Tag: LeafGreen

  • All Pokémon You Can Find in the Safari Zone in Pokémon FireRed & LeafGreen—Completing & Solving

    All Pokémon You Can Find in the Safari Zone in Pokémon FireRed & LeafGreen—Completing & Solving

    As you navigate through the Indigo League in Pokémon FireRed & LeafGreen, you’ll find plenty of extra activities to keep you engaged. One of the most interesting methods to discover Pokémon and gain experience is the Safari Zone.

    Located north of Fuchsia City, the Safari Zone in these games consists of several different areas that offer rare Pokémon you haven’t encountered yet. However, you’ll need to work within strict movement limits to catch them. Here’s everything you need to know about the Safari Zone.


    How Does The Safari Zone Work?

    The Safari Zone is a unique area where you don’t battle Pokémon in the traditional way. Instead, you use bait, rocks, and Safari Balls to catch Pokémon roaming around. When you enter, you pay 500 PokéDollars to the attendant on the right or try to walk through the door on the opposite side of the room. Once inside, you’re given 30 Safari Balls, which are used to catch Pokémon, so no need to stock up beforehand.

    While inside, the game keeps track of your steps, with a total of 600 steps allowed per entry. The steps begin counting as soon as you start moving, and once you reach 600, you’re automatically sent back to the entrance. You can see how many steps you have left on the pause screen, helping you plan your exploration. Feel free to walk, run, or even rotate your trainer without taking a step—rotating doesn’t count as a step, so you can trigger encounters repeatedly by just turning in the grass.

    During your time in the Safari Zone, you’ll find that Pokémon may flee before you can catch them. Your behavior influences this: throwing bait will make Pokémon less likely to flee but harder to catch, while throwing rocks will startle them, increasing their chance to escape but making them easier to catch once you do. Every Pokémon has a base flee rate, which is their natural tendency to run. Throwing rocks doubles this flee rate, but it also boosts the likelihood of a successful catch if you manage to settle on a Pokémon.


    The Four Zones of the Safari Zone

    The Safari Zone isn’t just a single area. It actually consists of four separate zones:

    • The Center Area, where you initially enter and start exploring.
    • Area One, located east of the Center.
    • Area Two, directly north but initially accessed from the west of Area One.
    • Area Three, west of the Center, accessible via paths from Area Two or directly south from it.

    Each zone offers varied terrain, including grass, water bodies for fishing or surfing, and paths that speed up your movement through the zone.


    Additional Activities in the Safari Zone

    Beyond catching Pokémon and logging entries, there are other activities. In Area Three, there’s a special house where you can earn valuable rewards. Reaching this house inside the zone grants you the HM move Surf, which is essential for crossing water surfaces in the game, allowing access to new areas.

    To get there, you need to carefully plan your steps, since every step counts. Once inside, speaking to the house’s inhabitant will reward you with the HM for Surf. Remember, you need the Fuchsia City Gym badge (the Soul Badge from Koga) to use Surf outside of battle.

    Near the house, you’ll also find the Warden’s missing Gold Teeth — located on the ground in Area Three. You’ll notice these teeth resemble a regular Poké Ball. To find them, keep walking south from the house and follow the path away from the house itself. Giving the teeth to the Warden in Fuchsia City will grant you the HM for Strength, allowing Pokémon to move large obstacles.


    Pokémon Available in the Safari Zone

    The Safari Zone features different Pokémon depending on the area.

    In the Center Area, you’ll encounter Pokémon like Parasect, Venonat, Rhyhorn, Chansey (rare), Scyther (FireRed only), and Pinsir (LeafGreen only). Rarity is indicated with an asterisk (*) for especially rare Pokémon.

    In Area One, you’ll find Pokémon such as Paras, Parasect, Doduo, Kangaskhan (rare), Scyther (FireRed only), and Pinsir (LeafGreen only).

    In Area Two, the Pokémon include Paras, Venomoth, Rhyhorn, Chansey, and Tauros (both rare).

    In Area Three, you’ll see Venonat, Venomoth, Doduo, Kangaskhan, Tauros, and other Pokémon like Nidorina and Nidorino, which can be version-specific.

    The game also features Pokémon that can be encountered through fishing at various bodies of water in the Safari Zone, such as Magikarp and Poliwag, with the likelihood depending on the rod you’re using.


    Entrances and Step Management Tips

    When inside, your steps are tracked, and reaching 600 steps ends your session and kicks you back to the entrance. You can monitor remaining steps on the pause menu. Use your steps wisely; there’s no time limit beyond the 600-step quota, so explore thoroughly.

    A popular tactic to extend your playtime is to rotate your trainer in the grass, which counts as a step during encounters but doesn’t consume your step limit, allowing you to repeatedly trigger Pokémon encounters without moving forward.


    Summary of the Zones

    The Safari Zone contains four main zones, each offering unique terrains and Pokémon:

    1. Center Area – Starting point, various Pokémon.
    2. Area One – East, with specific Pokémon.
    3. Area Two – North and initially accessed west of Area One.
    4. Area Three – West of the center, with the house that grants Surf and the location for finding the Gold Teeth.

    Overall, the Safari Zone provides a different style of Pokémon catching, emphasizing patience and strategy over battling, making it a fun and rewarding experience in the Kanto region.

  • What Rewards Do You Receive From Selphy in Pokémon FireRed & LeafGreen?

    What Rewards Do You Receive From Selphy in Pokémon FireRed & LeafGreen?

    Most of your gameplay in Pokémon FireRed and LeafGreen will be spent exploring the Kanto region. Your main focus will be defeating the eight gym leaders and catching a team of Pokémon that suits your style until you reach the postgame content. After you beat the Elite Four and get the National Dex, you’ll be able to explore all seven Sevii Islands and discover hidden side quests, including Selphy’s quest.

    Lady Selphy is a wealthy woman who has gone missing from her estate on Five Island, called Resort Gorgeous. Once you reach this part of the game, your task is to find her.

    ### Where to Find Lady Selphy

    Start by heading to Five Island, where you’ll see an empty house named Resort Gorgeous. This is where Selphy lives, but she’s not there. It’s your job to find her.

    Travel northeast from Resort Gorgeous by surfing to reach the Lost Cave in the area. The cave’s layout is tricky, but it uses a simple puzzle to guide you. Each room contains rocks, and the number of rocks indicates which way to go.

    Imagine a clock face to understand the directions:
    – 3 rocks mean move East,
    – 6 rocks mean go South,
    – 9 rocks mean head West,
    – 12 rocks mean go North.

    Count the rocks in each room and choose the direction they suggest based on this clock analogy to find your way through the cave.

    Once you reach the tenth room, you’ll find Selphy. She’s scared and initially refuses your help, wanting to fight instead.

    ### The Battle with Selphy

    She will send out two Pokémon, each a Level 49 Persian. You need to defeat her team to rescue her. After winning the battle, she’ll return to her house on Resort Gorgeous.

    ### Rewards from Lady Selphy

    When you go back to Resort Gorgeous, Selphy will thank you but won’t offer much fanfare initially. If you talk to her again, she’ll be more receptive and offer rewards for bringing her Pokémon to see.

    She will ask you to bring her specific Pokémon to see, and for each Pokémon you bring, she’ll give you a reward. The item awarded is determined at the moment she asks for each Pokémon, so you can’t reset the game to get a different reward.

    ### Possible Rewards and Chances

    Selphy’s rewards include items like:
    – Luxury Ball (70% chance),
    – Big Pearl (100% chance total by collecting five, each with a chance),
    – Nugget,
    – Pearl,
    – Stardust,
    – Star Piece,
    – Rare Candy.

    She will change what Pokémon she wants to see every 250 steps, so you’ll need to move quickly before she gets bored and requests another Pokémon.

    ### Summary
    – Head to Five Island to find Resort Gorgeous.
    – Surf northeast to the Lost Cave.
    – Use rock counts and the clock method to navigate the cave.
    – Reach Room 10 to find Selphy and battle her.
    – After defeating her, she returns to Resort Gorgeous.
    – Repeat talking to her to earn rewards by bringing her Pokémon she requests.

  • How to Complete the Tanoby Key Puzzle in Pokémon FireRed & LeafGreen

    How to Complete the Tanoby Key Puzzle in Pokémon FireRed & LeafGreen

    After defeating all gym leaders, reaching the Elite Four, and becoming the champion of the Pokémon FireRed & LeafGreen League, the game world opens up for more exploration. With the National Dex unlocked, you can revisit the Sevii Islands to discover new areas, Pokémon, and challenges waiting for you.

    While some players focus on hunting Legendary Pokémon like Lugia and Ho-Oh, there’s a hidden puzzle on Six Island that leads to a special Pokémon inside the Tanoby Ruins: Unown. Here’s how to solve the Tanoby Key puzzle and catch all the Unown in Pokémon FireRed & LeafGreen.

    ### Where to Find the Tanoby Key Puzzle

    To find the Tanoby Key Puzzle, you first need to finish the main story and do the postgame quests on the Sevii Islands. When you arrive at Six Island, look for a strange cave in Sevault Canyon, south of the main area.

    Once you’re in Sevault Canyon, progress south until just before the rest house near the water. On the left side, you’ll see a hidden cave entrance in a small section with tall grass outside. Enter the cave, which will present you with a series of seven boulders blocking your path.

    If your Pokémon already knows Strength, you can start solving the puzzle right away.

    ### How to Solve the Tanoby Key Puzzle

    To solve the puzzle, first label the boulders from 1 to 7 for easier instructions. The boulders are positioned and labeled as follows:

    1. Boulder One – Top middle
    2. Boulder Two – Top left
    3. Boulder Three – Top right
    4. Boulder Four – Bottom left
    5. Boulder Five – Bottom right
    6. Boulder Six – Middle left
    7. Boulder Seven – Middle right

    Begin by pushing Boulder One straight up into the top central space. Then move through the center and position yourself to the left of Boulder Two. Push Boulder Two into the middle, then up twice. Next, move to the right of Boulder Three, push it once into the middle, then up twice, and finally, shift Boulder Three into the right uppermost spot.

    For the bottom section, push Boulder Four left, then Boulder Five right. Hop over the ledge and push Boulder Four straight up into the bottom left space. Repeat the same for Boulder Five, pushing it up into the bottom right space.

    Now, move Boulder Six below the top left, push it straight up into the rock, then left into the open space. Do the same with Boulder Seven, pushing it up into the rock, then right into the last open space. The final step is to move Boulder Six and Boulder Seven into the middle two open spots.

    Once all boulders are properly arranged, you’ll see a message: “A mysterious rumble echoed somewhere far away,” signaling that the puzzle has been successfully completed.

    ### Accessing the Unown Ruins

    With the puzzle solved, you can now explore the series of water caves south of Six Island. These caves contain all 28 Unown forms: letters A through Z, along with the exclamation mark and question mark forms. Remember, you’ll need to explore different caves within the Tanoby Ruins area to collect every letter and symbol. Don’t forget to search all the caves thoroughly to find them all.

  • Where to Find the Move Relearner and Deleter in Pokémon FireRed & LeafGreen?

    Where to Find the Move Relearner and Deleter in Pokémon FireRed & LeafGreen?

    As you progress through the Kanto region in Pokémon FireRed & LeafGreen, your Pokémon will learn many new and stronger moves. Choosing the best four moves for your Pokémon, called a moveset, can be tough. While picking the right nature and training your Pokémon are important, selecting the right moves is the most crucial.

    If you don’t plan your Pokémon’s moves carefully, you’ll likely need to change them later. Unlike newer games, you can’t modify a Pokémon’s moves directly from the menu. Instead, you’ll need to visit a Move Relearner and a Move Deleter to make changes.

    ### Where To Find The Move Deleter

    The Move Deleter is located in Fuchsia City, which you reach on your way to your sixth Gym Badge. After giving a guard some tea, the roads are open, and you can explore the area to get there.

    Fly or ride your bike to the Pokémon Center in Fuchsia City. From there, look to the left of the building—on the right side, you’ll see a house. That is the Move Deleter’s house. Enter to speak with him to get started.

    The Move Deleter can erase any move from your Pokémon, including Hidden Moves (HMs). To do this, select a Pokémon, choose the move you want to forget, and he will delete it from their memory.

    ### Where To Find The Move Relearner

    The Move Relearner is found on Two Island, one of the Sevii Islands. After defeating Blaine at the Cinnabar Island Gym, Bill will appear and take you by boat to this area. You’ll gain access to several islands at this point, with more available after the postgame.

    On Two Island, head southeast from the Pokémon Center to find two houses. The house on the left is where the Move Relearner lives. Enter to speak with him. He will explain that you need to bring him specific rare items to help your Pokémon remember moves they forgot.

    You need to bring him either two Tiny Mushrooms or one Big Mushroom. These items can be farmed by catching Paras or Parasect, as they often hold these mushrooms. The Move Relearner is especially useful for teaching Pokémon moves they might have forgotten earlier, as Pokémon can overwrite their initial moves as they level up.

    This setup allows you to restore moves that your Pokémon might have lost before you caught them.

  • Where to Find All TMs and Oak’s Aides in Pokémon FireRed & LeafGreen

    Where to Find All TMs and Oak’s Aides in Pokémon FireRed & LeafGreen

    While there are many items you can buy at Poké Marts when you visit different cities in Pokémon FireRed and LeafGreen, some of the best items, like no items ever were, can be obtained free of charge if you’re willing to explore a bit while wandering through Kanto.

    Throughout your journey, you’ll find plenty of Potions and Poké Balls scattered around, but some hidden items nearby should be prioritized when you come across them. There’s a ton of valuable loot to discover while playing FireRed and LeafGreen!

    How To Get Free Items

    In Kanto, the first generation of Pokémon games was the pioneer in offering free items across the map for trainers who are curious enough to explore off the main paths. Keep an eye out for large Poké Balls resting on the ground or unusual spots on certain tiles—these often hide useful items. Also, some NPCs will trade rare items or give rewards if you help them complete your Pokédex as you progress through the Indigo League.

    It’s important to gather everything you find during your exploration, whether to boost your Pokémon’s experience or to sell for cash. Your bag doesn’t have a strict limit, so collecting and reselling items like berries or hidden objects can give you an easy source of money for buying what’s not available for free.

    While many freebies are Berries—an item mechanic introduced after Gen 1’s original release—it’s always worth grabbing whatever is laying around. Certain items like Nuggets, Pearls, Stardust, and Star Pieces are hidden throughout Kanto, often found by chance in the field. These can sell for a high price and help you farm cash easily, even if you don’t need them immediately.

    Talk to NPCs whenever you reach a new area; they may offer useful items, Pokémon, or missions in exchange for the items, Pokémon, or progress you make in the game.

    Where To Get The Most Important Items In Pokémon FireRed & LeafGreen

    Many key items aren’t required to finish the main story but can significantly help you in various ways. Some of these include hidden items, rewards for completing Pokédex entries, or special TMs available in this remake of the third-generation games.

    In the table below, we’ve tracked some optional items you can collect:

    Item Name and What it Does How/Where to Get
    Aurora Ticket — Accesses Birth Island to catch Deoxys (post-game) Talk to Professor Oak after entering the Hall of Fame and finishing the main story.
    Big Mushroom — Used with the Move Reminder to teach moves you’ve overwritten Mt. Moon B1F near the ladders, Pokémon Tower 5F near Channeler Ruth, or held by Paras/Parasect in Safari Zone and Cerulean Cave.
    Clease Tag — Reduces wild Pokémon encounters when held Pokémon Tower 5F.
    Fire Stone — Evolves Vulpix, Growlithe, Eevee into Flareon Mt. Ember near the summit entrance.
    Leaf Stone — Evolves Gloom, Weepinbell, Exeggcute Safari Zone central area or Area 1 at Safari Zone.
    Moon Stone — Evolves Nidorina, Nidorino, Clefairy, Jigglypuff Joyful Game Corner, Mt. Moon, or Team Rocket Hideout B2F.
    Mystic Ticket — Access to Navel Rock to catch Lugia and Ho-Oh (post-game) Same as Aurora Ticket—talk to Professor Oak after Hall of Fame.
    Rare Candy — Raises a Pokémon’s level by one Cape Brink behind the Move Tutor’s house, Lost Caves near Ruin Maniac.
    Soothe Bell — Increases Pokémon friendship faster Pokémon Tower 7F, hidden after acquiring the Silph Scope via Itemfinder.
    Thunderstone — Evolves Pikachu into Raichu and Eevee into Jolteon Power Plant northeast room.
    Tiny Mushroom — Teaches a Pokémon a move it previously learned Mt. Moon B1F or held by Paras/Parasect.
    VS Seeker — Re-challenges trainers for leveling and cash Vermilion City from a woman at the Pokémon Center.
    Water Stone — Evolves Poliwhirl, Shellder, Starmie, and Eevee into Vaporeon Seafoam Islands B1F or B4F near the ladder, hidden in B4F.

    Many other rare items like Nuggets, Pearls, and Stardust are scattered all across Kanto. These items often sell for a high price and can be found as hidden objects, sometimes by chance. It’s worth keeping an eye out to boost your cash flow and enrich your inventory.

    Every Collectible TM in Pokémon FireRed & LeafGreen

    In addition to the optional items, several Technical Machines (TMs) can be acquired. These TMs are scattered throughout various locations and are valuable for teaching your Pokémon new moves. Here’s a list of notable ones:

    TM Name Location
    TM01: Focus Punch Silph Co. 5th Floor, southwest room
    TM02: Dragon Claw Victory Road 1F, north section
    TM05: Roar Route 4, west of Mt. Moon entrance
    TM07: Hail Victory Road 2F, northeast corner
    TM08: Bulk Up Silph Co. 7F, east room
    TM09: Bullet Seed Mt. Moon, south of Bug Catcher Kent
    TM11: Sunny Day Safari Zone, Area 1
    TM12: Taunt Team Rocket Hideout B2F, north of maze
    TM14: Blizzard Pokémon Mansion, north area
    TM17: Protect Power Plant center area
    TM18: Rain Dance Route 15, past the tree needing Cut
    TM21: Frustration Team Rocket Hideout B3F near stairs
    TM22: Solar Beam Pokémon Mansion, west area
    TM25: Thunder Power Plant, southeast area
    TM27: Return Route 12, second floor of Gate
    TM29: Psychic Saffron City, gift from Mr. Psychic
    TM32: Double Team Safari Zone, Area 3
    TM36: Sludge Bomb Rocket Warehouse north of maze
    TM37: Sandstorm Victory Road 2F, near Black Belt Daisuke
    TM40: Aerial Ace Route 9, southwest corner
    TM41: Torment Silph Co. 4F, southeast area
    TM42: Facade Memorial Pillar, after Lemonade use
    TM43: Secret Power Route 25, past the Cut-required tree
    TM45: Attract Route 24, high ledge northwest
    TM46: Thief Mt. Moon B2F, via a side ladder on 1F
    TM47: Steel Wing Safari Zone, Area 2
    TM48: Skill Swap Route 12, southeast island with Surf
    TM50: Overheat Victory Road 3F, northwest area

    These TMs offer a great way to improve your team’s capabilities, especially since many can be found in specific locations or as rewards for certain conditions.

    By exploring thoroughly, talking with NPCs, and keeping an eye out for hidden items and TMs, you’ll maximize your chances of collecting some of the best gear and resources Kanto has to offer without having to spend a cent.

  • How to Find and Solve the Mystic Ticket in Pokémon FireRed & LeafGreen

    How to Find and Solve the Mystic Ticket in Pokémon FireRed & LeafGreen

    After defeating all the gym leaders, overcoming the Elite Four, and completing Pokémon FireRed & LeafGreen, the most exciting part begins: catching every Legendary Pokémon in the game. When you finish the final challenge, you’ll find the Mystic Ticket in your Key Items bag, but there’s no immediate clue on how to use it.

    To use the Mystic Ticket and access Navel Rock to catch Lugia and Ho-Oh, you must first complete a quest for Celio on the Sevii Islands. Doing this unlocks access to various Legendary and Mythical Pokémon.

    ### How to Unlock Navel Rock

    Start by defeating the Elite Four and registering at least 60 Pokémon in your Pokédex. Once that’s done, Professor Oak will approach you after restarting the game and give you the National Dex. This allows you to continue your adventure and catch more Pokémon species.

    Next, return to the Sevii Islands, specifically Island One, where Celio will ask you to find a gem. To power the machine that grants access to Navel Rock and Birth Island, you need to locate a Ruby in Mt. Ember. Head east then north along Kindle Road on One Island to reach Mt. Ember. From there, you’ll need to navigate through Team Rocket’s overrun hideout and solve puzzles involving boulders and a strength boulder puzzle to proceed.

    Once inside the mountain, go north through the Ember Spa, crossing the ocean to Mt. Ember. Progress through the mountain, defeat the Rocket Grunts moving along the carved path, and enter their newly created cave. Follow the linear route to solve the strength puzzle, then advance through the rooms, pushing boulders and navigating through a Braille puzzle.

    In the Braille room, descend a ladder to find the Ruby that Celio requests. Claim the Ruby and backtrack out of the Braille room; if you have an Escape Rope, you can leave quickly. Otherwise, backtrack northeast then south, adjusting boulders along the way, and return to Celio. At this point, Celio will mention finding a Sapphire — but don’t worry about that just yet. You’ll be able to access Navel Rock to capture Lugia and Ho-Oh.

    ### Where to Catch Lugia & Ho-Oh

    Once you reach Navel Rock, you’ll encounter a fork in the path. One path leads to Ho-Oh, a Fire and Flying Pokémon at level 70, and the other leads to Lugia.

    #### How to Catch Lugia
    When Lugia appears, weaken it carefully using Electric or Rock-type moves. Be cautious not to knock it out. Paralyzing or putting Lugia to sleep will greatly increase your chances. Using moves like Thunder Wave or Sleep Powder is highly recommended. A solid team for this includes Pokémon such as Jolteon, Dragonite, Hypno, Gengar, Snorlax, and Zapdos.

    #### How to Catch Ho-Oh
    Ho-Oh also requires a careful approach, as it’s a powerful Fire and Flying Pokémon at level 70. Lower its HP quickly and use status moves like Paralysis first. Paralyzing Ho-Oh, with moves like Thunder Wave, makes it easier to catch. Use a team including Jolteon, Dragonite, Hypno, Gyarados, Snorlax, and Lapras for the best chance.

    Much like Lugia, capturing Ho-Oh benefits from paralyzing it first to optimize your chances. Aim to weaken it without fainting, then throw a Poké Ball at the right moment.

  • Top HM Users in Pokémon FireRed & LeafGreen: Completing and Solving

    Top HM Users in Pokémon FireRed & LeafGreen: Completing and Solving

    The first Pokémon games, like Pokémon FireRed and LeafGreen, don’t have the convenience features found in newer titles. In these older games, you need to teach your Pokémon HM moves like Cut, Rock Smash, and Surf to explore secret areas across Kanto.

    Though HMs aren’t very useful in battles, they’re crucial for your journey. Using fewer Pokémon to carry multiple HMs gives you more options to build a balanced team for battles.

    What Are HMs?

    HMs, or Hidden Machines, are moves you can teach your Pokémon that have uses outside of fights. They help you navigate the environment by clearing paths, crossing water, and solving puzzles during your adventure in Kanto. The seven HMs in FireRed and LeafGreen are:

    • HM01 – Cut
    • HM02 – Fly
    • HM03 – Surf
    • HM04 – Strength
    • HM05 – Flash
    • HM06 – Rock Smash
    • HM07 – Waterfall

    You’ll need at least two Pokémon to cover all these HMs, which leaves only four team slots for other Pokémon.

    Note: You don’t have to have access to every HM throughout the game. Flash, Waterfall, and Cut are less frequently needed, and you can find powerful Pokémon with these moves later in the game.

    The most useful HMs to focus on are:

    • HM03 – Surf
    • HM02 – Fly
    • HM04 – Strength
    • HM06 – Rock Smash

    Since few Pokémon learn most or all of these key moves, here are some top choices for HM users in FireRed and LeafGreen.

    Which Pokémon Make the Best HM Pokémon?

    The best Pokémon to assign HMs to are usually not battle-focused, as their primary job is to help you carve a path through the game world. Still, some strong Pokémon can serve as HM slaves, and if you want, you can keep separate Pokémon for battling and for HMs.

    Here are some of the top Pokémon for teaching HMs and the moves they learn:

    Pokémon HMs Learned
    Dragonite Cut, Fly, Surf, Strength, Rock Smash, Waterfall
    Nidoqueen/Nidoking Cut, Surf, Strength, Rock Smash
    Gyarados Surf, Strength, Rock Smash, Waterfall
    Charizard Cut, Fly, Strength, Rock Smash
    Lapras Surf, Strength, Rock Smash, Waterfall
    Aerodactyl (Learnable HMs vary; not all standard moves listed here)
    Vileplume (Limited HM options)
    Sandslash (Limited HM options)
    Snorlax (Limited HM options)

    For overall usefulness, Dragonite is considered the best HM user because it can learn Surf, Fly, Strength, and Waterfall. Other strong HM candidates include Nidoqueen/Nidoking, Charizard, Lapras, and Gyarados—all of which can learn four important HMs.

    Most of these Pokémon can learn four key HMs, making them versatile choices for navigating the game world efficiently.

  • Where to Find Mewtwo in Pokémon FireRed & LeafGreen: Completing & Solving

    Where to Find Mewtwo in Pokémon FireRed & LeafGreen: Completing & Solving

    Beating the Elite Four in Pokémon FireRed & LeafGreen is a major milestone, but it’s just the beginning of your adventure. After defeating the Elite Four, you unlock access to the National Dex, which opens up a world of new Pokémon, including some of the most powerful Legendary and Mythical creatures.

    One of these Legendaries is Mewtwo. You can catch Mewtwo in Cerulean Cave after you beat the Elite Four. However, before you can go after Mewtwo, there are a few steps to open the secret entrance in Cerulean Cave.

    ### How to Unlock Cerulean Cave

    First, you need to defeat the Elite Four and have registered at least 60 Pokémon in your Pokédex. Once you’ve done that, restarting the game will trigger Oak to give you the National Dex, allowing you to catch more Pokémon.

    After obtaining the National Dex, you’ll see that you also have the Aurora Ticket in your Key Items pocket. This ticket grants access to Birth Island, where Deoxys can be found, and the Mystic Ticket, which unlocks Navel Rock — home to Ho-Oh and Lugia.

    ### How to Get to Birth Island and Navel Rock

    Start by returning to Island One of the Sevii Islands, where you’ll be asked to do a post-game quest for Celio. Celio needs a Ruby, which is located in Mt. Ember. From Island One, follow the path east, then north along Kindle Road until you reach Mt. Ember. Here, you will need to battle Team Rocket members and solve a series of puzzles involving boulders and Braille slabs to retrieve the Ruby. Once you have the Ruby, you can backtrack to find the Sapphire, which Celio also needs.

    ### How to Obtain the Sapphire

    Follow the course to the east of the Pokémon Center on Five Island and fight your way through Rocket Grunts to reach the Rocket Warehouse. Inside, you’ll face a floor puzzle that involves arrows and navigation steps. The goal is to defeat the Rocket Grunts and the administrator to recover the Sapphire. Afterward, you’ll have to face the thief who stole it. Defeat him to bring the Sapphire back to Celio.

    ### How to Get the Ruby

    Next, head to Icefall Cave near Cerulean City. The entrance is now open, accessible by surfing north of Nugget Bridge on Route 24. Inside Icefall Cave, navigate the icy paths carefully: you’ll need to use items like Max Repels, and teach Waterfall to a Pokémon to progress further. Cross the ice patches by following specific patterns and using ladders, eventually reaching the room with the Ruby.

    ### How to Find & Catch Mewtwo

    Once you’ve opened Cerulean Cave, head to the lower section where Mewtwo resides. It appears at level 70, so bring a strong team—consider Pokémon like Snorlax, Gengar, Dragonite, or Golbat. Use status moves such as Sleep or Paralysis to weaken Mewtwo. Whittle down its HP and catch it with Ultra Balls. For shiny hunting, save right before the encounter; if it’s not shiny, reset and try again.

    Mewtwo is one of the most formidable Pokémon to catch, so prepare accordingly and enjoy your new legendary addition.

  • Where To Find Articuno, Zapdos, And Moltres In Pokémon FireRed & LeafGreen: Completing Your Legendary Bird Hunt

    Where To Find Articuno, Zapdos, And Moltres In Pokémon FireRed & LeafGreen: Completing Your Legendary Bird Hunt

    There are a few legendary and mythical Pokémon you’ll want to catch in Pokémon FireRed and LeafGreen, but some of the earliest and most challenging to find are Moltres, Zapdos, and Articuno.

    You’ll generally need to wait until near the end of the game to encounter these Pokémon, as you’ll require some hidden moves—like Surf and Strength—to reach their locations. Additionally, these Pokémon can be difficult to catch, especially if you don’t have Ultra Balls yet. However, once you have the means, you can go after them as soon as you’re prepared to face the Elite Four.

    | Pokémon | Location |
    | — | — |
    | Moltres | To find Moltres, go to the Sevii Islands and enter Mt. Ember on One Island. You can reach it by Surf or taking the Ferry from Vermilion City, depending on your progress. Inside, head north through Mt. Ember Cave until the exit. Then go west and up the stairs. Continue north, climbing the stairs, until you reach a peak with boulders. Use Strength to move the boulders and clear your way to Moltres, which is just north of this area. |
    | Articuno | Articuno is found in the Seafoam Islands. Travel to the Cinnabar Island and head east along Route 20 using Surf. You’ll reach a small island with a cave entrance and a trainer outside. Inside, explore the cave using ladders. Articuno is located on a small icy island within the cave, on a level featuring water that requires Surfing. |
    | Zapdos | Zapdos is located at the Power Plant, home to many Electric Pokémon. To reach it, go to the entrance of the Rock Tunnel and surf along the river on the right side of the area, heading south to the Power Plant entrance. Once inside, go north and you’ll see the room Zapdos is in, behind a wall to the north. To access it, turn right and go south until you reach two machines side by side. From there, head east to the edge of the eastern wall, then follow the outer path north to reach Zapdos. |

    When catching Moltres, Articuno, and Zapdos, a good strategy combines planning and luck. Always save your game before encountering each one—since you can’t redo the battle if they faint or slip away. The easiest way to catch them is with a Master Ball, but if you want to save it for other legendaries like Mewtwo, you’ll need to keep trying with Poke Balls.

    Bring Pokémon that can help weaken or status their opponents. They all appear at level 50, so having Pokémon a few levels higher is ideal. Recommended Pokémon include those with moves to paralyze, such as Jolteon or Raichu using Thunder Wave, which is preferable over sleep moves because paralysis cannot be cured naturally. For Moltres, having Ninetales or Arcanine with Flash Fire can be helpful since it boosts fire attacks and makes them immune to fire damage. Articuno benefits from using Pokémon like Lapras, which resist Ice Beams, and tanky Pokémon like Snorlax to stay alive during ball throws. For Zapdos, bringing a Pokémon capable of paralysis and a tanky Electric-resistant Pokémon like Golem will improve your chances.

    | Legendary | Recommended Pokémon |
    | — | — |
    | Moltres | Ninetales (LG exclusive) or Arcanine (with Flash Fire), plus Jolteon or Raichu with Thunder Wave |
    | Articuno | Lapras (resists Ice Beam), plus Jolteon or Raichu with Thunder Wave, and tanky Pokémon like Snorlax |
    | Zapdos | Jolteon or Raichu with Thunder Wave, plus Golem or Graveler for tanking Drill Peck |

    To increase your chances, use Ultra Balls as much as possible. It’s wise to carry at least 50 to maximize your odds. Running low on Poke Balls means reloading your save—don’t leave to buy more, as that resets your progress. Once you’re ready, approach the Pokémon and start the battle. Paralyzing them first makes capturing easier, and then you should lower their HP into the red zone with a Pokémon resistant to their attacks.

    It’s important to remember that catching these Pokémon can take dozens of throws—possibly nearly 100 or more—unless luck is on your side. Patience is key when hunting these legendary creatures.

  • How To Catch An Eevee in Pokémon FireRed & LeafGreen by Completing and Solving

    How To Catch An Eevee in Pokémon FireRed & LeafGreen by Completing and Solving

    When exploring Pokémon FireRed & LeafGreen, you’ll find that some Pokémon are much rarer and appear in unique ways that don’t involve tall grass. One such Pokémon is Eevee, which presents a tricky choice due to its multiple evolutions, known as Eeveelutions.

    In these games, you can only get three Eeveelutions: Vaporeon, Flareon, and Jolteon. Sylveon, Leafeon, Glaceon, Umbreon, and Espeon are not available here. Here’s how to get Eevee and evolve it into these forms.

    ### Where to Find Eevee

    To find Eevee, first reach the Celadon City Pokémon Center. From there, follow the path to the right, heading toward the back of the Pokémon Center. Go through the trees, then turn left to enter a multi-floor building’s rear area.

    Next, climb a few flights of stairs until you reach the roof. Once there, go down the other set of stairs into a room with a Black Belt and a Poké Ball on a desk. Claim this Poké Ball to receive your Eevee.

    ### How to Evolve Eevee into Jolteon, Vaporeon, or Flareon

    After obtaining your Eevee, head to the Department Store in Celadon City. Go up to the fourth floor, where Wise Man Gifts sells evolution stones. You’ll find three stones:

    – Water Stone: 2,100 Poké Dollars
    – Thunder Stone: 2,100 Poké Dollars
    – Fire Stone: 2,100 Poké Dollars

    You may also find these stones for free in the wild across Kanto:

    – Seafoam Islands: Water Stone
    – Power Plant: Thunder Stone
    – Mt. Ember: Fire Stone

    To evolve Eevee, use the appropriate stone while it’s in your party. Simply select the stone to trigger the evolution.

    – Use the Thunder Stone for Jolteon.
    – Use the Water Stone for Vaporeon.
    – Use the Fire Stone for Flareon.

    Currently, only one Eeveelution can be chosen per Eevee. To get more Eevee, you can breed your evolved Pokémon with a Ditto at the Daycare on the Sevii Islands, but you cannot catch Eevee directly in the wild.

  • Which Pokémon Should You Use the Master Ball on for Completing in Pokémon FireRed & LeafGreen

    Which Pokémon Should You Use the Master Ball on for Completing in Pokémon FireRed & LeafGreen

    As you advance in your quests in Pokémon FireRed and LeafGreen, you’ll sometimes need to assist local residents in fighting against Team Rocket’s evil schemes. Besides showcasing your problem-solving skills out of kindness, you’ll earn valuable rewards, like the Master Ball.

    The Master Ball guarantees a perfect catch and is relatively easy to obtain if you follow this guide to infiltrate Silph Co. and defeat Team Rocket members, including their boss, Giovanni.

    Where to Get the Master Ball

    After you get the Silph Scope and clear the ghostly tower in Lavender Town, you can pursue the Master Ball. First, head to Saffron City by traveling through the underground tunnel on the east side of town.

    When you arrive in Saffron City, you’ll see that the whole area is filled with Team Rocket Grunts wandering around. Make your way to the large building in the center—this is Silph Co.

    (Note: If you haven’t dealt with the ghost in Lavender Town, a Rocket guard will block the entrance to Silph Co.)

    How to Get Through Silph Co.

    Once you’re there, the guard at the entrance will step aside. Head inside and fight your way up from the second floor. Take the teleporter to the eighth floor and battle the scientists stationed there.

    Be cautious with their Koffing and Grimer—they can poison your Pokémon, so aim to KO them quickly if possible to stay safe.

    As you progress to higher floors, you’ll need to find key items and defeat more Rocket members, including one of the Rocket Brothers. On the seventh floor, you’ll want to pick up an Iron, then continue down to the sixth floor.

    On the fourth floor, find the Card Key by going down the southern hall past a Rocket Grunt and a teleporter. You need to step on a teleporter and then return to access the right side, where the Card Key is located. This key opens many locked doors throughout Silph Co.

    While exploring, you can find useful items like a Full Heal, Max Revive, and Escape Rope behind the far-left door on the fourth floor, and a Hyper Potion near Scientist Jose in the southwest area.

    Proceed up to the ninth floor, where you’ll encounter the third of four Rocket Brothers. There’s also a bed here for a quick rest if needed. On the tenth floor, grab the Carbos, Rare Candy, and Ultra Ball. Use the teleporter on the west side of the third floor to reach the seventh floor.

    On this floor, you’ll face your rival in a battle. His team includes Pokémon roughly in the level 35-37 range:

    • Pidgeot – Level 37
    • Alakazam – Level 35
    • Exeggcute – Level 35
    • Growlithe – Level 37

    Claim a Lapras from the trainer nearby after the fight. Then, continue through the teleporter and defeat the final Rocket Grunt blocking the path to Giovanni.

    Giovanni’s team includes:

    • Nidorino – Level 37
    • Nidoqueen – Level 41
    • Kangaskhan – Level 35
    • Rhyhorn – Level 37

    After defeating Giovanni, talk to the Silph Co. President sitting on the couch inside his office to claim your Master Ball.

    Which Pokémon Should You Use the Master Ball On?

    Deciding when to use the Master Ball is a personal choice, but here are some common recommendations:

    • Entei
    • Suicune
    • Raikou
    • Mewtwo
    • Shiny Pokémon

    The best use of the Master Ball is on Legendary Pokémon, as they tend to flee or use moves like Roar to escape. Those legendary dogs (Entei, Suicune, Raikou) are particularly good targets. Your choice may vary depending on your starter Pokémon:

    • Entei appears if you chose Bulbasaur
    • Suicune if you chose Charmander
    • Raikou if you chose Squirtle

    Using the Master Ball on these rare Pokémon prevents losing them forever if they run away or are knocked out.

  • Where to Get the Poké Flute in Pokémon FireRed & LeafGreen During Completing & Solving

    Where to Get the Poké Flute in Pokémon FireRed & LeafGreen During Completing & Solving

    In Pokémon FireRed and LeafGreen, Snorlax blocks Route 12 and Route 16. These sleeping Pokémon serve two main purposes: they guide you to find a specific item needed to proceed and are the only Pokémon you can catch while asleep in the game. Until you obtain this critical item, you won’t be able to move past them and continue your journey to Fuchsia City.

    Luckily, this is a simple detour. You just need to follow a specific path to get through. Here’s a clear guide on how to pass Snorlax in FRLG.

    How To Get Past Snorlax

    To clear the way of the two Snorlax blocking your path, you need to get the Poke Flute from Mr. Fuji in Lavender Town. Play this flute near Snorlax, and it will wake up. You can then either battle or catch it.

    Note: You can’t meet Mr. Fuji immediately after arriving in Lavender Town. You first need to go through the Rock Tunnel east of Cerulean City.

    In order to get the Poke Flute, you must complete part of the Pokémon Tower storyline, which requires obtaining the Silph Scope first. The Silph Scope is another key item that helps you see ghosts in Pokémon Tower and clear that section.

    Clear The Rocket Hideout in Celadon City (Game Corner)

    From Lavender Town, head west to Celadon City and go into the Game Corner. Inside, you’ll find a Team Rocket Grunt near a poster. Defeat him to interact with the poster, revealing a hidden switch that opens a secret passage into Team Rocket’s hideout. Progress through the hideout until you face Giovanni. Defeat Giovanni, and he will give you the Silph Scope, necessary to identify ghosts in Pokémon Tower.

    Return To Pokémon Tower and Rescue Mr. Fuji

    With the Silph Scope, head back to Lavender Town and re-enter Pokémon Tower. This time, use the scope to reveal that the ghost is actually a dead Marowak. Defeat the ghost and reach the top of the tower to rescue Mr. Fuji. Afterward, he returns to his house south of the tower. Visit him there, and he will reward you with the Poké Flute.


    Waking Snorlax Up and Catching It

    Once you have the Poké Flute, return to the sleeping Snorlax on Route 12 or Route 16. Stand in front of it, select to use the Poke Flute, and Snorlax will wake up and attack. After the battle, whether you catch it or not, Snorlax will no longer block your path, allowing you to move forward to Fuchsia City.

    Tip: Save your game before battling each Snorlax. You only get two chances to encounter Snorlax in FireRed and LeafGreen. If you defeat both without catching them, they’re gone for good, and you’ll need to start a new game to try again.

    How To Catch Snorlax

    Bring plenty of Poke Balls—Great Balls or Ultra Balls are ideal—and consider leading with a Pokémon that can induce a status condition like paralysis, which makes catching easier (e.g., Pikachu or Raichu with Thunder Wave). Stronger status effects increase your chances of success.

    Get Leftovers

    After defeating or capturing each Snorlax, you can find Leftovers—the useful held item—by using the Item Finder nearby. Snorlax leaves these items behind, and Leftovers boost your Pokémon’s recovery each turn, making them a valuable addition to your team.

  • Completing the Nugget Bridge Glitch in Pokémon FireRed & LeafGreen

    Completing the Nugget Bridge Glitch in Pokémon FireRed & LeafGreen

    Earning a lot of money early in Pokémon FireRed and LeafGreen can be tough, but the Nugget Bridge money glitch allows you to make unlimited cash quickly. Since the latest FRLG versions are very similar to the original Game Boy Advance releases from 2004, this game-breaking trick is still present in both games’ files.

    To use this glitch properly, you need to follow a specific process. With it, you can easily gather enough Poke Dollars to fund your entire game. Here’s a detailed step-by-step guide to exploit the Nugget Bridge glitch and earn money fast in FRLG.


    How To Make Money With The Nugget Bridge Glitch

    In Pokémon FireRed and LeafGreen, this glitch lets you repeatedly obtain Nuggets from the Team Rocket Grunt at the end of Nugget Bridge in Cerulean City. The process involves intentionally losing to him in battle, causing your character to faint and respawn at the Pokémon Center with the Nugget still in your inventory. Repeat this cycle to accumulate as many Nuggets as you want.

    Getting To Nugget Bridge

    If you’re not yet in Cerulean City, start by defeating Brock, the Rock-type Gym Leader in Pewter City. Afterward, travel through Route 3, go beyond Mt. Moon, and follow Route 4 heading east to reach Cerulean City.

    The Rocket Grunt in Disguise

    When you arrive at Nugget Bridge north of Cerulean, you’ll know you’re heading the right way when your rival challenges you to a battle at the bottom. Defeat him, then proceed along the bridge to find five Trainers above. At the end, you’ll see a Team Rocket Grunt in disguise facing away from you.

    Once you beat the fifth Trainer, the NPC with his back to the hedge is the disguised Rocket member. He’s holding a Nugget he gives you as a prize—meant to entice you to join his organization. If you automatically decline, he will challenge you to a battle.


    Exploiting the Glitch Effectively

    Before talking to him, save your game, go back to the Pokémon Center, deposit your entire team, and withdraw just one weak Pokémon (such as a Level 2 Mankey from Route 2). This makes the battle easier since his Ekans can easily defeat a low-level Pokémon, allowing you to quickly reset and repeat the process.

    After losing to him, you’ll white out and respawn at the Pokémon Center with the Nugget still in your bag. You can then repeat the battle as many times as you like, each time gaining a Nugget worth 5,000 Poke Dollars.

    Repeating the Glitch for Maximum Money

    From the Pokémon Center in Cerulean, walk back to Nugget Grunt, battle him, and lose again. This cycle takes roughly 72 seconds each time, meaning you can earn around 60,000 Poke Dollars in just 12 minutes by repeating the process.

    Tip: Before starting, spend your current cash at the Poké Mart on extra supplies to avoid losing money in battles, since losing normally costs a bit of cash.


    Other Ways To Make Money Quickly

    Selling Nuggets

    Check your bag — the Nuggets received from the glitch are still there after each encounter. Each Nugget can be sold for 5,000 Poke Dollars at any Poké Mart. If you keep repeating the process, you’ll accumulate a large stack of Nuggets to sell for quick cash. Since your game resets the progress before you fought him, he will keep giving you Nuggets each time, and your stockpile will grow.

    Using the Amulet Coin

    If you’ve defeated the Rocket Grunt and can no longer exploit the glitch, boosting your earnings is still possible. The Amulet Coin is a held item that doubles the prize money from battles. You can get it from Professor Oak’s Aide on Route 16, west of Celadon City, provided you have caught at least 40 different Pokémon.

    The Vs. Seeker

    Head to the Pokémon Center in Vermilion City and talk to the blue-haired NPC to get the Vs. Seeker. This key item lets you rematch Trainers you’ve already beaten, allowing you to earn additional money by repeatedly battling them. Using this with the Amulet Coin will boost your earnings even more, making it easier to rack up cash fast.

    Selling Other Valuables

    Throughout the game, you’ll find valuable items that can be sold at Poké Marts. Items like Big Pearls (worth 5,000), Stardust (1,500), Pearls (1,000 each), and Big Mushrooms (2,500 each) can give you a quick cash boost. Sell these items when needed to top up your funds.


  • All Special Evolution Pokémon and How to Complete Their Evolutions in Pokémon FireRed & LeafGreen

    All Special Evolution Pokémon and How to Complete Their Evolutions in Pokémon FireRed & LeafGreen

    Just like in their original Game Boy Advance versions, Pokémon FireRed and LeafGreen include many special evolutions from the original 151 Generation One Pocket Monsters and beyond. What some players might not realize is that these special evolutions are also locked until reaching a certain point in the game.

    To quickly fill your Pokédex or to build a team with favorites like Gengar and Raichu, this guide covers all the available special evolutions in Pokémon FireRed and LeafGreen.

    Evolution Stone Evolutions

    Using evolution stones is the simplest way to evolve certain Pokémon in FireRed and LeafGreen—enabling you to instantly evolve Pokémon like Eevee into Jolteon or Poliwhirl into Poliwrath, with no level restrictions.

    Here’s a list of all Pokémon available in these games that can evolve with an evolution stone:

    Pokémon Stone Evolves Into
    Nidorina Moon Stone Nidoqueen
    Nidorino Moon Stone Nidoking
    Clefairy Moon Stone Clefable
    Jigglypuff Moon Stone Wigglytuff
    Vulpix Fire Stone Ninetales
    Growlithe Fire Stone Arcanine
    Eevee Fire Stone Flareon
    Poliwhirl Water Stone Poliwrath
    Shellder Water Stone Cloyster
    Staryu Water Stone Starmie
    Eevee Water Stone Vaporeon
    Pikachu Thunder Stone Raichu
    Eevee Thunder Stone Jolteon
    Gloom Leaf Stone Vileplume
    Weepinbell Leaf Stone Victreebel
    Exeggcute Leaf Stone Exeggutor
    Gloom Sun Stone Bellossom

    Note: Gloom can evolve into Bellossom only after obtaining the National Dex, which requires defeating the Elite Four.

    Some stones can be purchased in the Celadon City Department Store (4th Floor), including Fire, Water, Thunder, and Leaf Stones. Others can be found in wild locations like Mt. Moon (Moon Stones), Seafoam Islands (Water Stones), or in post-game areas such as Sevii Islands (Sun Stones).

    Trade Evolutions

    Certain Pokémon only evolve through trading. For example, trading Machoke will turn it into Machamp, and Kadabra into Alakazam.

    All trade-evolving Pokémon in FRLG are:

    Pokémon Evolves Into Trade It
    Kadabra Alakazam Yes
    Machoke Machamp Yes
    Graveler Golem Yes
    Haunter Gengar Yes

    In the Switch version, trade features remain, but you no longer need a physical link cable or wireless adapter as in the Game Boy Advance versions. However, note that trading and battling are limited to local connections; online multiplayer is not supported in these versions.

    Trade Evolutions Requiring Held Items

    In FireRed and LeafGreen, some Pokémon need to be traded holding specific items to evolve. Examples include:

    Pokémon Item Needed Evolves Into
    Onix Metal Coat Steelix
    Scyther Metal Coat Scizor
    Seadra Dragon Scale Kingdra
    Poliwhirl King’s Rock Politoed
    Slowpoke King’s Rock Slowking
    Porygon Up-Grade Porygon2

    Important: Since some of these Pokémon (Steelix, Scizor, Kingdra, Politoed, Slowking, Porygon2) are not from Generation One, you need to have obtained the National Dex after defeating the Elite Four to evolve them in FRLG. Before unlocking the National Dex, trading such Pokémon (even holding the required items) will not result in evolution.

    Friendship Evolutions

    Seven Pokémon in FireRed and LeafGreen evolve once their friendship level is high enough. This requires bonding through various actions such as giving items, traveling, or battling. The Pokémon include:

    Pokémon Evolves Into How To Evolve
    Golbat Crobat High friendship, level up
    Chansey Blissey High friendship, level up
    Pichu Pikachu High friendship, level up
    Cleffa Clefairy High friendship, level up
    Igglybuff Jigglypuff High friendship, level up
    Togepi Togetic High friendship, level up
    Marill Azurill High friendship, level up

    To speed up friendship, keep Pokémon in your party, avoid letting them faint, and steer clear of items that lower friendship. Once friendship is high enough, you can level up the Pokémon (even with Rare Candies) to trigger evolution. Before obtaining the National Dex, Pokémon like Golbat or Chansey may be blocked from evolving even with high friendship.

    Why Eevee Can’t Evolve into Umbreon or Espeon

    Unlike some other Pokémon, Eevee in FireRed and LeafGreen cannot evolve into Umbreon or Espeon because these forms require a real-time clock to determine day or night, which these games do not have. Therefore, you cannot trigger these evolutions within these games.

    In the original versions, players could evolve Eevee into Umbreon or Espeon by trading it to Ruby or Sapphire, which used real-time clocks, then trading back. Unfortunately, in the Switch versions, such options are unavailable because Pokémon Home only supports importing Pokémon in one direction from FireRed/LeafGreen—into the cloud, but not back into the games.

    Tyrogue’s Unique Evolution Conditions

    Tyrogue, obtained through breeding Hitmonlee or Hitmonchan by putting them with Ditto at the Pokémon Day Care on Four Island, has an unusual evolution mechanic. Its evolution depends on its stats and the level:

    Pokémon Evolves Into Requirement
    Tyrogue Hitmonlee At level 20: Attack > Defense
    Tyrogue Hitmonchan At level 20: Defense > Attack
    Tyrogue Hitmontop At level 20: Attack = Defense (must be exactly equal)

    Achieving an evolution into Hitmontop requires carefully matching Attack and Defense stats at level 20, which can take some planning and luck depending on Tyrogue’s nature and growth.

    To influence Tyrogue’s stats, consider using vitamins like Protein or Iron purchased at the Celadon City Department Store, which can help steer its development toward the desired evolution.

  • Which Natures Are Best for Completing & Solving Pokémon FireRed & LeafGreen?

    Which Natures Are Best for Completing & Solving Pokémon FireRed & LeafGreen?

    A Pokémon’s nature is one of the few clues about its best qualities in Pokémon FireRed & LeafGreen, with 25 different options to choose from. Usually, you can’t control your Pokémon’s nature, except for your starter, which you can reset repeatedly until it has the nature you want.

    Although there are many natures, most don’t make much difference or are only useful in specific cases. A few natures stand out as the best options, so here’s a guide to which Pokémon benefit most from these powerful boosts.

    Only fully evolved Pokémon are included, but the same recommendations also apply to their pre-evolutions.

    What Are the Best Natures in FireRed & LeafGreen?

    [Image showing Dugtrio, with their stats and nature implications]

    Pokémon natures usually increase one stat’s growth rate while decreasing another. There are five neutral natures—Hardy, Docile, Serious, Bashful, and Quirky—that don’t give any benefits or drawbacks. Besides these, the other 20 natures offer pros and cons to consider depending on your Pokémon’s role.

    Getting a specific nature usually means catching many Pokémon until one with the desired nature appears, since you can’t change natures directly.

    What Are the Best Natures for Physical Attackers?

    Physical attackers tend to prefer natures that boost their Attack or Speed stats while sacrificing Special Attack, since they rely primarily on physical moves.

    • Adamant (+Attack, -Sp. Attack)
    • Jolly (+Speed, -Sp. Attack)

    Both are excellent, but Jolly is often more useful for faster Pokémon to give them an edge over similar speed opponents.

    Some Pokémon that benefit from these natures include:

    • Beedrill
    • Pidgeot
    • Fearow
    • Arbok
    • Sandslash
    • Nidoqueen
    • Nidoking
    • Golbat/Crobat
    • Parasect
    • Dugtrio
    • Persian
    • Primeape
    • Arcanine
    • Poliwrath
    • Machamp
    • Victreebel
    • Golem
    • Rapidash
    • Farfetch’d
    • Dodrio
    • Cloyster
    • Onix
    • Kingler
    • Marowak
    • Hitmonlee
    • Hitmonchan
    • Rhydon
    • Tangela
    • Kangaskhan
    • Seaking
    • Scyther
    • Pinsir
    • Gyarados
    • Kabutops
    • Aerodactyl
    • Tauros
    • Dragonite

    What Are the Best Natures for Special Attackers?

    Special attackers usually prefer natures that boost their Special Attack or Speed, while sacrificing Attack.

    • Modest (+Sp. Attack, -Attack)
    • Timid (+Speed, -Attack)

    These natures help maximize offensive power without sacrificing other important stats.

    Pokémon that excel with these natures include:

    • Venusaur
    • Charizard
    • Blastoise
    • Butterfree
    • Raichu
    • Ninetales
    • Vileplume
    • Golduck
    • Alakazam
    • Magneton
    • Dewgong
    • Gengar
    • Hypno
    • Electrode
    • Exeggutor
    • Seadra
    • Starmie
    • Mr. Mime
    • Electabuzz
    • Magmar
    • Jynx
    • Lapras
    • Vaporeon
    • Jolteon
    • Flareon
    • Porygon
    • Omastar
    • Articuno
    • Zapdos
    • Moltres
    • Mewtwo
    • Mew

    What Are the Best Natures for Tanks?

    Tank Pokémon are less about attacking and more about absorbing damage. They benefit most from natures that increase Defense or Special Defense.

    Since tanks don’t focus on dealing damage, they can sacrifice Attack or Speed for better defenses.

    Boosting Defense:

    • Bold (+Defense, -Attack)
    • Impish (+Defense, -Sp. Attack)
    • Relaxed (+Defense, -Speed)

    Boosting Special Defense:

    • Calm (+Sp. Defense, -Attack)
    • Careful (+Sp. Defense, -Sp. Attack)
    • Sassy (+Sp. Defense, -Speed)

    Some of the top tank Pokémon suited for these natures include:

    • Clefable
    • Wigglytuff
    • Slowbro
    • Muk
    • Lickitung
    • Weezing
    • Chansey
    • Lapras
    • Snorlax

    Choosing the right nature depends on whether you want to strengthen your Pokémon’s physical or special defenses, with the goal of keeping it resilient in battle.

  • Which Starter Should You Choose for Completing & Solving in Pokémon FireRed & LeafGreen?

    Which Starter Should You Choose for Completing & Solving in Pokémon FireRed & LeafGreen?

    Pokémon FireRed & LeafGreen are back on the Nintendo Switch, released just in time for the 30th anniversary of the franchise. Even if you’re familiar with the original games, you might want to reconsider your starter choice for a better gameplay experience.

    You can choose to start easy or go for more of a challenge, as long as you look cool doing it. We’ll go over the advantages and disadvantages of selecting Bulbasaur, Charmander, or Squirtle as your starter so you can pick the best Pokémon for your playstyle.

    All Starters, Explained

    Choosing your starter in FireRed & LeafGreen is one of the most important decisions in the game, especially since your team options are limited. Unlike newer Pokémon games with hundreds of choices, your starter will heavily influence your team and strategy.

    Should You Choose Bulbasaur?

    Bulbasaur is a very strong early-game option because its Grass type has an advantage against the first two gyms, which feature Water and Rock Pokémon. It evolves into Ivysaur at level 16, then Venusaur at level 32, which is a versatile Pokémon with useful moves like Giga Drain and Sludge Bomb for healing and offense.

    Overall, Bulbasaur offers a clear benefit early on and remains useful throughout the game. Venusaur, in particular, can tackle many battles and evolves four levels earlier than Charizard and Blastoise, making it an efficient choice. While it might lack the flash of Charizard or the pop of Blastoise, Venusaur can be crucial in various battles.

    Keep in mind, Venusaur might struggle in the later gyms—namely Fire, Psychic, and Ground types—but it remains a solid option against the first five gyms.

    Should You Choose Charmander?

    Charmander is a fan favorite, even though it’s the weakest of the three when it comes to early-game strength. It’s a slow starter but has strong potential in the later stages due to its Fire typing. Few powerful Fire Pokémon are available in FireRed and LeafGreen, which makes Charmander and its evolutions like Charmeleon at level 16 and Charizard at level 36 highly valuable.

    Charmander suffers from a significant weakness to Rock-type moves, which deal quadruple damage, making battles against certain foes tough. However, it has access to moves like Ember and Flamethrower, which are helpful for most of the early game. Its speed is superior among the starters, often letting it attack first and finish fights faster.

    Should You Choose Squirtle?

    Squirtle strikes a good middle ground. It has decent stats and is advantageous against Brock’s Rock Pokémon, while also being capable against Misty’s Water Pokémon early on. It evolves into Wartortle at level 16 and then Blastoise at level 36, which boasts balanced offensive and defensive stats, making it a versatile and reliable choice.

    Squirtle is especially useful for the late game, becoming stronger with its evolution just in time for battles against Blaine and Giovanni. It tends to focus on Special attacks, and with Pokémon like Lapras and other Water types available, Squirtle can teach Surf for utility. Blastoise, in particular, offers impressive battle boosts and utility with a well-rounded stat profile.

    Which Starters Are the Best Overall?

    The best starter depends on your gameplay style:

    • Bulbasaur is great for early-game ease, especially in the first two gyms.
    • Charmander is powerful mid- and late-game, with strong offensive potential.
    • Squirtle offers a balanced approach, excelling in the late game.

    If you’re playing for the first time or want to optimize your team, Bulbasaur is recommended. Its early advantage, utility throughout the game, and ability to fit into most teams make it a solid pick. Venusaur’s early evolution and diverse moves make it especially advantageous as you progress.

    In the end, every starter has its strengths, so pick based on your preferred style—whether you want a strong early lead, a powerful mid-game, or balanced utility for the long haul.