الوسم: enemies

  • How to Beat Menace Faction Enemies by Completing and Solving in Menace

    How to Beat Menace Faction Enemies by Completing and Solving in Menace

    In the game Menace, you might wonder what exactly the Menace is. At first, the game’s setting feels pretty standard—different factions in space competing for control, with a mildly futuristic military look. This seems to match the more horror-inspired logo design, which adds a bit of mystery.

    That’s until you encounter the Menace faction. And yes, they are terrifying. They play very differently from the other factions, requiring you to use unique tactics to survive and prevent them from ruining your campaign.

    Since Menace is still in Early Access, some of this information might change later.

    When do you meet the Menace faction?
    You first encounter the Menace after completing ten operations in a single campaign. These operations are sets of multiple missions on a planet. After finishing ten, you receive a distress signal from Backbone, one of the planets. Landing there and doing some quick investigation, you get ambushed by the Menace—bio-mechanical enemies that resemble both foot soldiers and vehicles.

    You need to survive four full rounds during this mission. Focus on cover and staying alive, carefully studying these enemies—what weapons they use, what they’re resistant to.

    Pro tip: Any squad leaders taken down during this mission can be rescued when you leave, so don’t risk more squads just to save everyone.

    How do you fight the Menace?
    Be prepared to change up your entire squad setup. Unlike other factions, like pirates, which mainly involve humanoids and vehicles, Menace demands a different approach. Most of their units are heavily armored, making standard weapons ineffective. For example, the Gun Crawler acts as a hybrid between infantry and vehicles, meaning most infantry weapons won’t do much. You’ll need armor-piercing weapons like RPGs, thermite grenades, or your own tanks. SMGs won’t be useful against them.

    Tip: Some anti-vehicle weapons, like the EMP Rifle, work well against Menace enemies.

    Another difference is how they react when suppressed. Instead of being pinned down, they overload and freeze for a turn. This provides a perfect opportunity to get closer and throw grenades. Using your vehicles can be very effective because many of their heavy weaponry can deal serious damage, even through armor. Just be cautious—Menace also have anti-vehicle weapons, so avoid leaving your vehicles fully exposed.

    Here’s a quick overview of the main Menace units:

    Enemy Description HP Armor Tips
    Construct Drone Looks like regular humans, armed with simple weapons but in large groups. 250 30 Use weapons that penetrate armor effectively—these are more vulnerable than other enemies.
    Construct Soldier Main fighters, fewer in squad but with diverse, powerful weapons. 360 45 They have high armor; use weapons that cut through armor. Take cover as they attack aggressively.
    Construct Floater Small floating enemies that get close to explode when next to units. 30 90 Very tough to damage; grenade or anti-vehicle weapons are best. Watch out for explosions at death.
    Shamblers Human-shaped bombs that move toward your units and explode nearby. 120 35 Penetrate their low armor from a distance to take them out quickly.
    Skirmisher Tends to stay back and attack with autocannons, capable of destroying cover. 300 35 Use long-range weapons like rocket launchers or anti-materiel rifles.
    Gun Crawler Mobile turret that fights infantry and vehicles alike. 250 130 Target with high-power weapons like grenades, heavy turrets, or off-map artillery. Keep your distance.

    Defending the Star Map
    Another new mechanic introduced with Menace is the threat to the star map. After your first encounter with Menace and escaping, part of Backbone gets shaded red, indicating Menace control. This control will grow as Menace operations continue across various planets, gradually spreading unless you intervene.

    Completing these operations can push back their control. If you fail to stop them, Menace will eventually take full control of every planet, resulting in a game over. Currently, there’s no endgame—meaning, you’ll keep fighting the Menace indefinitely until the game develops further or an end is reached.

  • Top Strategies for Completing and Solving Enemies in BF2042

    Top Strategies for Completing and Solving Enemies in BF2042

    Spotting is a key part of gameplay in Battlefield. It allows players to alert their team about enemy positions by pinging targets. When you do this, enemies are marked on the mini-map and shown with icons on your HUD, which helps your squad plan attacks and stay alive, especially in tight, low-visibility areas.

    In Battlefield 2042, spotting works similarly to Battlefield V. When aiming near an enemy and pressing the ping button, you’ll tag them with a red triangle above their head—this is known as “3D spotting.” As long as you keep in sight of the enemy, this mark remains visible, and their position is also shown on your team’s mini-map.

    You can spot enemies not only by aiming and pinging but also using gear and gadgets that your team can see on the map without showing up in the physical world—often called “2D spotting.” Items like the T-UGS and Proximity Sensors can detect enemies within a certain range and mark their locations on the mini-map. Spotting enemies in any of these ways grants you a small amount of XP, but spotting the same enemy again shortly after will not earn extra points.

    Everyone can spot targets in Battlefield 2042 by pressing the spot button, regardless of their character. As long as you have a line of sight, your spot will stay active. Also, when firing any unsuppressed weapon—which includes vehicles—your location is marked on the mini-map. However, this mini-map ping goes away once you stop shooting. Using suppressor attachments makes it easier to stay hidden because it shortens the range at which enemies can see your firing pings, often down to about 20 meters.

    There are several tools and gadgets for spotting enemies. These include:

    • Detection Pulse (vehicle upgrade)
    • Proximity Sensor (Recon gadget): shows enemies on the mini-map and in 3D at close range (up to 10 meters).
    • SOFLAM (Recon gadget): provides 3D spots and can lock onto vehicles for tracking.
    • T-UGS (Recon gadget): marks enemies in a 25-meter radius with both 3D spots and on the mini-map.
    • Casper (Recon Specialist drone): spots enemies out to 100 meters and can also EMP electronics, including vehicles.
    • Paik (Recon Specialist): uses the EMG-X Scanner for 3D spots and mini-map indicators, spotting enemies within 25 meters.
    • Rao (Recon Specialist): the Cyberwarfare Suite can 3D spot enemies after killing a hacked target, while the Acquisition device spots enemies everywhere on the map without any range limit.

    In terms of tips, using Casper’s drone is a quick way to identify targets safely, especially in dangerous areas. Pairing T-UGS with other gadgets like Blasco’s can help you control choke points and rack up points. The SOFLAM is especially useful on larger maps with many vehicles; it marks enemy vehicles for destruction by your engineers.

  • Completing the Art of Freezing Enemies in Savage Planet

    Completing the Art of Freezing Enemies in Savage Planet

    In Revenge of the Savage Planet, you’ll have to confront one of humanity’s toughest realities: big corporations. After losing your job at the start of your journey in this new star system, you’re left to navigate on your own.

    During this time, Slappi will present you with various challenges to keep things interesting. One of these is the Ice Ricochet challenge, where you’ll need to strategically freeze and take out enemies. To successfully complete it, follow these tips.

    How to Unlock the Ice Ricochet Challenge


    As you progress in Revenge of the Savage Planet, Slappi will frequently present you with challenges. Completing these challenges not only helps you improve your skills but also opens up chances for further upgrades. Each challenge consists of four smaller tasks, and there are four sets total.

    The Ice Ricochet challenge is found in the third set. Your goal is to defeat three frozen enemies at once using a single Bounce Shot. Here’s how to do it.

    How to Complete the Ice Ricochet Challenge


    Pointing a charged bounce shot at an enemy in Revenge of the Savage Planet.

    Before attempting this challenge, it’s crucial to unlock the Bounce Shot ability. This upgrade to your blaster enhances your Charge Shot, allowing it to bounce between nearby enemies, dealing damage to each of them.

    There’s also a Bounce Blast upgrade, but this isn’t necessary for this challenge.

    Once you have the Bounce Shot, it’s time to find a suitable location. The only way to freeze enemies in the game is by using the Ice Detonator plant, which is available on every planet. A great place to accomplish this is in Zenithian Rift, where enemies are plentiful, and Ice Detonators are easy to find.

    You’ll need to freeze three enemies together and then knock them out in one go with a Bounce Shot. Thankfully, once enemies are frozen, they can be taken down in a single hit. Just ensure that they’re close enough together, and your Bounce Shot will take them all down effortlessly.

    This strategy works for all enemies, regardless of their strength. It’s best to lure multiple enemies to follow you, then shoot the Ice Detonator when they’re grouped together. Just be cautious: you can also get frozen. If that happens, you might not have enough time to charge your Bounce Shot before you break free. So, it’s wise to keep your distance from the Ice Detonator.

    If you’re having trouble getting the enemies close together, don’t hesitate to throw some bait to make them attack each other—just make sure you do this with stronger enemies so they don’t eliminate each other too quickly. Once they’re frozen, unleash that Bounce Shot!

  • Mastering Sleeping Potions Against Foes in Kingdom Come: Deliverance 2

    Mastering Sleeping Potions Against Foes in Kingdom Come: Deliverance 2

    In Kingdom Come: Deliverance 2, not every conflict can be resolved with a fight. Sometimes, a more strategic approach can save you time and trouble. If you’re focusing on stealth, dealing with enemies openly can bring unwanted attention, making it more challenging to carry out your plans discreetly.

    The best opportunity to rob someone is when they’re fast asleep. However, waiting for them to fall asleep on their own can take forever. This is where the Lullaby potion comes into play. You can use this potion to tamper with cooking pots, encouraging your foes to hit the hay much sooner.

    How To Put Enemies To Sleep

    There are various ways to send enemies off to dreamland. You can choose to knock them out or apply a Lullaby potion.

    Knocking someone out makes them entirely unconscious, while the Lullaby potion simply makes them fall asleep earlier than they normally would.

    When enemies are asleep, they become easier targets for robbing or eliminating. You can even perform a stealth knock-out to render them more vulnerable. However, keep in mind that even sleeping enemies can make noise, potentially alerting nearby allies.

    This tactic is especially useful in crowded areas, such as bandit camps, where you may find multiple sleeping enemies.

    How To Use A Lullaby Potion

    Kingdom Come: Deliverance 2 - An image of a Lullaby potion in a barn in Semine.

    To make an NPC fall asleep, you must utilize the Lullaby potion. When consumed, this potion will make the target drowsy and urge them to sleep sooner than they usually would.

    To use the Lullaby potion, locate a cooking pot, cauldron, water source, or wine barrel—essentially, any item an NPC consumes.

    When you find a suitable source, select the ‘Pour potion’ option and choose the Lullaby potion from your inventory to add it to the container.

    Keep in mind that the Lullaby potion doesn’t act instantly, so you might have to wait or find a place to rest nearby.

    After some minutes to hours (depending on the timing of your potion pouring), NPCs will drink the Lullaby potion and then fall asleep. Once they are out, you can choose to knock them out, rob, or eliminate them based on your playstyle.

    To find out how to brew the Lullaby potion and learn more about its applications, check out this related article.

  • Distraction Tactics for Enemies in Sniper Elite: Resistance

    Distraction Tactics for Enemies in Sniper Elite: Resistance

    Sniper Elite: Resistance offers players several gameplay styles. You can charge in with guns blazing, overwhelming groups of Nazis, or you can opt for stealth, taking them down without a sound and racking up Ghost Kills.

    If you choose the stealth route, having the right weapons and gear is crucial. One very useful tactic is to distract enemies, luring them into spots where you have the upper hand.

    Effective Ways to Distract Enemies in Sniper Elite: Resistance


    There are numerous techniques you can use to distract your enemies, each suited to different scenarios.

    Using Bottles as Distractions

    Harry aims to throw a bottle to distract an enemy in Sniper Elite Resistance.

    Your character, Harry, will start each mission with a few bottles in his inventory. You’ll also find bottles scattered around the map, typically on tables or wooden crates. The maximum you can carry at once is six bottles.

    To use a bottle, open your equipment wheel (L1 on PS5, LB on Xbox, and Q on PC by default), select the bottle, and press the secondary action button (R1 on PS5, RB on Xbox, and F on PC by default).

    If you throw a bottle close enough to an enemy, they’ll hear the noise and move towards it to investigate. This can serve several purposes:

    • By throwing a bottle, you can lead an enemy away from a doorway or other spot you need to cross. While they’re distracted, you can move through the area without being spotted.
    • Bottles can also act as lures. If enemies are clustered together, it can be challenging to take them out without raising an alarm. You can use a bottle to lure them into more manageable positions.
    • Consider using bottles to walk enemies into explosive traps. While this approach might be overly conspicuous, it’s an effective way to secure landmine kills.
    • You can also use Fused Lures—special bottles that distract enemies once their timer runs out.

    Whistling to Distract

    Harry whistles to attract an enemy in Sniper Elite Resistance.

    Whistling is a distraction technique that doesn’t require any equipment and can be performed as many times as you like.

    Whistling is accessed in the same way as other equipment like grenades. Just open your weapon wheel and find the option on the bottom-right.

    The limitation of whistling is that you can’t use it to divert an enemy away; it will always draw them towards your location instead.

    • This is useful for luring a single enemy so you can perform a silent melee kill. You can easily hide around a corner, whistle, and take them down once they come within reach.
    • You can also whistle and then crouch-walk away. This technique can get enemies to follow you into less secure areas, provided you have a side route to escape.
    • Similar to using bottles, whistling can directly lead an enemy into an explosive trap. Just make sure to set the trap first and keep a safe distance to avoid being caught in the explosion.

    Setting Up a Decoy

    Harry places a decoy in Sniper Elite Resistance.

    Decoys are another effective gadget for distracting enemies. You can find them throughout the game, but not as frequently as bottles.

    Decoys work by catching the enemy’s eye rather than appealing to their ears. If enemies spot your decoy, they will shoot at it, and any enemies that hit it will be tagged.

    You can also utilize Delayed Decoys that activate in five or 30 seconds. When these decoys trigger, they will create noise and alert enemies in the area, causing them to fire at it. Delayed Decoys are particularly useful for drawing attention while providing valuable information through tagging.

    • You can use decoys to cover your retreat, as enemies will focus on the decoy instead of searching for you.
    • Decoys can be employed offensively too. Enemies may try to position themselves advantageously around the decoy, allowing you to find a good spot to fire at them. If you have a silenced weapon and subsonic rounds, you can set up a shooting gallery.

    Using Explosions as Distraction

    A vehicle explodes, creating a distraction in Sniper Elite Resistance.

    Explosions can also serve as powerful distractions, offering a wider range than quieter methods. Many strategies exist for creating explosive distractions.

    You can initiate an explosive diversion from afar if you spot an explosive and take your shot accurately. Look for red barrels, vehicles carrying explosives, and gas lines scattered across the map.

    • Vehicles present numerous explosive possibilities. While it may be hard to detonate a vehicle quickly with a gun, you can plant mines in areas where you anticipate a vehicle will pass, then find a suitable spot and wait. Sticky grenades are also effective when attached to vehicle weak points.
    • Grenades can create distractions as well but are limited by your throwing distance. However, they can still effectively create chaos if you need to distract multiple enemies quickly.

    Note that Impact Grenades are quieter and thus not ideal distractions. Standard and sticky grenades will work better in creating noise.

    When using explosions to distract, remember to consider the broader implications. Explosions can alert a large area of enemies, disrupting their typical behavior and making them less predictable. This method presents the greatest risk and reward among all distraction techniques.

    Using Soundmasks for Distraction

    Harry sabotages a generator to create a soundmask in Sniper Elite Resistance.

    Soundmasks can create distractions for enemies, though options are somewhat limited compared to other methods. You can tamper with vehicles or generators to produce consistent noise, prompting nearby enemies to investigate.

    This soundmask prevents nearby enemies from being distracted while it’s active. However, it allows you to move around undetected, as your actions will be effectively silent amidst the noise.

  • Mastering Black Rock: Defeating Every Enemy in Alan Wake 2’s DLC

    Mastering Black Rock: Defeating Every Enemy in Alan Wake 2’s DLC

    The “Less Carrot, More Stick” is a missable achievement/trophy found in the Alan Wake 2: The Lake House DLC. To unlock it, you need to obtain the Black Rock Launcher within the facility and use it to take down every enemy type featured in the DLC.

    Although it may sound straightforward, this task can be challenging due to the limited ammo for the Black Rock Launcher. Additionally, the launcher requires proper charging before firing, which adds to the difficulty of timing your shots accurately.

    Alan Wake 2: The Lake House – Less Carrot, More Stick Achievement/Trophy


    The first step is to get the Black Rock Launcher; you will naturally unlock it as you progress through the game, making it fairly easy to obtain. After acquiring it, head to the Research Archives.

    Keep in mind that finding enough ammo for the Black Rock Launcher can be quite difficult. If you’re running low, consider enabling Infinite Ammo in the ‘Options’ for a brief time.

    There are four types of enemies you need to defeat using the Black Rock Launcher to earn the trophy/achievement. These include:

    1. Painted: These enemies emerge from walls and can only be damaged with the Black Rock Launcher. There’s also an achievement for defeating one as it comes out of a wall, which you may want to attempt at the same time.
    2. Normal: This enemy, wearing a white coat, can be taken down with a single shot.
    3. Teleporter: These enemies move around frequently. It’s best to learn their paths before making your shot, especially if you’re running low on ammo.
    4. Brute: Look for enemies marked with a red spot on their chest. Although they may be tough, they’re manageable similar to normal enemies.

    Once you successfully eliminate all four enemy types with the Black Rock Launcher, you’ll unlock the ‘Less Carrot, More Stick‘ achievement/trophy.