الوسم: achievement

  • How to Completing Every Achievement and Solving Trophies in 007 First Light

    | Name | Description | Type |
    | — | — | — |
    | Icebreaker | Survive a helicopter crash | Story |
    | From Malta with Love | Finish your training as a new recruit in Malta | Story |
    | Shaken Not Stirred | Complete your first mission at the nightclub | Story |
    | I Expect You to Die | Survive an explosion at the hotel in Slovakia | Story |
    | Skyfall | Jump out of a plane in Slovakia | Story |
    | Win, Lose or Die | Win an auction | Story |
    | Nobody Lives Forever | Find the body of agent 009 | Story |
    | Trigger Mortis | Escape an ambush alive | Story |
    | A Hard Man to Kill | Survive an assassination attempt | Story |
    | You Only Live Twice | Defeat the assassin | Story |
    | Agent Under Fire | Escape in the trash truck | Story |
    | All Time High | Infiltrate Nicholas Webb’s penthouse | Story |
    | No Time to Die | Escape by helicopter | Story |
    | Double or Die | Save Theresa Lorca | Story |
    | You Know My Name | Defeat Damian Webb | Story |
    | Solo | Leave MI6 as a rogue agent | Story |
    | The Writing on the Wall | Catch Isola | Story |
    | For King and Country | Protect MI6 | Story |
    | A Legacy of Spycraft | Find all Legacy collectibles | To earn this, find all Legacy items. You don’t need to do it all in one go; you can revisit past chapters. Use our guide for all Legacy item locations. |
    | Casino Royale | Collect all 36 playing cards | Throughout the game, find all the playing cards. You can replay chapters to get any missed. Our guide shows where to find each card. |
    | Recovered Assets | Find all Mementos | There are 14 total. Use our guide to find all Mementos and complete this achievement. |
    | For Your Eyes Only | Collect every MI6 file | These are labeled as “Intel” in your collectibles menu. Use our guide for the locations of all MI6 files. |
    | The World Is Not Enough | Collect all 10 postcards | Find all postcards across the game using our guide to complete this achievement. |
    | Sleight of Hand | Disarm an enemy by shooting the weapon from their hand | Aim at an enemy’s gun and shoot, knocking it away. Use slow motion by pressing the Left Stick while aiming for better accuracy. |
    | Short Fuse | Shoot an enemy throwing a grenade | Listen for enemies warning about throwing grenades, then use slow aiming to shoot before it explodes. |
    | Firestarter | Push an enemy into a fire extinguisher | Hold the Right Trigger to throw enemies into wall-mounted fire extinguishers. Often easiest in confined spaces like the Knightfall mission. |
    | Disarming Personality | Disarm an enemy using a laser | Use the Laser Strap gadget, target an enemy, and fire to make them drop their weapon. |
    | Damp Squib | Hack a grenade before it explodes | Quickly hack enemy grenades in your Q-Lens after they throw them to prevent detonation. |
    | Soft Landing | Tackle an enemy over the edge of a ledge | Rush an enemy and hold R2 on a ledge until both of you fall. This knocks out the enemy below. |
    | He’ll Live | Kill an enemy by shooting their legs | Aim for and shoot an enemy’s legs until they die. The final shot needs to be a leg shot to count. |
    | Positively Shocking | Taser an enemy using their own taser | Wait for an enemy to draw their taser (signified by a blue line), then grab and hold them in front of it. When they taser, you’ll get this achievement. |
    | Always Have an Exit Plan | Escape using a gadget during confrontation | When caught trespassing, instead of confronting or bluffing, use a gadget to distract enemies, like turning on a radio with your watch. |
    | What If…? | Complete an operation in TacSim mode | Finish any operation in the replay mode, which allows you to redo story actions. Unlocks after completing a single TacSim operation. |
    | A Change of Pace | Complete an escalation TacSim | Finish an escalation, available after completing “A Night Out.” These are quick and easier on the first try, unlocking this achievement. |
    | Keep Moving Forward | Reach clearance level 3 in TacSim | Play through TacSim and complete objectives to level up. Level 3 is doable without much effort. |
    | The Readiness Is All | Complete tier 3 of an escalation in TacSim | Finish all objectives in tier 3 of an escalation, which unlocks after completing the first tier. Reaching tier 3 on the first escalation is recommended for simplicity. |
    | A Collector’s Habit | Find all collectibles | Collect all Mementos, Postcards, MI6 files, Legacy items, and Playing Cards. |

  • How To Complete Every Coffee Talk Tokyo Achievement and Trophy

    • Start the game, which automatically unlocks this achievement from the beginning.

    • Trash your drink for the first time to start over, which can be done once to unlock this trophy.

    • Brew your very first drink.

    • Make a cold drink for the first time by flipping the option between hot and cold during drink preparation. The first time you turn it to cold and make a drink, you unlock this trophy.

    • Create and serve your first latte art by adding art on top of a drink in the Serve or Trash screen.

    • Add a stencil to a drink by pressing the “Stencil” button when decorating a drink.

    • Serve a drink with ice cream or whipped cream. These ingredients are available after fixing the fridge, found on the lower right fridge shelf. Adding either to a drink earns this achievement.

    • Serve the wrong drink to a customer by preparing a different beverage than requested.

    • Meet all the main characters in the game. This is part of the story and cannot be missed.

    • Trash a total of 25 drinks. Since you can only discard five drinks each day, this process takes place over multiple days.

    • Listen to all the music tracks available in the game. This should happen naturally or via the in-game Spotify-like app.

    • Spend a total of one hour making latte art, which involves repeatedly using the latte art feature.

    • Serve 10 correct drinks in one challenge mode session, found by selecting “Endless” from the main menu. Fast-paced gameplay is required to complete this.

    • Serve 25 correct drinks in a single challenge session. Spending time in Free Brew mode can help learn recipes for this.

    • Complete the story mode once.

    • Unlock all social media profiles for the characters by successfully preparing their drinks throughout the game and then checking the Tomodachill app.

    • Serve all the right drink orders to be voted Barista of the Year.

    • Unlock Ash’s Best Ending by correctly serving all of his orders across specified days: Day 2 (Tea, Soymilk, Soymilk – Warm), Day 7 (Tea, Soymilk, Honey – Cold), Day 8 (Coffee, Coffee, Coffee – Warm), and Day 12 (Coffee, Soymilk, Soymilk – Warm).

    • Unlock Ayame’s Best Ending by getting all her orders right on specific days: Day 1 (Chocolate, Soymilk, Honey – Warm, with Latte Art), Day 5 (Chocolate, Ginger, Ice Cream – Warm), Day 8 (Chocolate, Ginger, Whipped Cream – Warm), Day 8 (Second order: Green Tea, Green Tea, Green Tea – Warm), Day 9 (Milk, Mango, Honey – Warm), Day 11 (any drink), and Day 15 (Chocolate, Soymilk, Soymilk – Warm).

    • Unlock Blue’s Best Ending by fulfilling all her order requirements correctly on designated days: Day 4 (Tea, Yuzu, Honey – Warm), Day 6 (Tea, Yuzu, Honey – Cold), Day 9 (Coffee, Coffee, Coffee – Warm), Day 14 (Tea, Yuzu, Honey – Warm), and Day 14 again (Coffee, Coffee, Ginger – Warm).

    • Unlock Emi’s Best Ending by serving all her daily orders precisely: Day 3 (Coffee, Coffee, Ginger – Warm), Day 5 (Hojicha, Ginger, Honey – Cold), Day 11 (Tea, Mango, Lychee – Cold), Day 13 (Soymilk, Soymilk, Mint – Warm), and Day 15 (Tea, Yuzu, Ginger – Cold).

    • Unlock Erika’s Best Ending by successfully completing her orders on various days: Day 3 (Soymilk, Lychee, Ice Cream – Cold), Day 6 (Soymilk, Lychee, Ice Cream – Cold), Day 6 (Second order: Hojicha, Hojicha, Honey – Cold), Day 8 (Tea, Tea, Mango – Warm), and Day 13 (Hojicha, Lychee, Mango – Warm).

    • Unlock Fuku’s Best Ending by fulfilling her orders across these days: Day 1 (Coffee, Coffee, Coffee – Warm), Day 5 (Hojicha, Yuzu, Mint – Cold), Day 8 (Chocolate, Soymilk, Honey – Warm), and Day 11 (Chocolate, Ginger, Ice Cream – Cold).

    • Unlock Jun’s Best Ending by correctly serving his specific drinks on days: Day 1 (Chocolate, Honey, Soymilk – Warm), Day 4 (Coffee, Soymilk, Soymilk – Cold), Day 7 (Soymilk, Mango, Soymilk – Cold), Day 10 (Hojicha, Hojicha, Hojicha – Cold), Day 12 (Tea, Soymilk, Lychee – Warm), and Day 14 (Tea, Tea, Tea – Warm).

    • Unlock Kenji’s Best Ending by serving all his correct orders including: Day 2 (Coffee, Coffee, Ice Cream – Cold), Day 4 (Coffee, Soymilk, Soymok – Cold), Day 7 (Green Tea, Green Tea, Green Tea – Cold), Day 10 (Coffee, Coffee, Ice Cream – Warm), and Day 12 (Tea, Tea, Yuzu – Cold).

    • Unlock Makoto’s Best Ending by serving his orders precisely: Day 2 (Green Tea, Soymilk, Mango – Cold), Day 10 (Chocolate, Mint, Mint – Cold), Day 12 (Coffee, Lychee, Ice Cream – Cold), and Day 14 (Coffee, Coffee, Ginger – Warm).

    • Unlock Vin’s Best Ending by correctly serving all his drinks on specific days: Day 3 (Coffee, Soymilk, Whipped Cream – Warm), Day 6 (Coffee, Coffee, Soymilk – Warm), Day 9 (Coffee, Soymilk, Whipped Cream – Warm), Day 13 (Soymilk, Honey, Yuzu – Warm), Day 13 (Second order: Chocolate, Soymilk, Mint – Warm), Day 14 (Soymilk, Ginger, Honey – Warm), and Day 15 (Green Tea, Lychee, Ice Cream – Cold).

    • Unlock Yuki’s Best Ending by matching all her orders on designated days: Day 3 (Hojicha, Hojicha, Hojicha – Cold), Day 5 (Hojicha, Hojicha, Hojicha – Cold), Day 6 (Hojicha, Hojicha, Hojicha – Cold), Day 8 (Hojicha, Hojicha, Hojicha – Cold), Day 11 (Coffee, Honey, Soymilk – Warm), Day 13 (Hojicha, Mango, Ice Cream – Cold), Day 13 (Second order), and Day 15 (Hojicha, Mango, Ice Cream – Cold).

    • Finish the game with all the best endings by achieving each character’s specific ending.

    • Get every character’s drinks correct during gameplay, then check the Tomodachill app to unlock “Seeing the Best in Yokai.”

    • Meet an older character in a new setting to unlock this achievement.

    • Meet Rachel in Tokyo by correctly completing Hendry and Jun’s orders on specific days: Day 1 (Hojicha, Hojicha, Hojicha – Warm) and Day 10 (Tea, Mango, Ice Cream – Cold).

    • Help Kenji drink high and low by giving him the right drinks. He often holds a drink to his head before drinking, which unlocks this trophy. He may need a few days of interaction before doing this.

    • Serve a bento to Ayame by preparing a warm Matcha (Green Tea, Green Tea, Green Tea) on Day 8 when Yuki and Erika bring Bento to the cafe.

    • Have Ayame and Akiko talk by ensuring Fuku is present and all her and Ayame’s drinks are correct throughout the game. Akiko’s order is: Day 15 (Hojicha, Yuzu, Honey – Warm).

    • View a selfie of Yuki, Emi, and Fuku bonding in a bar, which appears on Day 10 after successfully serving their drinks and bonding.

    • See Vin and Blue holding hands during the main story by correctly serving their preferred drinks.

    • Make Jun turn into a dragon by perfectly serving his orders on Day 12, which can be viewed in the “Inspiration From the Source” section.

    • Find special posts of Seattle regulars on the Tomodachill app, which involves checking multiple posts in different playthroughs to discover these characters.

    • Get the Blue Nights vocals to play over the credits by having Jun and Rachel perform a duo during the credits, which requires completing certain story steps outlined in earlier guides.

    • Trigger the Akiko violin scene in the after-credits by reuniting Akiko and Ayame, which is achieved by settling their differences during the game.

    • Unlock all special drinks by discovering them in story or challenge mode and filling out the Brewpad.

    • Serve 50 correct drinks in one challenge mode attempt, demanding high skill and knowledge of recipes.

    • Unlock all artworks in the gallery by collecting images through the Tomodachill app, story interactions, and character photo revelations.

    • Complete all achievements and trophies to unlock “Thank You for Playing,” which includes every other achievement and trophy.

  • How to Completing All Achievement Badges in Heartopia for Solving

    • Never Empty-Handed
      Reach Level 10 in the Fishing Hobby. Participating in fishing events can help you level up faster. Achieving this makes you a Skilled Angler.

    • Mystic Fisher
      Trigger the hidden phase of the Fishing Event 10 times across multiple events. To increase your chances, try to organize or join fishing events with more players. This will help you earn the Fisher rank.

    • Shoal’s Blessing
      Trigger 100 Shoals during several fishing events. Participating with larger groups improves your chances of success and helps earn the Blessing rank.

    • Strong Sailor
      Catch fish over 100 kg twice in a row. Focus on larger shadows while fishing during a Fishing Event to improve your chances. Achieving this earns you the Fishing Line rank.

    • Twin Fish Fortune
      Catch two 5-Star fish within a minute. It’s easier during a Fishing Event, but you’ll need a higher Fishing Hobby rank to do this.

    • Fishing Machine
      Catch 50 fish each weighing over 100 kg. This is a cumulative goal—look for larger shadows to catch bigger fish and meet this target.

    • Shark Frenzy
      Catch three sharks from golden fish shadows during a single Sea Fishing Event. Keep increasing your fishing skill and focus on golden shadows to succeed.

    • Shoal Caller
      Trigger three Shoals in one fishing event. Solo attempts are possible, but larger groups increase your chances.

    • Starlight Fisher
      Catch four 5-Star Fish in a single fishing event. Raising your fishing rank will help you catch more 5-Star Fish.

    • Town Cooking Legend
      Reach Level 10 in the Cooking Hobby. Try experimenting with new ingredients or quickly cooking jam and similar items to increase your skills.

    • Fast and Flawless
      Prepare two 5-Star dishes in under 60 seconds. Increasing your cooking level allows you to make these dishes more efficiently.

    • Green Touch
      Reach Level 10 in Gardening. Harvest crops as soon as they’re ready, replant immediately, and water when needed to progress.

    • Plentiful Harvest
      Harvest 5-Star crops during the Bonus Harvest event, which occurs in Rainbow weather. Raising your gardening rank improves your chances.

    • Rainbow Luck
      Trigger two Rainbow Hybrid Blessings in a multi-area watering session. Watch the weather forecast closely, as rainbows are rare.

    • Ace Cat Servant
      Achieve Level 10 in Cat Caring. Regularly feed, train, and play with your cat to reach this level.

    • Meow-Meow Canteen
      Feed five cats their favorite foods instead of standard pet shop options to get this badge.

    • Ace Dog Trainer
      Reach Level 10 in Dog Caring. Maintain daily care, exercise, and play with your dog.

    • Doggie Canteen
      Feed three dogs their favorite foods, choosing special treats over ordinary dog food.

    • Insect Commander
      Reach Level 10 in Insect Catching. Catch insects daily and participate in insect events to level up faster.

    • Mystic Tracker
      Trigger the hidden phase during insect catching events 10 times. Increase participation with larger groups.

    • Swarm Commander
      Trigger 100 Swarms during insect catching events by involving more players.

    • Insect Harvester
      Catch three insects with a single bubble. When near ponds, set up shots to hit multiple insects at once.

    • Five Insects Blessing
      Catch five 5-Star insects in one event. Increasing your insect-catching rank helps, especially at higher levels.

    • Human Insect Attractor
      Trigger four Swarms in one insect catching event. Having more players participate improves your chances.

    • Bird Whisperer
      Reach Level 10 in Birdwatching. Participating in birdwatching events boosts progress.

    • Cloud Walker
      Trigger the hidden phase of a Birdwatching Event 10 times over multiple events. Larger groups help trigger the phase more often.

    • Harmony with Breeze
      Trigger 100 Bird Waves during Birdwatching events, especially with more players involved.

    • Joyful Chorus
      Trigger three Bird Waves in a single Birdwatching Event.

    • Decisive Moment
      Collect ten 5-Star Info Cards in one Birdwatching Event. Increasing your birdwatching rank and looking for special actions enhances your odds.

    • Collector
      Reach the Expert Collector rank by opening your Collection icon in the Watch. Your progress shows as a meter; higher ranks require more items.

    • Rocket Sponsor
      Earn 500,000 Gold by selling items like prepared dishes or crafted goods to Albert Jr.

    • D.G. Member
      Level up to 30 in the Developer’s Guild by completing daily requests repeatedly.

    • Puzzle Artist
      Max out the Puzzle Dream by purchasing and completing puzzles from Ka Ching.

    • Persistent Quill
      Max out the Writing Dream by writing and publishing books using the Writing Desk.

    • Golden Music CD
      Achieve the highest level in the Musician Dream by composing, recording, and sharing music.

    • Animal Neighbor
      Reach Level 10 with eight different animal groups. Keep interacting with animal Troughs and fill them with favorite foods daily.

    • Stardust Collector
      Collect 60 Starfall Shards, which are found during Meteor Showers. Check the weather forecast on your Watch to anticipate these events.

    • Animal Keeper
      Discover favorite foods for every one of the eight animal groups. Experiment with your inventory items to see what they like; filled Troughs will show a heart icon.

  • Completing the Humanitarian Achievement: Solving Directive 8020 👍👀

    Completing the Humanitarian Achievement: Solving Directive 8020 👍👀

    The Dark Pictures Anthology games are known for offering many ways to either help or harm the group of friends during supernatural adventures. Directive 8020 is no exception, with numerous opportunities for your characters to be killed.

    If you want to achieve the best ending and keep everyone alive, you must stay alert throughout the game and make careful choices. There are eight characters whose lives depend on your decisions. Here’s how to keep them all safe.

    There are 44 possible deaths in Directive 8020. Some are fixed and cannot be changed, but most crew members’ fates can be influenced. Episodes Two: Best Laid Plans and Four: Dragnet do not feature character deaths, so they are not included here.

    ### The shortest way to save everyone

    If you’re aiming for a quick route to keep all characters alive, focus on key decisions early on:

    – Ensure Cernan escapes during the chase with Williams in episode three. It’s easier to prevent their capture than to risk their death.
    – Get Stafford to his seat during the crash of the Cassiopeia in episode three. His death here can lead to failures later.
    – Like Cernan, Eisele has an early flash-forward scene. Turn on the incinerator in Waste Management to keep her safe, as getting caught there makes her vulnerable.
    – Save Mitchell from the fire in episode five or let the ship’s fire suppression system do it for you by keeping it online.
    – During episode six, when Stafford aims at Williams, do not shoot him if your goal is to save everyone.
    – When the crew scans in Bridge Ops, choose whether to shoot Williams or the impostor Eisele carefully to avoid unnecessary casualties.
    – In episode seven, when the team is separated, use the communication device to find the real Anders. Choose the right path and locate her in the Stalactite scene before returning to the ship.
    – Throughout episode eight, pass all Quick-Time Events (QTEs). Missing these can result in up to 23 deaths during escape sequences.
    – When Williams discusses the situation, bring him along when you leave, even if tempted otherwise.
    – Help Stafford during his fall and succeed in the QTEs to save him; failing here results in his death.
    – During the escape, pass every QTE to avoid disasters like tentacles or fireballs killing your crew.

    Remember, decisions made in earlier episodes can influence later outcomes. Playing through the game multiple times allows you to explore different choices, but for the first attempt, it’s best to focus on saving everyone. Unlocked deaths become available once seen on a saved file.

    ### Episode One: Little Star

    In episode one, characters Carter and Simms are at risk. During the Disaster scene, Simms trips into space; if you fail to catch her, she dies. Later, when Carter flees from a monster that looks like Simms, getting caught during the chase results in his death.

    ### Episode Three: The Sample

    In this episode, Cernan must hide from Williams. It’s best to let Cernan escape unchecked to gain advantage later. The crew’s only death here is Stafford’s, happening during the crash. To survive, stay seated and fasten your seatbelt. Reboot the computer to disable fire control if you’ve turned off the landing systems earlier and pass the QTEs to survive the crash.

    Failing to get Stafford to his seat in time will result in his death.

    ### Episode Five: Mr. Williams

    Key moments include the “Under Pressure” scene, where choices from episode two influence outcomes. Decide whether to save Anders or Mitchell. To keep both alive, ensure the Fire Control system is active or save Mitchell if you turned it off. Choosing the wrong options can cause Mitchell’s death, blocking access to some future save points.

    ### Episode Six: Hostile Takeover

    In the hydroponics scene, your remaining crew members’ doubles might be present. Safely reaching the ladder here triggers the “Escaped” node. Getting caught results in the death of either Eisele or Cernan. Later, during the decision on whether or not to shoot Williams, choosing not to shoot is key for saving everyone. To do that, you must have fled Williams in a prior episode.

    When split up, escaping the monster in the scene called “The Hunt” by avoiding detection keeps both Cernan and Eisele alive. If you get caught or fail to hide, they can die.

    ### Episode Seven: Revelation

    In this scene, find the real Anders by choosing the right path at the fork. During the “Pod Room,” stay hidden from the monster to save crew members. In “Geoscience,” stealth is essential, and escaping from the monster in “The Hunt” preserves Cernan and Anders.

    Later, during the “Scanner” scene, determine who is human by testing and shooting the impostor or abstaining if unsure. The real Eisele is the newcomer if you test them. Failing or not testing can lead to Eisele or Cernan’s death.

    ### Episode Eight: Come True

    This final chapter has over half of the 44 possible deaths, emphasizing the need to excel at QTEs. Survive all moments, especially in escape scenes, by passing every quick-time prompt.

    Bring Williams along if he’s alive, despite objections, to help in escape sequences. Successfully passing scenes like “Return of the Beast” and “Into the Reactor” keeps everyone safe. Failures in QTEs here—particularly during critical moments like sealing exits or detonation—can cause character deaths and end the game prematurely.

    If all choices are made wisely, the ending will feature every crew member surviving the ordeal.

  • How to Achieve Every Badge in Farever by Completing and Solving

    • Going Down?
      Fall 70 meters without dying or opening your glider.
      This is one of the simplest achievements on the list, technically. All you have to do is survive a big fall.
      Keep in mind, you will take fall damage, so it’s best to wait until your health is high enough to survive the fall. It’s easier if you wait until you reach a higher level, but you can also try jumping from tall points each time you level up to test it out.

    • A Great Discovery
      Complete all exploration achievements on Skover Island.
      To find these achievements, open the game menu and look for the trophy icon. This opens your achievements menu, where you can go to the Exploration section and select Skover Island.
      There are 11 exploration achievements, which might look simple but require doing nearly everything in that region. You’ll need to find every chest, complete the codex, finish all available tasks, and fully explore the area — aiming for 100%.
      Start by exploring the entire region and priority should be finding the Obelisk for each sub-region, as it unlocks the map. After that, thoroughly explore every inch, look for new enemies not yet in your codex, and complete any remaining tasks.

    • Treasure Hunter of Skover Island
      Discover all the chests on Skover Island.
      There are 47 chests to find and unlock across the island. Many are out in the open, so you won’t need to search too hard, but it’s helpful to reach high points in each sub-region.
      Some chests are placed in high locations to give you vantage points for spotting the glow or sound that indicates a chest’s presence. Chests emit a distinct sound that can help you locate them.

    • Sparkling Hunter of Skover Island
      Kill all Sparkling creatures on Skover Island.
      While exploring, you’ll encounter enemies unique to this area. Usually, each group has one Sparkling version that spawns nearby, marked by its glow, bright colors, and sparkles.
      To get this achievement, you must kill each Sparkling enemy at least once. Use the in-game achievements list to track progress — completed enemies are highlighted green, while ones you still need to find are white. There are 12 Sparkling enemies in Skover Island.

    • Collector of Skover Island
      Collect all secret orbs on Skover Island.
      Secret orbs are collectibles found in exploration and dungeons. If you miss any inside a dungeon, you can re-enter to find them. To avoid missing any, defeat all enemies in a dungeon, even those not required to finish it, to ensure you find all hidden orbs.
      Like chests, secret orbs make a sound that can guide you when listening carefully.

    • Archaeologist of Skover Island
      Find all vaults and open their chests on Skover Island.
      There are three vaults in Skover Island. To earn this, locate all of them and open the chests inside.

    • Savior of Skover
      Complete all dungeons on Skover Island.
      This achievement requires finishing every dungeon, including Lost City of Mayla, Mine Estrone, and Trunk of the Hivetree. You also need to defeat every boss, such as Ratsar’s Lair, Crabgantua’s Gorge, and Lady Bee’s Palace.

    • Valley of the Eternal Exploration
      Complete all exploration achievements in the Valley of Eternal Autumn.
      Similar to Skover Island, there are 11 exploration achievements here. Start by finding the Obelisks for full map access, pick one area to focus on, and explore thoroughly. Complete missing enemies, take on new tasks, and keep an eye out for chests and collectibles as you go.

    • Treasure Hunter of Valley of Eternal Autumn
      Discover all chests in the valley.
      There are 41 chests scattered throughout the Valley of Eternal Autumn. Use high vantage points in each area for easier spotting, or explore every part fully and listen for the sounds of chests to find them all.

    • Sparkling Hunter of Valley of Eternal Autumn
      Kill all Sparkling creatures in the valley.
      Refer to the in-game achievements for a list of these enemies. Sparkling enemies are marked by their bright colors and glow. There are 11 in total, and the list helps track which ones you’ve defeated.

    • Collector of Valley of Eternal Autumn
      Collect all secret orbs here.
      Secret orbs are hidden in exploration and dungeons, often indicated by a countdown of how many are inside. To avoid missing any, defeat all enemies in dungeons, even those not needed for completion. Use the sound cues to locate hidden orbs.

    • Archaeologist of Valley of Eternal Autumn
      Find and open all vaults in the region.
      There are three vaults in the Valley of Eternal Autumn. Visit each to locate and open their chests to complete this achievement.

    • Valley of the Eternal Dungeons
      Complete all dungeons in the valley.
      This includes Abyss of New Atlaan and Ruins of Gorgon’s Hollow, as well as defeating bosses at Honeyzabeth’s Hivetrunk and Cheese Station. Complete every dungeon to unlock this achievement.

  • How to Completing the Anti-Magic Achievement in Librarian: Solving the Arcane Library

    How to Completing the Anti-Magic Achievement in Librarian: Solving the Arcane Library

    When you first opened Librarian: Tidy Up The Arcane Library, you likely felt overwhelmed by the sight of over 3,000 disorganized books. Even after filling many shelves, the pile of remaining books never seems to shrink.

    One reason for the slow progress is having to repeatedly check which shelf each book belongs to, to make sure you’re placing it correctly. This process becomes easier once you start using magic. However, if your goal is to earn the Anti-Magic Master achievement, you won’t be able to verify the proper placement of books.

    How to Check Where Each Book Belongs

    If you’re using Major Magic, confirming where a book should go is simple—just tap a button. The Shelf Guide ability, one of Major Magic’s skills, highlights the correct shelf for the book you’re holding. You can upgrade this ability to reduce the cooldown to just 5 seconds and increase its active time to a full minute, letting you use it almost constantly.

    Without Major Magic, your only option is to look at the maps near the stairs. These give a general idea of each shelf’s theme, but they don’t specify individual book titles.

    Most bookshelves share a common style: for example, the Curses and Dispels shelf has books with black covers and red text, while the Necromancy shelf features mostly purple books. These clues can help you scan the floor for books of a certain theme.

    However, some books look similar to others from different shelves, making it easy to second-guess yourself. When a book is placed incorrectly, the shelf highlights it in a specific color as a warning. Still, this can be easy to miss, and it only indicates that the book doesn’t belong there—not where it should go.

    Remember, a red glow doesn’t always mean a mistake. It might also mean that books from the same collection are already grouped together. Check other shelves to see if the book from that collection has already been placed elsewhere.

    Walking back and forth between maps and shelves can become tedious, especially if you’re aiming to finish the game quickly for other achievements. Eventually, you’ll remember each shelf’s theme, but until then, a guide like this can be very helpful.

    All Book Locations

    Each bookshelf has its own theme and a different number of slots. Some shelves are dedicated to series with ten volumes, others hold smaller series, and some themes span multiple shelves. It’s important to pay attention to avoid mixing similar titles.

    Not all titles are obvious. Simple titles like “Book of Alchemy” obviously belong on the Alchemy shelf, but more complex titles, such as “Tactics of the Bucket: Vision-Stealing Theft,” require you to deduce they belong on the Stealth shelf.

    First Floor

    This level contains traditional magic categories, including books related to spells, monsters, and alchemy.

    Bookshelf Titles That Belong Here
    1A: Monsterology Books with brown covers, including titles like Monsterology, Monster Field Notes, The Illustrated Bestiary, and others focused on monsters and their ecology.
    1B: Astrology and Divination Books mainly in blue, purple, or gold, featuring titles like The Seer’s Journal, Prophecy, Voices of the Oracle, and more on celestial and prophetic topics.
    1C: Curses and Dispels Black books with red scripting, including The Dark Pact, Seal and Sever, The Grand Compendium of Curses, and various curse-breaking rituals.
    1D: Bard and Music Multicolored books, often yellow, covering music, spells, and magic related to sound. Titles include The Chronicle of World Music, Spell Chanting Technique, and others on musical magic.
    1E: Necromancy Deep purple or black books with gold lettering, such as Compendium of Necromancy, Night Parade of One Hundred Demons, and guides on talking to spirits.
    1F: Transfiguration Red and brown books with gold script, including Reducing Metamorphosis Time, Object Alteration, and guides on shape-shifting.
    1G: Magical Artifacts and Enchanting Mostly purple with gold lettering, like The Grand Encyclopedia of Magical Artifacts and manuals on enchanting items.
    1H: Stealth Black books with gold or white script, such as Complete Guide to Stealth Magic, Shadow Walking, and ninja techniques.
    1I: Illusion Magic Books in shades of purple, detailing illusions, sensory manipulation, and defense strategies.
    1J: Summoning Magic Dark blue volumes about summoning entities, contracts, and related rituals.
    1K: Healer and Healing Magic Red and white books with gold, from basic restrictions to advanced healing techniques.
    1L: Holy Magic White and gold books related to purifying and protecting with holy spells.
    1M: Destruction Magic A large collection of books in various colors, marked “Book of Spells,” including elemental and destructive spells.
    1N: Alchemy and Potion-Making Books with “Alchemy” in the title, like Secrets of the Philosopher’s Stone, Potion Crafting Guide, and safety manuals.

    Second Floor

    This area courses through more practical and academic subjects—everyday magic, school lessons, and reference materials.

    Bookshelf Titles That Belong Here
    2A: Warrior Books with red, brown, or black covers, including Three Sword Style, Blade and Spell, and manuals on combat techniques.
    2B: Archery Green volumes, such as The Fundamentals of Archery and Magic Bows and Crossbows.
    2C: Daily Magic Pastel-colored books, covering everyday enchantments, household spells, and magic tips for daily life.
    2D: Mathematics Assorted colors, with titles like Mana Measurement, Infinite Series, and Geometry of Magic Circles.
    2E: Art Colorful books describing magical painting, drawing, and creating animated art.
    2F: Management Blue and black books with titles on organizing and leading magical organizations.
    2G: Economics Green books on the value and trade of arcane resources and financial systems.
    2H: Sociology Red and brown titles discussing social structure, workforce, and cultural issues among magic users and various species.
    2I: Psychology Red books examining mental states, emotions, and the psychology of magic practitioners.
    2J: Philosophy White volumes exploring the ethics, metaphysics, and foundational questions of magic philosophy.
    2K: Jurisprudence Dark green/blue books on legal systems, contracts, and regulations specific to magical societies.
    2L: Romance Novels Bright, colorful titles about love stories within magical worlds.
    2M: Mystery Novels Mostly gray and black with some color accents, featuring detective stories.
    2N: History Varied colors, detailing past civilizations, wars, and the development of magic over ages.
    2O: The Travels of Otherworld Earth-tone books about worlds without magic, exploring cosmic and technological contrasts.
    2P: Dungeons Deep purple books, covering dungeon design, creatures, and adventures within subterranean environments.
    2Q: Language B rown, green, gray, and blue volumes on magical languages, ancient scripts, and communication among species.

    Books can appear on either floor regardless of where they eventually belong, so don’t limit yourself just to the obvious placements.

  • All Trophies and How to Achieve Them in Tomodachi Life: Living the Dream

    All Trophies and How to Achieve Them in Tomodachi Life: Living the Dream

    Your Miis will regularly award you for your achievements in Tomodachi Life: Living the Dream, with new trophies popping up whenever you reach a milestone or accomplish something significant on your island.

    Watch as your most talented Miis perform a charming musical ceremony to acknowledge your efforts, then graciously accept a series of trophies. These trophies serve as memorable keepsakes to celebrate your progress but can also be sold for a good amount of money.

    Progress Your Island to Earn Milestone Trophies

    While trophies in Tomodachi Life have always been awarded for specific actions, the game now introduces optional milestone trophies for island development.

    Most of these trophies are meant to give you bragging rights and to encourage you to explore every aspect of the game thoroughly. They help you customize your island with designs, lingo, and more, making it feel like your unique creation.

    To track your progress on these milestones, go to the last page of the Treasures tab in your Item Catalog from the game menu. Once you reach a goal, you’ll receive a notification—whether it’s a broadcast from the Mii News Network or a lively musical performance by your island’s Miis. The earned trophies are then added to the Treasures tab, allowing you to revisit them anytime.

    How Trophies Are Earned

    There are three main ways to earn trophies:

    • Standard Trophies: Awarded when you boost the happiness of your Miis. This involves satisfying their requests, seen as thought bubbles near their portraits. They might ask for snacks, clothes, or relationship advice.

    • Speech Bubble Trophies: Earned by introducing island-specific phrases, or “lingo,” to your Miis. When they ask about the real world—such as what to talk about with another Mii or your favorite celebrity—they start using your responses as part of their vocabulary. This adds a fun, personalized touch to their daily conversations.

    • Palette Trophies: Given for creating custom designs at the Palette House, a new feature in Living the Dream. You can design everything from meals to decor to clothing. The more you create, the more trophies you unlock, making your island truly your own.

    Tips for Earning Trophies Faster

    • Boost Mii happiness more easily by having more Miis on your island since each Mii’s requests can contribute to your progress. You can check your current status in the Island Info tab.

    • Design in bulk at the Palette House using your scribbles and purchase items to customize food, clothing, and decorations. This makes it quicker to reach design creation milestones.

    • Answer every question that your Miis ask about the real world. Since they only occasionally inquire about your life, seize every opportunity to teach them new phrases or words. You can remove unwanted lingo later but can’t add new ones manually, so timing is key.

    Trophies Breakdown and How to Achieve Them

    Trophy Type How to Earn Level Requirements
    Standard Trophies Increasing happiness of your Miis by fulfilling their requests Bronze: 10 happiness boosts
    Silver: 20 boosts
    Gold: 50 boosts
    Platinum: 100 boosts
    Speech Bubble Trophies Introducing different island lingo phrases Bronze: 10 phrases
    Silver: 20 phrases
    Gold: 50 phrases
    Palette Trophies Creating custom designs at the Palette House Bronze: 10 items
    Silver: 20 items
    Gold: 50 items
    Platinum: 100 items

    Once earned, these trophies can be assigned to your Miis, sold for a good amount of cash in the thrift shop, or kept as mementos—the choice is yours!

  • Complete Every Achievement in Crime Scene Cleaner: Solving and Completing

    | Achievement Name | Description | How To Unlock |
    |———————|————–|————–|
    | This Is How We Do It | Wash off your first blood stain. | This achievement is easy to get. As soon as you start the first mission, use a sponge or mop to clean your first bloodstain. You’ll unlock it automatically, likely your first achievement. |
    | Dirty Deeds Done Dirt Cheap | Complete the Bad Call mission. | Finish the game’s prologue chapter, “Bad Call.” |
    | Bad Call | Complete the Bad Call mission with a perfect score. | Finish the “Bad Call” chapter perfectly by cleaning all blood, collecting evidence, removing trash, and restoring furniture to original positions. |
    | Pictures of You | Complete the Bad Call mission in Nightmare Mode. | Complete the “Bad Call” chapter in Nightmare Mode. |
    | Strawberry Fields Forever | Steal miraculous fertilizer. | Enter Apartment 23, go right, climb out the window, lower the ladder to create a shortcut, and find the key near the ladder for the locked gate. Then, return, climb, descend fire escape, find the Hidden Apartment, grab the key next to the statue, and unlock the final gate to proceed. |
    | Basket Case | Throw the ball into the basket. | During the first mission, “Bad Call,” enter Apartment 23, go to the right, climb out the window, lower the ladder to unlock a shortcut. Then, turn right to find a door with a heart symbol leading to a basketball court. Make a basket; if you miss, try again later with a step ladder. |
    | Relax, Take It Easy | Complete the Trial By Blood mission. | Finish the first chapter, “Trial By Blood.” |
    | Welcome to the Jungle | Complete the Trial By Blood in Nightmare Mode. | Finish “Trial By Blood” in Nightmare Mode. |
    | Trial By Blood | Complete the Trial By Blood with perfect score. | Perfectly finish the chapter by cleaning all blood, collecting evidence, trash, and restoring furniture. |
    | Call Me Maybe | Don’t respond to Big Jim’s call. | During the “Trial By Blood” mission, avoid answering the radio call for about a minute after the elevator scene to unlock the achievement. |
    | Gold On The Ceiling | Find and use the VIP card. | Enter Men’s Locker Room, then the Relaxation Zone with pool, find the pink neon room, locate the W024 keycard on the table, use it to access a secret computer area, and hack the keypad to find the VIP card inside locker 34. |
    | Can You Feel My Heart | Complete the Toxic Love mission. | Finish the second chapter, “Toxic Love.” |
    | I Will Survive | Complete Toxic Love in Nightmare Mode. | Finish “Toxic Love” in Nightmare Mode. |
    | Toxic Love | Complete with perfect score. | Finish “Toxic Love” chapter perfectly by cleaning all blood, evidence, trash, and restoring furniture. |
    | Get Lucky | Find and open the hidden safe. | Inside the “Toxic Love” house, find a picture between lamps, interact to open it, then find another picture near the fuse box. Interact with the chair in front to reveal a keypad, hack it to open the safe and earn the achievement. |
    | Electric Feel | Throw the toaster into the bathtub. | Inside the house, find the fuse box, activate it, then locate the toaster in the kitchen, pick it up, go to the upper bathroom, and throw the toaster into the bathtub. |
    | Technical Difficulties | Complete the Short Circuit mission. | Finish the third chapter, “Short Circuit.” |
    | Rocket Man | Complete Short Circuit in Nightmare Mode. | Finish Chapter 3 in Nightmare Mode. |
    | Short Circuit | Complete with perfect score. | Finish the chapter perfectly by cleaning all stains, evidence, trash, and restoring furniture. |
    | Another Brick in the Wall | Touch the lamp and see what happens. | On the upper floor of the “Short Circuit” mission, interact with the wall lamp to open a hidden compartment. |
    | Hail To The King | Watch the video with Czarek the cat. | In “Short Circuit,” go upstairs, get a key from the end room, then go downstairs, open doors, and watch the cat video on TV in that room. |
    | Gangsta’s Paradise | Complete the Italian Job mission. | Finish the fourth chapter, “Italian Job.” |
    | Robot Rock | Complete Italian Job in Nightmare Mode. | Finish Chapter 4 in Nightmare Mode. |
    | Italian Job | Complete with perfect score. | Finish Chapter 4 perfectly, cleaning all stains, evidence, trash, and restoring furniture. |
    | Treasure | Open the safe in the pizzeria. | After exiting the car, enter the pizzeria, move boxes to reveal the trapdoor, then go to the kitchen and use the key from the drawer to access a secret gambling room. |
    | Rock and Roll All Nite | Visit the Rowbau concert venue. | During “Italian Job,” exit to the back alley, use a chair to climb over the wall, and reach the hidden concert area. |
    | Bad Romance | Complete the Affair with Death mission. | Finish the fifth chapter, “Affair with Death.” |
    | I Want To Break Free | Complete in Nightmare Mode. | Finish “Affair with Death” in Nightmare Mode. |
    | Affair with Death | Complete with perfect score. | Finish the chapter perfectly, cleaning, evidence, trash, and furniture. |
    | Money For Nothing | Loot the basement for worthless paper. | During “Affair with Death,” go to the kitchen, descend to the basement, move boxes, crouch through a gap, and collect the money found there. |
    | Another One Bites the Dust | Complete the Friendly Fire mission. | Finish chapter six, “Friendly Fire.” |
    | Eye of the Tiger | Complete in Nightmare Mode. | Finish Chapter 6 in Nightmare Mode. |
    | Friendly Fire | Complete with perfect score. | Finish chapter six perfectly, cleaning and restoring as needed. |
    | Pyramid Song | Break the toilet paper pyramid. | In “Friendly Fire,” enter the living room, go through double doors, enter the bathroom, and punch or throw the toilet paper pyramid to scatter it. |
    | Smells Like Teen Spirit | Finish the Party’s Over mission. | Complete chapter seven, “Party’s Over.” |
    | Like a Ritual | Complete Nightmare Mode. | Finish “Party’s Over” in Nightmare Mode. |
    | Party’s Over | Complete with perfect score. | Finish chapter seven perfectly, cleaning, evidence, trash, and furniture. |
    | Single Ladies | Witness the love story. | In “Party’s Over,” go to the wooden house, move wires and bushes to find the proposal spot, unlocking the achievement. |
    | Fight For Your Right (To Party) | Pop 30 balloons. | Pop balloons around in “Party’s Over” by punching or using a hatchet, up to 30 balloons. |
    | The Art of Dying | Complete Modern Art. | Finish chapter eight, “Modern Art.” |
    | Bad To The Bone | Complete Modern Art in Nightmare Mode. | Finish “Modern Art” in Nightmare Mode. |
    | Modern Art | Complete with perfect score. | Finish chapter eight perfectly, cleaning and restoring. |
    | Rage Against the Machine | Unlock the sacred blade. | In “Modern Art,” move ahead to the dinosaur, then navigate a glass maze to match TV screen sequences and open the hidden compartment with the katana. |
    | Killing in the Name | Complete the Call in Dead mission. | Finish the final chapter, “Call in Dead.” |
    | Heavy Metal | Complete in Nightmare Mode. | Finish “Call in Dead” in Nightmare Mode. |
    | Call in Dead | Complete with perfect score. | Finish “Call in Dead” perfectly, cleaning all stains and evidence. |
    | Lookin’ Out My Back Door | Find Zack’s secret room. | During “Call in Dead,” go to the control room, use chairs and boxes to climb onto lockers or the ventilation system, then break the vent cover to enter the secret room. |
    | Routines in the Night | Complete the Things Left Behind mission. | Finish the first act’s “Things Left Behind.” |
    | Things Left Behind | Complete with perfect score. | Finish “Things Left Behind” chapter perfectly. |
    | Everybody Wants To Rule The World | Complete the Amber Alert mission. | Finish the second act’s “Amber Alert.” |
    | Amber Alert | Complete in Nightmare Mode. | Finish “Amber Alert” in Nightmare Mode. |
    | Machine Love | Complete the Secluded Retreat mission. | Finish the third act’s “Secluded Retreat.” |
    | Secluded Retreat | In Nightmare Mode. | Finish “Secluded Retreat” in Nightmare Mode. |
    | Losing My Religion | Complete the Circle Of Friends mission. | Finish the fourth act’s “Circle of Friends.” |
    | Circle of Friends | Nightmare Mode. | Finish “Circle of Friends” in Nightmare Mode. |
    | Demon Cleaner | Complete Town Too Small. | Finish the fifth act’s “Town Too Small.” |
    | Town Too Small | Nightmare Mode. | Finish “Town Too Small” in Nightmare Mode. |
    | Perfect Crime | All missions with 100% deception. | Complete all 10 missions with perfect deception scores. |
    | Sweet Dreams | Complete all nightmare missions. | Finish every mission in Nightmare Mode. |
    | Smooth Operator | Complete a mission without breaking or staining items. | In “Bad Call,” clean with a sponge, avoid walking over stains, and do not knock over objects. |
    | Who Let The Dogs Out | Pet Dexter. | After any mission, find and interact with Dexter at home. |
    | Happy Together | Pet Dexter 15 times. | Pet Dexter repeatedly 15 times at home after a mission. |
    | Bitter Sweet Symphony | Play music cassette for the first time. | Find a cassette during any mission. |
    | What I’ve Done | Destroy 30 objects. | Use a mop or punch objects like vases and bottles to break or damage 30 items. |
    | Supermassive Black Hole | Pick up 100 pieces of trash. | Collect trash throughout the game, aiming for 100 pieces. |
    | Oops!…I Did It Again | Tip the bucket over 15 times. | Bump or knock over the bucket full of liquid 15 times, in any mission. |
    | While My Guitar Gently Weeps | Play guitars. | Find a guitar in each act and press the play button repeatedly. |
    | Bóbr k*rw@! | Break two wooden planks in a single punch. | Do this in “Bad Call” or “Italian Job” missions. |
    | Money, Money, Money | Steal $50,000. | Search extensively for valuables and money, and use the “Treasure Hunter” skill to help. |
    | Down by the River | Remember to flush toilets. | Flush one toilet in every level; return later after the game if missed. |
    | Juke Box Hero | Find all music cassettes. | Collect all cassettes in Act 1. |
    | All Night Hero | Find all music discs. | Collect all discs in Nightmare Mode levels. |
    | We Are The Sound | Find all CD-DVDs. | Collect all CDs and DVDs in Act 2. |
    | Take On Me | Unlock all skills. | Spend skill points to unlock every available skill. |
    | Toxic Garbage Island | Unlock all tools skills. | Unlock all skills in the Tools skill tree. |
    | Wash It All Away | Unlock all Power Washer skills. | Unlock all Power Washer skills. |
    | Rain Formerly Known As Purple | Unlock all Water skills. | Unlock all Water skill tree tips. |
    | Sharp-Dressed Man | Equip a skin for every tool. | Change each tool’s appearance in the tools menu. |

  • How to Achieve All Trophies and Achievements in Crimson Desert by Completing and Solving

    | Achievement/Trophy | Description | How To Get |
    |———————-|————–|————|
    | Pywel Legend (PlayStation Only) | You’ve collected every trophy. Your name will be remembered as the greatest explorer in Pywel’s history, having explored every area and completed every challenge. | This is the game’s platinum trophy. It unlocks automatically once all other trophies are earned. |
    | Novice Adventurer | Many adventures await beyond the horizon. | Complete the Chapter 1 quest chain; this will unlock automatically. |
    | Master Camper | Now, a safe spot is ready for you and your team. | Activate the camp at Howling Hill during Chapter 3. |
    | Maze Pathfinder | Even the most complex paths won’t lead you astray. | Finish an unknown number of maze challenges; keep doing all mazes you find until the trophy unlocks. |
    | Conqueror of Spires | Climbing higher has opened up the skies. | Complete eight Spire challenges, easier once the map is revealed and fast travel is available. |
    | Navigator of the Stars | The stars’ constellations in Pywel have shared their secrets. | Finish 13 constellation challenges; explore these at your own pace rather than forcing during the story. |
    | Master of Swords | Your dedication has made you a true master of the sword. | Complete six sword challenges; early unlock of related artifacts helps, and use swords often during battles. |
    | Master of Shields | Your skill with shields is well-known across the land. | Complete six shield challenges; incorporate them into regular combat rather than saving all for the end. |
    | Master of Bows | Mastery over archery is shown through guided arrows. | Finish six bow challenges; keep a bow ready while exploring to naturally work on this challenge. |
    | Master of Spears | You are renowned as a master spear-wielder. | Complete five spear challenges; tackle these during combat with Kliff once the category is unlocked. |
    | Master of Two-Handed Weapons | Your strength and precision with two-handed weapons stand out. | Finish six challenges involving two-handed weapons; rotate heavy weapon use during regular battles. |
    | Master of Artillery | Your skill with artillery turns enemies into easy targets. | Complete five cannon challenges; especially useful during early camp clears with large enemies. |
    | Master of Rapiers | Your expertise with rapiers is recognized far and wide. | Finish five rapier and shield challenges; Damiane is the only character using rapiers, so focus on her. |
    | Master of Firearms | Your firearm skills strike fear into foes. | Complete five gun challenges; Damiane’s specialty, so address these early or gradually. |
    | Relentless Warrior | Your unwavering resolve makes you a fierce fighter. | Finish ten training challenges; best done alongside normal combat rather than all at once. |
    | Battlefield Conqueror | You control the flow of battle to your advantage. | Complete ten battle challenges; do these during camp raids, faction missions, and story fights. |
    | Brilliant Tactician | Your strategic mind guides many successful operations. | Finish ten operation challenges; check these as you play so it doesn’t become a chore later. |
    | The Golden Merchant | Your keen trading skills and quick judgment fill your coffers. | Complete five trade challenges; use merchant routes and wagons regularly so progress is natural. |
    | Beast Slayer | You’ve defeated many beasts, bringing peace to Pywel. | Finish seven challenges against special bosses after completing faction quests; expect tougher foes. |
    | Shadowlord | Deep knowledge of the hidden world is yours. | Complete ten challenges from the “Above the Law” category, focusing on stealth and criminal activities during exploration. |
    | Lord of Honor | Your name is respected everywhere in Pywel. | Finish nine challenges related to the “Challenges and Changes” category; these fit naturally with other gameplay activities. |
    | Proud Returnee | Your trials have paved your way back home. | Not challenge-based. Finish Chapter 7 and continue rebuilding Pailune and relocating your camp until you return. |
    | Pilgrim of Wonders | The hidden beauty of Pywel is now revealed. | Complete 60 challenges found in secret locations, caves, hidden routes, and map edges; explore thoroughly. |
    | Puzzle Solver | Your sharp mind solves any riddle. | Finish 37 challenges in the Ancient Ruins; save these for a focused puzzle session later if you prefer. |
    | Lightbringer | Darkness turned into light has restored sacred sites. | Complete 16 Sanctum challenges; best done as part of full-map exploration to streamline your efforts. |
    | Grand Collector of Arms | You now possess every weapon in the game. | Finish ten challenges involving special weapons; keep these weapons instead of selling or discarding. |
    | Tamer of Legends | Even the wildest horses obey your guidance. | Complete ten horse challenges; work on these while traveling and exploring. |
    | True Gamer | You excel in all mini-games, leaving challenges behind. | Finish five subcategories of mini-game challenges, including duels and strength tests, during your travels. |
    | Protector of Pailune | Peace returns after defeating your foes. | Story-related; unlock after finishing Chapter 7. |
    | Ultimate Hunter | Your success in different hunts makes you legendary. | Complete 11 hunting challenges; do these during your journey instead of saving for the end. |
    | Natural Collector | Your understanding of Pywel’s nature deepens. | Finish 12 life challenges; gather materials, herbs, insects, and explore caves early, as delaying makes it more difficult. |
    | Expert Storyteller | Pywel’s story is now fully told. | Finish the main story; this unlocks automatically. |
    | Conqueror of the Abysses | You have explored every abyss route. | Complete 40 abyss challenges; focus on each specific abyss until finished, rather than jumping between them. |
    | Expert Explorer | You’ve mapped out every corner of Pywel. | Finish nine exploration subcategories, which include over 200 challenges; this is a very time-consuming task. |
    | Unvanquished Strategist | Your control of battle’s flow is unmatched. | Complete ten mastery subcategories, totaling 64 challenges, covering various weapons and combat styles. |

  • How to Complete Every Achievement and Solve in Life Is Strange: Reunion

    • Green-Haired Girl
      Play as Chloe for the first time.
      This is part of the main story.

    • Mad Max
      Play as Max for the first time.
      This is part of the main story.

    • Prospective Student
      Convince Noelle that you’re visiting campus.
      In the “Lying and Waiting” scene, you must win the Backtalk mini-game against Noelle. To do this, choose the dialogue options: “Space” and “UVM.”

    • Reunion
      Max and Chloe are reunited.
      This is part of the main story.

    • Bucket Challenge
      Stop the graffiti from being cleaned off the quad.
      In Max’s photo class during the “Class Act” scene, find graffiti on the right side of the quad near scaffolding. Interact with it to make the custodian clean it. Rewind time to restore the graffiti and move his bucket before interacting again. If the bucket is moved, the graffiti stays; if not, it gets cleaned.

    • Going Once… Going Twice!
      Win the silent auction bid.
      At the “Open Mic Night” scene near the entrance, interact with the table and place a bid on the notepad. After watching Amanda’s stand-up, Vinh outbids you, so place another bid. Talk to Lucas, then place yet another bid when asked to leave. If you still lose, rewind and steal the pen to win.

    • Soul of a Poet
      Listen to all the poetry at Open Mic Night.
      Approach the performer on stage and press “listen” four times to hear all his poetry.

    • Not a Rat
      Convince Joey you’re part of the protest.
      During the “Times in Turtle” scene, beat Joey in the Backtalk mini-game by choosing: “I’m CardinalSin,” “Bowling League,” and “Sic semper tyrannis” for the best results.

    • Partners in Crime
      Get away together.
      This is part of the main story.

    • You’ll All Burn
      The threat continues.
      This is part of the main story.

    • It’s, Uh, Kind of Fascinating to Me
      Watch your guest sleep.
      In the “Reunion” scene, go upstairs while Chloe is sleeping.

    • Uranus’s Long-Lose Cousin
      Help Moses name the star.
      During “The Overlight” scene, interact with the photo on the table and suggest the name “URTITTIES.” Other options do not unlock this achievement.

    • Slick Rick
      Convince Lucas to leak protest details.
      First, give Noelle a fake name in the “Lying and Waiting” scene to hide Chloe’s connection with Max. Later, in “Times in Turtle,” ask Lucas about the protest to get the forum password and this achievement.

    • Happy Birthday!
      Give Max a birthday gift.
      In Moses’s office during “The Overlight,” examine his 3D printer and ask about it. Later, while with Max at the lake, select the “Happy Birthday” option to gift her. You need to have the gift beforehand and choose correctly during the dialogue.

    • Major Gumshoe
      Collect all optional evidence in one playthrough.
      In the “All Available Evidence” scene, examine the whiteboards with evidence. The artifacts include:

      • Fire warning (Class Act scene)
      • Protest Sign (Class Act scene)
      • Reggie’s Notes (Class Act scene)
      • Lucas Podcast (Open Mic Night scene)
      • Fremont Map (Fremont Street scene)
      • Inspection Flyer (Fremont Street)
      • Newspaper Article (Admin Sleuth scene)
      • Demolition Contract (Admin Sleuth scene)
      • Fireworks Receipt (Times in Turtle scene)
      • Blueprint (Mabon scene, require attack on intruder)
    • Daddy Issues
      Convince Ren to admit bad blood with Caledon.
      In Chloe’s decision scene, find Ren on a sofa near the fireplace. Search his bag and speak with him. Win the Backtalk mini-game with options: “I’ll tell Amanda,” “Red paint can,” and “Daddy issues.”

    • Bottled It!
      Stop the fire as Chloe.
      Accuse the right person in Chloe’s decision scene. The correct choice is Ren.

    • Second Chance
      Stop the fire as Max.
      In Max’s decision scene, accuse the right person. The correct answer is Vinh.

    • Partners In Time
      Complete “Life Is Strange: Reunion.”
      Finish the story.

    • Podcast Overload
      Listen to all podcasts.
      Find podcast flyers during gameplay; listening to all unlocks this trophy.

    • Super Max
      Save everyone possible.
      During the fire at the observatory, do the following: read the bulletin board about Jeanette, grab the mask and wrench, activate sprinklers, give the mask to Noelle, grab the T-Bar, open valves, and break down the front door. During the lighthouse scene, convince Safi to live by choosing dialogue that shows support. Doing everything correctly will unlock the achievement in the memorial scene.

    • Laser Light Spectacular!
      Share a special moment with Chloe and Moses.
      This is part of the story.

    • Photo Wall
      Collect all of Max’s photos.
      Locations for her collectibles include various spots around the game.

    • Drugstore Makeup
      Collect all of Chloe’s inspirations.
      Locations include items that inspire her sketches.

    • All These Memories
      Collect all items.
      Gather all of Max’s photos and Chloe’s inspirations. Note: Podcasts do not count toward this achievement.

    • Sass Queen
      Win all Backtalk encounters in one playthrough.
      There are three: against Noelle, Joey, and Ren.
      Choose the following dialogue options:

      • Noelle: “Space” + “UVM”
      • Joey: “I’m CardinalSin,” “Bowling League,” “Sic Semper Tyrannis”
      • Ren: “I’ll tell Amanda,” “Red paint can,” “Daddy issues”
        Each encounter has dedicated achievements; guides for them are available further up.
    • You’re Coming With Me
      Save Safi.
      To maximize chances, lie to Yasmin about seeing her and tell Safi about the fire. During the lighthouse scene, choose dialogue like “Max Loves You,” “She Told You About The Fire,” “You’ve Been Hurting Since Maya Died,” “Moms Can Forgive A Lot,” and “Max Has Powers For A Reason,” depending on available options. Be sympathetic to Safi and persuade her that others care.

    • Blue Haired Girl
      Finish the game as the Chloe who Max saved.
      At game start, select “Chloe Survived Arcadia Bay.”

    • Dead Girl Walking
      Finish the game as the Chloe who died in Arcadia Bay.
      At game start, select “Chloe Died In Arcadia Bay.”

    • Life Is Strange (PlayStation Only)
      Earn all trophies in “Reunion.”
      Achieve all other trophies in the game.

  • How to Complete Every Trophy and Achievement in Timberborn

    | Title | Goal | Description |
    |———|——-|————–|
    | That’s Acceptable | Reach an average wellbeing score of 4 | Keep your beavers safe with shelter, food, water, and fun activities until their happiness reaches level four. |
    | Iron Teeth at the Ready | Unlock the Iron Teeth Faction | Achieve an average happiness level of 15. |
    | Smell of Water in the Morning | Survive your first drought | Make sure you have enough food and water to get through the first drought you encounter. |
    | Crackling with Ideas | Build a Campfire | Construct a campfire near homes to boost wellbeing; it’s important for happiness. |
    | It’s an Instinct | Build a Dam | Use landscaping options to choose and build a standard dam. |
    | Survivor | Survive five cycles on a single map | Keep your district alive through five cycles; progress naturally unlocks this as long as resources are sufficient. |
    | Beaver-made Thicket | Plant 1,000 trees in one playthrough | Unlock this achievement by planting trees as you progress. |
    | That’s… Okay | Reach an average wellbeing score of 10 | Keep your beavers supplied with essentials until their happiness reaches ten. |
    | Wet Floor | Flood a building | Build a water source nearby or redirect water to flow into and flood a structure. |
    | Not Bad! | Survive your first bad tide | This is unlocked through gameplay progress. |
    | Survival 101 | Survive ten cycles on one map | Achieve this as you continue to progress through the game. |
    | Not Again! | Experience two back-to-back bad tides | Unlock this by progressing in the game, but some luck is required. |
    | It Happens | Replace a building immediately after demolishing it | Demolish a building and rebuild the same one right away—likely happens by accident. |
    | That’s… Nice | Reach an average wellbeing of 20 | Maintain your beavers’ needs to hit a happiness level of 20. |
    | Flooded Floor | Flood a building | Create circumstances for water to overflow into a building, either by building in water or redirecting water flow. |
    | Not Bad! | Survive your first bad tide | Unlocks as you progress through the game. |
    | Survival 101 | Survive ten cycles | Achieve this milestone through ongoing gameplay. |
    | Not Again! | Endure two bad tides consecutively | Requires gameplay progression and some luck. |
    | It Happens | Demolish and rebuild a building immediately | It’s common to unlock this. |
    | That’s… Nice | Reach an average happiness of 30 | Unlock this as you advance further in the game. |
    | One Big Family | Reach a population of 100 beavers | Achieves this milestone through ongoing gameplay. |
    | Beaver-made Forest | Plant 5,000 trees | Unlock by planting trees during your run. |
    | Wasteland Expert | Survive 20 cycles on a map | Progress through the game to unlock this. |
    | We Have the Technology | Cure a contaminated beaver | Use antidotes to heal infected beavers. |
    | Rock Bottom | Use dynamite at the bottom of the map | Build and detonate dynamite at the lowest point of the map. |
    | Fixed a Leak | Cover a badwater source with a containment building | Progress to unlock containment options and then build to stop badwater flow. |
    | That’s… Good | Reach an average happiness of 30 | Unlock this level with gameplay progression. |
    | Created in Beaver’s Image | Build a robot | Collect all robot parts, assemble, and activate a robot. |
    | That’s… Awesome | Reach happiness of 40 | Unlock through gameplay progress. |
    | Beaver-made Wilderness | Plant 10,000 trees | Unlock by planting a large number of trees. |
    | I Am Become Deaf | Explode 200 sticks of dynamite in one day | Set up and detonate 200 dynamite charges within the same day. |
    | That’s… Amazing | Reach happiness of 50 | Achieve this through gameplay progression. |
    | Oops! | Explode a unit with dynamite | Use dynamite to destroy or kill a unit when it explodes. |
    | Not the Bees! | Have a beaver stung by a bee | Build a hive nearby and wait for a beaver to get stung. |
    | No More Leaks | Cap all badwater sources with buildings | Use the Badwater Rig or similar structures to prevent water flow from contaminated sources. |
    | That’s… Incrediable | Reach happiness of 60 | Unlock as you progress further. |
    | Endless Crunch | Work 24 hours a day for 7 days straight | Set working hours to 24 and keep it for a full week. |
    | One Big… Horde? | Reach a population of 500 beavers | Progress naturally unlocks this milestone. |
    | Shaka Bra! | Create a zipline network of 1 km | Build a long zipline system for fun and utility. |
    | Overachiever | Launch three wonders simultaneously | Build and activate three major projects all at once. |
    | Hedge Fund | Build 200 Hedges on one map | Decoratively hedge your area with 200 hedges. |
    | Plankster | Produce 500 planks in a single day | Use power and multiple stations to produce a large amount of wood product. |
    | Refined Refinement | Have refineries producing every recipe | Set up dedicated buildings for each available recipe. |
    | Rush B-eaver! | Finish a wonder before cycle 15 ends | Quickly gather materials and build to finish in time. |
    | Enough to Power a Car Battery | Generate 2,000 horsepower with power wheels | Use wheels in a district to produce this amount of power. |
    | That’s… Paradise! | Maximize wellbeing | Reach the highest happiness level possible. |
    | Quadfecta of Mystery | Have a beaver die due to injury, contamination, hunger, and thirst | Isolate a beaver and starve, dry, and infect it to trigger this outcome. |
    | Folktails Master Builder | Build every Folktail building and structure | Unlock by building all available Folktail structures. |
    | Iron Teeth Master Builder | Build every Iron Teeth structure | Unlock by constructing all Iron Teeth structures. |
    | Sweet Teeth | End the day with 1,000 Maple Pastries and no other food | Focus on producing only maple pastries until all other food sources have been exhausted. |
    | Smile, everybeaver! | Achieve full happiness with at least 100 beavers | Ensure the happiness of a large population by fulfilling all their needs. |
    | Unnecessary Expenses | Reach 200 beavers without building housing | Increase population solely through natural reproduction without constructing housing. |
    | Castor Posthumus | Have a newborn beaver injured on the same day it’s born | Use high-risk workstations to injure a new beaver shortly after birth. |
    | Time of the Bots | Build a bot after all beavers have died | Use all resources to create a bot before the last beaver passes away, then let it take over. |

  • How To Complete Every Achievement in Poker Night at the Inventory

    How To Complete Every Achievement in Poker Night at the Inventory

    Playing Poker Night at the Inventory feels like stepping into a strange crossover universe. You’re sitting at a table with characters who shouldn’t be in the same room, joking around and trying to outsmart each other financially. But when you focus on earning achievements, the game turns more strategic. You start looking for specific hands, making risky all-ins at just the right times, and watching how opponents buy back into the game.

    Some achievements come naturally as you play, while others need careful planning and a bit of luck. This guide walks you through each achievement, giving you simple tips to unlock them quickly.

    All Achievements and How to Unlock Them

    Achievement Name How to Unlock Tips for Unlocking Quickly
    Win a Game Beat the entire tournament against the AI. Play cautiously and avoid big risks. Let AI players eliminate each other first. Check out our beginner tips for more ideas.
    Flush Win a hand with five cards of the same suit. Play suited hands more often. If you get four suited cards after the flop, stay in to try completing the flush.
    Slow Play Check during your turn with a strong, finished hand. When confident you have a good hand like two pair or better, check instead of betting to gain the achievement.
    Kicker Trouble Win a showdown where both players have the same pair or better, but your extra card (kicker) wins. Play high side cards like A-K or A-Q. If both players have the same pair, the higher kicker wins.
    Summer of ’69 Win with a 6 and a 9 in your hand. Stay in the hand if dealt a 6 and a 9, unless the betting gets heavy. Only need to win once for the achievement.
    Rushing Win three consecutive pots in the same game. Be aggressive after winning a pot. Keeping pressure on often leads AI to fold more.
    12 Days of Christmas Win at least 12 hands in a single match. Fold weak hands and play long enough for small wins to add up over time.
    Straight Win with five sequential cards. Keep connected cards like 7-8 or 10-J; they have better odds to form a straight.
    Full House Win with three of a kind plus a pair. Stay in hands with a pair; drawing to a full house is easier if you already have a pair.
    Triple Through Go all-in and win against two or more opponents at once. Push all-in when your stack is low and multiple players call, especially with strong hands.
    Rags to Riches Win a showdown with only a high card (no pairs). Bluff heavily when the board looks weak—opponents might fold or have weaker high cards.
    Three Wise Men Win with three kings. Don’t fold if you start with a pair of kings. Draw strategically to chase the third king.
    Down to the Green Win several all-in pots back-to-back with at least one opponent. Usually happens when you’re short-stacked. Push all-in with strong hands when others call.
    Special Item: Max Knock out Max after he buys in with his special item. Let him rebuy after losing once then focus on knocking him out again.
    Special Item: The Heavy Defeat The Heavy after he returns with his item. Play patiently when he has a large stack after rebuying; wait for a strong hand.
    Special Item: Strong Bad Beat Strong Bad after he re-enters with his item. Call selectively when he’s betting aggressively—he tends to bluff often.
    Special Item: Tycho Knock out Tycho after he re-enters with his item. Raise with strong cards to pressure him into folding or losing.
    Win a Game, Hard Beat the tournament on hard difficulty. Don’t bluff excessively—AI calls more on this setting.
    Deck Builder Unlock every card deck in the game. Keep playing tournaments and beating opponents to unlock themed decks.
    Table Master Unlock all poker tables available. Progress by competing and earning character items; some tables unlock after defeating certain characters multiple times.

    Keep these in mind as you play—each achievement adds a new layer of challenge and fun to your Poker Night experience.

  • How to Completing Every Achievement in Scott Pilgrim EX

    | Achievement | Description | Tips/Notes |
    |————————–|————————————————–|———————————————————————————————————————————————————————————————————-|
    | Best Fighter in the Province | Unlock all trophies | – |
    | Proficiency | Max out one attribute’s level | – The highest attribute level is 64, which is easy to reach during your first playthrough. If you’re having trouble, buy Multivitamins at Chompers Drug Mart to boost your stats cheaply. |
    | Git Gud | Complete all training lessons | – Access training via the main menu. – Finish all 12 lessons in order to earn the achievement easily. |
    | Grand Finale | See the ending for all seven playable characters | – This takes a lot of time because you need to beat the game seven times. – Your ending depends on who you complete the most quests with each playthrough. – Focus on one character for their ending, and consider lowering difficulty if needed. |
    | Sidetracked | Complete all events | – Events are like side quests and mini-games scattered across the map. – After finishing the game, revisit every room and alternate dimension for characters with blue exclamation marks. – Some are behind locked doors or breakable walls. Locked doors can be opened with keys found in Casa Vania’s boss room, and bombs are available at the Beach. |
    | You Saved Toronto! | Finish the game once | – Earned by completing all 12 main quests in the game. |
    | Action Movie Tropes | Hit an enemy with a weapon you just caught | – Enemies often throw weapons. Catch one and throw it back using the Beach area, which has many volleyballs and beach balls. |
    | Fan Support | Finish a boss using Young Neil’s assist | – Unlocks after Quest 3, The Hidden Castle. – Equip Young Neil’s assist and use it to finish a boss. Can be done during Quest 2 on a new game if needed. |
    | Valentine’s Day | Play as Scott and give a Heart to Ramona | – Requires a second player, either via online co-op or a second controller. – Play as Scott and give Ramona a heart (L2 + Down on PS5, LT + Down on Xbox). |
    | Spare Change | Give $1 to Scott | – Also needs a second player. – Have someone control Scott, and the other give him a coin (L2 + Up on PS5, LT + Up on Xbox). |
    | Need a Lift? | Stand on top of another player’s head while moving | – Play cooperatively. – Jump onto another player’s head and stand still as they walk forward to trigger the achievement. |
    | Team Gideon | Set your assist character to Gideon (cat) while playing as Gideon | – Play as Gideon and equip Gideon (Cat) as an assist in the menu. – No need to summon Gideon (Cat). |
    | Full Loadout | Equip four accessories and two badges | – Spend in shops to earn this naturally. – Collect a variety of accessories and badges to complete it. |
    | Assistance Needed | Unlock and use all assist characters | – Assist characters are unlocked during the campaign. – Some need extra effort to unlock. – Refer to guides for specifics. |
    | Nutrition Facts | Reveal effects of all shop consumables | – Visit every shop and purchase all food items to unlock. – Use a dedicated guide for shop locations and available food. |
    | Perfect | Defeat the final boss without taking damage | – Use a high-level character, set difficulty to Very Easy. – Use Stephen Stills’ assist for invincibility to make the fight easier. |
    | I Beat Metal Scott | Win the first fight against Metal Scott | – This is the first boss and difficult on a first run, but easier on New Game Plus with a levelled-up character. – Lower difficulty if needed. |
    | Badger | Acquire all badges | – Badges provide special buffs and are bought from shops. – Use a shop guide to find them all. |
    | Friendship! | Complete a quest in multiplayer with Lucas and Gideon | – Play with two players: one as Gideon Graves and the other as Lucas Lee. – Complete any quest, preferably the first one for ease. |
    | Kung-Fu Master | Clear an area of enemies without getting hit | – Level up your character and play on Very Easy. – Use KO blocks or assists like Young Neil. |
    | 1CC (One Credit Clear) | Finish the game without being knocked out | – Use a high-level character, set difficulty to Very Easy, and carry food. – Might be bugged, and starting a new game may be a workaround. |
    | Speedrun | Complete the game in 90 minutes or less | – Use a maxed character and skip optional battles. – Set difficulty to Very Easy. – Focus on rushing through the game. |
    | Maverick Hunter | Defeat 100 robots as Robot-01 | – Play as Robot-01. – Visit areas like the Underground Lab or Wasteland for easier robot fights. – May be bugged; requires second player to defeat robots as Robot-01. |
    | Ninja Unmasked | Play as Roxie and defeat the Ninja | – Find the Ninja behind a sign near Burger Fort; it runs to the Movie Studio when first interacted with, where you fight as Roxie. – May be bugged, needing the second player to defeat the Ninja as Roxie. |
    | Trick Shot | Knock down four enemies in a row with one turnip throw | – Find a turnip, charge the throw, and target enemies. – Practice for trial and error. |
    | Play Ball! | Hit a flying volleyball with a baseball bat | – Take a bat to the Beach and wait for a volleyball to come near, then hit it. – Alternatively, hit the ball into the air and attack it. |
    | Shady Business | Discover a hidden shop | – In the Underpass area, walk against the wall near the X sign to open the hidden shop. |
    | Tag Team | Defeat seven bosses using seven different characters in one run | – Swap characters after each boss. – Focus on defeating at least one boss with each hero, excluding Metal Scott. |
    | Walk-In Closet | Own all accessories | – Purchase accessories from shops, guided by a comprehensive list available in the game’s accessory shop guide. |
    | Beach Ball Bowling Anybody? | Bring a beach ball to the final boss area | – Keep entering and leaving the final room after beating the game until a beach ball spawns. – Alternatively, take one from the Beach and use shortcuts to the final room. |
    | Green Tunic | Use a bomb to reveal a secret area | – Bomb walls in hidden sections, like the wall at the start of the Shopping District, to access secret areas. – Get bombs in the Burger Fort area and bring them to the walls. |

  • Esoteric Ebb: Completion and Solving Achievement Guide

    | Title | Task Description | Additional Details |
    |—————————|————————————————————–|———————————————————————-|
    | Human Encyclopedia | Click on 10 glossary links in a row. | During conversations, highlight words to open new entries. Do this ten times before ending the chat. |
    | A Job To Do | Wake up in the Lower Lair. | This happens after you wake up following character creation. |
    | END OF THE STRING | Die instantly. | Occurs if an enemy, like the Roper in the Southern Cavern, devours you. |
    | Questing Tree Enjoyer | Have four feats. | Complete each quest tree associated with a feat slot. |
    | Deux Ex Clericum | Roll 30 or higher on a d20 with modifiers. | Find chances to use your strongest stats to reach this roll; luck is involved. |
    | The Most Unlucky Cleric | Die in the Lower Lair. | Attack NPCs before reclaiming gear, ensuring you are unprepared. |
    | Updated My Journal | Unlock 100 glossary entries. | Keep asking questions and clicking highlighted text in chats. |
    | Embarrassing | Roll double natural 1s. | Requires very poor luck, failing two rolls in a row with the lowest results. |
    | Lucky | Roll double natural 20s. | Must roll a 20 twice consecutively, a rare stroke of luck. |
    | Min-Max | Use three ability potions of the same type. | Drinking three identical ability potions boosts that ability. |
    | Very Well Rested | Roll the maximum on a Hit Die. | Luck determines this; keep trying for best chance. |
    | Huh? | Be last in initiative order. | Roll the worst possible initiative result to go last. |
    | Bag of Trash Disposal | Deposit 50 items into deep storage. | Collect and store 50 items in your bag of holding. |
    | You Can Certainly Try | Succeed on a dice roll with DC25 or higher. | Usually involves a natural 20 or best stat roll. |
    | Half-Dwarf | Be an Azgal 12 times. | When asked about your political orientation, pick Azgal. |
    | Very Intelligent | Say you’re not part of any political group 12 times. | When asked about politics, remain neutral. |
    | Apple Boy | Eat 66 apples. | Apples found in the Lower Lair, some may be spoiled. |
    | I Vote For Me | Declare your ambition to become the God-Wizard-King of Norvik 12 times. | When discussing politics, state you support yourself. |
    | The Cleric | Say you’re The Cleric 10 times. | Clarify your identity as not just a cleric but The Cleric. |
    | Dice Goblin | Roll a d20 250 times. | Frequent rolling and interactions increase the chance of unlocking this. |
    | I Ain’t Hear No Bell | Survive 20 death saving throws, escaping death each time. | Critical injuries and narrowly avoiding death multiple times. |
    | Reeds Lover | Talk about Freestriderism 12 times. | When asked about politics, choose Freestriders. |
    | Straight Edge | Consume 27 incense. | Use incense to restore spell slots. |
    | Urthfolk Champion | Say something nationalistic 12 times. | Show patriotism when given the choice, playing as The Cleric. |
    | Trifling Behavior | Mention being a Rogue 5 times. | When asked about your class, claim to be a Rogue even if you’re not. |
    | Magocrazy | Mention being a Wizard 6 times. | When asked about your class, say you’re a Wizard. |
    | Ensam e Stark | Defeat the Skeleton without Snell. | Fight the skeleton before meeting Snell or part ways beforehand. |
    | Changing The Odds | Remove rotten apples before eating them. | Clear out bad apples in the Lower Lair to minimize risk. |
    | Tax Deductible | Donate 1,000 crowns to Nearly. | Drop 1,000 coins in the donation plate at the Sphinx tavern during the night. |
    | Day of Suffrage | Survive until election day. | Reach the date of the first election in Norvik. |
    | The Dragon of Tolstad | Observe her until discovering her secret. | Interact with Lady Sageleaf to learn her true identity. |
    | I Prefer Coffee | Vote in the election without entering the tea shop. | Complete quests and conversations to pass time without visiting the shop. |
    | Magistrate Who? | Sleep without talking to Darrow. | Rest instead of meeting Darrow at midnight on the first day. |
    | One Friend | Unlock Snell as a companion. | Have Lady Sageleaf appoint Snell as your helper. |
    | Hidden Achievements (Spoilers) | Various secret quests. | Complete specific quests to unlock hidden achievements. |
    | Egalitarian Dream | Complete Copper Press Fever. | Talk to teens distributing newspapers at Waterlane at night. |
    | Mercantile & Subversive | Complete Capital Dominion. | Distribute AEFAs to local businesses for Viira the orc. |
    | Just a Local Mortician | Complete Lichhouse Blues. | Finish Visken’s quests in the Lower Lair where you started. |
    | United Men | Complete Norvikan Resistance. | Finish Rollo’s quest in the windmill and join the resistance. |
    | The Fray | Be defeated by Snell. | Snell may cause your downfall in fights like the Minotaur Trials—save beforehand. |
    | The Secret Passage | Access the secret underground passage in the Temple of Urth. | Enter via the hidden route beneath the temple. |
    | The Angel | Unlock Ettir as a companion. | Find Ettir outside Darrow’s office northwest of town. |
    | Esoterical | Discover an Esoteric Event. | Interact with mysterious happenings around town, like in the windmill. |
    | Anything You Want… | Obtain a Wish scroll. | Get a scroll with the ultimate spell, Wish. |
    | I Love Slogdogs | Eat your first slogdog. | Calm Kraaid in the sewers, then ask him for a slogdog; pass a Constitution check to eat without getting sick. |
    | Divination & Soup | Learn magic from Lisa. | Go into the well in the tavern to meet her, without Snell interfering. |
    | MEEK | Unlock Meek as a companion. | Find the Mimic in the tunnels behind a locked door in the sewers. |
    | A Real Man | Go on a date with Moongore. | Prove your worth to her at The Roots. |
    | Dunk | Find the Tea Shop Owner. | Catch the owner beneath the city before he escapes. |
    | Social Mobility | Solve the Sphinx’s riddle. | Meet the Sphinx in the tavern and correctly solve her puzzle to access the vault. |
    | Breather | Rest with Snell after the hallway trap. | When Snell offers, take a short break after passing the trap. |
    | Spilled Tea | Finish investigating what happened to the Tea Shop. | Learn the truth behind the tea shop and fulfill your role as The Cleric. |
    | Tree Hugger | Learn Nessan’s secret about her tree. | Convince her to share her magic and secrets. |
    | Two Friends | Bring both Ettir and Snell into the Gate. | Unlock and escort both companions during your journey. |
    | Trollkiller | Defeat Big Leader Gourgalash. | Find and defeat her in The City Below. |
    | Knowledge Beyond Strings | Use Speak with Dead on the dead elf. | Prepare and cast the spell, then return to the Lower Lair to learn the elf’s story. |

  • How to Complete the A Cut Above Achievement in Super Battle Golf

    How to Complete the A Cut Above Achievement in Super Battle Golf

    Landing a hole-in-one in Super Battle Golf is a rare move that players often talk about for weeks. Usually, it seems like it’s just luck and perfect timing. But if you’re aiming for the “A Cut Above” achievement, relying solely on luck isn’t your best bet.

    The good news is, with the right approach, this tricky shot can be made more consistent. Once you set things up properly, it becomes much easier to pull off the perfect shot. If you want to improve your chances of success, here’s a step-by-step guide.


    How to Get a Hole-in-One

    Getting a hole-in-one in Super Battle Golf isn’t just a cool trick; it’s also the way to unlock the “A Cut Above” achievement. While it might seem like luck, there’s actually a reliable setup that can help you make this shot more often if you follow these steps carefully.

    First, start a Solo Mode game and select the “Desert 1 – Showdown” course. This course layout is ideal because it allows for a precise shot with the right angle and full power. Once you’re in, aim directly at the hole and adjust your angle to exactly 52 degrees. The number is very important.

    You might notice that at a 51-degree angle, the progress bar shows the hole in your power meter, which could make you think that’s the correct angle. However, that visual is misleading. If you take the shot at 51 degrees, even with full power, you will miss the hole-in-one. Instead, slightly increase your angle to 52 degrees.

    Pro Tip: At this angle, the hole flag won’t appear in your progress bar, and that’s exactly what you want.

    Next, set your shot to 100% power and hit the ball. With this precise setup—aiming at 52 degrees and using full power—the ball should go straight into the hole with a single well-placed shot, earning you the hole-in-one and unlocking the achievement.


    Tips for Success

    • Double-check that your angle is exactly 52 degrees, not 51.
    • Make sure you are using full power every time.
    • Even small deviations in angle or power can cause the shot to miss, so precise adjustments matter.

    Following these steps increases your chances of hitting a hole-in-one reliably, making your path to the “A Cut Above” achievement much clearer.

  • How to complete all 36 trophies in God of War: Son of Sparta and solve them

    How to complete all 36 trophies in God of War: Son of Sparta and solve them

    If you’re starting God of War: Sons of Sparta, prepare for a tough metroidvania-style challenge. The game features a trophy list with various objectives to complete. Like other Santa Monica Studio God of War titles, some trophies are easier to earn, while others are quite demanding.

    Most trophies are earned simply by moving through the game, but many are linked to collectibles, defeating bosses, and tackling challenges scattered across different areas. This guide explains every trophy in the game—Platinum, Gold, Silver, and Bronze—and provides all the details needed to unlock them and achieve 100% completion.

    ### All Trophies and How to Unlock Them

    There are a total of 36 trophies in God of War: Sons of Sparta—one Platinum, five Gold, ten Silver, and 20 Bronze. As with typical single-player games, you’ll earn some trophies just by finishing the campaign, while others require collecting items or completing side missions.

    In addition to their rarity and descriptions, here are the requirements for unlocking each trophy:

    | Trophy Name | Tier | Description | How to Unlock |
    |—|—|—|—|
    | Duty and Honor (Platinum) | Platinum | Collect all other trophies | Earn all trophies listed here; the Platinum trophy unlocks automatically once you’ve achieved everything else. |
    | The Tourist | Bronze | Find all Lore entries | Collect every Lore item by exploring side paths and backtracking after unlocking new abilities like the Victory Sandals, which let you jump farther. |
    | The Historian | Bronze | Collect all Shards | Find every Shard across all zones. Revisit earlier areas and explore hidden spots, especially after gaining new skills. |
    | The Opportunist | Bronze | Gather all Artifacts | Collect all Artifacts hidden around the world and return them to characters in the Laconian Woods. |
    | Search High and Low | Bronze | Activate all Globes | Interact with the 21 Vermilion Globes scattered throughout the game; they reveal information when blood orbs are sacrificed. |
    | Self Sufficient | Bronze | Upgrade a Spear or Shield | Improve any one Spear or Shield part after the ability becomes available. |
    | Quick Study | Bronze | Purchase a Skill | Buy your first skill from the skill tree once you’ve gathered enough Blood Orbs. |
    | The Lionheart | Bronze | Return the Lion Coat | Complete this story-related task. |
    | Rightful Owners | Bronze | Return the Treasure Map | Finish this story-driven objective. |
    | Stonewalled | Bronze | Unlock the Gorgon Door | Strike four Gorgon statue heads to open this door. |
    | Cryptic | Bronze | Open the Mosaic Door | Complete four side quests to unlock this door. |
    | Song of the Six | Bronze | Free all six Owl Spirits | Find and free all Owl Spirits to go through a vault door. |
    | Eye for an Eye | Bronze | Defeat the Cyclops | Beat this boss as part of the story. |
    | Flying Solo | Bronze | Defeat the Bird | Overcome this boss during the campaign. |
    | Bathed in Blood | Bronze | Defeat the Blood | Complete this boss fight in the story. |
    | Pecking Order | Bronze | Defeat the Twin | Finish this boss battle during the story. |
    | Evil Within | Bronze | Defeat the Ancient | Complete this boss fight. |
    | Sea Sickness | Bronze | Fight the Serpent | Overcome this story boss. |
    | Wing and a Prayer | Bronze | Defeat the Triplet | Complete this boss encounter. |
    | Heavy Metal | Bronze | Battle the Bulls | Finish this boss fight. |
    | Horsing Around | Bronze | Fight the Tyrant | Complete the story-related boss fight. |
    | Panoply Man | Silver | Collect all Spear and Shield Parts | Gather every part hidden across the map, including those requiring later abilities like The Historian, The Opportunist, and The Tourist. |
    | Like a Charm | Silver | Gather all Gouri | Collect all 36 Gouri items, often needing advanced skills. |
    | Bust Out | Silver | Unlock all Bust Powers | Find every upgrade from statues granting special powers. |
    | Herding Cats | Silver | Complete Circe’s Request | Find and return all nine cats hidden throughout the game to Circe on the Isle of Aeaea. |
    | False Prophet | Silver | Stop the Cult Revival | Complete this side quest after finishing the main story. |
    | With It or On It | Silver | Carry the Boy Home | Follow this story-based objective. |
    | Come to a Head | Silver | Defeat the Dragon Heads | Complete this boss fight during the story. |
    | No Olive Branch | Silver | Complete all Olive Tree Battles | Finish all 24 Olive Tree fights scattered around the map. |
    | Amusing | Silver | Finish all Muse Chambers | Complete each of the three challenge-filled Muse Chambers, which unlock through story progress. |
    | Battle Tested | Gold | Complete all Ephor Trials | Finish all nine Ephor Challenges at The Gallery. |
    | Deep Learning | Gold | Unlock all Skills | Purchase every skill, often requiring side content to earn enough Blood Orbs. |
    | Gift of the Gods | Gold | Obtain all Olympus Blessings | Collect all Blessings, including hidden ones like Victory Charge in Passage of Monuments. |
    | Thunderstruck | Gold | Defeat the Beast | Finish this boss fight in the story. |
    | The Summit | Gold | Defeat the Trio | Conquer this boss encounter. |
    | All Eyes on Thee | Gold | Defeat the Escaped | Complete this boss fight. |

    ### Estimated Time to 100%
    Achieving all trophies and earning the Platinum in God of War: Sons of Sparta typically takes between 30 and 40 hours, depending on your difficulty level and skill at combat and exploration.

  • How to Achieve the Starstruck Trophy in High On Life 2 by Completing & Solving

    How to Achieve the Starstruck Trophy in High On Life 2 by Completing & Solving

    Each main bounty mission in High On Life 2 usually follows a similar pattern: gather information, reach your target, and decide how to defeat them. But the Bronkin Bucko bounty is different. It offers a unique quest where you hold the power to choose the outcome, including whether to kill or spare Bronkin Bucko.

    Patience is important here. You have the option to save Bronkin’s life if you chat with him enough and listen to his thoughts about Rhea Pharma. We’ll guide you through both options—how to kill or save Bronkin Bucko in High On Life 2.

    How to Start the Bronkin Bucko Bounty

    Once you break out of prison, you’ll be given two bounty choices: Professor Burkel or the famous actor, Bronkin Bucko. Select Bronkin Bucko on the RV navigation system, then travel to Circuit Arcadia to locate him.

    When you arrive in the city, your first task will be to find an informant on the west side of the map. Follow your map to a building with a golden door. When you reach the spot, you’ll bump into Bronkin Bucko himself, and you’ll need to make a tough decision:

    • Kill Bronkin immediately or lure him into an alley to kill him safely.
    • Alternatively, spare Bronkin Bucko to earn the Starstruck achievement or trophy.

    How to Kill Bronkin Bucko

    Killing Bronkin is the fastest way to complete the bounty. When Bronkin appears, Gene and Lizzie will advise you to take him somewhere quieter to kill him without more enemies bothering you. But if you prefer, it’s also possible to kill him right where he stands, dealing with security afterward.

    Killing Bronkin is straightforward. As he shows up, dispatch security and eliminate him, either in the open or in a hidden spot. After you do so, his body will suddenly appear to come back to life—possessed by his conjoined twin, Peter, who takes control.

    Peter thanks you and offers to help as a lawyer before rushing off. You and your companions then head back to the Quarters.

    How to Spare Bronkin Bucko

    If you’re feeling merciful or aiming to unlock achievements, you can choose to spare Bronkin by not shooting him. This takes patience because you’ll need to listen to Bronkin and your teammates’ dialogue options before you get the chance to let him go.

    Walk with Bronkin and wait at a calm spot while the talking unfolds. Remember, this part is timed, so the key is to wait patiently. Once Bronkin asks if he knows you from somewhere, select the dialogue option that says, “We’re trying to take down Rhea Pharma.” This will cause him to panic, crying and begging for his life.

    Soon after, Bronkin will ask if you’re going to kill him, presenting another choice. To save him, select “Would you be willing to help us?”, which will lock in the decision to let him live. He will thank you and dash off, ending the bounty mission.

    By choosing to spare Bronkin, you’ll earn the Starstruck achievement or trophy. Afterwards, head to a nearby call station to summon Gene and return to the Quarters to debrief with your team.

    Rewards for the Bronkin Bucko Bounty

    Completing the bounty with either killing or sparing Bronkin will reward you accordingly. After the encounter, whether Bronkin is dead or alive, you’ll find him or his brother Peter near the wall on the upper floor where Gene and Lizzie usually hang out. There, he will have a brief dialogue before proceeding to the final mission.

    If you spared Bronkin, his brother Peter will join your team. Both can be found on the upper floor of the Quarters near the elevator. You can talk to him to hear some last lines before moving on to the game’s ending.

    Once you’ve finished the Professor Burkel bounty, gear up for the game’s final sequence and bounty mission.