الوسم: Hirdman

  • Top Abilities for the Rekkr Hirdman in Norse: Oath of Blood Completing and Solving

    Top Abilities for the Rekkr Hirdman in Norse: Oath of Blood Completing and Solving

    A Rekkr is a melee combat unit in Norse: Oath of Blood, equipped with a single two-handed weapon like a large axe or club. They excel at close-range fighting, delivering powerful strikes. When used correctly, Rekkr units can be very effective in battle, thanks to their high damage output and unique abilities tailored to their role.

    Rekkrs focus on dealing heavy damage, but they are not tanks— their health stats are average. The best abilities to select for a Rekkr depend on your playstyle and how you want them to perform on the battlefield.

    Every Best Rekkr Abilities

    The Rekkr can learn a variety of abilities as they level up, which enhance their effectiveness. These abilities fall into two main categories: Champion and Slayer. Each category offers different strengths, with new abilities unlocking as the unit advances.

    As your fighters participate in battles and score hits and kills, they gain experience and can rank up after each mission. The more active they are in combat, the higher their chances of leveling up.

    To adjust your unit’s tactics, visit the Hirdmen tab before battles to review or change abilities and equipment.

    Champion abilities boost damage and strategic options, while Slayer abilities provide debuffs to enemies and some damage enhancements. It’s best to balance abilities from both columns to keep your Rekkr effective.

    Recommended Abilities

    Ability Type Rank Description
    Hammer Champion Bondi Deals 4-6 damage, plus 1 armor break, with a delay. Has a 75% chance to cause Prone for 1 turn, skipping enemy turns, lowering their Reflex, and increasing damage taken. Triggers instead of attack opportunities.
    Butcher Slayer Oathsworm Reduces cooldown of Hew by 1 turn. Hew deals 4-6 damage to all enemies in a 3-tile radius and is ideal for quick reuse.
    Grit Slayer Viking Grants +2 armor while using delayed abilities or when Prone, providing extra defense when most needed.
    Whirlwind Slayer Housecarl Deals 4-6 damage and breaks 1 armor to all adjacent units. This attack can be repeated with a 10% higher chance of success for 1 Action Point.
    Hel’s Kiss Slayer Legend Kills from Hew count as Executions, restoring all Action Points.
    Ragnarok Champion Einherjar Deals 10 damage to all targets within a 2-tile radius, making it a powerful attack when near enemies.

    How to Use a Rekkr

    The Rekkr’s main skill, Hew, causes damage between 4 and 6 across three tiles, making it very effective against groups of enemies lined up in front. However, be cautious of your positioning, as the attack can also harm your own units if they stand in the blast zone.

    It’s best to deploy a Rekkr at the front of your formation at the start of a battle. Their close-range damage potential makes them ideal for area combat, requiring them to stay close to enemy units for maximum effect.

  • Top Abilities for Huntress Hirdman in Norse: Oath of Blood – Completing and Solving

    Top Abilities for Huntress Hirdman in Norse: Oath of Blood – Completing and Solving

    Turn-based tactics and careful planning are essential to succeed in Norse: Oath Of Blood. You face off against other fierce Vikings, and your village’s growth and your units’ survival depend on which abilities you pick and when you use them in battle.

    The Huntress is a special unit controlled only by Sigurd Grípsdóttir. She is a brave and independent Viking noblewoman, who, together with her twin brother Gunnar, is building a new community, training fighters, and seeking revenge for their father. She has her own unique skills and can develop two different ability paths after leveling up: Sharp-Eyed or Trickster.

    As your Huntress gains experience in missions, she will rank up. You can view her progress, equip new abilities, or change gear by going to the Hirdmen tab and selecting her. Every time she levels up, you get to choose a new ability—so pick carefully, as you cannot undo your choice.

    Abilities in the Sharp-Eyed category tend to be more offensive, while Trickster abilities focus more on strategy. The best approach depends on your play style, but for a balanced team, consider these recommended abilities:

    | Ability | Type | Rank | Description |
    |———————|————-|————|————————————————————————————————————————————–|
    | Mighty Shot | Sharp-Eyed | Bondi | Attack that pierces +2 armor, dealing 1-2 damage, with a tile knockback pushing enemies into adjacent spaces. If pushed into another enemy, triggers an Attack of Opportunity. If into allies or obstacles, the enemy becomes Vulnerable. |
    | Far-Seeing | Sharp-Eyed | Oathsworn | Extends your attack range by +3 and increases critical chance by 50% when using Lay Low. |
    | Arrow Volley | Trickster | Viking | Shoots a 3×3 area, dealing 1-2 damage to all units within. Hitting four enemies with this attack grants the Arrow Storm achievement. |
    | Hawk’s Eye | Sharp-Eyed | Housecarl | If you haven’t moved this turn, gain focus at turn end, boosting your skill +20 and critical chance +5%. |
    | Bloodseeker | Trickster | Legend | Fires at enemies within five tiles, with damage increased by bleed stacks on the target—bleed damage adds +1 per turn. |
    | Trance | Trickster | Einherjar | Grants an additional immediate turn after the current one. |

    If you want to deal more damage quickly, instead of Trance, you can choose Ullr’s Arrow, which delivers a powerful ranged attack that deals 4-8 damage on your next turn.

    For positioning, it’s best to place the Huntress behind your more heavily armored melee fighters at the start of battle. She is fast and skilled but not very durable or high in health. Her role is to stay back and attack from a distance. Use her as a marksman or assassin, striking from the rear and picking off enemies or surprising them with ranged attacks. Be cautious with abilities like Arrow Volley—try not to hit your allies—and always think about using Lay Low to set up your next moves for maximum effectiveness.