Tag: drink

  • How to Discover Every Drink in Coffee Talk Tokyo by Completing & Solving

    How to Discover Every Drink in Coffee Talk Tokyo by Completing & Solving

    The cafe you manage at Coffee Talk Tokyo is a popular hangout spot for customers to relax and chat. People also visit to enjoy the drinks you craft with care. There are many different beverages you can make in the game, whether you’re playing the story mode or Endless mode.

    You can see how many drinks are available by checking the Brewdog app on your in-game phone. All the drinks you’ve unlocked are listed there, along with many others shown as blacked out because you haven’t discovered them yet. To unlock all of them and earn the Master Brewer achievement or trophy, you’ll need to find all the recipes. Here are all the drink recipes you can make.

    ### All Coffee Recipes
    (Images displaying the drinks are included here)

    ### All Tea Recipes
    (Images showing each tea are included here)

    ### All Green Tea Recipes
    (Images for each green tea recipe are included here)

    ### All Hojicha Recipes
    (Images corresponding to each Hojicha drink are included here)

    ### All Chocolate Recipes
    (Images illustrating each chocolate drink are included here)

    ### All Soymilk Recipes
    (Images for every soymilk beverage are included here)

  • Is Drinking with Saejima in Like A Dragon: Pirate Yakuza Worth It?

    Is Drinking with Saejima in Like A Dragon: Pirate Yakuza Worth It?

    Like A Dragon: Pirate Yakuza in Hawaii brings Majima into contact with new companions and reconnects him with familiar faces such as Minami, Nishida, and Saejima. After you bring Saejima on board in Chapter Four, their discussions primarily revolve around the sensitive topic of Majima’s forgotten past.

    While Majima embraces the person he has become without his memories, Saejima is determined to remind him of the adventures they have shared. Once they have a chance to catch up, their conversations often lead to sharing drinks in the Crew Quarters of the Goromaru during Saejima’s Drink Link.

    How to Begin Saejima Taiga’s Drink Link

    Once you complete Saejima’s five Bond Chats, he will invite you for a drink. The five Bond Chats are:

    1. A Fight for The Mic
    2. Brothers
    3. Preserving Memories
    4. Batting Buddies
    5. A Beautiful Fin

    To start the drink session, head down to the Crew Quarters where you’ll find Saejima hanging out near an anchor on the wall, across from the bar. Approach him and select “Drink with Saejima” to kick things off.

    What to Say to Saejima: Choice One

    Saejima reminisces about the times they used to enjoy drinks together and expresses sadness over Majima’s lost memories. He starts sharing a story about a Yakiniku restaurant, hoping to jog Majima’s recollections. In the middle of his tale, he asks a quiz question about what Majima used to order most often.

    You’ll have three choices:

    1. It’s gotta be kalbi.
    2. I’m in the mood for some good ol’ tripe.
    3. Hirami. Y’know, like the diaphragm.

    The correct option is “I’m in the mood for some good ol’ tripe.” If you choose incorrectly, Saejima will show disappointment, but at least he’ll appreciate your memory of various cuts. If you pick the right answer, Saejima will get excited and share even more stories.

    What to Say to Saejima: Choice Two

    After reminiscing about the tasty grilled tripe, Saejima makes a point about how people need to endure challenges to earn his approval. The conversation soon shifts to love, with the amnesiac Majima showing unusual curiosity about Saejima’s romantic interests.

    Eventually, Saejima becomes candid enough for you to suggest he meet one of three women:

    1. Moana.
    2. Naomi.
    3. Queen Michele.

    The best choice for Saejima is "Naomi," as she’s a strong character who leads a lifestyle similar to his own. After discussing romance further, Saejima highlights Majima’s commitment to Noah and his role as a father figure.

    Once the conversation wraps up, your bond with Saejima will deepen, raising his level cap to 50 and enhancing his Squad Leader Trait to "Veteran Bonded," which significantly boosts both Attack and Defense, while also increasing Stun Resistance.