| Title | Goal | Description |
|———|——-|————–|
| That’s Acceptable | Reach an average wellbeing score of 4 | Keep your beavers safe with shelter, food, water, and fun activities until their happiness reaches level four. |
| Iron Teeth at the Ready | Unlock the Iron Teeth Faction | Achieve an average happiness level of 15. |
| Smell of Water in the Morning | Survive your first drought | Make sure you have enough food and water to get through the first drought you encounter. |
| Crackling with Ideas | Build a Campfire | Construct a campfire near homes to boost wellbeing; it’s important for happiness. |
| It’s an Instinct | Build a Dam | Use landscaping options to choose and build a standard dam. |
| Survivor | Survive five cycles on a single map | Keep your district alive through five cycles; progress naturally unlocks this as long as resources are sufficient. |
| Beaver-made Thicket | Plant 1,000 trees in one playthrough | Unlock this achievement by planting trees as you progress. |
| That’s… Okay | Reach an average wellbeing score of 10 | Keep your beavers supplied with essentials until their happiness reaches ten. |
| Wet Floor | Flood a building | Build a water source nearby or redirect water to flow into and flood a structure. |
| Not Bad! | Survive your first bad tide | This is unlocked through gameplay progress. |
| Survival 101 | Survive ten cycles on one map | Achieve this as you continue to progress through the game. |
| Not Again! | Experience two back-to-back bad tides | Unlock this by progressing in the game, but some luck is required. |
| It Happens | Replace a building immediately after demolishing it | Demolish a building and rebuild the same one right away—likely happens by accident. |
| That’s… Nice | Reach an average wellbeing of 20 | Maintain your beavers’ needs to hit a happiness level of 20. |
| Flooded Floor | Flood a building | Create circumstances for water to overflow into a building, either by building in water or redirecting water flow. |
| Not Bad! | Survive your first bad tide | Unlocks as you progress through the game. |
| Survival 101 | Survive ten cycles | Achieve this milestone through ongoing gameplay. |
| Not Again! | Endure two bad tides consecutively | Requires gameplay progression and some luck. |
| It Happens | Demolish and rebuild a building immediately | It’s common to unlock this. |
| That’s… Nice | Reach an average happiness of 30 | Unlock this as you advance further in the game. |
| One Big Family | Reach a population of 100 beavers | Achieves this milestone through ongoing gameplay. |
| Beaver-made Forest | Plant 5,000 trees | Unlock by planting trees during your run. |
| Wasteland Expert | Survive 20 cycles on a map | Progress through the game to unlock this. |
| We Have the Technology | Cure a contaminated beaver | Use antidotes to heal infected beavers. |
| Rock Bottom | Use dynamite at the bottom of the map | Build and detonate dynamite at the lowest point of the map. |
| Fixed a Leak | Cover a badwater source with a containment building | Progress to unlock containment options and then build to stop badwater flow. |
| That’s… Good | Reach an average happiness of 30 | Unlock this level with gameplay progression. |
| Created in Beaver’s Image | Build a robot | Collect all robot parts, assemble, and activate a robot. |
| That’s… Awesome | Reach happiness of 40 | Unlock through gameplay progress. |
| Beaver-made Wilderness | Plant 10,000 trees | Unlock by planting a large number of trees. |
| I Am Become Deaf | Explode 200 sticks of dynamite in one day | Set up and detonate 200 dynamite charges within the same day. |
| That’s… Amazing | Reach happiness of 50 | Achieve this through gameplay progression. |
| Oops! | Explode a unit with dynamite | Use dynamite to destroy or kill a unit when it explodes. |
| Not the Bees! | Have a beaver stung by a bee | Build a hive nearby and wait for a beaver to get stung. |
| No More Leaks | Cap all badwater sources with buildings | Use the Badwater Rig or similar structures to prevent water flow from contaminated sources. |
| That’s… Incrediable | Reach happiness of 60 | Unlock as you progress further. |
| Endless Crunch | Work 24 hours a day for 7 days straight | Set working hours to 24 and keep it for a full week. |
| One Big… Horde? | Reach a population of 500 beavers | Progress naturally unlocks this milestone. |
| Shaka Bra! | Create a zipline network of 1 km | Build a long zipline system for fun and utility. |
| Overachiever | Launch three wonders simultaneously | Build and activate three major projects all at once. |
| Hedge Fund | Build 200 Hedges on one map | Decoratively hedge your area with 200 hedges. |
| Plankster | Produce 500 planks in a single day | Use power and multiple stations to produce a large amount of wood product. |
| Refined Refinement | Have refineries producing every recipe | Set up dedicated buildings for each available recipe. |
| Rush B-eaver! | Finish a wonder before cycle 15 ends | Quickly gather materials and build to finish in time. |
| Enough to Power a Car Battery | Generate 2,000 horsepower with power wheels | Use wheels in a district to produce this amount of power. |
| That’s… Paradise! | Maximize wellbeing | Reach the highest happiness level possible. |
| Quadfecta of Mystery | Have a beaver die due to injury, contamination, hunger, and thirst | Isolate a beaver and starve, dry, and infect it to trigger this outcome. |
| Folktails Master Builder | Build every Folktail building and structure | Unlock by building all available Folktail structures. |
| Iron Teeth Master Builder | Build every Iron Teeth structure | Unlock by constructing all Iron Teeth structures. |
| Sweet Teeth | End the day with 1,000 Maple Pastries and no other food | Focus on producing only maple pastries until all other food sources have been exhausted. |
| Smile, everybeaver! | Achieve full happiness with at least 100 beavers | Ensure the happiness of a large population by fulfilling all their needs. |
| Unnecessary Expenses | Reach 200 beavers without building housing | Increase population solely through natural reproduction without constructing housing. |
| Castor Posthumus | Have a newborn beaver injured on the same day it’s born | Use high-risk workstations to injure a new beaver shortly after birth. |
| Time of the Bots | Build a bot after all beavers have died | Use all resources to create a bot before the last beaver passes away, then let it take over. |
الوسم: Timberborn
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How to Complete Every Trophy and Achievement in Timberborn
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How to Redirect Water in Timberborn: Completing and Solving Techniques
When you begin playing Timberborn, the world feels full of possibilities. But as your beaver colony grows, you’ll quickly see that a lot can go wrong if you’re not careful. We’ll guide you on how to protect your beavers and keep them alive during tough conditions.
Before you get started, it’s important to understand how dams work. These structures are powerful tools that help your beavers manage water by redirecting it around your map. Let’s look at the different types of dams and how they can help your progress.
There are seven types of dam blocks, ranging from simple dams to large triple floodgates. Each one serves a specific purpose, mainly to control the water flow and prevent contaminated water from damaging your crops and beavers.
Here are all the dam blocks and how you can use them:
| Dam Type | Description | Cost |
|—————–|—————————————————————–|—————-|
| Dam | Blocks water but allows some to flow through a spillway at the top. | 20 Logs |
| Levee | Completely blocks water. | 12 Logs |
| Floodgate | Blocks water up to one block high, and can be adjusted within that range. | 10 Logs, 5 Planks |
| Double Floodgate | Blocks water up to two blocks high, adjustable within that range. | 20 Logs, 10 Planks |
| Triple Floodgate | Blocks water up to three blocks high, adjustable within that range. | 30 Logs, 15 Planks |
| Fill Valve | A one-way outlet that manages downstream water levels. | 5 Planks, 5 Metal Blocks |
| Throttling Valve | A one-way outlet with adjustable flow rate. | 5 Treated Planks, 5 Metal Blocks |Building a dam is straightforward but requires some planning. Dams can be placed almost anywhere, though they are most effective when near water sources. Make sure to gather enough resources nearby so your beavers can efficiently build and move materials.
When constructing a dam, think ahead—water will build up and could spill over if there’s no outlet. It’s best to redirect water first before altering the terrain too much, to prevent flooding. Starting with floodgates is a smart choice because you can adjust the water flow as needed. This is especially useful during floods, allowing you to hold water back and let it stay in your reservoirs during dry spells.
