الوسم: red reaper

  • Crafting the Red Reaper: Gornog Commander Deck Guide in MTG

    Crafting the Red Reaper: Gornog Commander Deck Guide in MTG

    Gornog, the Red Reaper is a standout creature featured in Magic: The Gathering’s Foundations Jumpstart set. This mono-red commander is ideal for players looking to create a deck focused on Warrior creatures, often referred to as Kindred or Typal.

    A deck centered around Gornog, the Red Reaper is all about combat strategy. This makes it a great option for those new to the game or for players seeking a straightforward approach. If you enjoy attacking with your cards, having Gornog at the helm will definitely suit your playstyle.

    Decklist

    Commander: Gornog, the Red Reaper
    Creatures
    Adaptive Automaton
    Archetype of Aggression
    Arni Brokenbrow
    Arni Metalbrow
    Bloodmark Mentor
    Boldwyr Intimidator
    Brighthearth Banneret
    Combat Celebrant
    Flamerush Rider
    Frenzied Saddlebrute
    Goblin Wardriver
    Kargan Intimidator
    Karlach, Fury of Avernus
    Kazuul, Tyrant of the Cliffs
    Laelia, the Blade Reforged
    Lovisa Coldeyes
    Markov Blademaster
    Moraug, Fury of Akoum
    Neheb, Dreadhorde Champion
    Neheb, the Eternal
    Ogre Battledriver
    Paragon of Fierce Defiance
    Professional Face-Breaker
    Radha’s Firebrand
    Roaming Throne
    Taurean Mauler
    Tiamat’s Fanatics
    Torbran, Thane of Red Fell
    Warchief Giant
    Blasphemous Act
    Coward // Killer
    Disrupt Decorum
    Fury of the Horde
    Overpowering Attack
    Relentless Assault
    Seismic Stomp
    Sundering Eruption // Volcanic Fissure
    World at War
    Chaos Warp
    Great Train Heist
    Return the Favor
    Savage Beating
    Arcane Signet
    Banner of Kinship
    Coat of Arms
    Dolmen Gate
    Door of Destinies
    Fellwar Stone
    Hazoret’s Monument
    Helm of the Host
    Herald’s Host
    Patchwork Banner
    Ruby Medallion
    Sol Ring
    Vanquisher’s Banner
    Wayfarer’s Bauble
    Aggravated Assault
    Berserkers’ Onslaught
    City on Fire
    Descent into Avernus
    Goblin War Drums
    Gratuitous Violence
    Molten Echoes
    Rage Reflection
    Shared Animosity
    Castle Embereth
    Lands
    x31 Mountain
    Rogue’s Passage
    War Room

    This deck comprises 29 creatures, nine sorceries, four instants, 14 artifacts, nine enchantments, and 34 lands. The majority of the creatures are Warriors, while the remaining cards are either supportive of the creature type or enable multiple combat phases for added triggers.

    Key Cards

    Gornog, the Red Reaper

    Gornog is essential in this deck, primarily because it hinders your opponents’ blocking strategies. With each Warrior attack, Gornog transforms a creature into a Coward—a lasting effect until that creature leaves the battlefield.

    Although being a Coward doesn’t impose any real restrictions on its own, you’ll want to pair this ability with other cards that capitalize on preventing Cowards from blocking. The higher the number of Cowards your opponents have, the stronger your attacking Warriors become, regardless of how many Cowards are on their side of the field.

    Neheb, the Eternal

    Neheb stands out as a means to ramp up in a Gornog-focused deck. Mono-red decks can struggle with mana generation, but Neheb’s ability turns the damage your opponents take into red mana that you can use. Coupled with Gornog’s ability to prevent blocks, Neheb can help you generate even more mana by dealing significant damage.

    Molten Echoes

    What makes Molten Echoes impactful is that you don’t need Gornog to attack to trigger its ability. It can create a token copy of a Warrior, enabling you to turn an opponent’s creature into a Coward without risking Gornog. The token will be exiled at the end of the turn, ensuring that it won’t stick around to be a target during combat. Additionally, token copies of Warriors contribute to the requirements for other permanents that rely on a specific count of creature types on the battlefield.

    Coat of Arms

    Since most creatures in this deck are Warriors, Coat of Arms significantly enhances their power by providing a +1/+1 boost for every Warrior on the battlefield. This effect stacks, so the more Warriors you have out, the larger their combined stats grow, making it a vital card that your opponents need to address quickly.

    Aggravated Assault

    Given the combat-centric nature of a Gornog deck, Aggravated Assault is a fantastic tool to initiate multiple combat phases during the same turn. As long as you have five mana available, you can take advantage of extra combats for additional swings.

    How to Play the Deck

    The strategy with a Gornog, the Red Reaper Commander deck centers around aggression. Constantly attack with your creatures while making your opponents’ strongest creatures Cowards to minimize their blocking options. The only cards available in mono-red that can turn creatures into Cowards are Gornog, Coward // Killer, Boldwyr Intimidator, and Kargan Intimidator. However, only Gornog can make its target permanently unable to block.

    Permanents that boost stats are crucial for ensuring your creatures survive during combat. Cards like Coat of Arms, Banner of Kinship, and Adaptive Automaton can provide significant boosts and help create powerful creature combinations.

    Taking extra combat phases can leverage your advantage, so utilizing cards like World at War and Great Train Heist can be beneficial for extending your offensive push. The primary win condition of this deck revolves around overwhelming your opponents with consistently aggressive combat. However, keep in mind the inherent challenge of mono-red’s slower setup; you may find it necessary to include numerous mana rocks for quicker access to spells to avoid being vulnerable in the early game. Also, the lack of life gain means you must manage your life total wisely throughout the match.