Tag: game guide

  • Completing All Secret Quests in Fortnite Chapter 6: The Simpsons

    Completing All Secret Quests in Fortnite Chapter 6: The Simpsons

    This brief yet unique season of Fortnite is filled with familiar jokes and classic Simpsons references that fans will love. Along with hidden jokes, there are some secret quests that you might not notice right away this season.

    From Steamed Hams to the iconic Simpsons couch and even prank calls to Moe’s Tavern, there’s plenty to discover in this latest Fortnite crossover. Here’s everything you need to know about all the secret quests and hidden references in Fortnite Chapter 6, The Simpsons.

    All Simpsons Secret Quests in Fortnite

    Image: Fortnite Lard Lad Donut quest

    Quest Location Guide
    Spray Springfield Springfield Town Square The easiest spot is behind Kwik-E-Mart. The El Barto spray will be ready when you get close to spray the wall.
    Step on a rake Springfield Town Square or Burns Manor Search the green area for a rake or find three in Burns Manor greenhouse. Just step on it to finish the quest.
    Knock the Jebediah Springfield statue’s head off Springfield Town Square Hit or shoot the statue until the head falls off. You can pick it up to gain protection against headshots.
    Prank call Moe Springfield Town Square Inside Moe’s Tavern, pick up the phone to send a prank call. Payphones around the map may also ring with calls.
    Release the hounds Burns Manor In Mr. Burns’ office, press the red button to release the Dober Men. Pressing it alone makes them your allies.
    Sit on the Simpsons’ couch Evergreen Terrace Inside the classic Simpsons house, interact with the sofa to sit down.
    Find Mr. Sparkle Springfield Tire Yard At the tire fire dig site, uncover the Mr. Sparkle box.
    Gather a Steamed Ham Evergreen Terrace or Cletus’ Corn Hole Many tables around the map offer Steamed Hams, which restore health and shields when eaten.
    Catch Blinky Fishing spots Use any fishing spot to catch a Blinky Fish with a fishing rod.
    Jump Springfield Gorge East of Evergreen Terrace Use a vehicle to jump off the cliff, recreating the famous Simpsons episode.
    Dislodge the Lard Lad Donut Donut District Hit the Lard Lad statue until the donut falls. You can jump into it and ride it.
    Bring the Haw Haw Humiliation Any boss location Defeat a boss like Evil Homer, Witch Marge, or Krusty to see Nelson laugh mockingly.

    All Simpsons Lost And Found Quests in Fortnite

    Image: Fortnite Marge’s Lost And Found

    Quest Guide
    Marge Pick up a specific rarity of item or weapon.
    Homer Drive a certain distance in a vehicle.
    Lisa Collect Lisa’s books hidden around the area.
    Bart Damage items or opponents.

    Note: The couch may be temporarily disabled due to a bug, especially during Fortnite Delulu matches, which can cause invincibility issues.

    Other Simpsons Easter Eggs

    Image: Fortnite Witch Marge at Power Plant

    While exploring, watch for hidden Easter eggs and episode references scattered across the map. Some notable examples include:

    • The nuclear power plant meltdown puzzle
    • Otto the bus driver being thanked
    • Matt Groening’s picture in The Android’s Dungeon comic book shop
    • The crashed reboot van at Springfield Gorge
    • The Slurpworks/Duff Beer Brewery with connected pipes for diet and regular tanks
    • Sacs McDuff mascot at Slurpworks
    • Steamed Hams and a smoking oven inside Principal Skinner’s purple house
    • Kamp Krusty flag turning into Camp Bart when claimed
    • The urn of ashes of Larry, a recently killed character
    • Krusty frozen in carbonite at the comic shop
    • Karl’s Dad Caverns
    • Buzz Cola vending machines
    • Parody movie posters in the theater
    • Stonecutter wheel decals
    • The calendar date on the fridge marking the first episode release
    • Battle Bus chalkboard gags
    • The 33-cent store with Cool Ranch Soda
    • Evil Homer’s emote
    • The “Stupid Sexy Flanders” emote in the Battle Pass
    • Photos of the Be Sharps in Moe’s Tavern
    • Crazy Cat Lady on a magazine cover in Kwik-E-Mart

    Continuing to explore the map might reveal even more hidden nods to classic episodes and jokes from The Simpsons universe.

  • How to Use Seeds of Mastery for Completing and Solving in Pokémon Legends: Z-A

    How to Use Seeds of Mastery for Completing and Solving in Pokémon Legends: Z-A

    Plus Moves are special moves that Pokémon master and can deal extra damage when used with the Mega Ring. These moves are especially helpful when facing tough opponents like Rogue Mega Pokémon or Alpha Pokémon, so make sure to use them whenever you can.

    Plus Moves unlock after you finish Main Mission 9, called “Chase That Mysterious Pokémon!” when AZ gives you the Mega Ring. After that, your Pokémon will naturally learn Plus Moves as they level up.

    When your Pokémon knows a Plus Move, you’ll see a Plus icon next to it. During battles, if your Pokémon isn’t Mega Evolved, you need to press the “+” button before choosing a move to activate the Plus Move’s effect. Keep in mind, you need at least one bar of Mega Ring energy to use this feature. If your Pokémon is Mega Evolved, all of its moves will automatically be Plus Moves.

    To teach your Pokémon new Plus Moves, you need to reach Main Mission 19, called “Reaching Rank D.” After defeating Josée in this mission at the Justice Dojo located just north of Saison Canalside, you’ll be able to use Seeds of Mastery to assign new Plus Moves to your Pokémon.

    You can obtain Seeds of Mastery by defeating Alpha Pokémon scattered around Lumiose City. These Alpha Pokémon have specific spawn locations, and you can fight them multiple times. This makes farming Seeds of Mastery relatively easy if you have a strong team.

  • How To Get Rock Smash and Surf in Pokémon Legends: Z-A and Complete the Game

    How To Get Rock Smash and Surf in Pokémon Legends: Z-A and Complete the Game

    In Pokémon Legends: Z-A, one of the first challenges you’ll face is finding your way past large boulders blocking important paths. Luckily, a solution becomes available shortly after.

    You will meet Mable, a researcher who will give you various tasks to complete. In return, you’ll receive valuable items, starting with the Rock Smash move. Many of her future rewards are just as useful and sought after.

    How Mable’s Research Works

    Once Urbain introduces you to capturing Pokémon and you’re told to collect your first five, you’ll meet Mable. She needs help with her research, and completing her requests earns you points, which increase your Research Level. Each time you reach a new level, you get a special reward.

    Requests are added gradually during the game, and you’ll get notifications when new ones appear. Make sure to check regularly for fresh tasks. This guide will be updated as new requests are discovered.

    Important rewards include Rock Smash, Surf, the Master Ball, and the Shiny Charm, among others.

    How to Use Rock Smash

    Watch for visuals showing Pokémon using Rock Smash. To teach your Pokémon this move, open your Satchel and select Rock Smash. Then choose a compatible Pokémon—those with checkmarks below their images—to learn it.

    Once your Pokémon has learned Rock Smash, take it out of its Poké Ball. Approach a boulder, focus as if you were attacking another Pokémon, and select Rock Smash. The obstacle will break away.

    Note: Rock Smash isn’t a single-use move. Feel free to teach it to a Pokémon you intend to keep in your team without worry.

    All Mable’s Research Rewards

    As you improve your Research Level, you’ll earn various rewards:

    • Level 2 (100 points): TM No.004 Rock Smash
    • Level 3 (500 points): TM No.046 Mud Shot
    • Level 4: TM No.017 Protect
    • Level 5: TM No.021 Thunder Fang
    • Level 6: TM No.013 Fire Fang
    • Level 7: TM No.015 Ice Fang
    • Level 8: TM No.070 Whirlpool
    • Level 9: TM No.061 Shadow Claw
    • Level 10: 10 Exp. Candy S
    • Level 11: TM No.016 Light Screen
    • Level 12: TM No.042 Giga Drain
    • Level 13: TM No.013 Ice Punch
    • Level 14: TM No.003 Psyshock
    • Level 15: TM No.023 Thunder Punch
    • Level 16: TM No.032 Double Team
    • Level 17: TM No.029 Fire Punch
    • Level 18: TM No.078 Bulldoze
    • Level 19: TM No.082 U-Turn
    • Level 20: TM No.059 Zen Headbutt
    • Level 21: TM No.030 Swords Dance
    • Level 22: TM No.084 Flash Cannon
    • Level 23: TM No.012 Rock Slide
    • Level 24: TM No.067 Thunderbolt
    • Level 25: 10 Exp. Candy M
    • Level 26: TM No.006 Calm Mind
    • Level 27: TM No.077 Poison Jab
    • Level 28: TM No.068 Heat Wave
    • Level 29: TM No.073 Surf
    • Level 30: TM No.087 Iron Tail
    • Level 31: TM No.097 Heal Block
    • Level 32: TM No.053 Sludge Bomb
    • Level 33: TM No.106 Thunder
    • Level 34: TM No.069 Earthquake
    • Level 35: TM No.055 Giga Impact
    • Level 36: 10 Bottle Caps
    • Level 37: TM No.107 Close Combat
    • Level 38: TM No.083 Nasty Plot
    • Level 39: TM No.064 Solar Beam
    • Level 40: TM No.096 Hydro Pump
    • Level 41: TM No.038 Fire Blast
    • Level 42: TM No.105 Blizzard
    • Level 43: 10 Exp. Candy L
    • Level 44: TM No.102 Focus Blast
    • Level 45: TM No.050 Overheat
    • Level 46: TM No.093 Outrage
    • Level 47: 10 Exp. Candy XL
    • Level 48: 3 Gold Bottle Caps
    • Level 49: Master Ball
    • Level 50: Shiny Charm

    All Mable’s Research Requests

    Tasks are added over time, but note that Pokémon caught before unlocking the catching requests won’t count toward completion. For example, Pokémon obtained during the tutorial before meeting Mable won’t be registered.

    Some example requests include:

    • Register five Pokémon in your Pokédex (any method) for 100 points.
    • Register ten Pokémon in your Pokédex (any method) for 300 points.
    • Catch three Pokémon of specific types, like Normal, Fire, Water, Electric, Grass, Flying, and Bug—must be caught, not traded—each granting 300 points.
    • Capture all seven Pokémon in Wild Zone 1 to earn 1,000 points.
    • Trigger Pokémon evolution three times, regardless of species or method, for 500 points.
    • Defeat five different trainers in battles for 200 points.

    Keep checking for new requests, as completing them boosts your research level and earns you powerful items.

  • How to Complete Training Set CS and Solve in Digimon Story: Time Stranger

    How to Complete Training Set CS and Solve in Digimon Story: Time Stranger

    Regardless of which Digimon game you’re playing, like Digimon Story: Time Stranger, your Digimon’s ability to evolve to a new level depends on their stats. For example, a physical attacker Digimon typically needs high attack and speed stats. On the other hand, a defensive Digimon benefits most from high HP and defense.

    Sometimes, Digimon can evolve naturally once their stats meet certain requirements as they level up. But often, you’ll need to boost their stats beyond what leveling alone can do, or change their personality to improve specific stats. That’s where training comes into play, and you’ll need the appropriate equipment for effective training.


    How to Unlock the Ability to Craft Training Equipment

    Before you can craft better farm equipment, you must complete a side quest for Zudomon called “The Blacksmith’s Request.” This quest becomes available during the main story mission, “Incoming Conflict.” To do the quest, you’ll need to find a Rusty Iron Texture, which can be obtained by collecting materials all around Central Town: Tower, and after training your Digimon at the Digi-Farm. After giving Zudomon the Rusty Iron Texture, you’ll gain the ability to craft more Training Equipment and Digi-Farm decorations at Zudomon’s Shop. These require specific materials, such as various items depending on the equipment tier, including materials, decorations, stat boosters, healing items, or lower-tier gear.


    How to Craft Higher Tiers of Training Equipment

    Once you unlock Zudomon’s Shop, you’ll automatically gain access to recipes for Training Set Bs and Cs. But these are more difficult to craft because they require more materials, some of which are story-locked. For instance, certain decorations like the Generator and Snowman come from areas like the Abyss and aren’t available until you progress through the story or unlock specific regions. Some decorations can be found directly on the Digi-Farm tiles, and one tile can unlock the recipes for crafting these decorations at Zudomon’s Shop.

    Many of the advanced Training Set C equipment also requires HP and SP Capsule IIIs. These are locked until later in the story, so can’t be obtained early on. Generally, goals for HP and SP stats are easier to achieve since these stats are straightforward, and you may not need to focus much on them unless you’re aiming for a personality shift, which requires Training Set As or Bs. Training Set Cs only affects stats and doesn’t influence personality.


    All Training Equipment Recipes

    Once the shop is unlocked, you’ll find various recipes, such as:

    • Training Set (Sauna A): Boosts Digimon HP and shifts personality toward Heart. Materials needed include HP Capsule I x10, Tree Model x3, Clear Sky-Blue Texture x1. Cost: 5,000 G. Materials can be purchased or gathered from the Digi-Farm or story progression areas.

    • Training Set (Sauna B): Greatly boosts HP and shifts personality toward Heart. Requires Sauna A plus Bonfire and more textures. Cost: 10,000 G. Craft or gather accordingly.

    • Training Set (Sauna C): Greatly increases HP, requiring HP Capsule III and HP Attachment II. Cost: 15,000 G.

    Other sets include Boombox for SP, Punching Bags and Club decorations for ATK, DEF, and personality shifts, and Tearoom series for SPI and personality shifts. Each has specific material requirements, often involving story-locked items like Rainbow Textures, Generator, and others that can be found on farm tiles, purchased, or obtained after certain story events.


    Additional Notes

    • The Merry-Go-Round decoration may become available at multiple points in the game, such as early when Zudomon’s shop opens, upon reaching Agent Rank 6, or near the end. It’s unclear if this is intentional or a bug.

    • Some Equipment, especially those for Training Set C, may require story progression items like HP and SP Capsules IIIs or specific farm decorations (e.g., Generator, Snowman), which are only accessible later in the game or via story milestones.

    • Higher-tier equipment, such as Training Set B and C, significantly improve training effects but need more materials and may depend on your progress through the story or exploration of specific areas.

    • Upgrading all your Training Sets from A to B early on is recommended due to the increased stat gains, despite the longer training times. Both sets also influence the Digimon’s personality, shifting their behavior and traits.

    • Collecting materials involves a mix of purchasing, gathering from tiles on the Digi-Farm, or progressing through storyline areas like the Abyss. Some decorations can be obtained by picking them up on farm tiles and then crafting the recipes.

    • Certain decorations and equipment like the Merry-Go-Round require items that are story-locked, found in specific areas, or obtained as rewards, making their acquisition reliant on story events.

    • Equipment crafting involves a combination of purchasing from shops, gathering from farm tiles, and story progression, with some recipes unlocking only after specific milestones.

  • How to Find All Weapon Mods in Dying Light: The Beast and Complete Your Arsenal

    How to Find All Weapon Mods in Dying Light: The Beast and Complete Your Arsenal

    Many weapons in Dying Light: The Beast have mod slots that let you add extra effects and power to your melee weapons. These mods can cause freezing, electrical shocks, and more. If you want to deal more damage beyond just blunt force or slashing, mods give your weapons special abilities.

    The weapon mods improve both base damage and elemental effects, as well as increasing your chances for critical hits. They also add bonus damage effects on every critical hit. You can electrify, ignite, and freeze the infected as you fight through Castor Woods with these weapon mods.

    All weapon blueprints for mods are found as you play through main and side missions, visit vendors in Old Town and the Exiles Cave, and explore Dark Zones and Safe Spots.

    If a weapon in your inventory has circle icons next to it, it has space for mods. There are three types of slots: Tip, Grip, and Shaft. Check your weapon to see which mod slots are available.

    Only melee weapons can hold mods. Firearms do not have mod slots.

    Most blueprints for weapon mods are unlocked through gameplay, by completing quests, visiting vendors, and exploring specific zones.

    | Mod | Type | Effect | Location |
    |————|———|————————————————————–|—————————————————————–|
    | Acid | Tip | Activates on charged attack. Applies Toxic. | Museum Relay Substation in Old Town (south) |
    | Blaze | Tip | Activates on charged attack. Applies Fire. | Residential Relay Substation in Old Town (west) |
    | Flame | Tip | Activates on critical hits. Applies Fire. | Buy from the Town Hall vendor |
    | Fling | Tip | Activates on critical hits. Applies Blast. | Touristic Relay Substation in Old Town (east) |
    | Frost | Tip | Activates on charged attack. Applies Freeze. | Exiles Cave vendor |
    | Ice | Tip | Activates on charged attack. Applies Freeze. | Farm Relay Substation in Farmlands (northeast) |
    | Laceration | Tip | Activates on charged attack. Applies Bleed. | Hardware Store Dark Zone in Old Town |
    | Puff | Tip | Activates on charged attacks. +2% to weapon and elemental damage. | Safe in house south of Nate Market, Old Town (north) |
    | Slit | Tip | Activates on critical hits. Applies Bleed. | Hardware Store Dark Zone in Industrial Zone (west) |
    | Spark | Tip | Activates on critical hits. Applies Shock. | The Inn Safe Zone, National Park |
    | Venom | Tip | Activates on critical hits. Applies Toxic. | Exiles Cave vendor |
    | Voltage | Tip | Activates on charged attacks. Applies Shock. | Mega Store America Dark Zone in Old Town |
    | Avalanche | Shaft | Activates on critical hits. Applies Freeze. | Buy from Town Hall vendor |
    | Bane | Shaft | Activates on critical hits. Applies Toxic. | Island Relay Substation at the Mental Asylum (SW) |
    | Catapult | Shaft | Activates on critical hits. Applies Blast. | Chimney atop a building in Industrial Area (SE) near Bizarre mural |
    | Inferno | Shaft | Activates on critical hits. Applies Fire. | Basement under a house SE of the Municipal Sewage Treatment in Farmland (beware mines) |
    | Lightning | Shaft | Activates on critical hits. Applies Shock. | Power Plant Safe Zone, Recreation Island (W) |
    | Slaughter | Shaft | Activates on critical hits. Applies Bleed. | Factory Relay in North Industrial Zone |
    | Empowerment| Grip | Provides a passive damage boost. | Taurus Gas Station Dark Zone in Villa Area |
    | Reinforcement | Grip | Grants a permanent durability increase. | Taurus Gas Station Dark Zone in Industrial Zone (W) |

    Charms are special weapon mods that boost damage, stamina regeneration, and looting. You craft charms using Scraps and Wiring and then add them to your weapon’s Charm Socket.

    | Charm | Effect | Location |
    |—————–|——————————|——————————————————————–|
    | Beast Among Us | +3% Damage to humans | Complete the “Beast Among Us” main story quest |
    | Carnage | +2% Damage (1-handed weapons)| Top of the Monument of Heroes in a bird’s nest |
    | Demolisher | +1% Damage Resistance | On a convoy truck on Old Town bridge |
    | Family Toy | +3% Health Recovery | In a cabinet in a back room in Old Town accessible via balcony, labeled ‘Taxi’ |
    | Flare | +3% Uncommon Craft Parts | Rescued hostage in a random event, no fixed spot |
    | Inhibitor | +3% XP gain | Inside maintenance shed by Factory Relay with Slaughter mod blueprint |
    | Lucky Duck | +5% Common Craft Parts | Vanity Dark Zone in Villa area |
    | Parkour | +5% Damage (Parkour) | Chimney’s Tower Safe Spot |
    | Survivor Wish | -3% Stamina cost for melee | Cabin right of Abandoned Safe House in National Park |
    | The Real Beast | +5% Stamina regen on kills | Completing “The Last Supper” main quest |
    | Volatile | +2% Damage with melee weapons | Room in Villa area, accessible through a locked door |

    Most blueprints are obtained by exploring, completing quests, and visiting specific vendors or zones.

  • How Long Does it Take to Solve Hades 2?

    How Long Does it Take to Solve Hades 2?

    Since you’ve likely already played Hades, it’s no surprise that Hades 2 doesn’t finish after just one run. There are two main routes—the surface path and the underworld path—that both need to be completed multiple times. To see the true ending and watch the credits roll, it usually takes about 21 hours to complete all the necessary runs, according to HowLongToBeat. This estimate assumes you don’t get stuck on difficult bosses and focus mainly on the story.

    Most players will probably need several trial runs to learn the boss patterns before they can finish a run for the first time. Each consecutive run tends to be faster, but you’ll still need to complete over 10 runs, switching between surface and underworld routes, to gather all the items you need. While you might skip some of the extra content, it’s likely you’ll enjoy some of it, not just the main story. Overall, most players should expect to spend around 35 to 40 hours to finish everything.

    The time to reach the game’s end can vary based on your skill level and how much extra content you enjoy. The surface and underworld each have their own unique bosses, meaning you’ll need to learn different patterns for each route. This adds a learning curve. Repeated runs will become quicker, but getting all the items requires multiple attempts, usually more than 10 runs.

    Keep in mind that the 21-hour estimate covers only a straightforward playthrough. If you struggle with bosses or want to explore everything, your playtime could easily extend. Most players will likely need a few extra trial runs to master boss patterns, making the total time closer to 35-40 hours on average.

    If you aim for 100% completion, that journey becomes even longer. Expect to spend roughly 133 hours to fully finish the game and reach all the endings, including the extra epilogue content after the credits. Like Zagreus in the original, Melinoe has additional tasks to complete after the game ends, and finishing these is necessary to unlock all the endings and achievements.

  • How To Solve Lesalia Castle Postern in Final Fantasy Tactics: The Ivalice Chronicles

    How To Solve Lesalia Castle Postern in Final Fantasy Tactics: The Ivalice Chronicles

    Final Fantasy Tactics: The Ivalice Chronicles brings its deep and fun gameplay into modern times, making it accessible for both longtime fans and newcomers eager to dive back into the series, just like in 1998. However, new players may face some of the same challenges everyone else has experienced.

    Even with new updates and improvements, this classic Tactical RPG still tests your strategic skills, throwing everything it has at you. For example, in the Lesalia Castle Postern mission, you need to defeat Zalmour, who hides among his infantry units and can be very dangerous if you slip up.

    Lesalia Castle Postern Overview
    This is the second main mission in the third chapter. Your goal is to fight Zalmour and his powerful units. Zalmour is a Celebrant who mainly uses Priest Magic to heal his allies or cause status effects, while the rest of his team consists of Knights and Monks, who excel in close-range combat. They’ll try to close in on you quickly, especially on the narrow walkway of the postern, with Knights unleashing strong attacks and Monks using their special skills to finish the fight. Using ranged attacks is the best way to complete this battle quickly and without too much trouble.

    Enemy List

    • Zalmour (Objective/Celebrant)
    • 3 Knights
    • 2 Monks

    The stage is small with six enemies, making things tight. Zalmour tends to stay near the back and can heal himself every time he moves using Lifefont, making him challenging to damage permanently.

    Lesalia Castle Postern Recommended Formation
    To beat this mission, a ranged strategy works best. Having a high-level Black Mage as your primary or secondary job is highly effective for burst damage on enemies or Zalmour himself. Ramza can be built as either a Knight or Monk depending on your leveled-up skills. Knights provide more protection, while Monks can attack at longer ranges and deal high damage.

    Suggested Team Compositions

    • Ramza (Knight or Monk) with Squire as secondary
    • Alma (with a focus on Cleric or Support roles)
    • Agrias (Holy Knight) supported by a Chemist
    • An Archer paired with a Thief
    • An Orator (with a White Mage) supporting the team
    • A Summoner (paired with a Black Mage)

    You can bring Mustadio instead of an Archer for their nearly unlimited range, but standing on the wall makes your party vulnerable to enemies coming from below.

    How To Complete Lesalia Castle Postern
    The main goal is to eliminate Zalmour, which ends the mission instantly once he’s defeated, regardless of other enemies still standing. You could rush in and attack him directly, but that’s easier said than done.

    Initial Setup
    Start with Ramza in his default position, and place your Summoner behind him, with Alma moving to the final tile. The rest of your team should be positioned to maximize movement and coverage. Be patient at this stage; wait out enemy movements by having your characters stand still and prepare for the next wave.

    Progression Strategy

    • Move Ramza into the right corner of the doorway, then end his turn using evasive actions.
    • Position the Summoner in front of the doorway and wait.
    • Alma and Agrias will follow suit, moving into strategic positions and waiting.
    • For your ranged characters, like the Archer or Thief, position on the wall to take aim at Key targets, using abilities like Aim +3 or Aim +5 for better accuracy.
    • Keep your characters in defensive stances, anticipating enemy moves and waiting for the right moment to strike.

    As enemies move closer, expect Zalmour to stay secluded at the back, healing and waiting to see your moves. Certain units will scale the wall, and some may use powerful spells like Aurablast, which can deal massive damage or even KO characters if you’re not careful.

    Combat Tips

    • Use ranged magic attacks to weaken or damage enemies from afar.
    • Charm or entrap Monks or Knights using skills like Steal Heart or Aim +7 to turn enemies into temporary allies.
    • Keep your team healed by using items like Hi-Potions and spells such as Cura or Curaga.
    • Prioritize taking out the most dangerous enemies first, like Zalmour and the Monks, to prevent late-game chaos.
    • Be patient and wait for your chance to land decisive strikes, especially on Zalmour, before he can fully heal or reinforce his team.

    Final Moments
    In the last rotation, Zalmour will attempt to attack your units directly, aiming for high damage or healing himself. Focus on landing the final hits with Ramza and Agrias and hope your Charm tactics hold long enough to keep Monks fighting for you.

    Rewards
    Completing this mission will reward you with 13,000 Gold and Ether. These resources allow you to upgrade your gear, making your team stronger and better prepared for future battles. While the fight can be messy without the right setup, adapting your strategy and leveraging ranged magic will make victory much more achievable.

  • Completing Every Main Story Mission in Borderlands 4

    Completing Every Main Story Mission in Borderlands 4

    Borderlands 4 is divided into four main areas: The Fadefields, Terminus Range, Carcadia Burn, and Dominion. In each region, you’ll meet a rebellious faction fighting fiercely against the oppressive forces controlling their territory. Expect to face tough enemies, including large bosses, which you’ll need to defeat by shooting and using strategy.

    If you’re curious about your progress in the game, here’s a list of all 21 missions in order. These cover everything from recruiting Claptrap into the Crimson Resistance to the final showdown with The Timekeeper, along with the ending moments afterward.

    Borderlands 4 Main Mission Order

    The Fadefields

    1. Guns Blazing
    2. Recruitment Drive
    3. Down and Outbound
    4. A Lot to Process
    5. One Fell Swoop
    6. Rush the Gate

    Once you defeat Idolator Sol, two additional regions—Carcadia Burn and Terminus Range—become accessible.

    Your next goal is to help the factions in these regions. You can choose the order in which you tackle them. Before gaining access to Dominion, you’ll need to defeat Callis, the Ripper Queen, and Vile Lictor.

    Carcadia Burn

    • Wrath of the Ripper Queen
    • Siege and Destroy
    • Unpaid Tab
    • Her Flaming Vision

    Terminus Range

    • Shadow of the Mountain
    • Crystal Brawl
    • Dark Subject
    • His Vile Sanctum

    After finishing these regions, you’ll head to the City of the Timekeeper, a rundown slum patrolled by Order synths. The city is divided into three districts, each representing one of Kairos’s regions. However, the Fades district becomes available only after completing the Means of Ascent mission.

    The Dominion

    • Rising Action
    • Another Day, Another Universe
    • The Falling Wall
    • Means of Ascent
    • Plan Z
    • The Timekeeper’s Order
    • Secrets of the Vault

    You can choose to focus solely on the main story missions or explore plenty of side quests—98 in total. Doing these side quests can help boost your loot and experience, which is especially useful if you’re finding the main story challenging.

    Once all main missions are finished, you unlock the Ultimate Vault Hunter Mode. This mode allows you to create new characters starting at level 30, offering a fresh challenge and more rewards.

  • How to Beat the Wailing Mother Wish in Hollow Knight: Silksong Using Completing and Solving

    How to Beat the Wailing Mother Wish in Hollow Knight: Silksong Using Completing and Solving

    When you unlock a civilization in Hollow Knight: Silksong, you’ll find a wish board that offers various quests. Completing these quests can earn you great rewards. Some quests require defeating certain enemies, while others involve hunting down a specific item or NPC.

    One such request is to find and eliminate the Broodmother in The Slab. She is a tough boss, and preparation is essential before you challenge her.

    How to Find Broodmother

    Broodmother doesn’t spawn on the map initially. To make her appear, follow these steps:

    1. Activate the Songclave area by freeing the bell in the First Shrine at the top right of Choral Chambers.
    2. Explore The Slab, accessible from the bottom left of Choral Chambers. To fully explore this biome, find the key of Apostate above Bilewater.
    3. After obtaining The Slab’s map and exploring it, go back to the Songclave to see The Wailing Mother quest on the wishboard.

    Tip: It’s best to explore The Slab thoroughly and secure all three keys there before attempting the quest.

    Once you accept the wish, head to the bench in the middle of The Slab, which is slightly to the right. You can reach it via the Bellway and climb up, or enter from Choral Chambers. Exit the room with the bench on the left and climb a bit to find clues pointing toward Broodmother’s location.

    Follow the aura to the top left of The Slab, where you’ll find another bench. Sit there to save your progress, then proceed left into a cave entrance. Going through this cave will lead you to a final battle with Broodmother.

    How to Beat Broodmother

    Broodmother’s fight is unique because she has an attack that can immobilize Hornet temporarily. You’ll need to take on three waves of enemies first:

    • The first wave involves four enemies that explode after defeat, which is straightforward.
    • The second and third waves spawn mobs from The Slab along with the exploding enemies.
    • To succeed, avoid taking damage more than once during these initial waves.

    Tip: Focus on destroying the exploding enemies first to make the wave easier.

    After surviving the waves, Broodmother appears and begins launching attacks immediately. Her attack set includes:

    Attack Wind-Up & Description Recommended Counters
    Dash Attack She waves her arms to warn you, then dashes across the area, often multiple times. Dodge to the wall on the opposite side and stay high. Jump on her as she dashes by, then strike downward. Repeat by moving to the other side.
    Mob Spawn She pulls in her stomach to charge up, then spawns a single-hit exploding mob. Focus on defeating the mob quickly before it moves away.
    Immobilize She pulls back, exposing her stomach, and throws goop on the ground, immobilizing Hornet if hit. Climb the opposite wall to avoid the attack, which also helps dodge her dash attack afterward.
    Slam Attack She pulls herself to the ceiling and then slams the ground and ceiling alternately while moving across the battlefield. Dodge by moving near her slam site just before the attack and dash through as she slams down.

    Tip: Upgrading your needle three times before the fight will help make the battle easier.

    The boss arena is small, limiting movement. The fight has two phases: the second begins after she loses 40% of her health and adds the Slam Attack to her arsenal.

    The key to winning is to land hits during her dash attack, as she leaves little time between her dash and recovery. Tools like the Pollip Pouch and Cogfly are highly effective, as they continuously damage her during combat.

    After defeating Broodmother, complete the quest by returning her eye to the Songclave. Doing so grants you a large number of Rosaries.

  • How to Defeat Sakuko in Silent Hill F: Completing and Solving Tips

    How to Defeat Sakuko in Silent Hill F: Completing and Solving Tips

    There are many boss fights in Silent Hill f., some of which are hidden in specific New Game Plus runs as you discover more of its dark story. You will face Hinako Shimuzu’s deepest, most troubling enemies, starting with her childhood friend Sakuko.

    After entering the Otherworld for the second time, Hinako will find herself in a large temple, solving puzzles to create a path forward. Once the way is cleared, monsters will appear and chase her toward a locked door. Behind it, Sakuko has been transformed and waits, ready to fight across a wide bridge with no escape.

    How to Defeat Sakuko

    Once the cutscene ends, you’ll be right in front of Sakuko with only a few steps between you. Immediately dodge backward because she will swing her golden chain toward you to start the fight.

    Next, close the distance and move around to her back to land a few quick hits with Hinako’s longer weapon. The reach on this weapon is enough to help you get away once Sakuko begins her deadly three-hit combo.

    Tip: By this point, you should have gathered some healing supplies. If not, try to collect enough bandages and divine water before the fight.

    As you fight, use sanity attacks — they can briefly stun Sakuko or interrupt her strikes if timed well. Be careful not to get caught by her, as she can grab you, which will cause inescapable damage.

    After enough damage, Sakuko will enter her second stage. The arena darkens as she teleports to one of several corners to charge a powerful attack. Your goal is to reach her first before she unleashes it.

    Spotting Her Charge: Look for a faint golden glow in the distance, which means she’s charging her big attack.

    During the second phase: Sakuko will teleport around the arena, charging her attack. Keep hitting her and avoid her long combos and grabbing moves. Focus on damaging her enough to prevent her from completing the charge.

    Avoiding Timeouts: If you don’t reach her in time, she will stun Hinako briefly before teleporting away. Keep attacking and dodging her longer attack sequences.

    If you stay persistent, dealing enough damage will eventually defeat her, and Fox Mask will come to save the day.

  • How to Access Tipping Point Bunker in Borderlands 4 by Completing and Solving

    How to Access Tipping Point Bunker in Borderlands 4 by Completing and Solving

    Tipping Point is a heavily fortified Order bunker built into the cliffs in the southern Fadefields area near Wyclef’s Reprieve. Getting into the bunker and advancing to the boss fight against Mimicron at the lowest level requires careful thinking and smart tactics. If you’re having trouble figuring it out, this guide will walk you through the steps.

    ### How to Enter Tipping Point Bunker

    Tipping Point is located just outside of Wyclef’s Reprieve, the safe house near Fortress Indomita. You can reach it either by taking the elevator down the cliffs or by gliding northwest from the safe house. The bunker entrance is on raised platforms, so if you fall into the canyon, you’ll need to climb back up or teleport to Wyclef’s Reprieve and try again.

    Begin by eliminating the enemies guarding the bunker’s entrance. Clearing them not only makes it easier to move around but also rewards you with extra experience and loot. After securing the area, face the main door and turn left. You’ll find a path that leads around the corner where a large vent fan is on the wall, with a chest tucked into the corner on your right. Climb through the vent fan to access a hidden area behind the wall, find another chest, then go through the door on the east side.

    Follow the path upward; you’ll need to stand on the ledge at the top of the stairs, then jump to the yellow-and-black wall at the ceiling. Here, you’ll find a Locust Canister. Grab it quickly and then drop down through the rusted grate in the floor, back outside the bunker. Throw the Locust at the bunker door before it explodes; if successful, it will dissolve the bio-armor and open the bunker permanently for further exploration.

    ### How to Get Through Tipping Point Bunker

    Inside, fight your way through a room with yellow cubes; the enemies are standard Order troops, similar to those fought outside. Be prepared for armored enemies and shields. After clearing the room, exit to the north and follow the hallway to the first manufacturing floor. Again, clear out all enemies to make navigation easier.

    Locate a battery in a charging station in the southwest corner. Take the battery to power the main console near the conveyor belt and press the button to open the door to the next area—a testing lab. In the lab, find another battery on a raised conveyor belt against the northwest wall and deliver it to the observation deck nearby, then press the button.

    Proceed through the next room, which contains a stuck elevator. Crouch inside the elevator car to explore containers, then climb onto the top of the elevator to progress. Climb the slotted wall on your right, then jump to the left wall and continue climbing until you reach the top. A final hallway leads to a respawn room before facing Mimicron, the boss.

    ### How to Beat Mimicron

    Before the fight, restock your ammo at vending machines and sell any extra junk. Then, drop down the southern chute to confront the boss. Mimicron is a melee enemy, so keep moving and avoid staying in one place. Stay out of their close-range strikes; their thrown weapons cause minimal damage if you keep your distance.

    Mimicron’s clones tend to stay close and only use shields. Use shock or radiation explosions to quickly take out all the clones at once. Keep moving to avoid getting cornered, climbing over crates or objects to maintain distance. Focus on wearing down Mimicron’s shields and armor steadily. If you get downed, destroy one clone quickly to regain health (Second Wind), then put as much space as possible between yourself and the boss to recover fully.

    After defeating Mimicron, you can use the purple orb to return to the prep room and restart the fight with Moxxi’s Big Encore, or take the chute back to the area near the entrance with the yellow cubes. Alternatively, you can quickly leave by using Fast Travel if you need to exit the bunker quickly.

  • Where to Find Every Survivalist Cache in Borderlands 4 While Completing the Game

    Where to Find Every Survivalist Cache in Borderlands 4 While Completing the Game

    Borderlands 4 features hundreds of collectibles found across its expansive open world. One of the first sets you can complete before leaving the Fadefields involves ten Survivalist Caches—large boxes filled with guns and gear you need to find.

    Most of these caches are hidden away from plain sight, tucked in spots away from busy paths. Often, you might pass by some without noticing. Here’s how to locate all ten.

    ### All Survivalist Cache Locations

    In the southeast corner of Coastal Bonescape, there’s a small Ripper camp called Haywire Shire. After clearing out enemies, look behind the houses on the east side for a big chest filled with guns.

    Moving east from Harper’s Hideaway to a covered bridge crossing the river, inside the bridge’s box, climb onto the rafters to find a hidden Survivalist Cache.

    Heading west from Harper’s Hideaway to Sarrett’s Jetty, there’s a cache between two shoreline buildings, guarded by Rippers. The cache is hidden behind them.

    From Mort’s farm in Gushing Turret, go west to the lake’s edge and find a broken pipe that you can swim through. Behind it, in a hideout, there’s a cache in the back room.

    In the woods northeast of Rootdown Estates, climb a rusty wreck with a wall on the left that leads into some Ripper caves. Defeat enemies in the back room to find a cache and a red chest.

    At the southeasternmost part of the map, near a crash site in the swamps of Idolator’s Noose, look for an inlet with a small island. North of that, inside a crashed ship, you’ll discover another cache.

    In the area called Idolator’s Noose, climb cliffs on the path to Someday Rise. Instead of crossing a broken wooden bridge, jump into the gorge below to find an abandoned camp with a cache.

    Following the northwest road from Synthetic Nave toward a farm near a fork, look to the right for a drainpipe you can crawl into. Inside, you’ll find a secret room with a cache.

    In the woods near the “Sum Of His Parts” mission, climb the wall on the southwest edge of the garden nearby. Inside a shack there, you’ll find a cache.

    Finally, in the early part of the game, after defeating Redthumb in “The Sum Of His Parts,” climb the wall southwest of the garden to find a shack containing a Survivalist Cache.

    ### How To Open Survivalist Caches

    These caches are different from regular chests—they have a tiny switch you must interact with to open them. It’s located on either of the short sides near the top, with signs indicating where to trigger the mechanism. It may be tricky at first, but once you open one, the rest become easier.

    ### What Do You Get For Opening Survivalist Caches?

    Each cache contains a variety of weapons and gear, mostly uncommon and rare items, with some epic-tier loot, scaled to your level. They’re perfect for giving your character a boost early on. You can also wait to open them until your current gear is behind your level, as loot scales accordingly. Since these caches tend to drop higher-rarity items than standard chests, they are worth the effort. Keep in mind, unlike regular chests that reset each game session, each Survivalist Cache can only be opened once per campaign.

    Once all ten are opened, you complete the related Collection Challenge, earning extra money and Eridium. Additionally, you’ll unlock a new reward— the Never Say DIY weapon skin—available from your main inventory screen.

  • Which Vault Hunter Should You Pick in Borderlands 4 for Completing and Solving?

    Which Vault Hunter Should You Pick in Borderlands 4 for Completing and Solving?

    Before diving into the world of Kairos and gathering a large number of Legendary items, you need to choose a Vault Hunter. Borderlands 4 features perhaps the most diverse roster yet, including many favorite playstyles from earlier games with a new twist. The game offers deep skill trees, skill enhancements, and multiple action skills, giving players a lot of flexibility for building their characters.

    Choosing a class can be challenging because each skill tree varies greatly. This guide explains how each character works in Borderlands 4, summarizes their skill trees, and compares their abilities to previous Vault Hunters to help experienced players know what to expect.

    Vex, The Siren
    Vex is the game’s Siren, a character with magical powers. In gameplay, she acts as a summoner and mage, capable of defeating enemies quickly with Eldritch Blasts and phantom minions. She has three skill trees dedicated to her Siren powers:

    • Phase Phamiliar: Summons a phantom minion to fight alongside you, focusing on minions and survivability.
    • Incarnate: Boosts Vex’s combat skills, improves movement speed, and grants access to Eldritch Blast. Emphasizes kinetic damage, healing from damage, and critical hits.
    • Dead Ringer: Creates ghostly clones of Vex that focus on elemental damage, melee attacks, and finishing enemies.

    Players interested in gun builds should choose Incarnate, which supports bleed damage-over-time strategies and is used in some of the strongest endgame boss builds. During leveling, Dead Ringer offers high DPS with clones, while casual players may prefer Phase Phamiliar.

    Action Skills for Vex:

    • Phase Phamiliar: Summons Trouble, a minion that respawns after death, and can teleport and deal area damage.
    • Incarnate: Creates a Phase Explosion, damaging nearby enemies and restoring Vex’s health, while boosting movement speed and Eldritch Blast.
    • Dead Ringer: Summons clones that taunt enemies and deal melee or gun damage, with three charges.

    Amon, The Forgeknight
    Amon is a melee-focused juggernaut who destroys enemies with brutal attacks and elemental effects. He’s a mix of a berserker and a druid, with each skill tree designed around destructive power.

    • Onslaughter: Empowers fists with fire, allowing rocket punches. Focuses on melee, gun, and fire/shock damage.
    • Crucible: Wields two throwable combat axes, emphasizing mobility and status effects.
    • Scourge: Uses a shield that absorbs damage and provides damage resistance, with focus on survivability and cryo/incendiary effects.

    The Onslaughter build turns gameplay into a fast-paced, Doom Eternal-style experience, with leaping punches and intense melee combos. The Scourge tree makes Amon a durable torch, disintegrating enemies with a Frostfire ring, while Crucible offers elemental chaos.

    Action Skills for Amon:

    • Onslaughter: Overloads fists with fire, increasing shield regeneration, damage, and movement speed; performs rocket punches.
    • Crucible: Equips axes to throw and retrieve, dealing elemental damage and priming enemies for detonation.
    • Scourge: Uses a shield to absorb damage, then unleashes a cryo explosion, with bonus damage if Vengeance is full.

    Rafa, The Exo-Soldier
    Rafa is a run-and-gun character who uses a Tediore suit to enhance combat with special weapons. He plays like a blend of Zane and Wilhelm, but with options to mimic classic soldier classes from past Borderlands games like Roland, Axton, and Moze.

    • Peacebreaker Cannons: Deploy shoulder-mounted cannons that automatically fire at enemies.
    • Arc-Knives: Switch to melee blades mounted on his arms, marking enemies and increasing damage.
    • APOPHIS Lance: Use a powerful arm cannon that fires explosive, mark-enhanced beams.

    Most players prefer Peacebreaker Cannons for their destructive output. Arc-Knives is great for close combat, and APOPHIS Lance offers a versatile ordnance-based attack.

    Action Skills for Rafa:

    • Peacebreaker Cannons: Fire automatically for a duration; holding to end early reduces cooldown.
    • Arc-Knives: Switch to blades, perform melee attacks, dash, or unleash a blade fury on marked enemies.
    • APOPHIS Lance: Firing explosive beams that mark enemies, dealing increased damage when charged.

    Harlowe, The Gravitar
    Harlowe is a support-oriented character, similar to Maya from previous games, but with a focus on team buffs and crowd control. She uses experimental gear to emulate Siren powers, such as Phaselocking enemies and enhancing allies’ damage output. She’s a highly adaptable character, valuable in any squad.

    • CHROMA Accelerator: Launches an explosive projectile passing through enemies and dealing heavy Cryo and Radiation damage.
    • Flux Generator: Creates a shield bubble that damages enemies inside and heals allies’ shields.
    • Zero-Point: Puts enemies in stasis or slams them into the ground for crowd control and debuffs.

    Zero-Point builds on Maya’s classic Phaselock, but with more customization through augments. CHROMA is ideal for dealing massive Cryo and Radiation damage, while Flux Generator boosts team survivability and weapon performance.

    Action Skills for Harlowe:

    • CHROMA Accelerator: Launches a damaging energy pocket, detonation deals area damage.
    • Flux Generator: Deploys an energy shield inside which enemies take damage and are entangled; can toss again.
    • Zero-Point: Freezes enemies in stasis, or slams them down to cause explosions.

    This overview covers the core character types in Borderlands 4, emphasizing their playstyles, comparable characters, routes for builds, and their action skills.

  • How to complete Fall Eggs and Solve Fall Market Event Pets in Grow A Garden

    How to complete Fall Eggs and Solve Fall Market Event Pets in Grow A Garden

    With the launch of the Fall Market Event in Roblox’s Grow a Garden, ten new pets have been introduced, all featuring charming wildlife and autumn-inspired designs. Some of these pets are obtained through Fall Eggs, which require a bit of luck to get, as your chances are randomized. Others can be purchased from the Fall Festival Pets vendor, but you’ll need to unlock each one first before buying with sheckles or Robux. Here’s a detailed overview of each pet, how to acquire it, and its passive abilities.

    How to Get Fall Eggs

    There are two main ways to obtain Fall Eggs:

    • Buy them from the Fall Festival Pets vendor for 90 million sheckles or 149 Robux.
    • Occasionally, they’re awarded randomly when you trigger Fall Bloom events.

    All Fall Market Event Pets and Their Passive Skills

    The pets include Robin, Badger, Grizzly Bear, Barn Owl, Swan, Chipmunk, Red Squirrel, Marmot, Sugar Glider, and Space Squirrel. Some details are based on community observations, so updates may follow as more pets are unlocked.

    Robin

    • Chance of obtaining: 55%
    • Passive Trait: Reduces player size by approximately 10.14%.

    Badger

    • Chance of obtaining: 32.5%
    • Passive Trait: Every 5.07 meters, it digs for 10.14 seconds, with nearby fruits within a 20.35-stud radius having a 10.14% chance to receive the Cracked Mutation.

    Grizzly Bear

    • Chance of obtaining: 10%
    • Passive Trait: Has a chance to infuse the Fall mutation into crops and increases your size.

    Barn Owl

    • Chance of obtaining: 1.5%
    • Passive Trait: Any pets bought directly from vendors gain an extra 0.1 to 0.2 in weight, up to 3 KG max. All active Fall pets get an additional 0.67 XP per second.

    Swan

    • Chance of obtaining: 1%
    • Passive Trait: Occasionally approaches other pets to befriend them, which can trigger its Graceful mutation ability.

    Pets Purchased from Fall Festival

    Chipmunk

    • Price: 150 million sheckles / 299 Robux
    • Passive Trait: Has a chance to avoid consuming a Harvest Tool when used.

    Red Squirrel

    • Price: 400 million sheckles / 219 Robux
    • Passive Trait: After finishing abilities, its cooldown shortens with the squirrel in your garden.

    Marmot

    • Price: 700 million sheckles / 459 Robux
    • Passive Trait: Burrows periodically and hides in a mound. Finding it grants fall-related rewards, with a 15% chance it will burrow again.

    Sugar Glider

    • Price: 900 million sheckles / 568 Robux
    • Passive Trait: Glides between fruits and randomly applies a mutation from one to the next.

    Space Squirrel

    • Price: 1.25 billion sheckles / 659 Robux
    • Passive Trait: Has a chance to apply the Voidtouched mutation to crops occasionally.

    Note: Since not all pets are unlocked yet, some information comes from community sources and may be updated as more pets become available.

  • How To Complete & Use Every Ancestral Art in Hollow Knight: Silksong

    How To Complete & Use Every Ancestral Art in Hollow Knight: Silksong

    If you’ve played Metroidvania games like Hollow Knight: Silksong, you might already know that while you can explore freely, certain areas are blocked until you have specific abilities. To reach new biomes and continue along the main story, you need to acquire these abilities at designated spots.

    In this game, these new abilities that unlock access to previously inaccessible places are called Ancestral Arts. Unlike other skills, these don’t need to be equipped; once you unlock them, you can use them permanently wherever you need.

    ### How to Get and Use Swift Step

    Your first Ancestral Art is unlocked after defeating two entire biomes and reaching the Deep Docks. You can find the Swift Step ability by visiting a statue in the upper part of the Deep Docks map. To get there, first go to the right, then take a path upward that leads back to a lava area on the left.

    Swift Step lets you run quickly and perform a longer jump during your run. You can also use it midair to dash—though this dash causes you to descend slightly instead of moving straight forward.

    ### How to Get and Use Cling Grip

    After beating Moorwing in the Greymoor biome, you’ll enter Haunted Bellhart and then Shellwood. While traversing Shellwood, you’ll face the Sister Splinter boss. After winning, exit to the left and move close to the statue that grants Cling Grip. To reach it, go slightly downward on the left, then use a downward strike on some flowers to climb back up.

    Cling Grip allows you to cling to vertical walls, enabling you to climb and reach high places easily, making vertical navigation much smoother.

    ### How to Get and Use Needolin

    Once you defeat the Trobbio boss in the Whispering Vaults and return to the Underworks, you’ll be able to access the Cauldron in the lava-filled area filled with enemies and disappearing platforms. After completing this challenging area, you will automatically unlock Needolin.

    This ability allows you to perform music anywhere by consuming some of your Silk. You’ll need Needolin to access The Cradle after collecting the three melodies in the Citadel, and it also helps in opening some secret doors in areas like Moss Grotto, characterized by harp symbols and holes that indicate they can be opened with this power.

    ### How to Get and Use Clawline

    The Clawline ability is essential in late-game gameplay. To unlock it, first defeat Trobbio, then return to the Underworks area. From there, navigate to the Cauldron—a lava-filled zone with enemies throwing bombs and disappearing platforms. Clearing this area unlocks Clawline.

    Clawline allows you to throw your needle with a thread forward and then pull yourself toward it, covering large gaps instantly. You can also attach yourself to suspended rings commonly found in late-game areas, greatly aiding your traversal skills.

    ### How to Get and Use Faydown Cloak

    Faydown Cloak is the double jump ability in Silksong, and though it’s not an ancestral art, it’s a vital permanent upgrade. Acquiring it makes late-game fights more manageable and lets you reach new areas. However, earning this ability requires a tough climb.

    To obtain Faydown Cloak, enter Mount Fay through The Slab, then ascend to the top using precise parkour. Using Clawline on the floating lifeforms here helps you boost upward and recover Silk after each use, making the climb somewhat easier despite its difficult nature.

  • Where To Find And How To Complete The Great Conchflies In Hollow Knight: Silksong

    Where To Find And How To Complete The Great Conchflies In Hollow Knight: Silksong

    Of all the optional fights in Hollow Knight: Silksong, the Great Conchflies stand out as a boss that would fit well into the first game. They’re fun, fair, and a little silly, making them a nice challenge on the summit of the Blasted Steps. You’re more likely to find them by accident than intentionally.

    Even though fighting them is enjoyable, you definitely don’t want to lose. If you do, you’ll have to trek a long way back from the nearest bench—often quite far away. Winning is essential because the reward at stake is worth the effort.

    How to Find the Great Conchflies

    The conchflies are an optional boss that blocks your way to the nail art called Needle Strike. The nail art is taught by the Pinstress on the far west side of the Blasted Steps map, and the Great Conchflies are waiting in the arena before her.

    To get to their arena, climb up the Blasted Steps from the Shellwood area:

    – Head up where possible after entering Shellwood.

    – Use the bench above as a checkpoint.

    – Climb the room west of the bench to enter the central vertical chamber.

    – Exit the chamber at the first left part when you’re halfway up.

    – Jump left across several platforms guarded by smaller conchflies.

    It’s a good idea to grab the map from Shakra in the room east of the vertical chamber on your first climb.

    How to Defeat the Great Conchflies

    The boss fight is simple but requires you to learn just two or possibly three moves. The fight won’t take long to learn once you get the hang of it. To avoid running back and forth between the arena and the bench, it’s best to do these two things:

    1. Study the move table and compare it with a video guide.

    2. Practice dodging projectiles by fighting the smaller conchflies around the area.

    The most common attack they use is Pinburrow, where they turn to point their shells at the wall and drill into it. They disappear and reappear somewhere else in the arena, with dust and shell tips showing where they’ll next strike. Timing your dodges to side-step and avoiding corners is key.

    They also perform Pin Shot: firing a small conch shell that ricochets off walls up to three times before being destroyed on the fourth hit. You can side-step these shells or hit and destroy them to bounce them back at the conchflies. Usually, the other conchfly won’t appear until after the shot has been fired. The firing conchfly then burrows, and they sometimes perform synchronized Pinburrows within a couple of attack cycles.

    The fight is straightforward because the conchflies only have the Pinburrow and Pin Shot attacks, making it easy to understand and counter. Practice and understanding their attack patterns will make it quick to defeat them.

    The main challenge is the long run between the arena and the bench, but the fight itself doesn’t have complex phases. To make things easier, review the move table carefully and practice against the smaller conchflies to handle projectiles better.

    The most frequent attack is Pinburrow, which can appear on either side of the arena, so stay alert at every wall. When dodging, keep your dashes precise and don’t spend too much time in the air, using jumps only when necessary. Setting traps early in the fight can also help, especially using items like Sting Shard paired with the Pollip Pouch for extra effectiveness.

    The other attack is the Pin Shot: a bouncing shell you can side-step or destroy. After firing, one conchfly typically burrows, and both perform synchronized Pinburrows in quick succession.

    Keep facing the two flies, defeating at least one to make the boss retreat. There’s no reward for defeating the boss here unless you continue further left in this area to meet the Pinstress for the hidden nail art. Be cautious with the platforming to the left, as it involves strong winds and sand worms that double damage. If your health is low or you’re nervous about platforming, it’s wise to lure some small conchflies to the right to fight for silk before proceeding.

  • Where to Find All Mossberries in Hollow Knight: Silksong for Completing & Solving

    Where to Find All Mossberries in Hollow Knight: Silksong for Completing & Solving

    Hollow Knight: Silksong offers a range of side quests, known as Tasks or Wishes depending on their goals. Many of these quests come from the various NPCs you meet, and completing as many Wishes as possible is worthwhile since they often reward you well.

    One of the initial Wishes you can complete early on is called The Berry Picking. An engaging NPC will ask you to collect a few fruits, and in return, she will give you a useful trinket that will aid you on your journey. Here’s how to find all the Mossberries in Mosslands during Hollow Knight: Silksong.

    ### How To Start The Berry Picking Wish

    You can start The Berry Picking Wish as soon as you meet the Moss Druid. She is located on the northeast side of Mosshome, in the same large room where you first get the Silk Skill called Silkspear.

    In this area, move to the right until you reach the end. There, you’ll find a small passage leading to the Moss Druid. Talk to her, and she will ask you to bring her three Mossberries. While there are more than three available in the game, we’ll focus on the first four that are accessible early on without special abilities.

    > Note: You can find the Mossberries in any order. Having a map of the area will make locating them much easier.

    ### Mossberry #1 Location
    Most likely, you’ve already spotted this Mossberry without even meeting the Druid. In the starting area, Moss Grotto, head left, climb some platforms, then go right. Before heading into the next room, climb the platforms above and clear out the tiny flying bugs. The Mossberry will be on a branch just above.

    ### Mossberry #2 Location
    This one can be a bit tricky if you’re not comfortable with Hornet’s jumping attack. It’s easier once you have the dash ability, so you might want to leave it for later. To find it from the start, go on the northeast side of Moss Grotto — it’s on the main path heading towards the next area. The Mossberry sits on an elevated platform, and you’ll see a flying bug nearby.

    Jump to the left platform, wait for the bug to come close, then perform a jump-down attack to hit it and get the Mossberry.

    ### Mossberry #3 Location
    This is the closest Mossberry to the Moss Druid. After leaving her chamber, head left on a downward path. Fall there, then move right into a dark room filled with bells. A flying bug holding the Mossberry will be inside — defeat it to claim the fruit.

    ### Mossberry #4 Location
    When you reach The Marrow, you’ll find a passage leading back to Mosshome, below the chambers with the Silkspear. Move all the way to the left, then up to the northeast of Bone Bottom, where there’s an area with a lift connecting to the middle of Bone Bottom.

    Instead of using the lift, go right, jump across platforms, and deal with flying bugs. When you reach the third platform, wait for a bug flying just below. It will carry a Mossberry. You need to time your jump and attack correctly to defeat it. Once defeated, both you and the Mossberry will fall near the Bone Bottom village.

    > Tip: Use your Silkspear skill to take out bugs with a single attack.

    ### Rewards for Completing The Berry Picking Wish

    After collecting the three Mossberries and returning to the Moss Druid, she will reward you with the Druid’s Eye. This item slowly charges your Silk bar each time you get hit.

    ### Additional Mossberry Locations and Rewards

    There are more Mossberries scattered throughout other areas, like Bonegrave (located on the west side of Bone Bottom, accessible later in your adventure) and Weavenest Atla, a region below Moss Grotto. If you find extra Mossberries, you can return them to the Druid for additional rewards — approximately 50 Rosaries for each one.