الوسم: Bene Gesserit

  • Completing the Advanced Bene Gesserit Quest in Dune: Awakening

    Completing the Advanced Bene Gesserit Quest in Dune: Awakening

    While exploring Arrakis in Dune: Awakening, you’ll encounter various advanced skill trainers, including a notable one named Jocasta, who specializes in the ways of the Bene Gesserit. If you’re eager to enhance your abilities with the Voice, you might be curious about how to begin.

    This guide will provide you with all the information needed to locate, initiate, and complete the Advanced Bene Gesserit quest line in Dune: Awakening. Here’s how to get started.

    Locating the Advanced Bene Gesserit Trainer

    Before seeking out the Advanced Bene Gesserit Trainer, ensure that you’ve unlocked the primary skill tree.

    Once that’s accomplished, head to Harko Village, where you’ll find Sister Jocasta in a secluded alley near the Vehicle Merchant.

    For this quest line, be prepared to travel frequently between Arrakis and Harko Village.

    Make sure to stock up on Solaris!

    Simply talk to Jocasta to begin your first quest.

    Exploring the Depths of Mirzabah

    Start by visiting Mirzabah, the large hammer-like structure located in the center of the Vermillius Gap.

    Follow the map marker and enter the northern entrance of the cave, engaging any enemies you encounter inside.

    Proceed to the main chamber, defeat the Kirab, and retrieve the Blue ID band found there.

    These quests require significant travel, so ensure your vehicle is well-fueled.

    Next, descend the stairs through the open blue door and scale the small wall on your right.

    In this new room, look for a small urn tucked away in a corner. Collect it to complete this segment of the quest.

    Finding the Path Up the Stone Sentinel

    Your next task is to climb the Stone Sentinel. Follow the map to find a set of footlights and ropes.

    Use these footlights and ropes to navigate your way up the Stone Sentinel.

    It’s advisable to climb at night, as daytime climbing can lead to dehydration.

    Continue following the trail of ropes and lights until you reach the top. Once there, search for another small urn to collect.

    After gathering both urns, return to Jocasta.

    Searching for the Panoplia Propheticus Fragment

    Your next mission is to locate a fragment of a prophecy for Jocasta.

    This segment features difficult enemies, so prepare accordingly.

    Make sure you have a reliable shield, a suspensor belt, and a good sword and gun before you go.

    Head to the designated point on your map and climb the structure to find the entrance to Stonestep Village about halfway up.

    Before entering, set a Respawn Beacon outside to avoid backtracking if you happen to die.

    You can either engage the enemies inside or try to sneak through to the marked point.

    Make sure to bring your Resource Scanner to track the assailant.

    Again, you’ll find a small urn next to some rubble on the second floor of Stonestep Village. However, this urn is broken. Utilize your Resource Scanner to follow the trail of the assailant.

    The House of Ilm

    After scanning the urn, a new point will appear on your map: the House of Ilm.

    The item you seek is located in the first room, making it easy to go in and out of this base.

    Proceed to the first chamber of the House of Ilm, eliminate the enemies inside, and retrieve the urn surrounded by candles at the altar.

    Then, return to Jocasta in Harko Village.

    Imperial Testing Station No. 71

    Your next destination is Imperial Testing Station No. 71 to further investigate Kyne’s impact on the Bene Gesserit and the Fremen.

    Go to the marked point and enter the testing station.

    These stations are plentiful in resources, so exploring other rooms is worthwhile.

    Descend the stairs to the central chamber, where you’ll encounter two locked purple doors.

    First, enter the west chamber and defeat the enemies before heading southwest to the room lit by a red light. Collect the blue ID band from this area to proceed.

    Next, go southeast, following the path up the stairs. Push through the newly opened blue door and defeat any enemies waiting inside.

    Many foes in the Testing Station wield poisoned weapons, so have some medkits ready.

    After clearing the area, search the small room to the east for a purple ID band among some ornamental candles. Retrieve the ID band before heading back to the main chamber.

    Then, go through the north purple door, combat the enemies there, and pick up the book from the northeast alcove.

    Finally, return to Jocasta in Harko Village.

    Head to the Ambush Point

    Upon returning to Harko Village, you’ll find Jocasta is missing.

    Speak with the man nearby (indicated on your map) who will direct you to Hannivar’s.

    Purchase a Mélange Spiced Beer from the bartender, then approach the mercenaries in the back corner to offer the drink in exchange for information.

    Ensure you have at least 1,000 Solari on hand for the Melange Spiced Beer.

    Continue through the dialogue until he reveals the location of Jocasta and their planned ambush.

    Next, head to the ambush point indicated on your map. Be ready for an unexpected wave of enemies; a tough fight awaits you.

    Afterward, you’ll find Jocasta about 200 meters away (also marked on your map). Speak with her and agree to meet back in Harko Village.

    Finally, return to Harko and speak to Jocasta to finish your Advanced Bene Gesserit training.

    You can further unlock Capstone Bene Gesserit skills by finishing more contracts for Jocasta.

  • Completing the Bene Gesserit Guide – Dune: Awakening

    Completing the Bene Gesserit Guide – Dune: Awakening

    The Bene Gesserit is one of the four starting classes in Dune: Awakening. You’ll unlock the Bene Gesserit trainer last among the classes, so if you want to delve into the unique skills of this faction, it’s a good idea to choose this class from the beginning.

    A major advantage of the Bene Gesserit is their impressive mobility and abilities that can neutralize strong enemies, helping you breeze through early dungeons. Below is a detailed outline of a starting ability build for a Bene Gesserit.

    This is an ongoing guide for the early stages of Dune: Awakening.

    Level 20 Bene Gesserit Build

    Abilities

    Techniques

    Passives

    Shigawire Claw

    Manipulate Instability

    Ranged Damage

    Short Blade Damage

    Sun Tolerance

    Bindu Sprint

    Prana-Bindu Stability

    Cutteray Mining

    Blade Damage

    Compel

    Trauma Recovery

    Deep Analysis

    Vitality

    Overcharge

    Recovery

    Rerouting

    Self-Healing

    This build serves as a starting point for your Bene Gesserit as you conquer initial camps and Testing Stations in Dune: Awakening.

    To complete this build, you’ll need to finish quests with both the Trooper Trainer and the Planetologist Trainer in the Hagga Basin.

    Abilities

    Trooper

    Shigawire Claw

    This versatile tool grants you swift mobility, enabling you to scale cliffs and hills. Paired with the Bene Gesserit sprint, it offers some of the best early-game movement options, especially before unlocking the Sandbike.

    The Shigawire Claw can also stagger enemies, aligning well with the Bene Gesserit combat style.

    Bene Gesserit

    Bindu Sprint

    This ability gives you a quick speed boost, making it especially useful when traversing on foot in the early stages. It can even help you cross large desert stretches without attracting a sandworm.

    Compel

    This skill lets you use your voice to draw NPCs towards you, also delivering a brief stun effect. Combine this with quick strikes to efficiently take down foes while isolating them from groups.

    Techniques

    Manipulate Instability

    This technique allows you to inflict bonus damage on enemies that are stunned or knocked back.

    Prana-Bindu Stability

    This reduces the impacts of staggering effects.

    Trauma Recovery

    This enhances your healing rate.

    Passives

    Trooper

    Ranged Damage

    This straightforward passive boosts your damage with ranged weapons.

    Planetologist

    The passives in this category focus on resources, crafting, and mining. You can skip these if you prefer to have more offensive options early on.

    Cutteray Mining

    This enhances your Cutteray yield.

    Deep Analysis

    This improves your resource yields.

    Overcharge

    This gives you more power for your energy packs.

    Rerouting

    This increases the generation rate of your power packs.

    Bene Gesserit

    Short Blade Damage

    This boosts your short blade damage.

    Blade Damage

    This enhances damage for both short and long blades.

    Vitality

    This increases your overall health.

    Recovery

    This enhances your health regeneration.

    Self-Healing

    This improves your healing effectiveness and boosts health recovery per tick.

    Sun Tolerance

    This reduces your chances of sunstroke.

    Best Starting Weapons for the Bene Gesserit

    Dune: Awakening Bene Gesserit sneaking up on a soldier with a dagger

    In Dune: Awakening, a balanced approach to melee and ranged combat is essential to handling dungeons and defeating NPC enemies. Your first significant challenge will be the Imperial Testing Stations; entering without proper preparation can make these encounters daunting.

    To simplify your journey, here are some of the top weapons for the Bene Gesserit to start with:

    • Pseudo Pulse Sword – Discover this weapon in Rare Containers within the Imperial Testing Stations.

      • This is the ideal starting sword for the Bene Gesserit. While it’s Iron tier, it boasts a higher damage per second (DPS) compared to the standard Steel-tier Artisan sword.
      • Keep in mind, this is a blueprint item, requiring you to locate the blueprint to craft it.

    If the Pseudo Pulse Sword eludes you, opt for an Iron tier Sword initially, then upgrade to an Artisan Sword as you advance in levels.