Tag: secret

  • How to Complete the Secret Chamber of the Golden Plains in Crimson Desert

    How to Complete the Secret Chamber of the Golden Plains in Crimson Desert

    Crimson Desert features numerous puzzles scattered across its expansive world. From the complex Abyss island challenges to the various spire-locking tasks, players will encounter plenty of mind teasers in this action-adventure game.

    Many of these puzzles are found in ancient ruins and crypts located throughout each region. One such puzzle is the Secret Chamber of the Golden Plains, which can be found in Demeniss. Here’s where to locate it, how to solve it, and what rewards to expect.

    Location of the Secret Chamber of the Golden Plains

    To find this puzzle, go to the Demeniss region in the east. North of the Wheelsmith Wainwright, locate a large barricaded fence and search for ruins that are overgrown with plants and vines. This isn’t the area marked with a question mark on the map but is just east of that point, a few meters away.

    Approach the ruins and use your Blinding Flash ability (Left Bumper + Right Bumper) to burn away the vines until you can reach the stairs leading into the crypt below. Be cautious, as groups of mushroom enemies will rush you if you get too close. If they do, step back and use fire-based attacks to scare them off.

    How to Complete the Secret Chamber Puzzle

    Descend the stairs, equip your lantern, and stop once you reach the bottom. Two flame jet traps will activate, which you can dodge by crouch-walking underneath the fire. Even if you get hit, these traps deal minimal damage. Be careful in the next room because the middle of the floor gives way, revealing a spike pit. Falling into it will kill you instantly.

    Enter through the door into a chamber with three connected rooms. The rooms on your right and straight ahead are empty and can be ignored. There’s also a mural of Demeniss marked with several locations. If you want to do the puzzle step-by-step, mark these spots on your map and visit them to find symbols for each one — though this isn’t necessary to complete the puzzle.

    Proceed up the stairs on the left, where a zipline is located. Use it to reach the door below, carefully avoiding the spike pit again, as falling will likely kill you.

    In the next room, look to your left. You’ll see a wall with three columns of nine symbols protruding from it. Your goal is to press the correct symbols, which you do by climbing onto the mural, holding the Left Trigger to latch onto it, and then performing a Force Palm strike over the selected symbol.

    Doing so will press the button in, allowing you to move on to the next symbol. The order in which you activate the symbols doesn’t matter. The correct symbols to press are:

    • Grape — Top symbol in the first column
    • Pomegranate — Middle symbol in the second column
    • Horse — Top symbol in the third column
    • Bird — Middle symbol in the third column
    • Fish — Bottom symbol in the third column

    Once all the correct symbols are pressed, the wall will lower, revealing an Abyss Artifact pedestal. There is also a lever nearby to open a passage back outside, but first, explore a small room in the back right corner of this chamber.

    Treasure Room Access

    In that small hidden room, you’ll find a door leading to a treasure chamber. Quick movement through this door is needed to avoid a spike trap on the floor. Inside, you’ll see piles of copper, crude gold bars, a Bekker Shield, assorted vases for selling, silk, and fabric. When you’ve gathered enough, pull the lever you previously activated to open the passage back to the surface and exit the crypt.

  • How To Complete The Great Marauders Secret and Solve Area 41 in Far Far West

    How To Complete The Great Marauders Secret and Solve Area 41 in Far Far West

    When you begin playing Far Far West, you’ll notice several continents that are locked at first. One of these hidden areas is Area 41, located south of your starting point. This continent holds many secrets of its own. To access Area 41, you’ll need to seek out Dr. Spark-Twist.

    When you speak to him, you’ll be tasked with completing a few quests before the area opens up. Once you finish these tasks, you’ll not only unlock the map of Area 41 but also earn the Dr. Spark-Twist skin for your character.


    How to Complete the Great Marauder Secret

    First, you need to pick a mission and head to the Desert. On the map, look for the quest icon—a character with a hat giving a thumbs-up. Follow that marker to find Dr. Spark-Twist’s hut, where he holds a gun and has a request for you.

    Talk to him. You’ll see quests you can track. To unlock Area 41, you must complete both quests he offers, finish your main mission, and then leave the Desert.


    How to Complete Fighting Spy

    The initial quest from Dr. Spark-Twist for the Great Marauder Secret involves taking out all Marauder camps spreading information. When you accept this mission, two exclamation points will appear on your map in matching colors.

    Travel to each camp location. Fight off the enemies around the camp, then pick up the radio device on the ground. Once the area is clear and the device is collected, move to the next marked spot.

    Tips: Use spells primarily, as the camps are filled with enemies behind shields shooting from a distance. If playing solo, grab health potions and ammo early. Setting up near enemies for resource sharing or marking camps on your map can help you fight more effectively from a distance.

    After clearing both camps, the necessary item will spawn. Collect it to finish the quest, then return to your main mission and leave the Desert to proceed with the story.


    How to Complete Mass Surveillance

    Return to the Desert and speak to Dr. Spark-Twist once more; this time, accept his second quest. The guide marker will lead you far south on the map. Head in that direction and prepare to fight off surrounding enemies.

    When you arrive, you’ll see a machine with a series of numbers. Dr. Spark-Twist will give you a code—enter this into the machine. Next, defend the area against waves of enemies as the satellite setup begins. The countdown lasts about 45 seconds, so be prepared for continuous attacks.

    Tip: Since there are no health items nearby, make sure you’re well-equipped before starting the satellite deployment. You can leave the area during the countdown, and it will continue without interruption.

    Once the satellite is fully set up, complete your current mission and extract from the area. This will finish the second quest, and with that, you’ll unlock Area 41 and earn the Dr. Spark-Twist skin.

  • How to Access the Secret Manager’s Office Shop Room in Repo by Completing and Solving

    How to Access the Secret Manager’s Office Shop Room in Repo by Completing and Solving

    With the big update in Repo, a lot of new secret spots in the shop have been added for you to find. Before, there was only one hidden hatch in the ceiling, but now there are several ways to access secret rooms, including the manager’s office.

    Most of these secret rooms are easy to spot by examining the walls, floors, and ceilings. However, the manager’s office is a bit more challenging, so here’s everything you need to know about unlocking the manager’s office and discovering all the other hidden rooms in Repo.

    All New Secret Shop Rooms in Repo

    The fun of Repo includes finding new items, valuables, and secrets. The latest update introduces two new chaotic vehicles, magical staffs, interactive team items like walkie-talkies, and completely redesigned shop layouts. Each new shop layout offers a slightly different way to reach hidden rooms. For example, the first shop style had a secret hatch in the ceiling above the health packs. Now, you might find secret rooms behind cracked walls, through hatches in the floors, behind posters or shelves, or upstairs in the manager’s office.

    How to Unlock the Manager’s Office

    The manager’s office is located upstairs in one of the randomly generated shop layouts. Look for a door with stairs leading up—if you see this, you’re in the right shop. The door to the manager’s office will be locked and will have a slot for a keycard on the left side. To get inside, you’ll need to find this keycard somewhere in the shop.

    The keycard is a small white card, which could be on the floor around a plant, behind the cash register, or hidden behind boxes. Carefully inspect every spot to find it. Once you have the card, use it to unlock the door and enter the office, where you’ll find usual secret room items like the Human Grenade, Duct-Taped Grenades, and the Duck Bucket.

    All Other Secret Shop Rooms

    Apart from the manager’s office, there are other hidden spots to explore:

    • Ceiling Hatch: Similar to the old secret room, this hatch can be spotted by a smoke alarm on the ceiling and usually leads to an extended space behind shelves or near the cash register.
    • Walls: Secret rooms behind suspicious cracks in the walls, which can be opened by breaking or exploding the wall.
    • Poster Walls: Hidden behind posters on the walls.
    • Fridge: There’s a secret room behind an opened fridge door.
    • Floor Hatches: Floor hatches are located in some shops, leading down to basement areas.

    How to Find Secret Hatches and Doors

    To find these hidden spots, look for where your grabber icon turns yellow—indicating an interactive point. Here are some of the known secret locations:

    • Basement through a floor hatch
    • Garage behind a simple wall door
    • Ceiling hatch in a shop with a smoke alarm
    • Walls with noticeable cracks, often requiring force to crack open
    • Behind posters or fridge doors in the shop
    • Walls with suspicious cracks that can be exploded or broken open

    Additional Secret Spaces Discovered

    Secret Room Access Method
    Basement Through a hatch in the floor
    Garage Behind a wall door, revealing a garage with a broken car on a platform
    Ceiling Hatch In a toilet cubicle, identified by a smoke alarm
    Wall Crack Behind cracked walls that can be exploded open
    Poster Room Hidden behind poster walls
    Fridge Room Behind an open fridge door
    Wall behind broken or cracked areas Usually revealed by suspicious cracks or explosion

    If more secret spaces are added or discovered in Repo, updates will be provided to keep players informed. Keep an eye out for new hidden rooms as you explore!

  • How to Complete the Secret Side Mission in Whispering Glacier Borderlands 4

    How to Complete the Secret Side Mission in Whispering Glacier Borderlands 4

    Side missions are an important part of Borderlands 4, and you’ll find many of them throughout the main game as well as in the Whispering Glacier DLC area. This icy wasteland hides terrible creatures beneath and above the surface, so there will be plenty of people needing help.

    Sometimes, the help isn’t related to the terrifying voices and nightmares driving people crazy. For example, you might come across a young woman searching for her missing grandfather. However, you won’t find this mission listed anywhere. To reveal it, you’ll need to grab some dynamite and blow up the icy waters of the Whispering Glacier.

    ### How to Unlock the Ice Fishing Side Mission

    Ice Fishing is a hidden side quest that is part of the Ellie and the Vault of the Damned DLC, and it requires a little puzzle-solving before it becomes available. You also need to complete the first campaign mission from this DLC called On Icebound Shores Abandoned.

    First, look for fishing spots in the Crooked Teeth area. These spots are always near shallow water and usually have a chair and a bucket of dynamite with them. They can be found in a few places:

    – Three spots on the glacier near the Edge of the World fast travel point.
    – One spot along the edge of the glacier south of the Edge of the World, across from a small frozen lake.

    When you find one of these fishing spots, look out for splashing water with shiny particles in the ocean nearby. Grab the dynamite from the bucket and toss it into the splashing water. This will cause a small explosion, unearthing loot and revealing a special Echo Log.

    If your dynamite throw misses, don’t worry — it will respawn in the bucket after a few seconds, so you can try again without losing access to the mission. Use your Grapple to grab the Echo Log either midair or from the water’s edge if it falls into the ocean. When you pick it up, it will automatically play a message from someone named Grumpy.

    Repeat this process at three other sparkling water spots nearby. It might take some tries to find the right splashes, especially if they aren’t fully sparkly. Once you’ve collected all four Echo Logs, go to the Speakeasy and find the new side quest.

    ### Where to Find Ol’ Thrash

    To find Ol’ Thrash, head to the Speakeasy. Inside, go to one of the tables behind the bar where you can talk to Marina. Then, return to the Whispering Glacier via Ellie’s Garage fast travel point. Drive through the canyon to the west, then continue to the ocean at the edge of the map.

    Inside a round hut behind a chunk of ice, find and pick up the Echo Log sitting on some dead fish and blood. Listen to it, then grab the dynamite from a nearby bucket. Throw the dynamite on the cracked ice behind the hut, which is surrounded by Threshers, before it explodes.

    Ol’ Thrash will emerge from the hole after the explosion. This boss Thresher has two health bars and is similar to other bosses like Ice Maw. Watch out for his melee slams, seismic waves, and the smaller Threshers that spawn during the fight. With caution, you’ll be able to defeat him.

    After killing Ol’ Thrash, you’ll earn loot and a special item called Gumpy’s Hat. Pick up the hat, and Marina will call you, signaling the end of the quest. Completing this quest also counts towards the “Looking For Work At The Top Of The World” achievement or trophy, which requires finishing all side missions in the Whispering Glacier area. It’s a necessary step if you want to fully complete the DLC.

  • How to Complete and Romance the Hidden Bachelorette in Fields of Mistria

    How to Complete and Romance the Hidden Bachelorette in Fields of Mistria

    No matter what activity you choose in Fields of Mistria, there’s always someone available to talk to. Your days will be filled with fun, community interactions, and the chance to develop a romantic relationship. Some options are easier to pursue than others, but a few marriage candidates offer deep stories and rich experiences.

    Seridia is one of the secret marriage candidates, and unlocking her isn’t straightforward. You won’t be able to win her over just by being charming or giving gifts daily. Here’s what you need to do to catch her attention and hold it.

    How to Unlock Seridia

    To become a potential partner for Seridia, you must reach level 100 in the mines. After that, you need to break the final seal, which requires Juniper and Eiland to each be at eight hearts. This gives you the option to either be close friends or pursue something more with both characters.

    Your choice doesn’t impact the main story, as the heart events will guide you on how to free Seridia. Once the seal is broken, you can deliver specific items to the dragon tablet at the bottom of the mines to free her from her prison. After watching a lengthy cutscene, the day ends, and you can finally speak with her in person.

    Seridia’s temple is located to the east, north of the ruins. Inside, you’ll find a shrine that lets you teleport back to your farm, making travel much easier.

    Best Gifts for Seridia

    Unlike most villagers, Seridia has unique tastes. Instead of baked goods or flowers, she prefers items with a monstrous vibe that showcase strength and dedication. Giving her these items will boost your relationship:

    Loved Gifts:

    • Dragon Pact Tablet
    • Dragon-Forged Core
    • Dragon-Forged Fang
    • Dragon-Forged Horn
    • Dragon-Forged Powder
    • Hardened Essence
    • Monster Mash
    • Perfect Mistril Ore
    • Spell Fruit Parfait
    • Unknown Dragon Statuette

    Liked Gifts:

    • Ancient Royal Scepter
    • Essence Blossom
    • Monster Block
    • Monster Cookie
    • Monster Fang
    • Monster Horn
    • Monster Powder
    • Monster Shell
    • Monster Whisker
    • Monster Wing
    • Night Queen
    • Plum Blossom
    • Purple Mushroom
    • Red Toadstool
    • Void Herb
    • Void Pearl
    • Void Powder
    • Void Stone

    Disliked Gifts:

    • All other universal dislikes
    • Dragon Claw
    • Dragon Scale

    Seridia’s hated gift is unspecified, so avoid giving her anything she dislikes.

    Seridia’s Heart Events

    Most of your relationship development with Seridia happens during the Mines Questline. However, you’ll also have the chance to take her on dates like with other marriage candidates.

    Before meeting Seridia, it’s helpful to have unlocked Caldarus. Spend weekends with her to strengthen your bond, and stay tuned for future updates that may add new content for her.

  • Where to Find All Secret Holograms in Planet of Lana 2: Completing and Solving

    Where to Find All Secret Holograms in Planet of Lana 2: Completing and Solving

    During Planet of Lana 2, you’ll come across small, black chests hidden in tricky, secret spots. To open them, approach with Mui and activate her ability. They don’t give gameplay advantages, but they are important for earning achievements and trophies. There are ten chests, each awarding a trophy or achievement, and collecting all of them unlocks The Secret Trail. Without knowing where these holograms are located, you can’t earn these rewards. Here’s where to find each one:

    Where to Find the Secret Holograms

    You can find the holograms at these locations:

    • Chapter One: After passing some large crushing machines that you need to run through without getting squished, continue to the right. Look for a small secret area past the second machine; inside, you’ll find a chest containing the hologram.

    • Chapter Three: Early in this chapter, you’ll encounter a windy area. Instead of climbing, move to the right and drop into a small cave below to discover the hologram chest.

    • Chapter Three (Surface Area): After gathering all the electric jellyfish for Mui, navigate to the big open underwater area. Surface, then swim left to find a small island where the hologram is located.

    • Chapter Five: When climbing in the windy chapter, head to the top left corner to find the entrance to a hidden area. Drop down, crouch, and crawl into the space underneath a platform to locate this hologram.

    • Chapter Seven (Underground): During a jump around sunny rooftops, descend into the underground part. Instead of leaving through the large circle, take the small circle on the left. Once inside, follow the path to find the chest containing the hologram.

    • Inside the junkyard (Chapter Seven), walk over a chest that’s underneath a large robot. When you see the chest below, go left, drop, crouch, and crawl into the hidden space under the conveyor belt to find the hologram.

    • Chapter Seven (Elevator Area): After riding the elevator out of the city, run and slide left to enter a hidden room, where the hologram chest is kept.

    • Chapter Seven (Underground Hiding Spot): Following the last fish puzzle, climb up and head into a small underground secret room offering the hologram chest.

    • Chapter Seven (Conveyor Belt): Near the end of that chapter, there’s a conveyor belt. At the end, jump off to the right, but then leap back left under the belt to find a hidden area with the hologram.

    • Chapter Seven (Under the Conveyor): Towards the chapter’s end, while moving along a conveyor belt, jump left underneath it to uncover a secret spot housing the last hologram chest.

    By exploring these areas carefully, you’ll unlock all Secret Holograms and earn every associated trophy or achievement.

  • Is the One Piece Real? Oda’s 30-Year Secret Hidden in the Deep Sea

    Is the One Piece Real? Oda’s 30-Year Secret Hidden in the Deep Sea

    To celebrate reaching 600 million copies sold worldwide, One Piece creator Eichiro Oda recently gained widespread attention after sharing a video in which he revealed the 30-year-old secret behind the beloved anime and manga’s treasure, written on a piece of paper.

    Oda has done an incredible job of guarding what lies inside One Piece for three decades. Yet, fans eager to uncover the mystery will need to embark on a lengthy voyage, as the legendary artist tore the paper in half, sealed it inside a locked treasure chest, and cast it into the sea on February 12.

    The video opens with Oda seated in a dimly lit room, accompanied by subtitles asking, “What is the One Piece?” It then states, “That answer has been kept in the mind of creator Eichiro Oda. Now, finally, it has been written down on paper. Until the entire story is unveiled, the truth will remain beyond everyone’s reach at the ocean’s bottom. The One Piece Does Exist.”

    Is the One Piece real? Oda hides a 30-year secret in the depths of the ocean.

    Eiichiro Oda has inscribed the secret of the One Piece treasure on a piece of paper that now rests at the bottom of the sea. Once the series concludes, the full truth will be revealed.
    See the tweet here — DiscussingFilm (March 3, 2026)

    The story of One Piece follows Monkey D. Luffy, whose goal is to become the Pirate King and discover the One Piece—a treasure hidden by the former Pirate King, Gold D. Roger. Roger was executed in his hometown by the Marines after surrendering to his terminal illness. The one who finds the treasure will become the true successor to Gold D. Roger.

    Both the manga and its anime adaptation have garnered immense love for their compelling narratives centered on friendship, geopolitics, and life challenges.

    Debates have recently swirled among fans about whether Oda has lost track of what the “One Piece” treasure truly is. However, the creator proved everyone wrong with this new viral stunt, demonstrating that he’s been in on the secret all along.

    Celebrating 600 million copies sold

  • How To Access The Secret Ending in Paranormasight: The Mermaid’s Curse by Completing & Solving

    How To Access The Secret Ending in Paranormasight: The Mermaid’s Curse by Completing & Solving

    Like the first game in the series, Paranormasight: The Mermaid’s Curse has multiple endings you can discover. However, there is one true ending that you need to figure out to see the full story, and it’s the most challenging puzzle in the game.

    If you think you’ve already unlocked the true ending from the first game, be warned — this one is much harder. Props to anyone who solves it alone, but if you’re here, you might be ready to give up, and that’s okay.

    Progress to Ending 5

    Before unlocking the sixth and final ending, you must reach the fifth ending in the ‘Conclusion’ chapter, where Yuza and friends are saying goodbye to Sato on the beach.

    Note: You don’t need to have completed endings 1-5 to get this. You won’t have the second or third endings yet either. Usually, you’ll reach this point by playing the game normally and following the plan outlined in the ‘We Need A Plan’ chapter.

    At this point, three chapters will still be active, indicating unfinished business:

    • Conclusion (Yuza Minakuchi Route)
    • Point of Contact (Sato Shiranami Route)
    • Possessions (Arnav Barnum Route)

    Also, the Underwater Gathering chapter might still be available if it’s not maxed out, but that’s not important right now.

    In both the ‘Conclusion’ and ‘Point of Contact’ chapters, you’ll notice conversations with options that are blank — these need to be triggered. Here’s how to do that.

    How to trigger the fifth ending

    During the ‘We Need A Plan’ chapter, keep progressing naturally until you are ready to move forward. You should see these chapters still marked as incomplete:

    • Conclusion (Yuza Route)
    • Point of Contact (Sato Route)
    • Possessions (Arnav Route)

    In the ‘Point of Contact’ chapter, once you begin talking with Yumeko, turn around and interact with the Kameshi-maru Keychain on the ground. This action will allow you to continue chatting with Yumeko, which then unlocks a previously missing dialogue option to nominate Tsukasa instead of Sato as the point of contact.

    How to get the Tamatebako

    Saving Sato frees up a new chapter called ‘Claim’. At the lighthouse, you need to persuade Avi to give you the tamatebako by choosing these responses:

    • Admit.
    • Please! I need it!
    • Tell the truth.

    Next, go to the Minakuchi Residence. You’ll need to perform a specific step before progressing: back in the ‘Claim’ chapter, after watching the scene, go into the game menu, select “Return to Title,” then re-enter. When you do, Sobae the mermaid won’t speak initially. To get her to talk, click on her four times with at least three seconds between each click, and she will turn around.

    Once she faces you, tell her the correct answer: Yuza. She will then transfer the mermaid flesh to the tamatebako on the evening of August 7.

    How to recall the Mermaid Memory

    Load a save file at the very bottom—usually Slot 5—where a mysterious blurred-out save exists. Overwrite it just to be safe. Play this save, and a scene will reveal a clue about Yuza’s mother’s scale.

    How to get the scale’s message

    Return to Sato in the Minakuchi Residence during the ‘Claim’ chapter. If you’re already there, perfect. If not, you can resume from this point later. Interact with the Altar Shelf on the left to retrieve the scale. Then, choose ‘Put it in the tamatebako.’

    How to call Sobae

    After retrieving the scale, open the chat log from your menu. It contains a secret message that explains the call signals Mare used for Sobae. To summon her, call her four times, waiting three seconds between each call. The placement of your calls is important.

    How to get Mermaid Flesh

    Go into the game menu, click ‘Return to Title’ to save your progress, and then select Sobae the mermaid four times with at least three seconds gap. When she turns around, you’ll need to tell her who you are. The correct answer is Yuza. Then, ask her to transfer the mermaid flesh into the tamatebako, which will happen on August 7.

    How to save Sato

    Back in the ‘Claim’ chapter, after watching the scene, return to the game menu and load your saved progress. When you interact with Sobae, you need to call her four times again, but now, she will speak, and you can make your request. To successfully save Sato, ensure you follow this sequence.

    How to unlock the true ending

    Return to the game and go to the ‘Story Chart’. Select the ‘Conclusion’ chapter. Proceed until you reach a point where the bottom dialogue option was previously blank. Now, choose ‘Actually…’. Doing this unlocks the true ending for Sato and Yuza, earning you the ‘Legend of the Kameshima Twin Gods’ achievement.

  • How to Achieve All Secret Endings in High on Life 2 by Completing and Solving

    How to Achieve All Secret Endings in High on Life 2 by Completing and Solving

    If there’s one thing Squanch Games aimed to do with High On Life 2, it was to create a playful satire of common video game clichés and highlight the darker aspects of society. This theme is woven throughout the game, including the hidden endings you can unlock if you play the game in a specific way.

    To achieve all achievements, you’ll need to unlock these secret endings as well. Here’s a guide on how to unlock each one in High On Life 2.

    Important note: Some secret endings can be missed if you don’t complete certain tasks at specific points, meaning you’ll have to replay the game from the start to unlock them all.


    What Are The Secret Endings in High On Life 2?

    The game features four main endings, each offering a different conclusion to the story:

    1. The Standard Ending – considered the “bad” ending.
    2. The Secret Early Ending – viewed as the “good” ending.
    3. The Secret Ankh Ending – known as the “true secret” ending.
    4. The Post-Credits Ending – a humorous, satirical take on the bad ending.

    We’ll show you how to unlock every one of these endings, including the secret ones.


    How To Unlock Every Ending

    Most players will likely see the bad ending on their first playthrough. However, some endings require specific actions early in the game, like a secret ending that must be unlocked within the first hour; missing this will prevent you from obtaining it later.

    How To Unlock The Good Secret Ending

    Progress normally at first, following story prompts, participating in shows, and taking out bounty targets. Then, to unlock the secret good ending:

    • Collect your arsenal.
    • Return home and select the 15 million Peso bounty on your sister, Lizzie.
    • Continue through the portal to the Circuit Arcadia Zoo.
    • Use Sweezy’s Time Bubble to stop guards from capturing you, then head into the zoo’s aviary.
    • Defeat the enemies called The Good Guys and use Sweezy’s Time Bubble on a Ludblob to keep moving.

    Once you reach the aviary, climb the wall on the left and drop into the area. Eventually, you’ll encounter Lizzie, surrounded by bounty hunters. Swing across to Lizzie, keep talking until she’s cornered, then let the other bounty hunters back off. Be careful: if you accidentally shoot Lizzie, you’ll end the game, get her funeral scene, and then credits roll, earning you the “Good Ending” achievement. After credits, the game reloads, allowing you to continue.


    How To Unlock The Regular Bad Ending

    Failing to defend humans during specific missions or shooting Nipulon during the trial will result in the standard bad ending. Attempts include:

    • Failing to protect humans.
    • Shooting Nipulon during the trial.
    • Successfully defending humans, which leads to a different outcome.
    • Shooting a thrown sheet of paper into a basket to score points; failing here also leads to the bad ending.

    All paths ultimately lead to the boss fight against Nipulon, which challenges you to win through a high that’s induced by human drugs.


    How To Unlock The Post-Credits Ending

    This is the easiest secret ending to achieve:

    • Watch through the entire credits without skipping.
    • Return to The Quarters after the party scene.
    • You’ll see Suit-O break the fourth wall, thank you for playing, suggest supporting the developers, and hint at a possible sequel.

    No specific choices needed—just patience after the credits roll.


    How To Unlock The Ankhs For The Memories Ending

    To access this ending, complete the three No Escape Room challenges in Pinkline Harbor. Finishing these will earn you three Ankhs, which are required for this secret ending.

    After finishing the escape rooms, sign the newsletter at the designated desk to continue. Then, after the final boss fight against Nipulon, enjoy a celebratory party. Near the entrance, interact with an Ankh to trigger the ending sequence.


    Unlocking these secret endings adds extra flavor and completion to your experience, offering new perspectives and satirical twists on the classic game narrative.

  • How To Completing Jacinthe’s Secret Battle Tournament In Pokémon Legends: Z-A

    How To Completing Jacinthe’s Secret Battle Tournament In Pokémon Legends: Z-A

    Many characters in Pokémon Legends: Z-A are charming and memorable, making them hard to dislike and even harder to forget. Jacinthe is definitely unforgettable. With her Le Super-Tournoi de Jacinthe O tournament, you might think it’s finally time to put her entitled ambitions to rest and teach her some humility along the way.

    While it’s somewhat satisfying to repeatedly beat Jacinthe’s team, it’s been ten days since we started, and we still haven’t left the hotel. If you’re brave enough to face this pink, psychopathic rival, be aware that—win or lose—you might never escape the hotel again.

    How to Beat Jacinthe’s Final Tournament: “Le Super-Tournoi de Jacinthe O”

    Once you complete 20 Reward Matches, a side mission will pop up at Hotel Richissime. You can find Lebanne waiting at the hotel doors, having expected you there—creepy. Follow her instructions by going inside and meeting Jacinthe on the top floor. She’ll introduce her new tournament: “Le Super-Tournoi de Jacinthe O” — where the “O” stands for “Only,” and it reflects her sense of entitlement.

    Note: This side mission isn’t announced; the only sign it’s available is a “!” over Hotel Richissime.

    The goal is to beat Jacinthe four times in a row without stopping to relax. She isn’t as tough as L was, but she’s a formidable opponent, so you need to be prepared. Her team consists of six Pokémon with a focus on Fairy types. Here are the details:

    Pokémon Level Type Moves
    Carbink 73 Fairy / Rock Stealth Rock, Flash Cannon, Stone Edge, Moon Blast
    Mawile 74 Fairy / Steel Play Rough, Crunch, Iron Head, Fire Fang
    Aurorus 74 Rock / Ice Protect, Rock Blast, Blizzard, Freeze Dry
    Gardevoir 74 Fairy / Psychic Calm Mind, Mystical Fire, Moonblast, Psychic
    Sylveon 74 Fairy Moon Blast, Fake Tears, Dazzling Gleam, Shadow Ball
    Mega Clefable 75 Fairy / Flying Protect, Mystical Fire, Moonblast, Air Slash

    Important: All of Jacinthe’s Pokémon may use Plus Moves instead of standard attacks when they can.

    Tips to Win

    The main strategies to keep in mind are:

    1. You will always start your battles against Jacinthe with the Pokémon you used last time.
    2. Don’t waste time healing during a fight unless it’s desperate; Jacinthe will heal her Pokémon at the end of each round, so it’s best to hold off.

    Focus on using super-effective moves. While Jacinthe’s team has some coverage, Pokémon with Steel-type moves, especially ones resistant to her Fire counters, will have the best chance. Steel-wing Talonflame or Iron Tail Charizard can sweep her team, especially if Aurorus’s Rock Blast is ineffective due to being one-shotted by Stealth Rock or Carbink’s Stone Edge.

    Battle Mechanics

    Always keep in mind that Jacinthe will lead with the Pokémon you last battled her with. Also, she will heal her Pokémon after each round, so avoid unnecessary healing mid-fight unless you’re close to fainting. Aim for moves that are super effective, especially those with Steel-types, to maximize damage. Resistance to her Fire moves will make your Pokémon more durable.

    If you manage to beat Jacinthe in this tournament, the rewards include:

    • 30 Luxury Balls
    • 300,000 Poké Dollars
    • The ability to re-challenge Jacinthe endlessly

    This re-challenge isn’t a single fight but an infinite loop called “Le Super-Tournoi de Jacinthe Infinite,” where you continually face her until you can’t go any further. Your goal becomes to rack up as many wins as possible. Whether that sounds fun is up to Jacinthe—she might think so.

  • How to Reach Absolum’s Secret Final Boss and Complete the Quest

    How to Reach Absolum’s Secret Final Boss and Complete the Quest

    Absolum is a highly difficult game in every way. Even if you’re experienced with beat ’em ups and roguelites, you’ll likely find it tough to handle their combined strength.

    Getting to Sun King Azra in Absolum isn’t the final step, contrary to what you might assume when starting the game. There’s an even stronger enemy waiting behind the scenes — the secret final boss that unlocks the true ending of the game.

    How to Reach Absolum’s True Final Boss

    To face Absolum, who is actually the final boss, you need to complete a full run of the game for the first time. This means reaching Asterios and defeating Sun King Azra. Achieving this is no small feat and generally requires a long time and a fully upgraded team of characters.

    After defeating Sun King Azra and unlocking the Ritual of Time, you enter the game’s epilogue. From this point, strange portals open and spawn enemies from across the map, drastically increasing the difficulty. Your next goal is to defeat Absolum himself and save Talamh, but you must first reach him.

    Reaching the Final Boss Again

    To confront Absolum a second time, you must do another full game run and make it back to Sun King Azra. This time, however, you must be prepared to have a Mother’s Grace saved up to revive you if Absolum kills you at the start. Without a Grace, the run ends immediately.

    There’s an option to buy a Grace from a vendor in Asterios for 800 coins if you’re running low. A better strategy is to spend Crystals to unlock the second Grace—this will make it significantly easier to reach Absolum without dying and losing your Grace.

    How to Achieve the True Ending

    Once you get to Absolum holding a Mother’s Grace, the game will trigger a screen wipe and begin the most difficult boss battle. Absolum possesses some of the strongest attacks in the game and can heal itself during the fight, turning it into a grueling endurance match. Beating him requires a well-prepared arsenal of Rituals and items; you’ll need an exceptionally powerful setup.

    It’s best to wait until you are confident with your character—Karl, for example, is quite strong once upgraded—and have bought all permanent upgrades with Crystals. Even then, Absolum remains a challenging boss that demands skill, especially if you’ve mastered Clashing mechanics.

    If you’re struggling with the fight, there’s a tip: go into Assist Options within the game. You can reduce the damage you take or increase the damage you deal, making the fight a bit more manageable.

    Defeating Absolum and Unlocking the True Ending

    After defeating Absolum, the game’s true ending plays out. You’ll earn a trophy and a new ending that resets the timeline to just before you beat him, letting you enjoy endless runs. Given how long it takes to beat Absolum, you might want to take a break afterward.

  • How to Complete and Solve the Secret Grand Prix in Sonic Racing: CrossWorlds

    How to Complete and Solve the Secret Grand Prix in Sonic Racing: CrossWorlds

    When you start playing Sonic Racing: CrossWorlds, you’ll be able to race in six main grand prix circuits right away. However, there are additional tracks you can unlock by progressing through the game or by downloading DLC. These extra circuits are listed directly in the grand prix menu: the Egg Grand Prix and the Secret Grand Prix.

    Unlocking these hidden grand prix is challenging. You’ll need to be confident in your racing skills because to unlock the Egg and Secret Grand Prix, you must win all the races in the current tracks. You’ve got to win each one to add them to your collection.

    First, focus on unlocking the Egg Grand Prix. When you begin, you’ll see six default grand prix, each with three tracks. The final race in each series is a special mashup that combines all three tracks, with each lap on a different one. To unlock the Egg Grand Prix—needed to access the Secret Grand Prix—you just need to race on each of these six grand prix at least once. It doesn’t matter how well you do; just completing them will unlock the Egg Grand Prix.

    All the grand prix you’ve raced will be marked on the selection screen. Once you’ve played all six, the Egg Grand Prix becomes available. Don’t worry about your scores—your goal is simply to race on each track to unlock it. Your performance doesn’t matter unless you’re racing against rivals or trying to beat a specific time.

    Next, to unlock the Secret Grand Prix, you must win first place in all the grand prix, including the newly-unlocked Egg Grand Prix. This means you need to finish first overall in every race. Finishing position in individual races overall doesn’t count until all four races in a grand prix are finished and points are tallied. It helps to retry races if you’re not doing well; you can spend Donpa Tickets to try again without penalty. Achieving first overall will unlock the final challenge, called the XX Challenge, which tracks your progress toward the Secret Grand Prix.

    You’ll see all the grand prix you’ve won marked with a gold trophy icon in the bottom-left corner of their icons. Once you complete the last race and unlock the XX Challenge, you’ll know you’ve finished the last step. The toughest tracks—such as Kronos Island, Northstar Islands, and White Space—are available in this final grand prix. To succeed, it’s important to use each vehicle type skillfully and have your Gadget Plate settings optimized before starting the race.

  • How to Find All Three Plasmium by Completing and Solving in Hollow Knight: Silksong

    How to Find All Three Plasmium by Completing and Solving in Hollow Knight: Silksong

    The Wormways in Hollow Knight: Silksong are not safe places to linger—they are crumbling and filled with danger. However, daring explorers who risk their silk might unlock secrets to longer life by discovering the mysterious substance called plasmium.

    If you encounter the Alchemist inside the tight tunnels of the Wormways, he will consider you his assistant in studying this strange material. With the proper tools, you can harvest the blue liquid similar to Lifeblood and gain the power it offers.

    How to Start the Alchemist’s Assistant Quest

    To talk with the Alchemist and start this quest, you must have unlocked the Wormways. That requires the Simple Key, which you can find in one of two places:

    • Purchased from Pebb for 500 Rosary
    • Dropped by a tough enemy at the top of Sinner’s Road

    The first method is usually quicker, but either method works. Once you have the key, use it to open the Wormways door at the top left part of the Mosslands.

    Note: If you’ve already reached Sinner’s Road before getting the key, it’s better to cross through Shellwood and enter from the top Wormways entrance instead of wasting the key.

    Once inside, the Alchemist is located at the top center of the map. To reach him, you need the Cling Grip ability, which requires defeating Sister Splinter in Shellwood and claiming Cling Grip from the Herrah statue at the top of Shellwood.

    Getting the Cling Grip

    If you don’t have Cling Grip yet:

    1. Go to Shellwood
    2. Defeat Sister Splinter
    3. Claim Cling Grip from the Herrah statue

    With Cling Grip, you can climb walls to reach the Alchemist.

    Tip: It’s best to wait until you’ve saved the residents of Bellhart to get the Needolin ability. This gives you deeper insight into your quest and makes the journey more rewarding.

    Inside the Wormways and Finding the Plasmium

    Once inside, head to the top middle of the area where the Alchemist is. From there, descend into the main Wormways area, taking a slight left past the falling worms, climbing a small hill, and then floating down toward a blue light to find a hidden alcove containing plasmium.

    There are three plasmium deposits:

    • Two are located at the bottom of the Wormways
    • The third is along the way to the lower depths

    Each plasmium looks like a bright blue flower filled with liquid. To collect it, use your trap button and hold it down until the vial charges, then release to absorb the plasmium.

    Where to Find Each Plasmium

    1. First Plasmium
      This one is closest to the Alchemist but less obvious. After leaving his room, go down into the main Wormways, then:
    • Take a slight left, drop past the worms
    • Climb a small hill on the left
    • Float down toward a blue light and alcove on the right, where the plasmium is nestled
    1. Second Plasmium
      From the Alchemist’s room, go downward through two rooms, staying to the right. Navigate through dark corridors, and when moss appears, head right. Follow the blue light to find the plasmium hidden in moss.

    2. Third Plasmium
      From the second deposit, aim for the bottom left. Head up and left, avoiding falling worms, go through a narrow entrance, dash across a room with worms, and descend a wall. Break the false wall on your left to reach the final plasmium, which is tucked into a shadowy alcove at the bottom.

    Note: Exploring the area thoroughly is recommended, as a deceased pilgrim with a Memory Locket is hidden here.

    Bonus: Finding the Last Assistant

    From the third plasmium, jump across spikes to a ledge. Behind a shadowed breakable wall on the left, you’ll find a large chamber containing the previous assistant of the Alchemist, now overgrown with plasmium or lifeblood—no reward is given, but talking to this assistant unlocks special dialogue with Zylotol.

    Rewards for Completing This Task

    Returning the plasmium to Zylotol grants you a new charm: the Plasmium Vial. This trap item, when used, temporarily grants a blue mask of health. It doesn’t consume scrap, holds 20 charges, and can be used up to three times per rest. Although masks disappear when resting at a bench, its utility in tight situations makes it invaluable.

    Special Effect: If you have the Pollip Pouch charm equipped, the Plasmium Vial will instead grant a purple mask, which bursts into venom when it expires, damaging nearby enemies—adding a strategic twist to its use.

  • Where to Complete All Secret Theatre Film Reels in Metal Gear Solid Delta

    Where to Complete All Secret Theatre Film Reels in Metal Gear Solid Delta

    Metal Gear Solid Delta: Snake Eater offers plenty of activities beyond just playing through the main story. There are different difficulty settings that significantly alter gameplay, as well as various challenge runs that reward you with unique items and perks.

    In the game’s dense environments, you’ll find numerous collectibles, including frogs and ducks. A special group of guards carry film reels, which are tricky to obtain. Getting these reels isn’t as simple as just grabbing them—they require some strategic effort.

    ### How to Get a Film Reel from an Enemy

    Enemies holding film reels look slightly different; you’ll notice the reel sticking out from their uniform. These enemies cannot be damaged or else the reel will be destroyed, and you’ll lose that item for good (or until your next game).

    To retrieve a reel without damaging it, you need to hold them up. Sneak up behind them while holding the sneak button (L1 on PlayStation, LB on Xbox), then aim down your sights when you’re in close combat range. The enemy will surrender their weapons and hands and will give you items, including the film reel, once you’re in position.

    ### Locations of All Film Reels

    The game contains 15 film reels scattered across different areas. You’ll find them gradually as you progress, but it’s crucial to pay close attention so you don’t accidentally destroy one. If that happens, you’ll have to reload an earlier save to retrieve it.

    Here’s a list of the locations and their names:

    | Location | Reel Name |
    |————|————|
    | Dremuchij North | The Beginning Is The End |
    | Dolinovodno | Gotcha This Time |
    | Bolshaya Past South | Get Down |
    | Bolshaya Past Base | Payback |
    | Ponizovje West | Cat-Like Behavior |
    | Ponizovje Warehouse | The Quick Version |
    | Graniny Gorki Lab Exterior (knock and wait) | The Joy |
    | Svyatogornyj East | Metal Gear S… |
    | Krasnogorje Mountain Base | Diehard |
    | Krasnogorje Moutaintop (second visit) | The Ultimate Weapon |
    | Groznyj Grad Weapons Lab: West Wing | Made In The USA |
    | Groznyj Grad Torture Room | Basashi |
    | Groznyj Grad Northeast (second visit) | Close Call |
    | Groznyj Grad Weapons Lab: Main Wing (second visit) | He’s Still Got It |
    | Zaozyorje East | Metal Gear Raiden: Snake Eraser |

    Take your time exploring each site and planning your approach carefully. Rushing or making mistakes can be costly, often requiring you to reload an earlier save. Prioritize eliminating other enemies in the area who pose a threat before attempting to take the reel from your target.

  • All Secret Windmill Recipes Solved with Purple Wonderstone in SoS: Grand Bazaar

    All Secret Windmill Recipes Solved with Purple Wonderstone in SoS: Grand Bazaar

    During the early stages of Story of Seasons: Grand Bazaar, you’ll frequently meet different windmills as Isaac assigns you various tasks to unlock each one. Every windmill produces unique recipes, which will become your primary way to earn money once you have the right ingredients.

    Although you’ll unlock all three windmills fairly early in the game, you can expand the variety of recipes they process by obtaining the Purple Wonderstone. Luckily, earning this item isn’t too difficult once you’ve advanced enough in the game.

    How to Get the Purple Wonderstone

    To acquire the Purple Wonderstone, you first need to upgrade your bazaar four times and reach the fifth rank. Once you hit this level, Felipe, Miguel’s brother, who stands behind him in the general store, will give you a new stall request.

    Felipe asks you to generate 200,000 sales in a single day at your bazaar to get his stall. After completing this challenge, his stall will be added to the bottom left corner of your existing stall. You can then browse his shop on bazaar days, where each Wonderstone, including the purple one, costs about 140,000 gold.

    All New Windmill Recipes with Purple Wonderstone

    Once you have the Purple Wonderstone, you can insert it into the mechanism to the left of where you assign processing tasks in any windmill. Each windmill will then unlock new recipes. Here are the recipes for each windmill:

    Red Windmill

    Item Recipe Ingredients Sale Price Processing Time
    Summer Sun Stone 5 Pink Diamonds, 10 Diamonds, 3 Legendary Treasures Chests, 3 Ancient Fish Fossils, 3 Starry Sand Bottles Not sellable 10 days
    Sprinkler 5 Gold, 10 Silver, 20 Copper, 30 Iron 10,000 1 day
    Pickled Veggie Mix Pickled Turnip, Potato, Onion, Radish 4,104 2 days, 12 hours
    Blended Perfume Citrus, Herbal, Floral, Tea Perfumes 6,434 6 hours

    Note: Processing times can vary depending on wind conditions, increasing or decreasing based on the day.

    Blue Windmill

    Item Recipe Ingredients Sale Price Processing Time
    Autumn Sun Stone 5 Pink Diamonds, 10 Diamonds, 10 Golden Crops, 10 Milk+, 10 Eggs+ Not sellable 10 days
    Bronze Medal 300 1 hour
    Silver Medal 500 2 hours
    Gold Medal 1,500 3 hours
    Guardian Bait Fish Bait Stock, 4 Weeds, 1 Fish Bones 1,000 1 day

    Yellow Windmill

    Item Recipe Ingredients Sale Price Processing Time
    Winter Sun Stone 5 Pink Diamonds, 10 Diamonds, 30 Rubies, 30 Emeralds, 30 Amethysts Not sellable 10 days
    Travel Stone Wind Jewel, Feather Jewel, Sky Jewel Not sellable 10 days
    Ultimate Hoe Orichalcum Hoe, 3 Mithril, Adamantite, 9 Orichalcum, 20 Ultimate Stone Not sellable 5 days
    Ultimate Watering Can Orichalcum Watering Can, 3 Mithril, Adamantite, 15 Orichalcum Not sellable 5 days
    Ultimate Sickle Orichalcum Sickle, 3 Mithril, Adamantite, 12 Orichalcum, 15 Ultimate Stone Not sellable 5 days
    Ultimate Fishing Rod Orichalcum Fishing Rod, 3 Mithril, Adamantite, 6 Orichalcum, 40 Ultimate Lumber Not sellable 5 days
    Ultimate Hatchet Orichalcum Hatchet, 3 Mithril, Adamantite, 15 Orichalcum, 20 Ultimate Lumber Not sellable 5 days

    Other recipes include jewelry and tea tins, where the sale prices depend on the quality of ingredients used. For example:

    • Pink Brooch: 55,776 gold (takes 5 days to craft)
    • Sparkly Bracelet: 30,240 gold (4 days, 12 hours)
    • Spring Blend Tea Tin: 1,116 gold (16 hours)
    • Summer Blend Tea Tin: 1,116 gold (16 hours)
    • Autumn Blend Tea Tin: 1,259 gold (16 hours)
    • Golden Blend Tea Tin: 9,965 gold (3 days, 8 hours)

    Note: Sale prices can vary based on ingredient quality.

  • Malcolm McDowell’s Secret to a Long, Happy Marriage

    Malcolm McDowell’s Secret to a Long, Happy Marriage

    Highlights

    Malcolm McDowell and his wife, Kelley Kuhr, have been married for over three decades, and he has recently shared the secret behind their lasting relationship.

  • Completing Art of Vengeance’s Secret Final Boss: Solving the Mystery

    Completing Art of Vengeance’s Secret Final Boss: Solving the Mystery

    Shinobi: Art of Vengeance features many secrets, collectibles, and mysteries to discover. Among the most difficult tasks is locating all the Ankou Rifts, but the game’s toughest challenge is finding the Lab Keys.

    Lab Keys are some of the rarest collectibles in the game because there are only six of them, and some aren’t even marked as secrets within the levels. To collect all of them, you’ll need to fully complete the game, making it a big challenge. Once you gather all six, you unlock a secret boss fight against a classic Shinobi villain. I’ll explain how to find each key first.

    Lab Keys, Explained

    Lab Keys are mysterious items without clear hints about their purpose. They don’t seem connected to anything obvious, and the game doesn’t give clues on what they unlock directly. Here’s what you need to know about finding them:

    Image of a Lab Key being picked up.


    Lab Key 1

    The first Lab Key is found in the Fish Market level inside a secret chest. To reach it, go to the indicated area. Use some clever platforming with moving crates to access the small cavity where the key lies. It’s fairly straightforward and a good way to start your collection.

    Image of the Fish Market level.


    Lab Key 2

    Next, head to The Mountain level. This key is awarded after defeating all three groups of the Elite Squad in that level. Clearing these enemies unlocks the key in the level.

    Image of The Mountain level.


    Lab Key 3

    In ENE Corp Laboratory, you must defeat its final boss to find this key. Afterward, go to the East Lab and take the first lift up. Proceed right until you find a vent; go up it and then left. You’ll face tough challenges with deadly plants and monsters before reaching a chest holding the key.

    Image of ENE Corp Laboratory.


    Lab Key 4

    This key is in The Assault stage. To find it, start from the Throne Room checkpoint. Head left and find a gap to roll under. Go down and right, then tackle a platforming section with tricky jumps. The key is in a chest at the end.

    Image of The Assault level.


    Lab Key 5

    The final key in normal levels is earned by defeating Lord Ruse, the last boss. In Ruse’s Limbo stage, you face a tough two-part fight. Once victorious, the key unlocks after the credits, serving as a reward for your effort.

    Image of Lord Ruse fight.


    Lab Key 6

    The last secret key requires collecting all 55 Oboro Relics and giving them to the shopkeeper. This unlocks the final set of purchasable items. You must then pay the 10,000 gold needed — which you should have accumulated by late in the game — to buy it and claim this ultimate prize.

    Image of Jungle Creeper outfit.


    How To Find The Secret Lab

    Once you have all six Lab Keys, you might wonder what to do with them since there’s no guidance from the game. The key is to go to the ENE Corp Laboratory level. Start at the Containment Room checkpoint, marked by purple and gold. Interact with the machine in the room to insert the keys.

    This grants access to a hidden room and a boss battle against none other than Shadow Master, the main villain from Shinobi 3. Defeating him is extremely challenging, requiring mastery of your Ninpo, Dark Katana, and other abilities.

    Image of Shadow Master defeated.

    After triumphing over Shadow Master, you earn the Revenge of the Ninja Master trophy and unlock a golden Shinobi costume, celebrating your victory.