الوسم: Trophy

  • Did Marc Cucurella Really Carry the World Cup Trophy in a Trash Bag?

    Did Marc Cucurella Really Carry the World Cup Trophy in a Trash Bag?

    A widely circulated video of Marc Cucurella has ignited conversations regarding the handling of the World Cup trophy. The clip appears to show Cucurella, dressed in a red Spain jersey celebrating the tournament victory, exiting MetLife Stadium clutching a clear plastic bag containing the trophy. The video depicts him wearing blue shorts, slides, a headband, and carrying a bag, with some viewers commenting that the most prestigious trophy in the world seems to be carried like grocery shopping. One comment read, “If this is the new ‘lightweight’ trophy policy, I’ll be bringing my tote bag to the next final.”

    There is some context behind the footage. To commemorate their victory, all Spanish players received small World Cup trophies from FIFA President Gianni Infantino, handed to them inside the changing rooms.

    Others speculate that the trophy in question might be the LEGO FIFA World Cup replica, which is sold online for $199.

    The original FIFA World Cup Trophy, crafted since 1974 when it was awarded to West Germany, is made of 18-karat gold. It costs approximately $9,390 to produce and has an estimated value of around $110,000. Since 2006, winners have typically displayed a gold-plated replica during celebratory parades on the streets as they return home, while the actual trophy remains at FIFA headquarters in Zurich, Switzerland, accessible only to a select few including winning players and state leaders.

    Today, the Spanish team returned home. They are scheduled to participate in a parade through Madrid, culminating in an open-top bus celebration attended by residents and supporters. President Pedro Sánchez and other officials are expected to welcome the champions personally.

    Will Spain keep the World Cup trophy? The fate of the original trophy remains uncertain, but the team’s celebration and the display of a replica suggest continued national pride and anticipation of future victories.

  • How to Completing Every Achievement and Solving Trophies in 007 First Light

    | Name | Description | Type |
    | — | — | — |
    | Icebreaker | Survive a helicopter crash | Story |
    | From Malta with Love | Finish your training as a new recruit in Malta | Story |
    | Shaken Not Stirred | Complete your first mission at the nightclub | Story |
    | I Expect You to Die | Survive an explosion at the hotel in Slovakia | Story |
    | Skyfall | Jump out of a plane in Slovakia | Story |
    | Win, Lose or Die | Win an auction | Story |
    | Nobody Lives Forever | Find the body of agent 009 | Story |
    | Trigger Mortis | Escape an ambush alive | Story |
    | A Hard Man to Kill | Survive an assassination attempt | Story |
    | You Only Live Twice | Defeat the assassin | Story |
    | Agent Under Fire | Escape in the trash truck | Story |
    | All Time High | Infiltrate Nicholas Webb’s penthouse | Story |
    | No Time to Die | Escape by helicopter | Story |
    | Double or Die | Save Theresa Lorca | Story |
    | You Know My Name | Defeat Damian Webb | Story |
    | Solo | Leave MI6 as a rogue agent | Story |
    | The Writing on the Wall | Catch Isola | Story |
    | For King and Country | Protect MI6 | Story |
    | A Legacy of Spycraft | Find all Legacy collectibles | To earn this, find all Legacy items. You don’t need to do it all in one go; you can revisit past chapters. Use our guide for all Legacy item locations. |
    | Casino Royale | Collect all 36 playing cards | Throughout the game, find all the playing cards. You can replay chapters to get any missed. Our guide shows where to find each card. |
    | Recovered Assets | Find all Mementos | There are 14 total. Use our guide to find all Mementos and complete this achievement. |
    | For Your Eyes Only | Collect every MI6 file | These are labeled as “Intel” in your collectibles menu. Use our guide for the locations of all MI6 files. |
    | The World Is Not Enough | Collect all 10 postcards | Find all postcards across the game using our guide to complete this achievement. |
    | Sleight of Hand | Disarm an enemy by shooting the weapon from their hand | Aim at an enemy’s gun and shoot, knocking it away. Use slow motion by pressing the Left Stick while aiming for better accuracy. |
    | Short Fuse | Shoot an enemy throwing a grenade | Listen for enemies warning about throwing grenades, then use slow aiming to shoot before it explodes. |
    | Firestarter | Push an enemy into a fire extinguisher | Hold the Right Trigger to throw enemies into wall-mounted fire extinguishers. Often easiest in confined spaces like the Knightfall mission. |
    | Disarming Personality | Disarm an enemy using a laser | Use the Laser Strap gadget, target an enemy, and fire to make them drop their weapon. |
    | Damp Squib | Hack a grenade before it explodes | Quickly hack enemy grenades in your Q-Lens after they throw them to prevent detonation. |
    | Soft Landing | Tackle an enemy over the edge of a ledge | Rush an enemy and hold R2 on a ledge until both of you fall. This knocks out the enemy below. |
    | He’ll Live | Kill an enemy by shooting their legs | Aim for and shoot an enemy’s legs until they die. The final shot needs to be a leg shot to count. |
    | Positively Shocking | Taser an enemy using their own taser | Wait for an enemy to draw their taser (signified by a blue line), then grab and hold them in front of it. When they taser, you’ll get this achievement. |
    | Always Have an Exit Plan | Escape using a gadget during confrontation | When caught trespassing, instead of confronting or bluffing, use a gadget to distract enemies, like turning on a radio with your watch. |
    | What If…? | Complete an operation in TacSim mode | Finish any operation in the replay mode, which allows you to redo story actions. Unlocks after completing a single TacSim operation. |
    | A Change of Pace | Complete an escalation TacSim | Finish an escalation, available after completing “A Night Out.” These are quick and easier on the first try, unlocking this achievement. |
    | Keep Moving Forward | Reach clearance level 3 in TacSim | Play through TacSim and complete objectives to level up. Level 3 is doable without much effort. |
    | The Readiness Is All | Complete tier 3 of an escalation in TacSim | Finish all objectives in tier 3 of an escalation, which unlocks after completing the first tier. Reaching tier 3 on the first escalation is recommended for simplicity. |
    | A Collector’s Habit | Find all collectibles | Collect all Mementos, Postcards, MI6 files, Legacy items, and Playing Cards. |

  • How To Complete Every Coffee Talk Tokyo Achievement and Trophy

    • Start the game, which automatically unlocks this achievement from the beginning.

    • Trash your drink for the first time to start over, which can be done once to unlock this trophy.

    • Brew your very first drink.

    • Make a cold drink for the first time by flipping the option between hot and cold during drink preparation. The first time you turn it to cold and make a drink, you unlock this trophy.

    • Create and serve your first latte art by adding art on top of a drink in the Serve or Trash screen.

    • Add a stencil to a drink by pressing the “Stencil” button when decorating a drink.

    • Serve a drink with ice cream or whipped cream. These ingredients are available after fixing the fridge, found on the lower right fridge shelf. Adding either to a drink earns this achievement.

    • Serve the wrong drink to a customer by preparing a different beverage than requested.

    • Meet all the main characters in the game. This is part of the story and cannot be missed.

    • Trash a total of 25 drinks. Since you can only discard five drinks each day, this process takes place over multiple days.

    • Listen to all the music tracks available in the game. This should happen naturally or via the in-game Spotify-like app.

    • Spend a total of one hour making latte art, which involves repeatedly using the latte art feature.

    • Serve 10 correct drinks in one challenge mode session, found by selecting “Endless” from the main menu. Fast-paced gameplay is required to complete this.

    • Serve 25 correct drinks in a single challenge session. Spending time in Free Brew mode can help learn recipes for this.

    • Complete the story mode once.

    • Unlock all social media profiles for the characters by successfully preparing their drinks throughout the game and then checking the Tomodachill app.

    • Serve all the right drink orders to be voted Barista of the Year.

    • Unlock Ash’s Best Ending by correctly serving all of his orders across specified days: Day 2 (Tea, Soymilk, Soymilk – Warm), Day 7 (Tea, Soymilk, Honey – Cold), Day 8 (Coffee, Coffee, Coffee – Warm), and Day 12 (Coffee, Soymilk, Soymilk – Warm).

    • Unlock Ayame’s Best Ending by getting all her orders right on specific days: Day 1 (Chocolate, Soymilk, Honey – Warm, with Latte Art), Day 5 (Chocolate, Ginger, Ice Cream – Warm), Day 8 (Chocolate, Ginger, Whipped Cream – Warm), Day 8 (Second order: Green Tea, Green Tea, Green Tea – Warm), Day 9 (Milk, Mango, Honey – Warm), Day 11 (any drink), and Day 15 (Chocolate, Soymilk, Soymilk – Warm).

    • Unlock Blue’s Best Ending by fulfilling all her order requirements correctly on designated days: Day 4 (Tea, Yuzu, Honey – Warm), Day 6 (Tea, Yuzu, Honey – Cold), Day 9 (Coffee, Coffee, Coffee – Warm), Day 14 (Tea, Yuzu, Honey – Warm), and Day 14 again (Coffee, Coffee, Ginger – Warm).

    • Unlock Emi’s Best Ending by serving all her daily orders precisely: Day 3 (Coffee, Coffee, Ginger – Warm), Day 5 (Hojicha, Ginger, Honey – Cold), Day 11 (Tea, Mango, Lychee – Cold), Day 13 (Soymilk, Soymilk, Mint – Warm), and Day 15 (Tea, Yuzu, Ginger – Cold).

    • Unlock Erika’s Best Ending by successfully completing her orders on various days: Day 3 (Soymilk, Lychee, Ice Cream – Cold), Day 6 (Soymilk, Lychee, Ice Cream – Cold), Day 6 (Second order: Hojicha, Hojicha, Honey – Cold), Day 8 (Tea, Tea, Mango – Warm), and Day 13 (Hojicha, Lychee, Mango – Warm).

    • Unlock Fuku’s Best Ending by fulfilling her orders across these days: Day 1 (Coffee, Coffee, Coffee – Warm), Day 5 (Hojicha, Yuzu, Mint – Cold), Day 8 (Chocolate, Soymilk, Honey – Warm), and Day 11 (Chocolate, Ginger, Ice Cream – Cold).

    • Unlock Jun’s Best Ending by correctly serving his specific drinks on days: Day 1 (Chocolate, Honey, Soymilk – Warm), Day 4 (Coffee, Soymilk, Soymilk – Cold), Day 7 (Soymilk, Mango, Soymilk – Cold), Day 10 (Hojicha, Hojicha, Hojicha – Cold), Day 12 (Tea, Soymilk, Lychee – Warm), and Day 14 (Tea, Tea, Tea – Warm).

    • Unlock Kenji’s Best Ending by serving all his correct orders including: Day 2 (Coffee, Coffee, Ice Cream – Cold), Day 4 (Coffee, Soymilk, Soymok – Cold), Day 7 (Green Tea, Green Tea, Green Tea – Cold), Day 10 (Coffee, Coffee, Ice Cream – Warm), and Day 12 (Tea, Tea, Yuzu – Cold).

    • Unlock Makoto’s Best Ending by serving his orders precisely: Day 2 (Green Tea, Soymilk, Mango – Cold), Day 10 (Chocolate, Mint, Mint – Cold), Day 12 (Coffee, Lychee, Ice Cream – Cold), and Day 14 (Coffee, Coffee, Ginger – Warm).

    • Unlock Vin’s Best Ending by correctly serving all his drinks on specific days: Day 3 (Coffee, Soymilk, Whipped Cream – Warm), Day 6 (Coffee, Coffee, Soymilk – Warm), Day 9 (Coffee, Soymilk, Whipped Cream – Warm), Day 13 (Soymilk, Honey, Yuzu – Warm), Day 13 (Second order: Chocolate, Soymilk, Mint – Warm), Day 14 (Soymilk, Ginger, Honey – Warm), and Day 15 (Green Tea, Lychee, Ice Cream – Cold).

    • Unlock Yuki’s Best Ending by matching all her orders on designated days: Day 3 (Hojicha, Hojicha, Hojicha – Cold), Day 5 (Hojicha, Hojicha, Hojicha – Cold), Day 6 (Hojicha, Hojicha, Hojicha – Cold), Day 8 (Hojicha, Hojicha, Hojicha – Cold), Day 11 (Coffee, Honey, Soymilk – Warm), Day 13 (Hojicha, Mango, Ice Cream – Cold), Day 13 (Second order), and Day 15 (Hojicha, Mango, Ice Cream – Cold).

    • Finish the game with all the best endings by achieving each character’s specific ending.

    • Get every character’s drinks correct during gameplay, then check the Tomodachill app to unlock “Seeing the Best in Yokai.”

    • Meet an older character in a new setting to unlock this achievement.

    • Meet Rachel in Tokyo by correctly completing Hendry and Jun’s orders on specific days: Day 1 (Hojicha, Hojicha, Hojicha – Warm) and Day 10 (Tea, Mango, Ice Cream – Cold).

    • Help Kenji drink high and low by giving him the right drinks. He often holds a drink to his head before drinking, which unlocks this trophy. He may need a few days of interaction before doing this.

    • Serve a bento to Ayame by preparing a warm Matcha (Green Tea, Green Tea, Green Tea) on Day 8 when Yuki and Erika bring Bento to the cafe.

    • Have Ayame and Akiko talk by ensuring Fuku is present and all her and Ayame’s drinks are correct throughout the game. Akiko’s order is: Day 15 (Hojicha, Yuzu, Honey – Warm).

    • View a selfie of Yuki, Emi, and Fuku bonding in a bar, which appears on Day 10 after successfully serving their drinks and bonding.

    • See Vin and Blue holding hands during the main story by correctly serving their preferred drinks.

    • Make Jun turn into a dragon by perfectly serving his orders on Day 12, which can be viewed in the “Inspiration From the Source” section.

    • Find special posts of Seattle regulars on the Tomodachill app, which involves checking multiple posts in different playthroughs to discover these characters.

    • Get the Blue Nights vocals to play over the credits by having Jun and Rachel perform a duo during the credits, which requires completing certain story steps outlined in earlier guides.

    • Trigger the Akiko violin scene in the after-credits by reuniting Akiko and Ayame, which is achieved by settling their differences during the game.

    • Unlock all special drinks by discovering them in story or challenge mode and filling out the Brewpad.

    • Serve 50 correct drinks in one challenge mode attempt, demanding high skill and knowledge of recipes.

    • Unlock all artworks in the gallery by collecting images through the Tomodachill app, story interactions, and character photo revelations.

    • Complete all achievements and trophies to unlock “Thank You for Playing,” which includes every other achievement and trophy.

  • Completing the Humanitarian Achievement: Solving Directive 8020 👍👀

    Completing the Humanitarian Achievement: Solving Directive 8020 👍👀

    The Dark Pictures Anthology games are known for offering many ways to either help or harm the group of friends during supernatural adventures. Directive 8020 is no exception, with numerous opportunities for your characters to be killed.

    If you want to achieve the best ending and keep everyone alive, you must stay alert throughout the game and make careful choices. There are eight characters whose lives depend on your decisions. Here’s how to keep them all safe.

    There are 44 possible deaths in Directive 8020. Some are fixed and cannot be changed, but most crew members’ fates can be influenced. Episodes Two: Best Laid Plans and Four: Dragnet do not feature character deaths, so they are not included here.

    —

    ### The shortest way to save everyone

    If you’re aiming for a quick route to keep all characters alive, focus on key decisions early on:

    – Ensure Cernan escapes during the chase with Williams in episode three. It’s easier to prevent their capture than to risk their death.
    – Get Stafford to his seat during the crash of the Cassiopeia in episode three. His death here can lead to failures later.
    – Like Cernan, Eisele has an early flash-forward scene. Turn on the incinerator in Waste Management to keep her safe, as getting caught there makes her vulnerable.
    – Save Mitchell from the fire in episode five or let the ship’s fire suppression system do it for you by keeping it online.
    – During episode six, when Stafford aims at Williams, do not shoot him if your goal is to save everyone.
    – When the crew scans in Bridge Ops, choose whether to shoot Williams or the impostor Eisele carefully to avoid unnecessary casualties.
    – In episode seven, when the team is separated, use the communication device to find the real Anders. Choose the right path and locate her in the Stalactite scene before returning to the ship.
    – Throughout episode eight, pass all Quick-Time Events (QTEs). Missing these can result in up to 23 deaths during escape sequences.
    – When Williams discusses the situation, bring him along when you leave, even if tempted otherwise.
    – Help Stafford during his fall and succeed in the QTEs to save him; failing here results in his death.
    – During the escape, pass every QTE to avoid disasters like tentacles or fireballs killing your crew.

    Remember, decisions made in earlier episodes can influence later outcomes. Playing through the game multiple times allows you to explore different choices, but for the first attempt, it’s best to focus on saving everyone. Unlocked deaths become available once seen on a saved file.

    —

    ### Episode One: Little Star

    In episode one, characters Carter and Simms are at risk. During the Disaster scene, Simms trips into space; if you fail to catch her, she dies. Later, when Carter flees from a monster that looks like Simms, getting caught during the chase results in his death.

    —

    ### Episode Three: The Sample

    In this episode, Cernan must hide from Williams. It’s best to let Cernan escape unchecked to gain advantage later. The crew’s only death here is Stafford’s, happening during the crash. To survive, stay seated and fasten your seatbelt. Reboot the computer to disable fire control if you’ve turned off the landing systems earlier and pass the QTEs to survive the crash.

    Failing to get Stafford to his seat in time will result in his death.

    —

    ### Episode Five: Mr. Williams

    Key moments include the “Under Pressure” scene, where choices from episode two influence outcomes. Decide whether to save Anders or Mitchell. To keep both alive, ensure the Fire Control system is active or save Mitchell if you turned it off. Choosing the wrong options can cause Mitchell’s death, blocking access to some future save points.

    —

    ### Episode Six: Hostile Takeover

    In the hydroponics scene, your remaining crew members’ doubles might be present. Safely reaching the ladder here triggers the “Escaped” node. Getting caught results in the death of either Eisele or Cernan. Later, during the decision on whether or not to shoot Williams, choosing not to shoot is key for saving everyone. To do that, you must have fled Williams in a prior episode.

    When split up, escaping the monster in the scene called “The Hunt” by avoiding detection keeps both Cernan and Eisele alive. If you get caught or fail to hide, they can die.

    —

    ### Episode Seven: Revelation

    In this scene, find the real Anders by choosing the right path at the fork. During the “Pod Room,” stay hidden from the monster to save crew members. In “Geoscience,” stealth is essential, and escaping from the monster in “The Hunt” preserves Cernan and Anders.

    Later, during the “Scanner” scene, determine who is human by testing and shooting the impostor or abstaining if unsure. The real Eisele is the newcomer if you test them. Failing or not testing can lead to Eisele or Cernan’s death.

    —

    ### Episode Eight: Come True

    This final chapter has over half of the 44 possible deaths, emphasizing the need to excel at QTEs. Survive all moments, especially in escape scenes, by passing every quick-time prompt.

    Bring Williams along if he’s alive, despite objections, to help in escape sequences. Successfully passing scenes like “Return of the Beast” and “Into the Reactor” keeps everyone safe. Failures in QTEs here—particularly during critical moments like sealing exits or detonation—can cause character deaths and end the game prematurely.

    If all choices are made wisely, the ending will feature every crew member surviving the ordeal.

  • How to Achieve All Trophies and Achievements in Crimson Desert by Completing and Solving

    | Achievement/Trophy | Description | How To Get |
    |———————-|————–|————|
    | Pywel Legend (PlayStation Only) | You’ve collected every trophy. Your name will be remembered as the greatest explorer in Pywel’s history, having explored every area and completed every challenge. | This is the game’s platinum trophy. It unlocks automatically once all other trophies are earned. |
    | Novice Adventurer | Many adventures await beyond the horizon. | Complete the Chapter 1 quest chain; this will unlock automatically. |
    | Master Camper | Now, a safe spot is ready for you and your team. | Activate the camp at Howling Hill during Chapter 3. |
    | Maze Pathfinder | Even the most complex paths won’t lead you astray. | Finish an unknown number of maze challenges; keep doing all mazes you find until the trophy unlocks. |
    | Conqueror of Spires | Climbing higher has opened up the skies. | Complete eight Spire challenges, easier once the map is revealed and fast travel is available. |
    | Navigator of the Stars | The stars’ constellations in Pywel have shared their secrets. | Finish 13 constellation challenges; explore these at your own pace rather than forcing during the story. |
    | Master of Swords | Your dedication has made you a true master of the sword. | Complete six sword challenges; early unlock of related artifacts helps, and use swords often during battles. |
    | Master of Shields | Your skill with shields is well-known across the land. | Complete six shield challenges; incorporate them into regular combat rather than saving all for the end. |
    | Master of Bows | Mastery over archery is shown through guided arrows. | Finish six bow challenges; keep a bow ready while exploring to naturally work on this challenge. |
    | Master of Spears | You are renowned as a master spear-wielder. | Complete five spear challenges; tackle these during combat with Kliff once the category is unlocked. |
    | Master of Two-Handed Weapons | Your strength and precision with two-handed weapons stand out. | Finish six challenges involving two-handed weapons; rotate heavy weapon use during regular battles. |
    | Master of Artillery | Your skill with artillery turns enemies into easy targets. | Complete five cannon challenges; especially useful during early camp clears with large enemies. |
    | Master of Rapiers | Your expertise with rapiers is recognized far and wide. | Finish five rapier and shield challenges; Damiane is the only character using rapiers, so focus on her. |
    | Master of Firearms | Your firearm skills strike fear into foes. | Complete five gun challenges; Damiane’s specialty, so address these early or gradually. |
    | Relentless Warrior | Your unwavering resolve makes you a fierce fighter. | Finish ten training challenges; best done alongside normal combat rather than all at once. |
    | Battlefield Conqueror | You control the flow of battle to your advantage. | Complete ten battle challenges; do these during camp raids, faction missions, and story fights. |
    | Brilliant Tactician | Your strategic mind guides many successful operations. | Finish ten operation challenges; check these as you play so it doesn’t become a chore later. |
    | The Golden Merchant | Your keen trading skills and quick judgment fill your coffers. | Complete five trade challenges; use merchant routes and wagons regularly so progress is natural. |
    | Beast Slayer | You’ve defeated many beasts, bringing peace to Pywel. | Finish seven challenges against special bosses after completing faction quests; expect tougher foes. |
    | Shadowlord | Deep knowledge of the hidden world is yours. | Complete ten challenges from the “Above the Law” category, focusing on stealth and criminal activities during exploration. |
    | Lord of Honor | Your name is respected everywhere in Pywel. | Finish nine challenges related to the “Challenges and Changes” category; these fit naturally with other gameplay activities. |
    | Proud Returnee | Your trials have paved your way back home. | Not challenge-based. Finish Chapter 7 and continue rebuilding Pailune and relocating your camp until you return. |
    | Pilgrim of Wonders | The hidden beauty of Pywel is now revealed. | Complete 60 challenges found in secret locations, caves, hidden routes, and map edges; explore thoroughly. |
    | Puzzle Solver | Your sharp mind solves any riddle. | Finish 37 challenges in the Ancient Ruins; save these for a focused puzzle session later if you prefer. |
    | Lightbringer | Darkness turned into light has restored sacred sites. | Complete 16 Sanctum challenges; best done as part of full-map exploration to streamline your efforts. |
    | Grand Collector of Arms | You now possess every weapon in the game. | Finish ten challenges involving special weapons; keep these weapons instead of selling or discarding. |
    | Tamer of Legends | Even the wildest horses obey your guidance. | Complete ten horse challenges; work on these while traveling and exploring. |
    | True Gamer | You excel in all mini-games, leaving challenges behind. | Finish five subcategories of mini-game challenges, including duels and strength tests, during your travels. |
    | Protector of Pailune | Peace returns after defeating your foes. | Story-related; unlock after finishing Chapter 7. |
    | Ultimate Hunter | Your success in different hunts makes you legendary. | Complete 11 hunting challenges; do these during your journey instead of saving for the end. |
    | Natural Collector | Your understanding of Pywel’s nature deepens. | Finish 12 life challenges; gather materials, herbs, insects, and explore caves early, as delaying makes it more difficult. |
    | Expert Storyteller | Pywel’s story is now fully told. | Finish the main story; this unlocks automatically. |
    | Conqueror of the Abysses | You have explored every abyss route. | Complete 40 abyss challenges; focus on each specific abyss until finished, rather than jumping between them. |
    | Expert Explorer | You’ve mapped out every corner of Pywel. | Finish nine exploration subcategories, which include over 200 challenges; this is a very time-consuming task. |
    | Unvanquished Strategist | Your control of battle’s flow is unmatched. | Complete ten mastery subcategories, totaling 64 challenges, covering various weapons and combat styles. |

  • How to Complete Every Achievement and Solve in Life Is Strange: Reunion

    • Green-Haired Girl
      Play as Chloe for the first time.
      This is part of the main story.

    • Mad Max
      Play as Max for the first time.
      This is part of the main story.

    • Prospective Student
      Convince Noelle that you’re visiting campus.
      In the “Lying and Waiting” scene, you must win the Backtalk mini-game against Noelle. To do this, choose the dialogue options: “Space” and “UVM.”

    • Reunion
      Max and Chloe are reunited.
      This is part of the main story.

    • Bucket Challenge
      Stop the graffiti from being cleaned off the quad.
      In Max’s photo class during the “Class Act” scene, find graffiti on the right side of the quad near scaffolding. Interact with it to make the custodian clean it. Rewind time to restore the graffiti and move his bucket before interacting again. If the bucket is moved, the graffiti stays; if not, it gets cleaned.

    • Going Once… Going Twice!
      Win the silent auction bid.
      At the “Open Mic Night” scene near the entrance, interact with the table and place a bid on the notepad. After watching Amanda’s stand-up, Vinh outbids you, so place another bid. Talk to Lucas, then place yet another bid when asked to leave. If you still lose, rewind and steal the pen to win.

    • Soul of a Poet
      Listen to all the poetry at Open Mic Night.
      Approach the performer on stage and press “listen” four times to hear all his poetry.

    • Not a Rat
      Convince Joey you’re part of the protest.
      During the “Times in Turtle” scene, beat Joey in the Backtalk mini-game by choosing: “I’m CardinalSin,” “Bowling League,” and “Sic semper tyrannis” for the best results.

    • Partners in Crime
      Get away together.
      This is part of the main story.

    • You’ll All Burn
      The threat continues.
      This is part of the main story.

    • It’s, Uh, Kind of Fascinating to Me
      Watch your guest sleep.
      In the “Reunion” scene, go upstairs while Chloe is sleeping.

    • Uranus’s Long-Lose Cousin
      Help Moses name the star.
      During “The Overlight” scene, interact with the photo on the table and suggest the name “URTITTIES.” Other options do not unlock this achievement.

    • Slick Rick
      Convince Lucas to leak protest details.
      First, give Noelle a fake name in the “Lying and Waiting” scene to hide Chloe’s connection with Max. Later, in “Times in Turtle,” ask Lucas about the protest to get the forum password and this achievement.

    • Happy Birthday!
      Give Max a birthday gift.
      In Moses’s office during “The Overlight,” examine his 3D printer and ask about it. Later, while with Max at the lake, select the “Happy Birthday” option to gift her. You need to have the gift beforehand and choose correctly during the dialogue.

    • Major Gumshoe
      Collect all optional evidence in one playthrough.
      In the “All Available Evidence” scene, examine the whiteboards with evidence. The artifacts include:

      • Fire warning (Class Act scene)
      • Protest Sign (Class Act scene)
      • Reggie’s Notes (Class Act scene)
      • Lucas Podcast (Open Mic Night scene)
      • Fremont Map (Fremont Street scene)
      • Inspection Flyer (Fremont Street)
      • Newspaper Article (Admin Sleuth scene)
      • Demolition Contract (Admin Sleuth scene)
      • Fireworks Receipt (Times in Turtle scene)
      • Blueprint (Mabon scene, require attack on intruder)
    • Daddy Issues
      Convince Ren to admit bad blood with Caledon.
      In Chloe’s decision scene, find Ren on a sofa near the fireplace. Search his bag and speak with him. Win the Backtalk mini-game with options: “I’ll tell Amanda,” “Red paint can,” and “Daddy issues.”

    • Bottled It!
      Stop the fire as Chloe.
      Accuse the right person in Chloe’s decision scene. The correct choice is Ren.

    • Second Chance
      Stop the fire as Max.
      In Max’s decision scene, accuse the right person. The correct answer is Vinh.

    • Partners In Time
      Complete “Life Is Strange: Reunion.”
      Finish the story.

    • Podcast Overload
      Listen to all podcasts.
      Find podcast flyers during gameplay; listening to all unlocks this trophy.

    • Super Max
      Save everyone possible.
      During the fire at the observatory, do the following: read the bulletin board about Jeanette, grab the mask and wrench, activate sprinklers, give the mask to Noelle, grab the T-Bar, open valves, and break down the front door. During the lighthouse scene, convince Safi to live by choosing dialogue that shows support. Doing everything correctly will unlock the achievement in the memorial scene.

    • Laser Light Spectacular!
      Share a special moment with Chloe and Moses.
      This is part of the story.

    • Photo Wall
      Collect all of Max’s photos.
      Locations for her collectibles include various spots around the game.

    • Drugstore Makeup
      Collect all of Chloe’s inspirations.
      Locations include items that inspire her sketches.

    • All These Memories
      Collect all items.
      Gather all of Max’s photos and Chloe’s inspirations. Note: Podcasts do not count toward this achievement.

    • Sass Queen
      Win all Backtalk encounters in one playthrough.
      There are three: against Noelle, Joey, and Ren.
      Choose the following dialogue options:

      • Noelle: “Space” + “UVM”
      • Joey: “I’m CardinalSin,” “Bowling League,” “Sic Semper Tyrannis”
      • Ren: “I’ll tell Amanda,” “Red paint can,” “Daddy issues”
        Each encounter has dedicated achievements; guides for them are available further up.
    • You’re Coming With Me
      Save Safi.
      To maximize chances, lie to Yasmin about seeing her and tell Safi about the fire. During the lighthouse scene, choose dialogue like “Max Loves You,” “She Told You About The Fire,” “You’ve Been Hurting Since Maya Died,” “Moms Can Forgive A Lot,” and “Max Has Powers For A Reason,” depending on available options. Be sympathetic to Safi and persuade her that others care.

    • Blue Haired Girl
      Finish the game as the Chloe who Max saved.
      At game start, select “Chloe Survived Arcadia Bay.”

    • Dead Girl Walking
      Finish the game as the Chloe who died in Arcadia Bay.
      At game start, select “Chloe Died In Arcadia Bay.”

    • Life Is Strange (PlayStation Only)
      Earn all trophies in “Reunion.”
      Achieve all other trophies in the game.

  • How to Complete Every Trophy and Achievement in Timberborn

    | Title | Goal | Description |
    |———|——-|————–|
    | That’s Acceptable | Reach an average wellbeing score of 4 | Keep your beavers safe with shelter, food, water, and fun activities until their happiness reaches level four. |
    | Iron Teeth at the Ready | Unlock the Iron Teeth Faction | Achieve an average happiness level of 15. |
    | Smell of Water in the Morning | Survive your first drought | Make sure you have enough food and water to get through the first drought you encounter. |
    | Crackling with Ideas | Build a Campfire | Construct a campfire near homes to boost wellbeing; it’s important for happiness. |
    | It’s an Instinct | Build a Dam | Use landscaping options to choose and build a standard dam. |
    | Survivor | Survive five cycles on a single map | Keep your district alive through five cycles; progress naturally unlocks this as long as resources are sufficient. |
    | Beaver-made Thicket | Plant 1,000 trees in one playthrough | Unlock this achievement by planting trees as you progress. |
    | That’s… Okay | Reach an average wellbeing score of 10 | Keep your beavers supplied with essentials until their happiness reaches ten. |
    | Wet Floor | Flood a building | Build a water source nearby or redirect water to flow into and flood a structure. |
    | Not Bad! | Survive your first bad tide | This is unlocked through gameplay progress. |
    | Survival 101 | Survive ten cycles on one map | Achieve this as you continue to progress through the game. |
    | Not Again! | Experience two back-to-back bad tides | Unlock this by progressing in the game, but some luck is required. |
    | It Happens | Replace a building immediately after demolishing it | Demolish a building and rebuild the same one right away—likely happens by accident. |
    | That’s… Nice | Reach an average wellbeing of 20 | Maintain your beavers’ needs to hit a happiness level of 20. |
    | Flooded Floor | Flood a building | Create circumstances for water to overflow into a building, either by building in water or redirecting water flow. |
    | Not Bad! | Survive your first bad tide | Unlocks as you progress through the game. |
    | Survival 101 | Survive ten cycles | Achieve this milestone through ongoing gameplay. |
    | Not Again! | Endure two bad tides consecutively | Requires gameplay progression and some luck. |
    | It Happens | Demolish and rebuild a building immediately | It’s common to unlock this. |
    | That’s… Nice | Reach an average happiness of 30 | Unlock this as you advance further in the game. |
    | One Big Family | Reach a population of 100 beavers | Achieves this milestone through ongoing gameplay. |
    | Beaver-made Forest | Plant 5,000 trees | Unlock by planting trees during your run. |
    | Wasteland Expert | Survive 20 cycles on a map | Progress through the game to unlock this. |
    | We Have the Technology | Cure a contaminated beaver | Use antidotes to heal infected beavers. |
    | Rock Bottom | Use dynamite at the bottom of the map | Build and detonate dynamite at the lowest point of the map. |
    | Fixed a Leak | Cover a badwater source with a containment building | Progress to unlock containment options and then build to stop badwater flow. |
    | That’s… Good | Reach an average happiness of 30 | Unlock this level with gameplay progression. |
    | Created in Beaver’s Image | Build a robot | Collect all robot parts, assemble, and activate a robot. |
    | That’s… Awesome | Reach happiness of 40 | Unlock through gameplay progress. |
    | Beaver-made Wilderness | Plant 10,000 trees | Unlock by planting a large number of trees. |
    | I Am Become Deaf | Explode 200 sticks of dynamite in one day | Set up and detonate 200 dynamite charges within the same day. |
    | That’s… Amazing | Reach happiness of 50 | Achieve this through gameplay progression. |
    | Oops! | Explode a unit with dynamite | Use dynamite to destroy or kill a unit when it explodes. |
    | Not the Bees! | Have a beaver stung by a bee | Build a hive nearby and wait for a beaver to get stung. |
    | No More Leaks | Cap all badwater sources with buildings | Use the Badwater Rig or similar structures to prevent water flow from contaminated sources. |
    | That’s… Incrediable | Reach happiness of 60 | Unlock as you progress further. |
    | Endless Crunch | Work 24 hours a day for 7 days straight | Set working hours to 24 and keep it for a full week. |
    | One Big… Horde? | Reach a population of 500 beavers | Progress naturally unlocks this milestone. |
    | Shaka Bra! | Create a zipline network of 1 km | Build a long zipline system for fun and utility. |
    | Overachiever | Launch three wonders simultaneously | Build and activate three major projects all at once. |
    | Hedge Fund | Build 200 Hedges on one map | Decoratively hedge your area with 200 hedges. |
    | Plankster | Produce 500 planks in a single day | Use power and multiple stations to produce a large amount of wood product. |
    | Refined Refinement | Have refineries producing every recipe | Set up dedicated buildings for each available recipe. |
    | Rush B-eaver! | Finish a wonder before cycle 15 ends | Quickly gather materials and build to finish in time. |
    | Enough to Power a Car Battery | Generate 2,000 horsepower with power wheels | Use wheels in a district to produce this amount of power. |
    | That’s… Paradise! | Maximize wellbeing | Reach the highest happiness level possible. |
    | Quadfecta of Mystery | Have a beaver die due to injury, contamination, hunger, and thirst | Isolate a beaver and starve, dry, and infect it to trigger this outcome. |
    | Folktails Master Builder | Build every Folktail building and structure | Unlock by building all available Folktail structures. |
    | Iron Teeth Master Builder | Build every Iron Teeth structure | Unlock by constructing all Iron Teeth structures. |
    | Sweet Teeth | End the day with 1,000 Maple Pastries and no other food | Focus on producing only maple pastries until all other food sources have been exhausted. |
    | Smile, everybeaver! | Achieve full happiness with at least 100 beavers | Ensure the happiness of a large population by fulfilling all their needs. |
    | Unnecessary Expenses | Reach 200 beavers without building housing | Increase population solely through natural reproduction without constructing housing. |
    | Castor Posthumus | Have a newborn beaver injured on the same day it’s born | Use high-risk workstations to injure a new beaver shortly after birth. |
    | Time of the Bots | Build a bot after all beavers have died | Use all resources to create a bot before the last beaver passes away, then let it take over. |

  • How to Achieve Every Trophy in Marathon by Completing and Solving

    How to Achieve Every Trophy in Marathon by Completing and Solving

    There are 14 trophies to unlock in Marathon. The list may seem short, but some of these will require a lot of time to achieve.

    | Trophy/Achievement | Description | How to Unlock |
    |——————————|—————————————————————-|————————————————————————————————-|
    | Escape Will Make Me… | Unlock all trophies in Marathon. | You need to earn the other 13 trophies first. |
    | Welcome to Tau Ceti | Complete or skip your first run. | Finish the tutorial or start your first real run and complete it. It doesn’t matter the outcome.|
    | Everything Runs on CyberAcme | Re-establish communication with the Sol system. | Complete the first two parts of the “Welcome to Tau Ceti I” Contract, given by Faction leaders. |
    | Run Executable | Finish 21 runs. | Complete 21 excursions or runs, regardless of whether your squad makes it out alive or not. |
    | Run, Repeat | Successfully exfiltrate 7 times. | Exfil using an extraction point on 7 different runs. Timing your exits matters here. |
    | This is Marathon | Experience shell death for the first time. | Simply die in a run; this will happen naturally with gameplay. |
    | Jackpot | Loot 777 containers. | Open containers during your gameplay; every map has lots of them. Keep opening some in each run.|
    | Anti-Establishment | Eliminate 147 UESC units. | Fight and defeat robots and drones that guard certain zones across the game. Many areas get reinforcements, so it helps to wait for them. |
    | RIP UESC | Defeat 28 UESC Commanders. | Focus on the toughest units, the Commanders, who have high shields and powerful weapons. Prepare well before tackling them. |
    | End Run | Eliminate 14 rival Runners. | Knock out 14 human players, known as Runners. It’ll be challenging at first, but better gear and skills will make it easier. Try to find Runners in loot-rich zones. |
    | Sign Here | Complete 35 Contracts. | Finish game missions called Contracts, which include one-time story quests and repeatable objectives. Unlock each faction early to access more Contracts. Note that only one Contract can be completed per run. |
    | Reliable Asset | Reach VIP status with a Faction. | Earn experience through runs and Contracts with each faction. Climb 30 ranks to become a VIP. |
    | Cutting Edge | Unlock 7 capstone upgrades. | Level up within a faction to unlock upgrades, then reach the requirements for capstone upgrades available at the bottom of each skill tree. Getting all seven is necessary for the trophy. |
    | Seasoned Veteran | Reach 100 Season Levels. | Level up your profile by completing runs, Contracts, and playing regularly. Achieve Level 100, which can take some time. It’s unclear whether this counts towards a single season or across multiple seasons. |

    More trophies may be added to Marathon with future updates and DLC.

  • Esoteric Ebb: Completion and Solving Achievement Guide

    | Title | Task Description | Additional Details |
    |—————————|————————————————————–|———————————————————————-|
    | Human Encyclopedia | Click on 10 glossary links in a row. | During conversations, highlight words to open new entries. Do this ten times before ending the chat. |
    | A Job To Do | Wake up in the Lower Lair. | This happens after you wake up following character creation. |
    | END OF THE STRING | Die instantly. | Occurs if an enemy, like the Roper in the Southern Cavern, devours you. |
    | Questing Tree Enjoyer | Have four feats. | Complete each quest tree associated with a feat slot. |
    | Deux Ex Clericum | Roll 30 or higher on a d20 with modifiers. | Find chances to use your strongest stats to reach this roll; luck is involved. |
    | The Most Unlucky Cleric | Die in the Lower Lair. | Attack NPCs before reclaiming gear, ensuring you are unprepared. |
    | Updated My Journal | Unlock 100 glossary entries. | Keep asking questions and clicking highlighted text in chats. |
    | Embarrassing | Roll double natural 1s. | Requires very poor luck, failing two rolls in a row with the lowest results. |
    | Lucky | Roll double natural 20s. | Must roll a 20 twice consecutively, a rare stroke of luck. |
    | Min-Max | Use three ability potions of the same type. | Drinking three identical ability potions boosts that ability. |
    | Very Well Rested | Roll the maximum on a Hit Die. | Luck determines this; keep trying for best chance. |
    | Huh? | Be last in initiative order. | Roll the worst possible initiative result to go last. |
    | Bag of Trash Disposal | Deposit 50 items into deep storage. | Collect and store 50 items in your bag of holding. |
    | You Can Certainly Try | Succeed on a dice roll with DC25 or higher. | Usually involves a natural 20 or best stat roll. |
    | Half-Dwarf | Be an Azgal 12 times. | When asked about your political orientation, pick Azgal. |
    | Very Intelligent | Say you’re not part of any political group 12 times. | When asked about politics, remain neutral. |
    | Apple Boy | Eat 66 apples. | Apples found in the Lower Lair, some may be spoiled. |
    | I Vote For Me | Declare your ambition to become the God-Wizard-King of Norvik 12 times. | When discussing politics, state you support yourself. |
    | The Cleric | Say you’re The Cleric 10 times. | Clarify your identity as not just a cleric but The Cleric. |
    | Dice Goblin | Roll a d20 250 times. | Frequent rolling and interactions increase the chance of unlocking this. |
    | I Ain’t Hear No Bell | Survive 20 death saving throws, escaping death each time. | Critical injuries and narrowly avoiding death multiple times. |
    | Reeds Lover | Talk about Freestriderism 12 times. | When asked about politics, choose Freestriders. |
    | Straight Edge | Consume 27 incense. | Use incense to restore spell slots. |
    | Urthfolk Champion | Say something nationalistic 12 times. | Show patriotism when given the choice, playing as The Cleric. |
    | Trifling Behavior | Mention being a Rogue 5 times. | When asked about your class, claim to be a Rogue even if you’re not. |
    | Magocrazy | Mention being a Wizard 6 times. | When asked about your class, say you’re a Wizard. |
    | Ensam e Stark | Defeat the Skeleton without Snell. | Fight the skeleton before meeting Snell or part ways beforehand. |
    | Changing The Odds | Remove rotten apples before eating them. | Clear out bad apples in the Lower Lair to minimize risk. |
    | Tax Deductible | Donate 1,000 crowns to Nearly. | Drop 1,000 coins in the donation plate at the Sphinx tavern during the night. |
    | Day of Suffrage | Survive until election day. | Reach the date of the first election in Norvik. |
    | The Dragon of Tolstad | Observe her until discovering her secret. | Interact with Lady Sageleaf to learn her true identity. |
    | I Prefer Coffee | Vote in the election without entering the tea shop. | Complete quests and conversations to pass time without visiting the shop. |
    | Magistrate Who? | Sleep without talking to Darrow. | Rest instead of meeting Darrow at midnight on the first day. |
    | One Friend | Unlock Snell as a companion. | Have Lady Sageleaf appoint Snell as your helper. |
    | Hidden Achievements (Spoilers) | Various secret quests. | Complete specific quests to unlock hidden achievements. |
    | Egalitarian Dream | Complete Copper Press Fever. | Talk to teens distributing newspapers at Waterlane at night. |
    | Mercantile & Subversive | Complete Capital Dominion. | Distribute AEFAs to local businesses for Viira the orc. |
    | Just a Local Mortician | Complete Lichhouse Blues. | Finish Visken’s quests in the Lower Lair where you started. |
    | United Men | Complete Norvikan Resistance. | Finish Rollo’s quest in the windmill and join the resistance. |
    | The Fray | Be defeated by Snell. | Snell may cause your downfall in fights like the Minotaur Trials—save beforehand. |
    | The Secret Passage | Access the secret underground passage in the Temple of Urth. | Enter via the hidden route beneath the temple. |
    | The Angel | Unlock Ettir as a companion. | Find Ettir outside Darrow’s office northwest of town. |
    | Esoterical | Discover an Esoteric Event. | Interact with mysterious happenings around town, like in the windmill. |
    | Anything You Want… | Obtain a Wish scroll. | Get a scroll with the ultimate spell, Wish. |
    | I Love Slogdogs | Eat your first slogdog. | Calm Kraaid in the sewers, then ask him for a slogdog; pass a Constitution check to eat without getting sick. |
    | Divination & Soup | Learn magic from Lisa. | Go into the well in the tavern to meet her, without Snell interfering. |
    | MEEK | Unlock Meek as a companion. | Find the Mimic in the tunnels behind a locked door in the sewers. |
    | A Real Man | Go on a date with Moongore. | Prove your worth to her at The Roots. |
    | Dunk | Find the Tea Shop Owner. | Catch the owner beneath the city before he escapes. |
    | Social Mobility | Solve the Sphinx’s riddle. | Meet the Sphinx in the tavern and correctly solve her puzzle to access the vault. |
    | Breather | Rest with Snell after the hallway trap. | When Snell offers, take a short break after passing the trap. |
    | Spilled Tea | Finish investigating what happened to the Tea Shop. | Learn the truth behind the tea shop and fulfill your role as The Cleric. |
    | Tree Hugger | Learn Nessan’s secret about her tree. | Convince her to share her magic and secrets. |
    | Two Friends | Bring both Ettir and Snell into the Gate. | Unlock and escort both companions during your journey. |
    | Trollkiller | Defeat Big Leader Gourgalash. | Find and defeat her in The City Below. |
    | Knowledge Beyond Strings | Use Speak with Dead on the dead elf. | Prepare and cast the spell, then return to the Lower Lair to learn the elf’s story. |

  • How to Achieve the Starstruck Trophy in High On Life 2 by Completing & Solving

    How to Achieve the Starstruck Trophy in High On Life 2 by Completing & Solving

    Each main bounty mission in High On Life 2 usually follows a similar pattern: gather information, reach your target, and decide how to defeat them. But the Bronkin Bucko bounty is different. It offers a unique quest where you hold the power to choose the outcome, including whether to kill or spare Bronkin Bucko.

    Patience is important here. You have the option to save Bronkin’s life if you chat with him enough and listen to his thoughts about Rhea Pharma. We’ll guide you through both options—how to kill or save Bronkin Bucko in High On Life 2.

    How to Start the Bronkin Bucko Bounty

    Once you break out of prison, you’ll be given two bounty choices: Professor Burkel or the famous actor, Bronkin Bucko. Select Bronkin Bucko on the RV navigation system, then travel to Circuit Arcadia to locate him.

    When you arrive in the city, your first task will be to find an informant on the west side of the map. Follow your map to a building with a golden door. When you reach the spot, you’ll bump into Bronkin Bucko himself, and you’ll need to make a tough decision:

    • Kill Bronkin immediately or lure him into an alley to kill him safely.
    • Alternatively, spare Bronkin Bucko to earn the Starstruck achievement or trophy.

    How to Kill Bronkin Bucko

    Killing Bronkin is the fastest way to complete the bounty. When Bronkin appears, Gene and Lizzie will advise you to take him somewhere quieter to kill him without more enemies bothering you. But if you prefer, it’s also possible to kill him right where he stands, dealing with security afterward.

    Killing Bronkin is straightforward. As he shows up, dispatch security and eliminate him, either in the open or in a hidden spot. After you do so, his body will suddenly appear to come back to life—possessed by his conjoined twin, Peter, who takes control.

    Peter thanks you and offers to help as a lawyer before rushing off. You and your companions then head back to the Quarters.

    How to Spare Bronkin Bucko

    If you’re feeling merciful or aiming to unlock achievements, you can choose to spare Bronkin by not shooting him. This takes patience because you’ll need to listen to Bronkin and your teammates’ dialogue options before you get the chance to let him go.

    Walk with Bronkin and wait at a calm spot while the talking unfolds. Remember, this part is timed, so the key is to wait patiently. Once Bronkin asks if he knows you from somewhere, select the dialogue option that says, “We’re trying to take down Rhea Pharma.” This will cause him to panic, crying and begging for his life.

    Soon after, Bronkin will ask if you’re going to kill him, presenting another choice. To save him, select “Would you be willing to help us?”, which will lock in the decision to let him live. He will thank you and dash off, ending the bounty mission.

    By choosing to spare Bronkin, you’ll earn the Starstruck achievement or trophy. Afterwards, head to a nearby call station to summon Gene and return to the Quarters to debrief with your team.

    Rewards for the Bronkin Bucko Bounty

    Completing the bounty with either killing or sparing Bronkin will reward you accordingly. After the encounter, whether Bronkin is dead or alive, you’ll find him or his brother Peter near the wall on the upper floor where Gene and Lizzie usually hang out. There, he will have a brief dialogue before proceeding to the final mission.

    If you spared Bronkin, his brother Peter will join your team. Both can be found on the upper floor of the Quarters near the elevator. You can talk to him to hear some last lines before moving on to the game’s ending.

    Once you’ve finished the Professor Burkel bounty, gear up for the game’s final sequence and bounty mission.

  • How To Complete Every Achievement/Trophy in High On Life 2 Using Solving

    Broke the Code

    Violates the Bounty Hunter code and becomes a wanted outlaw.

    This unlocks automatically as you progress through the main story.

    Smash That Kreg Button

    Killed the animal rights activist character, Kreg.

    You must defeat Kreg during the cruise ship mission after the murder investigation. This is part of the story and cannot be missed.

    Invasive Procedure

    Assassinated the Senator and survived the fight.

    Defeat Senator Muppy Doo during his main story boss fight. This event cannot be skipped.

    Thats A Wrap on Character Actor Fred Melamed

    Completed the Blue Wizard voice sequence.

    Finish the Blue Wizard sequence during the story. This is mandatory.

    Dad’s All, Folks

    Saved your father while leaving a hostile creature alive in Wyoming.

    This unlocks automatically during the Wyoming story mission. It cannot be missed.

    So Long, and Thanks For All The Ghosts

    Defeated the dolphin character.

    Defeat the dolphin boss during its story mission. This is unskippable.

    Trial of the Century

    Successfully saved humanity.

    Complete the final story mission and defeat the last boss. This cannot be skipped.

    Romanced All 34 Erotic Worm Monsters

    Completed all romance paths with the 34 worm monsters.

    This unlocks naturally as you progress through the story and encounter the related boss. It cannot be skipped.

    Was That A Wiener?

    Made a questionable drawing during a specific scene.

    During Murdercon registration, you can draw anything when asked to sign your name.

    Bountilogical Studies PhD

    Visited every exhibit in the Bounty Hunter Museum.

    Early in the game, interact with all three exhibits in the first museum room: Earth Welcome Gatlians, Journey of a Hero, and G3 Cartel.

    Dunston Has Checked In

    Completed the laser maze without errors.

    On Larry Pinkton’s ship, guide the laser through the museum maze without touching any money portraits. Reload if you fail.

    Witness the Burning Bush

    Triggered the Burning Bush event.

    During Kreg’s boss fight, knock him off his mount and burn his legs with a flint turtle until his pants catch fire.

    Columbo in Space

    Solved the murder mystery with all clues found.

    Gather all clues, start the accusation, accuse O.B. Oberon, and answer follow-up questions correctly.

    Dr. Gurgula Will Return…

    Located all hidden Dr. Gurgula transmissions.

    Find three transmissions: (1) in a vent behind a bookshelf during the cult rescue; (2) inside a small building in Pinkline Harbor during the Professor Berkel mission; (3) in Circuit Arcadia’s infected area after completing the Lugblob electrical puzzle.

    All Your Vase Are Belong to Us

    Broke all of Apple’s vases.

    During the James Stevenson Dark Woods mission, destroy every vase at each fork before progressing. Many appear at intersections, especially large clusters before turns. You cannot backtrack after moving forward.

    Why do you know all that stuff?

    Answered all six quiz questions about the Galactic Tax Code correctly.

    Answer the questions in order before crossing the drawbridge:

    • 1: Top
    • 2: Bottom
    • 3: Bottom
    • 4: Middle
    • 5: Top
    • 6: Middle

    #1 Scientist

    Made a sacrifice for scientific progress.

    While disguised as Branson Cooper, drink every experimental solution offered during the lab sequence.

    Starstruck

    Spared the movie star character.

    During the movie star bounty, avoid shooting him and use Gus for communication until the encounter ends.

    Kobe!

    Won a court case through a basketball mini-game.

    During the courtroom scene, score five paper throws into the hoop before the judge stops the segment.

    The Good Ending

    Achieved the standard positive ending.

    During the initial sister bounty, shoot her after she surrenders to trigger the early ending, then reload to continue the game.

    Ankhs For The Memories

    Completed the ending sequence related to the Ankhs.

    In the southwest Beach hub, complete all three escape rooms, solve each mummy puzzle, retrieve the Ankh from the third room, sign up for the newsletter, and finish the game to unlock the secret ending. This is missable.

    Fare Thee Well

    Successfully delivered passengers to their destinations.

    During the Taxi side quest in Circuit Arcadia, intentionally fail a race so a passenger dies. Later, talk to the driver again and dispose of the body in any Porta-Potty.

    Nice Day With Jeppy

    Finished the Jeppy sibling storyline positively.

    At the Zoo gift shop in Circuit Arcadia, escort Jeppy without using fast travel. Complete hide-and-seek, take a photo, and finish the outing.

    B.A.L.L. In The Family

    Reunited the B.A.L.L. characters.

    Collect all three B.A.L.L. characters: win a dance game in Circuit Arcadia, complete the Taxi quest, and catch a B.A.L.L. during fishing at the Zoo aquarium.

    Tanks for the Memories

    Filled the aquarium in Quarters.

    Get the fishing rod at the Beach after helping a fisherman. Catch every fish across 8 spots: 3 at the Beach, 2 in the City, and 3 in the Zoo areas.

    Where’s Maris?

    Completed the crane game transformation event.

    After the Human Zoo mission, use the crane at Lizzie’s base to collect all 7 unique pillow prizes.

    Throne of Games

    Found all in-game mini-games.

    Collect six arcade cartridges from various locations (Pinkline Harbor, Circuit Arcadia, Mall, Quarters, Zoo, and Comedy Club) and insert them into arcade machines at Quarters.

    Unwanted

    Destroyed every Wanted Poster.

    Destroy all 21 posters across the city and underground areas: in Circuit Arcadia, Pinkline Harbor, and the Zoo.

    8-Bit Warrior

    Defeated all of Nipulon’s 8-bit enemies.

    After gathering all six cartridges, find the hidden final cartridge in your bedroom and insert it into the arcade machine at Quarters.

    Pro Skater

    Completed all activities at the skateparks.

    Finish all three skate challenges in each hub: Beach, River Walk, and Zoo. Only completion counts, rankings don’t matter.

    Phony Hawk

    Finished three races in each hub.

    Complete three slug races in each hub. Rankings are not important.

  • How to Completing Every Achievement and Trophy in Reanimal

    Non-Canonical
    Fire at the secondary target with the cannon.
    While aiming at the whale monster in the sea, use another missile to shoot back at the bunker where you previously turned the cannon. Fire a second missile through the control room window you’ve been watching.

    Secret Bunker
    Input the secret code.
    During Chapter Six, “Nobody Left Behind,” when activating the cannon, enter the special code and pull the lever. This also uncovers one of 20 hidden posters.

    Creature Comforts
    Comfort the scared pig.
    In chapter four, “No Shelter,” at the end of the clock tower, you’ll see a pig running by. Follow it and interact with it to soothe it while it’s frightened.

    Save Our Skins
    Escape Sniffer.
    Successfully prevent Sniffer from getting into the ice cream van at the end of chapter two.

    Happy Days
    Reunite with your friends.
    After defeating the Mother in chapter six, you’ll find your friends and unlock this achievement.

    Tarred and Feathered
    Save your friend from the birds.
    In chapter three, run from the seagull and recruit a second friend to help. Successfully escaping from the bird attack earns this trophy.

    All is Well
    Finish the main story.
    This achievement automatically unlocks when you watch the credits at the end of Reanimal.

    Destruction Derby
    Wreck 24 cars from your vehicle.
    While driving the tank through the streets, destroy 24 cars in your path by choosing to wreck them.

    Survival Instinct
    Fail to save your friend.
    During the early part of chapter four, “No Shelter,” after smashing through a wall of petrified children and fighting spider children, let your friend take the hits until he dies. The screen will fade out, and when you try again, the achievement will unlock.

    Just Making Sure
    Get revenge on the Sniper.
    In chapter eight, reach the clock tower and find the shooter. Interact with the body and kick it before leaving.

    Long Live the King
    Steal the crown from the Spider Kids’ leader.
    In chapter four’s clock tower, enter the throne room where a kid in a crown is throwing trash. Fight your way until the leader sneaks away. Break away from the others and kill the leader as he tries to escape with the crown—one of the game’s masks.
    Tip: Only attack him while he’s walking. When he’s on the throne or climbing, he can’t be hit. If he sneaks out quickly, restart from the checkpoint and try again until you succeed in taking him out.

    Naval Blazing
    Clear 20 naval mines in one game.
    Sailing on your boat, you’ll find floating naval mines—large gray balls with spikes. Use the harpoons to blow up the mines. Do this 20 times in one playthrough to earn the achievement.

    Lullaby
    Play the piano.
    In chapter five, “Down in a Hole,” when chased by Mother and caught in a room, before climbing the stairs, interact with the brown piano on the left wall three times to unlock this achievement.

    Dark Tourism
    Push the sightseer into the pit.
    During the first chapter, “Dead in the Water,” when exploring the factory exterior, find the body seated in a scenic spot. Interact with it to push it over the edge.

    It’s a Trap!
    Reach Sand City.
    While climbing the clock tower in chapter eight, try to help the kid with the bucket after defeating the petrified kids. Other characters will arrive, helping you get to Sand City.

    Home From Home
    Reach the small forest town.
    Chasing Sniffer as he drives away with your friend, you’ll arrive in a small, rundown town. When you do, the achievement unlocks.

    Into the Abyss
    Find your way into the breach.
    In chapter seven, “The Spoils,” sail through the harbor, watch the sheep scenes, then follow the sheep into the breach.

    Friends Like These
    Accidentally shoot your friend.
    While completing the sniper puzzle in chapter eight, when obtaining keys from targets that look like hanging bodies, fire your shot at your friend instead of the targets, leading to this achievement.

  • How to Complete All Achievements and Trophies in Cairn

    • Mandatory warm-up
      Complete the training on Tenzen. Make sure to beat the game’s tutorial.

    • Bird’s eye
      Check your route from the remote view mode. To activate it, hold L1/LB or Tab, then press the ‘Display Route’ button.

    • Those who come back down
      Meet a broken climber. This is related to the story.

    • Ain’t scared
      Jump from the ground and grab onto the wall. Run and jump into the wall using R2/RT and X/A or Ctrl and Spacebar to attach automatically.

    • Not even a scratch
      Survive falling from 15 meters. Since it’s hard to judge 15 meters in the game, do some trial and error. Always have full health before intentionally dropping.

    • Leave no trace
      Compost 10 trash items. Open your bag, hover over trash, and hold the ‘Compost’ button ten times.

    • Just a bit too late
      Fall while planting a piton. When your limbs shake and you’re about to fall, attempt to plant the piton. Taking too long will cause you to fall naturally.

    • Moment of cool
      Take a break at the waterfall. This is part of the story.

    • Interloper on the wall
      Meet Marco. This is part of the story.

    • Kami Sashimi
      Catch a fish. Find water bodies with fish, then press the prompt to catch one.

    • Lactic acid
      Recover stamina by shaking your arm over 50 times. Press Triangle, Y, or Q to regain stamina while climbing.

    • Hungry like a wolf
      Loot food from a corpse. You’ll find bodies on the mountain; some have food or drinks.

    • End of the Rope
      Reach the bottom of the rope by placing a high piton and sliding down.

    • Picture for Chris
      Use photo mode. Open it from the pause menu.

    • Everything else disappears
      Witness an aurora borealis. This is part of the story.

    • Siesta
      Enjoy an outdoor nap. Sleep outside your tent by pressing L2/LT and down on the D-pad, or X and ‘1’ key.

    • Lick responsibly
      Lick a frog to get woozy. Frogs are sometimes found in caves—approach and press the prompt to lick.

    • Nurse
      Tape your fingers 20 times to heal grip from climbing wear. Do this inside your tent.

    • Close call
      Survive a near-fatal fall. Jump off a small edge to injure yourself enough to blackout without dying.

    • Serious Training
      During the tutorial, climb all eight training walls and open the box near the main wall for an extra challenge.

    • Grizzly woman
      Survive an encounter with a bear. Find the cave with the bear inside, meet it, then run outside quickly.

    • All that Glitters
      Find glow-in-the-dark gloves. Climb the mountain to an area with yellow crystals and find the gloves inside an opening.

    • No Thanks
      Interrupt Marco’s endless talking by selecting the prompt to tell him to be quiet.

    • Honest heist
      Collect wild honey from beehives on the mountain, often placed under big arches or accessible via rappel.

    • One hell of a night
      Wake up on the mountain in good shape. This is part of the story.

    • Bag maniac
      Keep shaking and rotating your bag’s items until the trophy unlocks. The mechanics involve random interactions with your inventory.

    • Heartbeat
      Find an Edelweiss flower while climbing a large pillar near a body.

    • The Child
      Find the first Guardian’s troglodyte piton inside a statue’s mouth after lighting nearby braziers.

    • Neither a success nor a failure
      Meet Damas Al Fatri, a story event.

    • One day, I’ll be rich!
      Bring five crystal shards to the crystal cutter near the guy in the mountain area.

    • Return to Source
      Catch a brightly colored salamander in a cave at The Secret area.

    • Light up the sky
      Light fireworks found in a cave used for a rave, next to a speaker. Rest on a rock pile with a red ribbon to ignite them.

    • Leap of Faith
      Attach a piton at an edge, then run and jump off into the void, using the rope to survive.

    • Upstream
      Survive an avalanche.

    • The Secret
      Find the third Guardian’s troglodyte piton in an area near a frozen waterfall.

    • Meteorologist
      Collect and assemble three doll pieces found in The Child, The Standing Stones, and The Vault, using Remote View mode.

    • Red Rope Club
      Make an alcoholic cocktail at your tent’s cooking station by mixing alcohol and ingredients like Maple Syrup.

    • Herbalist
      Craft the ultimate infusion by combining herbs like Gentian and others in a specific sequence to make a strong infusion.

    • Part of a whole
      Reach the summit of Kami. This is part of the story.

    • Aava Porter Bridges
      Deliver Rody’s letter to the Shepherdess. Find the letter in The Village and give it to her at The Vault.

    • The Ancient
      Find the second Guardian’s troglodyte piton inside a cave near the Palace of the Wind by rappelling and maneuvering around the area.

    • I did it!
      Reach the mini-Kami summit. Find the door near a frozen waterfall, inside is a Mount Kami statue to climb.

    • Your story
      Watch your climb route again after the credits.

    • Luxurious grip
      Compost coins. Collect coins from the tutorial area, then open your bag and press ‘Compost.’

    • Love birds
      Release Rody and Johanna’s kite through a box on a side cliff in The Secret.

    • Doped up
      Use items providing Burst, Grip, Extra Grip, Focus, and Grit effects in quick succession. Look for icons indicating each buff.

    • In Memoriam
      Place origami in a shelter. Find the Origami Lynx in The Peril area, then place it on a designated spot in The Blades.

    • Don’t stop me now
      Climb 30 meters without using a piton, leveraging buffs to succeed.

    • Home
      Return downhill with Marco, a key story decision.

    • Master chocolatier
      Cook an Easter egg by combining chocolate and an egg in your campfire.

    • Spotted!
      Use binoculars atop the Cable Car Station to spot Marco, who appears as a dot below.

    • Engineer
      Craft 15 pitons from scraps, often obtained by breaking poorly placed pitons that give you scrap.

    • Free (PlayStation Only)
      Unlock all trophies in the game on PlayStation.

  • How to Achieve Eywa’s Blessing Through Completing and Solving

    How to Achieve Eywa’s Blessing Through Completing and Solving

    In Avatar: Frontiers of Pandora, you can explore the planet and interact with its people through nature and discovery. You can help others with side quests, gather resources for cooking and crafting, and fight against the RDA, keeping yourself busy along the way.

    When So’lek encounters his toughest fight yet, his health will be low unless you find ways to boost it. We’ll guide you to locate Eywa’s gifts, which add more segments to your health bar so you can handle tougher challenges and risks from the RDA.

    Where to Find Every Zeykoma Fruit

    Each Zeykoma fruit is a gift from Eywa that grants So’lek two more segments of maximum health. After losing them early in the game, it’s important to find all of them so you can face bigger dangers and obstacles against the RDA.

    Below are all eight Zeykoma fruit locations and how to reach them. Some might need you to progress further in the story, but all are achievable at your own pace.


    Sister’s Steps Zeykoma Fruit Location

    As you continue the main story, you’ll be guided to this Zeykoma fruit. It’s part of the A Blessing quest and unlocks the ability to find other Zeykoma fruits in Kinglor Forest. It’s located north of Sister’s Steps, to the east of the forest.

    Image shows So’lek approaching the Zeykoma fruit in a cavern.


    Shadow Hollow Zeykoma Fruit Location

    North of Shadow Hollow, east of Dyer’s Bowl, you’ll find a wide clearing full of white flowers. Follow the flowers into a sunken pit, where the Zeykoma fruit glows. After collecting it, Zatslew the Mangkwan Raider will appear. Fight them off, then jump on your ikran to move on to the next spot.

    Image shows the Shadow Hollow location.


    Fallen Grotto Zeykoma Fruit Location

    Travel to Dyer’s Bowl, then fly south toward the falls where an opening is blocked by white flowers. Enter by circling around the tree, then go inside the Fallen Grotto to find the Zeykoma fruit. After collecting it, you can open the entrance from inside and climb up to find more hidden stashes.

    An additional tip: Keep climbing within the Grotto to discover more of So’lek’s hidden supplies.

    Image shows the Fallen Grotto.


    Raven Alpha Zeykoma Fruit Location

    In the southwestern Ravines, you’ll see another Zeykoma fruit. Head to the Raven Alpha outpost, clear it out, and look for the trail of flowers leading to the fruit beyond. Follow them to find your prize.

    Image depicts the Ravines map location.


    So’lek’s Camp Zeykoma Fruit Location

    At So’lek’s camp, follow the branches upward to find Tamtey’s ikran. Just past the branches, along the ledge following the flowers, you’ll spot the Zeykoma blossom. Grab it to boost So’lek’s max health before heading forward.

    Image illustrates the camp area.


    Fort Prometheus Zeykoma Fruit Location

    Journey to Fort Prometheus in the west, then explore along the shoreline to the east, near the Shimmering Falls. Instead of diving in, climb the ruined cliff where two patrolling airships are flying. Take out the enemies, then climb the tree to find the Zeykoma fruit. Be cautious—avoid fighting while trying to collect it.

    Image shows the Fort Prometheus spot.


    Glade of Light Zeykoma Fruit Location

    Head west of Hometree and south of the Southern Arches to reach the Glade of Light. Climb the cliffs, follow the trail of flowers, and you’ll find the Zeykoma fruit nestled in the ashes, waiting to extend So’lek’s health.

    Image displays the Glade of Light.


    Nangi’s Longing Zeykoma Fruit Location

    In a burned-out clearing northwest of the river, the final Zeykoma fruit is waiting. You’ll need to advance further in the story to clear the fire blocking the entrance. Once inside, collect the fruit to restore So’lek’s full health, which should unlock the Eywa’s Blessing trophy!

  • Completing Every Trophy and Achievement in Avatar: Frontiers of Pandora

    | Trophy Name | How to Unlock | Additional Details |
    | — | — | — |
    | Song of the Sarentu | Unlock all other trophies | Earned after unlocking every trophy listed below |
    | Our Reclamation | Finish the main storyline | This is a story-related achievement |
    | No Easy Prey | Defeat a Thanato (non-feral) | There is a guide available to help you defeat a non-feral Thanator |
    | Talk to the Ancestors | Unlock three Ancestor Skills | You only need three Tarsyu Flower locations—you can find a guide for these |
    | Sprouting Potential | Touch 20 Tarsyu Saplings | Tarsyu Saplings are small versions of Tarsyu flowers that grant a Skill Point, found all over the map. Collecting 20 unlocks this trophy |
    | Full Bloom | Touch 20 Bellsprigs | Bellsprigs are small trees that permanently boost your health, scattered throughout the map. Collect 20 to earn this trophy |
    | Tethered Kites | Collect all Windswept Kites | A guide is available to find all Windswept Kites |
    | First Strike | Complete the quest “Becoming” | This is part of the story progression |
    | Aranahe Alliance | Complete the quest “Pushing Back” | Story-related achievement |
    | Stronger Together | Complete the quest “Combined Forces” | Story-related achievement |
    | Clearing the Mist | Complete the quest “Revelations” | Story-related achievement |
    | Eco Warrior | Complete the quest “Rising Pressure” | Story-related achievement |
    | Doll Collector | Collect all Windswept Dolls | There is a guide on where to find all dolls |
    | Data Retriever | Complete all Recon Retrievals | Guides are available for all Recon Retrieval locations |
    | Wildlife Expert | Unlock 20 Hunter’s Guide entries for wildlife | Use your Na’vi senses to inspect animals; hunting them also counts toward unlocking entries |
    | Great Gatherer | Unlock 30 Hunter’s Guide entries for plants | Inspect gatherable plants with your Na’vi senses; collecting plants counts towards unlocking the entries |
    | A Good Listener | Collect 30 audio logs | They are scattered across camps and RDA bases |
    | Peak Performance | Unlock an Apex Skill | Unlock all skills in one skill tree and complete the associated Apex Challenge, such as The Bow Master — any Apex Challenge counts |
    | Little by Little | Defeat 10 RDA Installations | These are smaller enemy bases, identifiable by tower structures in polluted areas. There are more than 10 in the game, and they are generally easier to clear |
    | Hit Them Where It Hurts | Defeat 5 RDA Outposts | Larger fortresses, which you can attack by interacting with objects at their locations. There are more than five in the game |
    | Story Guardian | Collect 30 notes | Similar to audio logs, notes are scattered in camps and bases |
    | Cooking Pot Pro | Unlock three recipes for specialty dishes | Obtain recipes from quests or loot Wicker Baskets; check the Recipes menu at any Cooking Station under “Specialties” |
    | Apprentice Crafter | Craft a weapon or gear of Superior quality or higher | Use any Superior or Exquisite design, bought from main camp characters or clan hubs; a full crafting guide is available |
    | Father and Son in the Stars | Collect all Treasure Hunt Comics | Guides are available for all comic locations |
    | Reclaim Pandora | Reach 100% air quality level | Destroy all RDA bases to achieve this |
    | In Harmony | Tune all Aeolian Wind Flutes | A guide is available for finding all wind flutes |
    | Vision of the Ancestors | Complete all Sarentu Totem interactions | Guides are available for all totem locations |
    | Mushroom Navigator | Complete 10 Mycelium Network Activities | Find all activities with the help of a guide |
    | Fleet-Footed | Follow all Bladewing Moths to their nests | Use a guide to track all moth trails |
    | One with the Clans | Complete part 3 of the side quests for Aranahe, Zeswa, and Kame’tire communities | Contribute items to community baskets in Na’vi camps; the items needed are highlighted when interacting with baskets. Three main clans correspond to different regions |
    | Kinglor Carer | Complete the final Steady Wing side quest | Obtain this quest at Hometree in the Aranahe Clan, talk to Etuwa, then interact with the flower behind her and take the queen moth to its new nest. Three parts of this quest are needed for the trophy, all given by Etuwa |
    | Becoming Na’vi | Unlock 3 skills in each skill tree | The game has five skill trees; unlocking three skills in each is sufficient for this achievement |

  • How to Complete All Achievements and Solve Trophies in The Outer Worlds 2

    | Achievement/Trophy | How to Unlock | Details |
    |———————|—————-|———|
    | The Outer Worlds 2 | Complete the game on any difficulty. | Finish all main quests in the game. |
    | Welcome to Paradise Island | Land on Paradise Island. | This is story-related. |
    | Vexed the Vox | Infiltrate and escape the Vox Relay. | Story-related. |
    | Desperate Times Call For Monastic Measures | Stop de Vries’ conspirators at Alexandra Monastery. | Story-related. |
    | Left To Your Own Device | Get the Rift Anomaly Modulator. | Story-related. |
    | Revive The Archive | Fully restore the Archive. | Story-related. |
    | Hard | Complete the game on Hard difficulty. | Finish all main quests on Hard. |
    | Very Hard | Finish the game on Very Hard difficulty. | Complete main quests on Very Hard. |
    | Elemental Maelstrom | Kill an enemy affected by all damage types. | Use weapons with every damage type: Physical, Shock, Plasma, Corrosive, N-Ray, Cold. Aim for a tough enemy with high health, affect it with each damage type, then finish it off. |
    | Flawed Hero | Accept 3 Flaws offered during the game. | Flaws appear when performing consistent actions like crouch walking, stealing, or using gadgets; accept three for the achievement. |
    | Level 30 | Reach level 30. | Max character level; gain XP by completing quests and defeating enemies. |
    | Capture The Archive The Hard Way | Take control of the Archive without backup. | Avoid calling for aid during this late-game mission. |
    | Never Seen | Kill 50 enemies with Sneak Attacks. | Sneak behind enemies with melee, press attack button, repeat. Improving Sneak skill helps. |
    | Skilled | Raise a skill to level 20. | Distribute skill points until one reaches level 20. |
    | One for All | Recruit all companions. | There are six: Niles, V.A.L.E.R.I.E., Inez, Aza, Marisol, Tristan. Certain ones are automatic; others require meeting specific characters at locations like Paradise Island or Golden Ridge. |
    | All for One | Complete all companion quests. | Complete all questlines for each companion, identifiable by icons next to quest names. |
    | All for None | Allow all companions to die or leave permanently. | You can have them leave through dialogue options or kill them, e.g., Aza off-ship; V.A.L.E.R.I.E. does not count. |
    | Rift Drifter | Explore all localized rifts around Arcadia. | Find all Rift sites using the Rift Modulator. |
    | Maximum Gun | Fully level-up Rookie’s Reward. | Find the gun in the ship’s cabinet, unlock with a switch, then upgrade it to level 30 by using it. |
    | OA: Objectives Accomplished | Complete all faction quests for the Order of the Ascendant. | Do all quests for this faction after reaching Cloister. |
    | AC: All Complete | Finish all faction quests for Auntie’s Choice. | Complete faction quests starting after the “Fiends in High Places” mission. |
    | Corporation Cooperation | Get Auntie’s Choice and the Order of the Ascendant to work together. | Follow specific choices to unify these factions. |
    | A Stiff In The Rift | Jump into a Rift and die. | Enter a Rift anomaly before acquiring the Rift Modulator. |
    | Go Out With A Bang | Kill 3 enemies with the Big Bang weapon in one shot. | Obtain the weapon from Earl Research Lab, then fire at groups to kill multiple enemies at once. |
    | Float Like A Butterfly, Sting Like A Bee | Kill 5 enemies while in Zyranium Automech Suit hover mode. | Find the suit in Praetor, hover, and shoot enemies, killing five in that way. |
    | Scary GARY Adversary | Kill 5 enemies with Gary’s tendrils. | Wear the Gary outfit unlocked from Paradise Island Rift, which attacks nearby enemies periodically. |
    | Dance Dance Disfiguration | Kill 10 enemies with Spectrum Dance Saber in rainbow mode. | Get the saber from Free Market Station, use it during rainbow mode (timed to beat), then get 10 kills. |
    | Ad Hominem Homicide | Use the Popup Gun to kill 10 distracted enemies. | The Popup Gun is bought at ACS Claim, and its ad drones distract enemies; shoot them while distracted. |
    | Stop Hitting Yourself | Kill 15 enemies with Armageddon. | Find Armageddon in the Interstitial Weapons Development Rift, kill enemies with it. |
    | Stompy | Kill 5 enemies by stomping on them after shrinking them with the Shrink Ray. | Find Shrink Ray at Paradise Island Rift, shrink enemies, then run over them for kills. |
    | Waylaid Grenades | Shoot 3 grenades out of the air. | Toss a grenade into the air and shoot it before it lands. |
    | Chemically Dependent | Crash 20 times with the Medical Inhaler. | Use the inhaler repeatedly to fill the toxicity meter and crash, doing so 20 times. |
    | A Journey Of A Thousand Miles | Collect 1 Pitch or Tossball card. | Find hidden cards scattered throughout the game world. |
    | Whew, That’s Enough | Collect 100 Pitch or Tossball cards. | Same as above, but aim for 100 cards. |
    | Auntie’s Old Acquaintance | Meet Amos. | Triggered during the side quest “Forbidden Secrets of the Undisputed Claim” at the Undisputed Claim. |
    | Hatchling Catcher | Collect 5 pets for your ship. | Find small creatures like Raptidons, Crabbles, Mantiwasps, Spiderlings, and Critters in the wild. |
    | Hatchling Hunter | Kill 50 juvenile creatures. | Defeat smaller versions of larger enemies: juvenile Raptidons, Critters, etc. |
    | Winning Hearts and Heads | Collect 20 human hearts. | Human enemies sometimes drop hearts upon death, especially with the Serial Killer perk. |
    | Corpse Warper | Melt 20 bodies with Auntie’s Acidic Dematerializer. | Use the Dematerializer to hide bodies from guards; acquire it early in the game. |
    | Anti-Consumerist | Complete the game without spending any bits. | Avoid buying items; only loot and sell to accumulate bits. |
    | SA Quarterlies Quantified | Find all issues of Science Adventures Quarterly on Paradise Island. | Complete the side quest “In Pursuit Of Purloined Propaganda” by locating all magazines. |
    | Golden Ridge Murals In Plural | Find all murals on Golden Ridge. | There are five murals on tram stations; find their exact locations as listed in guides. |
    | Praetor Towers Powered | Recalibrate all ground stations in Praetor. | Recalibrate five towers in Praetor by visiting each location. |
    | Cloister Excogitation Logs CEL-ebration | Find all audio logs in Cloister. | Four logs are available; their locations are listed in guides. |
    | Well Dressed | Beat the final boss wearing clothing instead of armor. | Equip regular clothing before facing the final enemy. |
    | Destroyer of Worlds | Reach ‘Kill on Sight’ rank with both factions. | Kill key members of Auntie’s and the Order to get hated by both factions. Save beforehand to avoid unwanted repercussions. |
    | Everything Must Go | Earn 50,000 bits by selling items. | Loot and sell extensively to reach this bits total. |
    | Upgrades Available | Modify 10 weapons or armors. | Attach mods via workbench to enhance gear during your playthrough. |
    | You’ve Given 110% | Unlock all other trophies (PlayStation). | Achieve every other trophy to earn the platinum. |

  • How to Complete Every Achievement and Trophy in Ball x Pit

    • BONExYARD
      Complete the BONExYARD level. Just beat that level to fulfill the requirement.

    • SNOWYxSHORES
      Finish the SNOWYxSHORES level by beating it.

    • LIMINALxDESERT
      Complete the LIMINALxDESERT level by winning the level.

    • GORYxGRASSLANDS
      Finish the GORYxGRASSLANDS level with a win.

    • FUNGALxFOREST
      Complete the FUNGALxFOREST level by beating it.

    • SMOLDERINGxDEPTHS
      Finish the SMOLDERINGxDEPTHS level with success.

    • HEAVENLYxGATES
      Complete the HEAVENLYxGATES level by winning.

    • VASTxVOID
      Finish the VASTxVOID level by beating it.

    • BONExYARD Conquered
      Complete BONExYARD using 10 different characters. Win the level with a total of 10 unique characters.

    • SNOWYxSHORES Conquered
      Finish SNOWYxSHORES with 10 different characters. Win the level with a total of 10 unique characters.

    • LIMINALxDESERT Conquered
      Complete LIMINALxDESERT with 10 different characters. Win the level with 10 unique characters.

    • GORYxGRASSLANDS Conquered
      Finish GORYxGRASSLANDS with 10 distinct characters. Win the level with 10 unique characters.

    • FUNGALxFOREST Conquered
      Complete FUNGALxFOREST with 10 different characters. Win the level with 10 unique characters.

    • SMOLDERINGxDEPTHS Conquered
      Finish SMOLDERINGxDEPTHS with 10 unique characters. Win the level with 10 different characters.

    • HEAVENLYxGATES Conquered
      Complete HEAVENLYxGATES with 10 unique characters. Win the level with 10 different characters.

    • VASTxVOID Conquered
      Finish VASTxVOID with 10 characters. Win the level with 10 unique characters.

    • True Warrior
      Finish every level with the default character, The Warrior.

    • Repentance
      Complete all levels using The Repentant. Unlock by finding the Haunted House blueprint, building it, then beating all levels as The Repentant.

    • Itch Scratched
      Finish every level with The Itchy Finger. Unlock by locating the Sheriff’s Office blueprint, building it, then winning all levels as The Itchy Finger.

    • Cogitated
      Complete all levels as The Cogitator. Unlock by finding the Villa blueprint, building it, then beating all levels as The Cogitator.

    • Master General
      Finish all levels with The Tactician. Unlock by discovering the Captain’s Quarters blueprint, building it, then completing all levels as The Tactician.

    • All Spent
      Complete all levels with The Spendthrift. Unlock by finding the Mansion blueprint, building it, then beating all levels as The Spendthrift.

    • Embedder
      Finish all levels with The Embedded. Unlock by locating the Veteran’s Hut blueprint, building it, then completing all levels as The Embedded.

    • Radicalized
      Complete every level as The Radical. Unlock by finding the Campground blueprint, building it, then beating the game with The Radical.

    • Golden Years
      Finish all levels with The Empty Nester. Unlock by finding the Single Family Home blueprint, building it, then winning all levels as The Empty Nester.

    • Long Shadow
      Complete all levels with The Shade. Unlock by locating the Mausoleum blueprint, constructing it, then beating every level as The Shade.

    • Unpacked
      Finish all levels with The Cohabitants. Unlock by finding the Cozy Home blueprint, building it, then completing all levels as The Cohabitants.

    • Gravity’s Rainbow
      Complete all levels with The Physicist. Unlock by finding the Laboratory blueprint, building it, then beating every level as The Physicist.

    • Brick Breaker
      Finish all levels with The Shieldbearer. Unlock by locating the Iron Fortress blueprint, building it, then winning every level as The Shieldbearer.

    • Herculean
      Complete all levels with The Makeshift Sisyphus. Unlock by finding the Rocky Hill blueprint, building it, then beating every level as The Sisyphus.

    • Masochist
      Finish all levels with The Flagellant. Unlock by discovering the Monastery blueprint, building it, then completing all levels as The Flagellant.

    • Entertainer
      Complete all levels with The Juggler. Unlock by finding the Theater blueprint, building it, then winning every level as The Juggler.

    • Evolution
      Create your first evolution during gameplay: if you have two balls on level 3 and pick up a fusion drop, they can sometimes combine into a new ball.

    • Fusion
      Fuse two balls for the first time. When you have two level 3 balls and pick up a fusion drop, you can combine them into one. Unlike evolutions, any two balls can be fused this way.

    • Nosferatu
      Create the Nosferatu ball by completing these three evolutions:

      • Bleed + Vampire = Vampire Lord
      • Brood Mother + Vampire = Mosquito King
      • Brood Mother + Egg Sac = Spider Queen
        Then combine all three to make Nosferatu.
    • Nuclear Bomb
      Create a Nuclear Bomb ball by first doing the Bomb evolution with Burn and Iron balls, then combining the Bomb with Poison.

    • Satan
      To make Satan, perform these evolutions:

      • Charm + Vampire = Succubus
      • Charm + Dark = Incubus
        Next, fuse Succubus and Incubus to evolve into Satan.
    • Soul Reaver
      Combine the Vampiric Sword and Everflowing Goblet passive skills to produce the Soul Reaver.

    • Deadseye’s Cross
      Fuse the Sapphire, Ruby, Emerald, and Diamond daggers to craft Deadseye’s Cross.

    • Legion Slayer
      Kill a total of 100,000 enemies during your gameplay.

    • Riches
      Collect a total of 5,000 gold over the course of playing.

    • Wheat Farmer
      Gather 1,000 wheat in total, either during runs or by harvesting at your base.

    • Woodcutter
      Accumulate 1,000 wood, obtainable during runs or by harvesting at your base.

    • Stone Miner
      Gather 1,000 stone throughout gameplay, via runs or harvesting.

    • Gold Miner
      Mine 1,000 gold in a single harvest. You need about five fully upgraded gold mines with heroes assigned to maximize gold collection; position your cursor to bounce off all mines during harvest.

    • Bountiful Harvest
      Collect 100 wheat in a single harvest. Upgrade eight or nine wheat fields to level 3 and have workers harvest them.

    • Deforestation
      Gather 100 wood in a single harvest by upgrading multiple forests to level 3 and let workers harvest.

    • Boulder Breaker
      Collect 100 stones in one harvest by upgrading several boulders and having workers bounce around them.

    • City Planner
      Collect 50 blueprints, often found as loot during gameplay.

    • Trophy
      Build a trophy after winning a level. You get the blueprint upon victory and need to place it in your base for workers to construct.

    • Monument
      Construct a special building in your base that can be upgraded infinitely. Found in VASTxVOID level blueprints.

    • Worker’s Guild
      Unlock the blueprint during gameplay and construct the Worker’s Guild.

    • Evolution Chamber
      Find and build the blueprint for the Evolution Chamber during your run.

    • Relic Collector
      Obtain the blueprint for the Relic Collector in a similar manner and build it.

    • Bag Maker
      Discover the blueprint for the Bag Maker and construct it in your base.

    • Carpenter
      Find and build the Carpenter blueprint.

    • Land Grabber
      Expand your base five times. Access from the side menu and pay increasing gold costs; completing this grants the achievement.

    • Structural Power
      Upgrade a building five times to reach a +5 bonus in one attribute, boosting your characters’ stats.

    • S Rank
      Achieve S rank in any attribute, which improves character stats as levels are beat.

    • Neighborhood
      Build 15 housing structures, which introduce new characters. Unlock each from specific blueprints found in-game.

    • Fusion Evolution
      Fuse two already evolved balls by picking up a fusion drop, enabling the fusing of evolved balls.

    • Scholar
      Unlock every entry in the in-game Encyclopedia, which includes balls, passives, and enemies.

    • Ballbylon Has Risen
      Complete the game by beating the final level with eight different characters.

    • Legend of New Ballbylon (PlayStation exclusive)
      Unlock all other trophies in the game to earn the platinum trophy.