الوسم: shelved

  • Need for Speed Reportedly Shelved: Completing Complex Solutions

    It seems that EA has put Need for Speed on hold for now, as a trusted source claims the series has been “shelved.”

    In 2008, EA helped launch the SpeedHunters website with its founder Rod Chong. This site celebrated car culture, which is the heart of the Need For Speed series. SpeedHunters was a spot for car enthusiasts to connect and see the latest in motorsports, racing, and everything car-related. Sadly, both SpeedHunters and Need For Speed seem to be facing issues.

    Fans have noticed a lack of updates from SpeedHunters. Some even started a thread on Reddit titled “It Looks Like SpeedHunters is Dead” to share their concerns. Recently, a contributor to the website acknowledged that SpeedHunters is “on ice” and that Need For Speed has also been “shelved.”

    “EA Shelved Need For Speed”

    According to VGC, Matthew Everingham, a known SpeedHunters photojournalist, shared bad news on Instagram. His post stated, “Speedhunters is on ice. EA shelved Need For Speed, meaning no more funding for the site. I’m thankful for everything — the trips, the stories, the lifelong friends. I’m still shooting, just shifting to more video.”

    While there are signs that SpeedHunters might stop publishing, EA hasn’t commented on the status of Need For Speed. However, they did mention that Criterion, the developers of Need For Speed Unbound, would be busy working on Battlefield until February 2025, meaning no new updates for the franchise until then.

    No other contributors from SpeedHunters have spoken up about the situation. But given how quiet Need for Speed has been lately, it wouldn’t be surprising if EA decided to pause the project.

  • Mind-Blowing Video of Shelved Valve Game Surfaces

    Mind-Blowing Video of Shelved Valve Game Surfaces

    A Black woman standing next to an Egyptian tomb, reaching for a rope.
    Valve

    Although we never had the chance to experience In the Valley of the Gods, the game from the creators of Firewatch that faced indefinite delays following its acquisition by Valve, insights into what could have been have recently emerged. A former developer has shared some intriguing footage showcasing aspects of the game.

    Matthew Wilde, a visual effects artist currently at Valve and previously part of the In the Valley of the Gods team, posted a video clip on Bluesky highlighting the water visuals tested during development. The realism of the water effects is still evident, despite the compression from social media uploads.

    Matthew Wilde, the Valve developer in charge of the water shader for Counter-Strike 2, has released rare gameplay footage showcasing the water technology initially tested for In The Valley of Gods before Valve took over Campo Santo. The team ultimately shelved the game shortly thereafter… pic.twitter.com/wIs6Im8KYx

    — Gabe Follower (@gabefollower) November 11, 2024

    Wilde has made significant contributions to water effects and shaders in Counter-Strike 2. He previously discussed how the team achieved this level of realism. While we’ve observed impressive water physics in recent games, in 2018, Campo Santo developers developed a GPU-based simulation that accounted for factors like depth, velocity, and proximity to obstacles. The resulting textures fed directly into the shader.

    You can view the clip linked above, but it’s been a while since many have thought about In the Valley of the Gods. Campo Santo achieved critical acclaim with Firewatch before being acquired by Valve in 2018. The game, originally a single-player adventure, was intended for release under the Campo Santo banner but became part of Valve’s offerings after the acquisition, with plans for a 2019 launch.

    However, as the team shifted focus to other Valve projects like Half-Life: Alyx, the game faced delays. Campo Santo co-founder Jake Rodkin noted that while it wasn’t canceled, it was “on hold.” Interestingly, the Steam page for the game remains active, indicating a release date set for “December 2029.”