الوسم: Lorehold

  • Top 5 Strixhaven Lorehold Cards for Completing and Solving MTG Secrets

    Top 5 Strixhaven Lorehold Cards for Completing and Solving MTG Secrets

    If you enjoy decks in Magic: The Gathering that repeatedly interact with the graveyard, Lorehold might be the college for you at Strixhaven. With the return of the Flashback mechanic, there are many ways to give cards a second shot to influence the game.

    We’ve highlighted some of the top Lorehold cards from Secrets of Strixhaven so far, based on how they could impact Standard or Commander decks.

    Honorable Mentions

    These cards aren’t in the top five yet, but they could become very important once the set releases and the meta shifts:

    • Flashback
    • Borrowed Knowledge
    • Colossus of the Blood Age
    • Kirol, History Buff
    • Ark of Hunger

    5. Aziza, Mage Tower Captain

    For Standard and Commander

    This legendary Djinn sorcerer costs just one white and one red mana. At first glance, it’s a 2/2 legendary creature with no special abilities. However, its ability is quite useful: whenever you cast an instant or sorcery spell, you may tap three untapped creatures you control to choose new targets for that spell.

    In a way, Aziza acts like a powerful Storm effect, especially useful in clutch situations where you want to double up on spells, even if it means tapping some creatures.


    4. Restoration Seminar

    For Standard and Commander

    This spell costs seven mana, which might seem high at first. The key is understanding the added value: it returns a nonland permanent from your graveyard to the battlefield — a creature, artifact, or enchantment.

    What truly makes this card powerful is the Paradigm mechanic from Strixhaven, allowing you to cast a free copy of the spell at the start of each first main phase for the rest of the game if the initial cast was successful. These additional copies can still be countered but don’t cost mana. Despite the initial cost, successfully resolving this spell can be a game-changer.


    3. Emeritus of Conflict

    For Standard and Commander

    While this card fits well in Prismari decks too, Emeritus of Conflict features first strike—a common trait among Lorehold and Boros creatures. It’s a 2/2 for only two mana and can cast Lightning Bolt for just one mana using the prepare mechanic, dealing three damage to any target.

    To use the prepare ability on Emeritus of Conflict, you need to cast three spells in a turn. It doesn’t enter prepared, which limits its power slightly but keeps it balanced. This card can be very useful in both Prismari and Lorehold decks, showcasing the versatility of the Strixhaven college system, as long as mono-color cards aren’t hampered by restrictive keywords.


    2. Antiquities On The Loose

    For Standard and Commander

    This three-mana sorcery screams Lorehold’s theme. If cast normally or via Flashback, it’s bound to annoy your opponent. It creates two 2/2 spirit tokens, and if cast from anywhere other than your hand (like through Flashback), it puts a +1/+1 counter on every spirit you control, including tokens and non-tokens.

    While the Flashback cost is increased to six mana, it’s worth it if you have spirits on the board and are close to ending the game. Finding ways to reduce its mana cost or trigger additional copies (such as with Aziza) can boost your board presence. Just be cautious if your opponent runs board wipes.


    1. Lorehold, The Historian

    For Standard and Commander

    This legendary 5/5 flying dragon is nothing to overlook. Its true strength lies in its secondary abilities. For five mana, it’s a fair cost for a powerful creature, especially if you can keep it on the battlefield longer.

    Lorehold, The Historian grants each instant and sorcery in your hand “Miracle 2,” meaning you can cast one for just two mana if it’s the first card drawn that turn. Additionally, it allows you to discard a card during each opponent’s upkeep for a chance to draw again, potentially setting up more Miracle plays.

    This card is expected to see more use in Standard initially, as its mana cost is high for Commander, but it’s excellent for mid-to-late game swing plays that can turn the tide of battle.

  • Strixhaven Lorehold Spirit Commander Deck List & Completing Upgrades

    Strixhaven Lorehold Spirit Commander Deck List & Completing Upgrades

    Five new Commander pre-constructed decks are arriving in Secrets of Strixhaven, and we’re here to break down each one so you can decide which fits your play style best.

    If your strategy involves graveyard recursion, token creation, or if you have a soft spot for Lorehold College, the Lorehold Spirit deck is an excellent choice. We’ll also look at possible upgrades, especially from the white and red mana pools.

    Lorehold Spirit Deck List

    Much about the full deck list is currently unknown, unlike the Prismari Artistry deck which leaked earlier. More details are expected during spoiler season.

    Here’s what we know so far about the deck’s key cards:

    Card Name Card Type Cost
    Quintorius, History Chaser Planeswalker 1 Red, 1 White + 2 Colorless
    Arcane Signet Artifact 2 Colorless
    Sol Ring Artifact 2 Colorless
    Talisman of Conviction Artifact 2 Colorless

    Full deck details are anticipated in late March or early April.

    Commander Breakdown

    The Commander for this deck is Quintorius, History Chaser, which is a planewalker, not a legendary creature—a rare choice for Commander decks that can work if explicitly specified. Planeswalkers as Commanders are uncommon but powerful when used correctly.

    Quintorius’s abilities clearly define the deck’s focus: whenever cards leave your graveyard, you get to create a 3/2 white and red spirit token. Its +1 ability allows you to discard a card, draw two, and mill one, helping to fill your graveyard and draw more cards to interact with it. The -4 grants all your spirit tokens vigilance and double strike, making them more formidable in combat.

    Deck Theme & Strategy

    From the packaging and the Commander, the deck centers around two main themes: casting cards from the graveyard and generating spirit tokens. Mechanics like flashback, unearth, dredge, or delve are likely included, as they all involve interacting with your graveyard. While most focus on creature cards, non-creature cards that leave your graveyard can also be part of the strategy, especially creature cards that can return to the battlefield repeatedly, creating recurring threats for opponents.

    Enhancing your spirits and creatures with spells or enchantments to boost their power is also expected, making your tokens even more menacing alongside your graveyard recursion.

    Upgrades

    We can’t specify which cards will be removed until the full deck list is available, but we can suggest existing Commander-legal cards that would complement this deck.

    Some promising options include:

    • Sacred Fire: This flashback spell deals two damage to any target and restores two life. Its initial cost is low, making it good for early removal of small creatures. Its flashback cost is six mana, but it can also help when your life is low by dealing damage and creating a spirit token if Quintorius is on the battlefield.

    • Quintorius, Field Historian: A legendary creature that shares the same ability as Quintorius, creating a spirit token whenever you leave cards from your graveyard. Having both on the battlefield means you’ll consistently generate two spirits each time you interact with your graveyard, and it also boosts spirits’ power by +1/+0.

    • Firemane Angel: A 4/3 flying, first strike creature that gains you one life at the start of each upkeep if it’s on the battlefield or in your graveyard. Recasting it from the graveyard costs ten mana but can be done during your upkeep, providing a way to activate Quintorius’s talent repeatedly. Accumulating life over time can be a useful buffer.

    • Rally The Peasants: An instant that gives all creatures +2/0 until end of turn, ideal for boosting your spirits’ attack power. It has a flashback cost similar to its original, allowing you to cast it twice, maximizing its value during the match.

    The deck will likely revolve around mechanics that involve cards leaving your graveyard, with creature cards that can repeatedly return to play being particularly disruptive for opponents. Expect numerous ways to enhance your spirits and creatures, either through instant spells or enchantments, to strengthen your tokens and overall board presence.