الوسم: invasion

  • Zelensky unveils US-Ukraine strategy to end war, key questions linger

    Zelensky unveils US-Ukraine strategy to end war, key questions linger

    Ukraine’s President Volodymyr Zelensky was seen during a news briefing in Kyiv on July 11, 2022. —Reuters

    – Moscow is examining a 20-point plan but may not agree to territorial terms.
    – The proposal proposes partial troop withdrawals and the creation of demilitarized zones.
    – Zelensky admits there are aspects of the plan he does not fully support.

    Kyiv: Ukraine has secured some concessions in the latest draft plan, led by the US, aimed at ending the Russian invasion, according to President Volodymyr Zelensky. However, critical issues regarding territory and Moscow’s willingness to accept the new terms remain unresolved.

    The 20-point plan, negotiated between US and Ukrainian officials, is under review by Moscow, but the Kremlin is unlikely to relinquish its firm demands for Ukraine to fully withdraw from the eastern regions.

    Zelensky acknowledged that the document includes some points he disagrees with, but Ukraine has managed to remove immediate requirements for withdrawal from the Donetsk region or recognition of seized territories as Russian.

    The plan hints at a possible route for Kyiv to pull back some troops, including from about 20% of the Donetsk region they currently control, with the establishment of demilitarized zones. It also eliminates demands that Ukraine legally renounce its NATO membership aspirations.

    During a two-hour briefing, Zelensky presented the plan with a highlighted and annotated version on paper. He explained, “In the Donetsk, Lugansk, Zaporizhzhia, and Kherson regions, the de facto deployment lines as of this agreement are recognized as the contact lines.” He added, “A working group will be set up to determine force redeployments needed to end the conflict and to define the parameters of future economic zones.”

    This suggests the plan paves the way for, but does not immediately implement, troop withdrawals and demilitarized zones—measures Ukraine was initially hesitant to consider. Zelensky stated, “Russia wants us to withdraw from Donetsk, but the US and others are exploring options to achieve a compromise, such as a demilitarized or free economic zone, that could satisfy both sides.”

    US President Trump is reportedly attempting to mediate efforts to bring an end to the ongoing four-year conflict, initiated by Russia’s invasion in 2022. Thousands have been killed, Ukraine’s eastern cities devastated, and millions displaced.

    Russian forces continue their advances, launching nightly missile and drone attacks that target cities and Ukraine’s energy infrastructure. On Wednesday, Ukraine’s defense ministry announced the capture of another settlement in the southern Zaporizhzhia region.

    In 2022, Russia claimed to annex four Ukrainian regions—Donetsk, Kherson, Lugansk, and Zaporizhzhia—alongside Crimea, which it seized in 2014. President Vladimir Putin remains firm, demanding extensive territorial concessions and Ukraine’s full withdrawal, which Kyiv and its European allies see as capitulation.

    Zelensky emphasized that any troop withdrawals would require a national referendum, particularly if Ukraine designates areas as demilitarized free trade zones. Regarding NATO, he affirmed Ukraine’s stance, “It’s up to NATO members whether to admit Ukraine. Our decision has been made. We have already moved away from constitutional amendments that would prevent Ukraine from joining NATO.” Still, prospects of accession remain slim, as the United States has expressed opposition.

    Moscow has repeatedly claimed NATO membership for Ukraine is unacceptable, citing it as a primary reason for its invasion. The draft plan includes joint management of the Zaporizhzhia nuclear power plant, now occupied by Russia, though Zelensky opposes Russian oversight.

    Ukraine plans to hold presidential elections only after an agreement is formalized, a request supported by both Putin and Trump. Moscow’s spokesperson Dmitry Peskov said Russia is “formulating its position” regarding the plan but declined to comment further. Throughout negotiations this year, Russia and Ukraine have failed to reach a breakthrough, with positions remaining far apart despite ongoing diplomatic efforts.

  • Every Hero Ranked in Marvel Cosmic Invasion: Completing and Solving

    Every Hero Ranked in Marvel Cosmic Invasion: Completing and Solving

    Marvel Cosmic Invasion stands out from other beat ’em ups because it features a huge roster of 15 playable characters, each with their own unique abilities and movesets. While all heroes and villains are fairly balanced, some are clearly stronger than others. If you’re looking to form the best team in Cosmic Invasion, here are the top choices.

    Overall Hero Tier List

    Every character has their own set of powers, attributes (like flying, dodging, parrying, or grabbing enemies), and unlockable passive abilities at Level 5. This tier list evaluates heroes based on how well their powers and attributes work with their overall moveset, as well as the effectiveness of their normal attacks, heavy hits, signature moves, and special attacks against enemies.

    Here’s a quick overview of where heroes rank on the overall tier list:

    Tier Heroes
    S Silver Surfer, Rocket Raccoon, Phoenix
    A Captain America, Phyla-Vell, She-Hulk
    B Venom, Wolverine, Iron Man
    C Storm, Nova, Beta Ray Bill
    D Black Panther, Spider-Man, Cosmic Ghost Rider

    S-Tier Heroes

    Silver Surfer
    Silver Surfer is the last character you unlock, and he’s also one of the best. He can fly, parry attacks, shoot powerful cosmic projectiles, and deal significant damage even through basic hits. His special attack creates an area-of-effect explosion that can wipe out enemies, and his passive makes his parry deal cosmic damage. The only downside is that he becomes available very late in the campaign.

    Rocket Raccoon
    For players who want a powerful hero early on, Rocket Raccoon is perfect. Despite his speed and dodging being relatively weak, his gunfire is surprisingly strong. His heavy gatling gun and special attack can easily clear groups of enemies. His signature attack — throwing grenades with random elemental effects — can cause massive damage, including a screen-wipe nuke. With a passive chance to trigger a nuke grenade, Rocket ranks high.

    Phoenix
    Jean Grey, or Phoenix, is another hero unlocked relatively early. She can fly, parry, and shoot fiery projectiles with basic attacks. Her special attack can clear rooms if positioned properly. Her signature move, which allows her to grab enemies — especially useful around pits — makes her stand out. She’s a very versatile and powerful hero overall.

    A-Tier Heroes

    Captain America
    Steve Rogers may seem simple, but he’s reliable. His parry is a major advantage, and his basic attacks and combos are strong for ground combat. His signature attack — throwing his shield — can hit enemies from afar without limit, making him a versatile character. Plus, a passive that boosts duo attack damage makes him quite effective.

    Phyla-Vell
    Unlocked midway through the campaign, Phyla-Vell has a wide array of abilities: parrying, dodging, flying, teleporting after a projectile attack, and delivering elemental effects. Her only flaw is her special attack often missing because she moves across the screen too much. Still, her overall versatility places her in A-Tier.

    She-Hulk
    As the game’s signature grappler, She-Hulk can grab enemies and perform powerful throws, including suplexes — which adds a lot of fun to gameplay. She also boasts damaging basic combos, a dash attack, and a shockwave special. Despite being slow and having a dull passive, she’s still among the top heroes.

    B-Tier Heroes

    Venom
    Venom, unlocked later, is like a stronger Spider-Man — able to web-swing, pull enemies, and use area-of-effect specials. His attacks hit harder, especially his dash, and he has a helpful parry instead of a dodge. His biggest weakness is a poor passive and slow movement speed, but overall, he’s a top-tier web-slinger.

    Wolverine
    Wolverine is unique because he excels in multiple areas: he’s fast, deals heavy damage, and can latch onto and throw enemies using his signature move. His special attack hits multiple foes, and his passive allows him to recover health faster. His small size and speed make him a formidable and dynamic fighter.

    Iron Man
    Iron Man is a dependable hero, especially in the air. His projectiles are among the best, and his electro blast is a strong heavy attack. His ability to fly and a useful passive increase his strength, though he would be even better with a different dodge mechanic that fits his movement style better.

    C-Tier Heroes

    Storm
    While Storm seems powerful—flying, having elemental effects, dodging, and firing projectiles—her signature attack, Arctic Wind, is more effective at pushing enemies than dealing damage, making her less impressive. A passive ability that’s too situational keeps her from rising higher.

    Nova
    As the main hero, Nova is very basic but balanced. He can fly, shoot projectiles, parry, and attack in an area. But he lacks standout features that differentiate him, and his weak projectiles place him firmly in the middle tier. He’s more of a jack-of-all-trades.

    Beta Ray Bill
    Big and mighty, Bill is more of a middle-ground hero. He has powerful basic attacks and can dodge, but lacks the ability to parry. His Stormbreaker Throw signature is one of the coolest and can deal significant damage if used correctly. He’s a bit of an odd choice because he doesn’t excel in any one area.

    D-Tier Heroes

    Black Panther
    Despite his speed and some attack prowess, Black Panther isn’t very strong overall. His damage output feels lacking unless spammed with dash attacks, and his signature projectile and special attacks are underwhelming. His passive, which increases damage after being hit, saves him from the very bottom.

    Spider-Man
    Spider-Man’s web-shooters are weak, his attacks are slow, and he doesn’t stand out much compared to Venom. His signature web-attack can slow enemies, but overall, he’s outclassed in every aspect and ranks low on the list.

    Cosmic Ghost Rider
    Though the coolest and most unique in design, Ghost Rider is also one of the weakest. His base attacks and counters are solid, but his signature — pistols — do little damage and require a lot of setup. His motorcycle special often misses unless enemies are perfectly lined up, and his passive isn’t strong enough to lift him higher.


    This list helps guide which heroes are best for forming strong teams and understanding how their unique powers and attributes can work together in Cosmic Invasion.

  • How to Solve Every Challenge in Marvel Cosmic Invasion

    How to Solve Every Challenge in Marvel Cosmic Invasion

    Marvel Cosmic Invasion offers more content than most other beat ’em ups, with plenty of optional challenges to complete beyond just finishing the main story.

    Each level in Marvel Cosmic Invasion has three unique challenges, often involving using specific heroes in certain ways. These challenges can be tough, but here’s how to complete them all.

    New York City, Road To Annihilation

    Image: Nova flying over swarming bugs in Marvel Cosmic Invasion.

    Challenge How To Complete
    Hit 3 enemies with a single web-swing kick using Spider-Man Wait for a crowd to gather, jump, and attack to web-swing, hitting three enemies at once.
    Defeat 10 enemies using Nova’s Energy Beam Use Nova’s projectile attack to take out enemies. Softening them with punches first makes this easier.
    Avoid damage from swarming bugs Flying heroes like Nova can stay in the air to avoid the bugs, making this challenge straightforward if you pick the right hero.

    Helicarrier, Operation Jailbreak

    Image: Helicarrier turrets in Marvel Cosmic Invasion.

    Challenge How To Complete
    Hit 3 enemies with a single electro-charge attack using Iron Man Hold down the attack button to perform the electric orb attack when several enemies are nearby.
    Toss 5 enemies into a pit using Captain America Use Captain America’s shield throw to knock enemies off the edges—wait for the elevator section where enemies spawn in tight groups.
    Defeat 15 enemies using Helicarrier’s turrets Activate turrets by hitting them when they appear, then let them shoot enemies as you proceed.

    Savage Land, Rumble In The Jungle

    Image: Dinosaur stampede in Marvel Cosmic Invasion.

    Challenge How To Complete
    Defeat 5 enemies using She-Hulk’s throw Use She-Hulk’s grab move to throw enemies into pits; the level has plenty of opportunities with pits around.
    Hit 5 enemies with Storm’s special attack Use Storm’s lightning attack when enough enemies are close, especially in the second half of the level.
    Avoid damage from the dinosaur stampede Play as Storm and dodge the red warning signals when dinosaurs charge, staying airborne to avoid damage.

    Wakanda, Battle For Birnin Zana

    Image: Wakanda cells with mutants.

    Challenge How To Complete
    Defeat the mission’s boss using Black Panther Deal the final blow to Klaww while playing as Black Panther.
    Hit 3 enemies with a single shield throw using Captain America Wait until enemies are grouped before throwing the shield to ricochet it between them.
    Destroy bug pods before they spawn 25 enemies Destroy the green bug pods as they appear to prevent them from releasing more enemies.
    Note: There are only two mutants to free; smash all cells you come across during your path.

    Blue Area Of The Moon, Full Moon Of The Insectoids

    Image: Dinosaur stampede in Marvel Cosmic Invasion.

    Challenge How To Complete
    Defeat 5 enemies with a single special attack from Storm Use Storm’s area lightning attack when enemy groups are clustered.
    Defeat 10 enemies with Wolverine’s feral throw Use Wolverine’s grab-and-throw attack on enemies, which counts even if you just latch onto them and mash the attack button afterward.
    Rescue all mutants Smash all cells with mutants inside, with only two mutants total in this level.
    Avoid damage from the dinosaur stampede Use Storm or another flying hero to dodge the charging dinosaurs, avoiding damage when they give warning signals.

    Wakanda, Return Of The King

    Image: Wakanda scene with missing cosmic cubes.

    Challenge How To Complete
    Defeat the mission’s boss using Wolverine Deal the final blow to Phoenix while playing as Wolverine.
    Defeat 10 enemies with Nova’s special attack Use Nova’s explosion attack on groups of enemies.
    Avoid damage from Galactus’ debris Watch for Galactus’ debris flying through the background and avoid their impact zones.
    Capture the Cosmic Cube while dealing with Galactus’ interference Use agile characters like Spider-Man or Rocket to hit enemies before Galactus can eliminate them with debris.

    Hala, The Kree/Bugs War

    Image: Kree drones and bug pods.

    Challenge How To Complete
    Defeat 5 enemies with Rocket Raccoon’s grenades Fling grenades, aiming for elemental or big damage effects.
    Defeat 10 enemies with Captain America’s shield throw Throw the shield at enemies, ricocheting when enough foes are present.
    Complete the first section undetected Use ranged characters to destroy drones before they spot you, especially in the narrow corridors of the Bifrost.

    The Great Experiment at Sanctuary II

    Image: Sanctuary II defense systems.

    Challenge How To Complete
    Perform 10 parries with Phyla-Vell Parry enemy attacks with her heavy move, which has a slightly different timing—try against all enemies you face.
    Defeat 10 enemies with Iron Man’s special attack Use Iron Man’s explosive blast on weaker enemies or groups to rack up kills.
    Avoid damage from Sanctuary II’s attack systems Watch the floor markings when the defense fires, and avoid standing in the danger zones.

    Fort Galactus, Free The Eater of Worlds

    Image: Galactus debris and cosmic destruction.

    Challenge How To Complete
    Use Cosmic Ghost Rider’s machine guns to defeat 10 enemies Unleash his rapid-fire attack to take out small or weak enemies easily.
    Throw Captain America’s shield at 10 enemies Use the shield to knock foes into pits or across the screen repeatedly.
    Survive without detection through the first part Stay hidden or destroy drones with ranged attacks, especially if you control a flying hero.

    The Hive

    Image: Larvae and spider-like creatures.

    Challenge How To Complete
    Hit 5 enemies with one Nova special attack Use Nova’s explosive attack to hit groups of small enemies simultaneously.
    Slash 5 enemies with Phyla-Vell’s cosmic attack Use her heavy cosmic slash attack on multiple enemies when they are grouped.
    Avoid larva goo attacks Identify the spider-like creatures in the background and stay agile to dodge their goo spit, best done with flying characters or ranged attacks.

    The Final Rooftop Battle

    Image: Cosmic storm and meteor shower.

    Challenge How To Complete
    Toss 5 enemies into pits Use character attacks to throw enemies into pits located throughout the final level.
    Defeat the boss using Nova Deal the final blow to Annihilus with Nova’s energy attack at the level’s end.
    Dodge Annihilus’ meteors Avoid the falling meteors by moving when warning signals appear, staying in safe zones or transforming flight mode.

    This guide should help you complete all the optional challenges in Marvel Cosmic Invasion, ensuring you get the most out of the game’s content.

  • How to Achieve the Great Space Invasion Ending in Silent Hill F by Completing and Solving

    How to Achieve the Great Space Invasion Ending in Silent Hill F by Completing and Solving

    A Silent Hill game isn’t complete without multiple endings. Since the first game in 1999, each installment has introduced new endings, whether they expand on the original, offer entirely different outcomes, or just add a fun, lighthearted twist.

    Silent Hill f continues this tradition in several ways. Most endings build on the initial conclusion, but some are extraterrestrial-themed as well. The UFO ending is unlocked differently here compared to previous games—there’s much less alien technology involved. Here’s how to achieve it.

    —

    ### Can You Unlock the UFO Ending on Your First Playthrough?

    Like most Silent Hill titles, the humorous and over-the-top endings can’t be unlocked during your first game. In Silent Hill f, only one ending is available initially. The rest are only accessible after starting a New Game Plus, which requires loading a saved game from when you’ve already beaten the game.

    However, you only need to have completed the original ending to move toward the UFO ending, called the Great Space Invasion. You can unlock it fairly early in your playthrough after meeting just that one requirement.

    It’s a good idea to keep a save file marked as “Clear Game.” That way, you can start a New Game Plus without replaying everything from scratch if you decide to pursue the other endings later.

    —

    ### Finding the Radio Broadcasts

    There are a few prerequisites for unlocking the UFO ending, which you can check under the Endings menu after finishing the main story. Even though the steps seem many, they’re actually quite straightforward:

    – Listen to all the UFO radio broadcasts.
    – Find all three “The Great Space Invasion” movie posters in the correct order after hearing the broadcasts.
    – Discover the “Great Space Invasion” movie review after completing the above.

    You should start with the radio broadcasts, but don’t worry—finding each poster isn’t strictly dependent on listening to all broadcasts first. You can collect the posters in any order, then revisit them to get the ending as long as the sequence is correct.

    —

    ### Radio Broadcast #1

    The first broadcast is shortly after being chased by the Fog Monster. Spot a light in a narrow alley, then follow it inside. Climb under debris to enter a small interior, where you’ll hear a radio crackling. It mentions a bridge out of town destroyed by an unknown object—mysterious indeed.

    —

    ### Radio Broadcast #2

    The second broadcast can be heard when heading toward Rinko’s house. It’s in a house at the corner where the rice fields start. Enter via the back ladder, find the radio in one of the rooms, and interact. You’ll hear some people congratulating each other before it cuts off, which is quite strange.

    —

    ### Radio Broadcast #3

    The last broadcast is located in the southern part of Ebisugaoka, similar to the first location. It’s encountered when moving back toward the middle school area with Rinko and Shu. After passing through the house there, listen to the radio again; it talks about how not every day needs to be extraordinary, even hinting at extraterrestrial themes.

    Note: There are no explicit indicators that you’ve heard all three broadcasts. Use your judgment based on how odd they sound, and remember that all posters become interactable once listened to.

    —

    ### Finding the Great Space Invasion Movie Posters

    Along with the broadcasts, you need to find three posters for the movie “The Great Space Invasion.” These posters must be viewed in strict order; interacting with them out of sequence won’t unlock the ending. However, you can fix the order later by revisiting and re-interacting with them in the correct order.

    To confirm you’re interacting with the right poster, check the number in its description—first one, then two, then three.

    #### Poster #1

    This first poster is located on your way to Rinko’s house, deep in the rice fields. In the far east corner, find the house and move aside some planks to enter the yard. Inside, you’ll find the poster on the wall. Proper interaction triggers a cutscene where a UFO streaks across the sky.

    —

    #### Poster #2

    Next, locate this poster in Ebisugaoka, right across from the Hokora, as you travel toward the Middle School. Correctly interacting will show a scene of two UFOs in the sky.

    —

    #### Poster #3

    The final poster is the earliest you can find but the last you should interact with. North of Chizuruya, enter an alley by weaving from the east side. You’ll encounter a mannequin enemy stabbing a wall beside the poster. This alley is also part of an early journey with Shu and Rinko. Interacting correctly triggers a scene with three UFOs; getting it wrong results in a strange alien noise.

    —

    ### Picking Up the Movie Review

    Once you’ve listened to the broadcasts and found all posters in the correct order, you can locate the “Great Space Invasion” movie review. It only appears after the necessary conditions are met and is conveniently located near Chizuruya’s entrance.

    As you walk away from the last poster, you’ll hear a louder alien noise approaching the shop. Interacting with the review will trigger the UFO ending. Be sure to save beforehand if you want to keep this ending instead of restarting the game.

    Interestingly, if you listened to all the radio broadcasts in a previous playthrough, you might only need to find the posters in order to unlock the ending this time. The game seems to track listening progress across saves.

    —

    ### Additional Notes

    If you miss the movie review initially, you can still find it later when revisiting Ebisugaoka. Just make sure to revisit the area after completing the earlier steps, and it’ll be available for interaction.

  • Completing Challenges: Solving Random Invasion Bosses in Elden Ring

    Completing Challenges: Solving Random Invasion Bosses in Elden Ring

    Elden Ring Nightreign marks a significant shift from the original Elden Ring, introducing various ways to make shorter matches more engaging and memorable. The game accomplishes this by altering enemy placements, adjusting the areas you explore during a run, and randomizing the weapons and bosses you encounter.

    Despite these random elements, some predictability remains. For example, you can expect that enemies in a camp will vary each time you play. However, you can’t anticipate when a formidable foe like the Fell Omen might unexpectedly confront you and disrupt your progress. Various Nightlords can invade your runs, so it’s essential to know how to prepare for these encounters.

    What Are Raids?


    Each run in Nightreign feels unique, but there are some consistent elements to expect. If Misbegotten have overrun an encampment, a Leonine Misbegotten will always be stationed at the top of the hill. You can always count on finding a mini-boss beneath a castle’s tunnels, even if the specific enemy varies from run to run. Certain aspects remain consistent despite the randomness.

    Raids, on the other hand, are completely unpredictable. They can strike at any moment, no matter the time of day or where you are in your run. They might happen just minutes into your journey or even alongside other bosses. They can catch you off-guard in a significant location or in a remote area. This unpredictability makes responding to them both exhilarating and daunting.

    When a Raid occurs, typically only one will happen during a run, although that’s not always guaranteed. It’s wise to stay prepared, as they can appear at any time and are fully capable of ending your run.

    Every Raid and How to Beat It

    There are four types of Raids you can encounter. Three come from lesser Nightlords, while one involves an invasion by the Fell Omen. Each functions differently, so here’s how to prepare and ultimately defeat them.

    Fell Omen Raid

    The dreaded Morgott, known here as the Fell Omen, can invade at any moment. Once he does, he will relentlessly pursue your party. You cannot escape him. He will chase you until either you or your party falls. Over time, he might give up his chase, especially if he has marked all members of the party, but it’s better to confront him than to run.

    The Fell Omen can also be fought as a boss at the end of Nights one and two, but this battle differs from the Fell Omen Raid.

    In combat, the Fell Omen typically locks onto one player, indicated by a red target circle. He will primarily chase that player, giving others a chance to strike while he’s focused. Be ready for him to switch targets, though.

    With a team effort, you can bring him down. He is prone to staggering and can bleed, so a full assault with heavy weapons can keep him immobilized. Stay brave—he’s still just flesh and blood.

    Augur Raid

    Augur, a giant aquatic Nightlord, floats around the battlefield like a creature of the sea. However, in Raid form, he appears in a weaker version, but still demands your full attention.

    This Raid is signaled by a message about large bubbles forming above you. These bubbles will have a blue-purple color and will descend slowly to trap anything inside. To escape, you must engage with Augur directly inside the bubbles.

    Once you enter the battlefield, you can’t exit until the fight is over, so be ready for a challenge.

    Upon entering, the screen will go black for a few seconds as you transition to a new arena. During this fight, Augur relies on a Spinning Dash attack and Wave Splashes, which are manageable to dodge. Expect him to stay closer to the ground than in his Nightlord form. Still, bring a ranged weapon and spells, especially those with a Lightning element.

    Sentient Pest Raid

    The Sentient Pest Raid is one of the more challenging encounters—not due to the boss’s strength, but because locating them can be quite tricky. The Raid begins with a message announcing a swarm of locusts descending, resulting in a darkened sky. These locusts can siphon your levels and cause massive explosions on the ground.

    If you’re caught in these explosions, you’ll lose a level and the Runes associated with it. Unlike typical deaths that cost you one level, these locusts can strip away multiple levels at once. So, how do you defeat this swarm?

    You need to find their master, but unlike other Raids, this one isn’t marked on your map. To locate them, follow the locusts after an explosion. They will fly back to their master’s position in a predictable manner.

    Once you reach them, the outline of Sentient Pest will become visible, revealing the moth section of the Nightlord—not the scorpion. The moth doesn’t fight back, so while you must be cautious of the locust explosions, defeating it will restore any lost Runes and levels.

    Equilibrious Beast Raid

    The Equilibrious Beast offering multiple deals in Elden Ring Nightreign.

    The Equilibrious Beast Raid offers a different experience. Instead of defeating a boss, this encounter revolves around making deals. When they appear, the entire party will be cursed, reducing max HP by approximately 40%. This curse remains until you break it.

    You can lift the curse in two ways, with Equilibrious Beast marked on your map by a red circle. The first option, which you should avoid if possible, is to defeat them. Attacking the Equilibrious Beast will summon Libra, who is just as formidable as their Nightlord form. While defeating them dispels the curse, it’s difficult to overpower them with reduced HP.

    The second—and preferable option—is to make a deal. Libra will ask for Runes to break the curse. The required amount can vary greatly, ranging from 15,000 Runes up to 35,000. So, once you’re cursed, hold off spending Runes, ensuring you have enough by the time you reach Libra to lift the curse.

    After paying to lift the curse, your HP will be restored. You can talk to Libra again for additional deals that are more balanced, allowing for upgrades without significant drawbacks.

    The Reward from Every Raid

    Each successful Raid brings unique rewards. Here’s what you can gain from each:

    • Fell Omen – There are two rewards: if you fail, you’ll lose a level and receive the Unhealed Wounded Carved By The Night, which increases all damage taken. If you succeed, you’ll receive Traces of Grace-Given Lord, enhancing your attack power with every new Site of Grace discovered.
    • Augur – Defeating Augur grants the Unifying Fate perk, enabling your flasks to restore FP in addition to HP.
    • Sentient Pest – Conquering Sentient Pest rewards you with Integration of Intelligence, providing random large Runes when defeating enemies. It also restores any Runes lost from level reductions.
    • Equilibrious Beast – After paying to remove the curse, you’ll acquire Demon’s Plating, enhancing attack power based on your Runes. You can also engage Libra again for additional, beneficial deals without penalties.

    Currently, these four Raids are all available in the game, but it’s possible more will be introduced in the future. Now, you’re better equipped to manage the ones that exist.