الوسم: locked

  • How to Open Locked Chests in Where Winds Meet by Completing & Solving

    How to Open Locked Chests in Where Winds Meet by Completing & Solving

    In the game Where Winds Meet, you get to explore a vast open world and live out your martial arts dreams in this Wuxia action RPG. You can learn fighting skills that help you defeat any enemy, whether big or small. Your main goals may be to seek revenge for fallen loved ones or choose to commit crimes—your decisions shape your story.

    One challenge you’ll face are locked treasure chests. These can be tricky for beginners, but there are multiple ways to open them. Finding treasure can be a game-changer, enhance your exploration, and even save your life.

    Where To Find Locked Chests

    Once you reach Kaifeng, you’ll discover a new city filled with many hidden treasures, most behind locked chests. You can find these chests guarding the riverbanks or along lesser-used roads with traveling merchants. You’ll know a chest is locked when it shines with a gold glow and can’t be opened without a lockpicking mini-game.

    How To Lockpick Chests

    To unlock a chest, you’ll need to play a puzzle mini-game. Be careful not to get seen while lockpicking. If NPCs notice you, they might tell you to leave or even fight you. When you’re in position and interact with the lock, the puzzle begins.

    The lockpicking puzzle involves aligning pieces of the lock’s tumblers to form a picture. The difficulty increases with your level. When all pieces seem to fit together, listen for a soft click—it confirms you’re on the right track. When the picture aligns perfectly, the chest unlocks. Be quick to loot the contents before anyone catches you!

    You might see patterns like:

    • The Tiger
    • The Serpent
    • The Dragon
    • The Horse

    If you’re stuck, look for hints or clues left by other players around the area to solve the puzzle.

    Note: If sneaking isn’t your style, you can also eliminate NPCs guarding the chest. Just be aware that this might increase your bounty, leading to future trouble.

    Opening Guarded Chests Without Lockpicking

    For heavily guarded chests or dangerous locations, you can avoid lockpicking altogether by using a martial arts ability called Celestial Seize. This technique allows you to remotely retrieve items from the chest, confusing the guards.

    To learn Celestial Seize, head to Qinghe at Heaven’s Pier and complete the Foul Play quest. During a drinking contest, you must steal a vial hidden on some crates. Successfully doing this unlocks the martial art, which you can then use at your discretion.

    Warning: Not all locked chests can be opened this way. Some will require the mini-game, especially if the chance to use Celestial Seize is zero percent.

  • How to Open the Locked Door in Jova in Hell Is Us Using Completing and Solving

    How to Open the Locked Door in Jova in Hell Is Us Using Completing and Solving

    Hell Is Us prefers to keep things unclear. While some storylines and puzzles are fairly simple, there’s satisfaction in solving them without much help. Usually, you’re never completely at a standstill, because the game provides tools to assist, most of the time anyway.

    Some puzzles can be a bit more difficult because you might not have a clear starting point. The Enlightenment Mystery is one such challenge. Depending on when you start collecting clues, you might feel more lost than expected. You can’t finish it all on your first try, but the rewards are worth the effort.

    How to Start the Enlightenment Mystery

    When you enter the Acasa Marshes, its many secrets become yours to uncover, including the Enlightenment Mystery. The problem with this puzzle is that it involves exploring the entire marsh, including areas you don’t have access to until later in the game.

    There’s a helpful clue in the marshes around the village. If you have the right password, you can go further into the mystery earlier than expected.

    The main goal is to open a special door in the area. Go to Jova’s town and find the well at the center. Climb down into the sewers and navigate around until you find a large, locked wooden door with five symbols around it. You’ll need more clues to open it, so let the hunt begin!

    Getting The Symbols Notebook

    To solve the puzzle, you need to find the symbols scattered across the marshes and use them to unlock the door. But without knowing where these symbols are or how they look, it’s tricky. There’s a useful hint in the marshes near the village.

    Leave Jova from the north and head for the small outpost. From there, you should see some ruins to the east, behind a fence. Along the path, you’ll spot a sparkle on the ground—the clue. Before approaching it, eliminate the Lymbic Entities that emerge from the marsh—they’re easy to defeat since they’re regular enemies.

    Picking up the item gives you the Notebook – Symbol Research. Its pages show the same symbols found on the door beneath Jova’s well, along with descriptions. These symbols are:

    • U-shape
    • Lightbulb
    • Cartwheel
    • V-shape
    • Eye

    The notebook also describes whether the symbols are dotted or solid, which becomes clearer once you start matching them in the game.

    Finding The Five Symbols

    In the marshes, five locations contain torch setups with a symbol beneath each. Activating the correct torch in each spot opens the door in Jova if done correctly. Here’s where to find each one and which torch to activate.

    Tip: These locations are dark, so turn on your flashlight to see better.

    Symbol #1 – Near ON Peacekeepers

    Travel to the southern monument. At the base, stairs lead inside, where you’ll find stranded ON Peacekeepers and a locked Lymbic Door. Opposite the door are the torches. This first symbol is the Lightbulb. You need to activate the Solid Lightbulb—the one on the left with smooth rings around the shape. Light it up to complete this part.

    Symbol #2 – Beneath Pathem Abbey

    Next, head under Pathem Abbey. You can access this only after reaching Act Two, which happens after placing the Keystone of Grief in the Lymbic Forge. When it’s unlocked, find the torches near the area where Jaffer might be present. Here, the symbol is the Cartwheel, and the required torch is the Dotted Cartwheel, located to the right of the exit. Light it to finish this step.

    Symbol #3 – Vigil Training Grounds

    Located northeast of the marshes, near the Hermit and the crash site, these grounds need to be unlocked by solving the Martial Lineage mystery—hit the four pillars in the correct order, counter-clockwise. Inside, find the torches with the U-shape symbol. Activate the Dotted U-shape on the left wall to proceed.

    Symbol #4 – Cave Beneath Observation Post

    This cave is in the marsh outside Jova, near the ON Outpost, and next to the place where you first found the Symbol Research notebook. Although you usually get the password for the gate here as part of the story, you can open it anytime. Inside, find the vault with the V-shape symbol. Activate both v-shaped torches—solid and dotted—located here to continue.

    Symbol #5 – Jova Sewers

    In the sewers under Jova, beneath the locked door and near the initial discovery point, you find the last torches. The final symbol is the Eye, and you need to activate the Solid Eye torch on the left. Doing so triggers a rumble, indicating the symbols are correctly aligned.

    Entering the Door

    Once all five symbols are correctly activated, a rumbling sound confirms the puzzle is solved. Head back to the door—you’ll see it open, revealing plenty of items inside, including the Twin Axes of Grief, the Polearm of Ecstasy, and the Crucible of Fire passive relic.

    With that, the Enlightenment Mystery is complete.

  • How to open the Senedra Forest locked door in Hell Is Us by completing and solving

    How to open the Senedra Forest locked door in Hell Is Us by completing and solving

    Hell Is Us makes several daring decisions, such as depicting the brutal and unforgiving realities of war. One of the most important gameplay choices is leaving most of the discovery and exploration up to you. There are no quest markers or maps—just notes and your instincts guide you.

    Early in the game, you’ll come across the Forlorn Fate Good Deed mission. In this task, two people are trapped and locked in, with no obvious way to free them. Since people can’t stay locked up forever, you need to find the key quickly, which involves a lot of traveling.

    ### How to Start the Forlorn Fate Good Deed

    After entering the trenches in Senedra Forest, you can explore different locations, including the area near the cave’s entrance. Instead, follow the trenches until you’re walking above them, heading east. Along the way, defeat the Lymbic Entities, and you’ll encounter smaller sections of trenches that are cut off from the main ones. Proceed down these trenches to find a small room with a locked door, similar to the one in the earlier ruins from the Secrets of the Ram Mystery.

    The doors are locked, and inside, you’ll hear someone calling out for help. Though you can’t respond, they will share information. They were locked in by someone helping them, but that person took the key with them. They fled back to Talju to find a map they had forgotten, and they are part of the Vanderlyn group. For now, that’s all you know, and it will be a while before you can do anything about it. So for now, just leave them be.

    ### Where to Find the Map for the Locked Door

    To open this door later, you need to reach Talju, which becomes accessible after progressing far enough in the story. After you go beneath Lake Cynon to the Lymbic Forge and place the Keystone of Grief, you’ll start Act Two. This unlocks exploration of Hadea and allows you to find the remaining Keystones.

    Head to Talju to find a mechanic named Boru Joven in the garage area. Talk to him to get a map of the town, which makes navigating much easier. Equip this map to your quick slots, and you’ll see the Vanderlyn Trust offices marked on the southwest side. This is your destination.

    Make your way there, fighting enemies and unlocking shortcuts. Inside the building, you’ll discover the Symbol – Flame, which is used to open the locked door back in Senedra Forest, as well as the Map – Senedra Forest. Both are located in the same area, so no extra searching is needed.

    With these items, you can leave Talju and return to the locked door in Senedra Forest, using the Symbol – Flame to open it.

    ### Returning the Map and the Key

    Once you have the map and key, go back to the door and insert the Symbol – Flame to unlock it. Inside are two survivors, relieved to be freed. They mention they are not from here and are unsure how to navigate the mountains south of Hadea without their guide.

    Fortunately, you found the map they were seeking in the Vanderlyn Trust building. Offer it to one of them in exchange for their thanks, the Cufflinks Research Item, and complete the Forlorn Fate Good Deed.

    ### Changes Based on Story Progress

    As you progress through the story, the survivors’ desperation increases. The more Keystones you’ve collected and placed, the more distressed they become, crying out for help when you approach the door. If you gather all Keystones before freeing them, they will die, and the Good Deed will fail. Make sure to open the door before that happens, as failed Good Deeds don’t count toward your trophies or achievements.

    ### Additional Tips

    – When the survivors mention they don’t know how to pass through the mountains, it’s crucial to give them the map you found. If you skip this step and continue the storyline, they will leave without your help, and you won’t receive any reward or closure. Avoid this by offering the map immediately.

    – After completing the Good Deed, consider returning to Gildas at the Watcher’s Nest in Vyssa Hills for extra rewards.

    ### Note on Rewards

    The rewards you get vary with each Good Deed, but it can be tricky to determine if you’ve submitted multiple ones at once. Pay attention to what you receive for each completed deed.