Ansilvund Pillar Puzzle: Complete Guide and Solutions

Ansilvund Pillar Puzzle: Complete Guide and Solutions

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The Elder Scrolls V: Skyrim is filled with a variety of puzzles found in its numerous dungeons and tombs. Some of these puzzles are straightforward, while others, like the pillar puzzle in the Ansilvund Excavation, can be a bit tricky. Nestled in the northern reaches of Riften, Ansilvund is an ancient Nordic tomb. Although it’s not part of the main storyline, players will find themselves drawn there due to its connection to various Radiant Quests, including “Family Heirloom” and “Protecting the Bloodline.” It’s also one of the sites where a Stone of Barenziah can be located.

If you’re playing with a “stealth archer” character build, you’ll have an easier time, as there are plenty of hiding spots in the ruins from which to pick off your foes. Keep in mind that the area is heavily guarded by necromancers, mages, and draugr. Being an excavation, Ansilvund also contains several ore veins throughout its twisting tunnels.

Skyrim: Ansilvund Puzzle Solution

Reading For Clues

Roughly midway through Skyrim’s Ansilvund Excavation, players will face a challenge involving spinning pillars linked to a locked door on a small stone bridge. What complicates this puzzle is the lack of visible clues around; unlike most other pillar puzzles, you won’t find hints scattered nearby. However, the solution to the Ansilvund puzzle might be closer than you think.

In addition to the lurking enemies, watch your step in Ansilvund, as there are pressure plates and tripwire traps scattered throughout the tunnels.

There are two ways to solve Skyrim’s pillar puzzle. The first involves reading a book on a table across from the lever. This book, known as Of Fjori and Holgeir, recounts a romantic tale of Fjori and Holgeir, and the key to solving the puzzle lies in the sequence of animal names mentioned in the story.

Specifically, the names of the animals carved on the pillars can be found within this Elder Scrolls book. Each creature appears in the order needed for the puzzle. Thus, the solution to the puzzle is:

  • “As the Eagle (1) finds…”
  • “But the Snake (2) came…”
  • “A Whale (3) greeted Fjori’s view…”
  • “But the Snake (4) bit Fjori…”

Alternatively, you can identify the correct left-to-right order of the pillars just below the spinning mechanisms. They may be hidden beneath some underbrush and cobwebs, but with a careful eye, you can find the solution to Skyrim’s Ansilvund puzzle: “Eagle – Snake – Whale – Snake.”

Getting Out of Ansilvund

Completing this puzzle is part of the “A Love Beyond Death” quest, which starts automatically upon entering the Ansilvund Excavation. After you solve the puzzle, you’ll reach the final chamber where the boss, Lu’ah Al-Skaven, awaits. Once you defeat her, you’ll have the chance to collect the Ghostblade weapon. Beyond that, there’s also a master-level chest filled with valuable loot.

Once you’ve dealt with the boss, continue through the unlocked gate. A ramp behind it leads to a ledge where you’ll encounter a Frostbite Spider and another draugr. After leaving the ledge, head left to find the exit and continue your adventures in Ansilvund in Skyrim.

Location of Ansilvund’s Stone of Barenziah

Locating The Ansilvund Stone Of Barenziah

Players may need to navigate the Skyrim Ansilvund pillar puzzle to find the Stone of Barenziah hidden within. This stone is located in the burial chambers of Ansilvund, near the ghost of Fjori.

Locating The Other Stones of Barenziah

This quest is part of the “No Stone Unturned” mission, requiring players to discover all 24 Stones of Barenziah, and the stone in Ansilvund is just one of them. Players will have to search across the entirety of Skyrim to find each stone. To assist you, here’s a brief list of where to locate all Stones of Barenziah:

Location

Details

Stony Creek Cave

Located inside the wizard’s cave, on a table.

House of Clan Shatter-Shield, Windhelm

On a shelf in the upstairs bedroom.

Palace of the Kings, Windhelm

Found on a table in Wuunferth the Unliving’s quarters.

Dark Brotherhood Sanctuary

In Astrid’s personal chamber.

Pinewatch Bandit’s Sanctuary

On a shelf within.

Sunderstone Gorge

In front of the Word Wall.

Dainty Sload

On a table in the rear room, only accessible via the basement.

Reeking Cave, Thalmor Embassy

In a nook near the entrance; it might also be found inside one of the embassy’s bedrooms during “Diplomatic Immunity.”

Blue Palace, Solitude

In Jarl Elisif’s quarters.

Proudspire Manor, Solitude

On a dresser in the bedroom, which comes with the purchase of the manor.

Rannveig’s Fast

Located on a table near the exit.

Dead Crone Rock

In front of the Word Wall.

Treasury House, Markarth

In the master bedroom.

Dwemer Museum, Understone Keep

Past the gate.

Black-Briar Lodge

In the master bedroom.

Mistveil Keep

In the Jarl’s quarters.

Jarl’s Quarters, Dragonsreach

In the bedroom.

Fellglow Keep

On a table next to the alchemy tools.

Jorrvaskr Living Quarters

In Kodlak Whitemane’s chamber.

Whiterun Hall of the Dead

Inside a crypt.

Arch-Mage’s Quarters, College of Winterhold

On a shelf to the left of the bed.

Hob’s Fall Cave

On a shelf next to an alchemy desk.

Yngvild

In the throne room.

The final task in the “No Stone Unturned” quest involves retrieving a crown to return to Vex, which grants a special Perk for locating all 24 Stones of Barenziah. Additionally, Ansilvund features several radiant quest locations, so you might return later as part of a companion quest. Fortunately, you’ll only need to solve the pillar puzzle once during your entire playthrough of The Elder Scrolls V: Skyrim.