Totally Exciting
Help a guest reach 2,000 Buzz points.
During their visit to your museums, guests gather Buzz points based on the exhibits they explore and the surrounding environment. By grouping similar exhibits together and enhancing these areas with decorations, you’ll notice that visitors enjoy their experience much more.
Moreover, some guests have their Dream Visits tailored to their Buzz levels, so you can satisfy them while also earning a shiny sticker.
Skills & Bones
Complete a Dinosaur Bone exhibit.
When you dispatch your Prehistory museum staff on digs in the Bone Belt, they might find various skeleton pieces to bring back. You’ll need to send them back to the same site a couple more times to gather all the pieces of the same dinosaur fossil for display in your museum.
Up-and-Comer
Finish chapter 1 at the Memento Mile Museum.
This marks the first museum you’ll unlock in Two Point Museum. Level up the exhibits and improve your museum’s rating while following the tutorial to complete the initial phase of the game, which serves as a sort of campaign mode tutorial.
Elite Curator
Achieve Curator Class 7.
As you progress through each museum in campaign mode, you enhance your overall Curator Class, a ranking system that reflects your curating skills. Continue through the story until you hit level seven, and this trophy will be yours in Two Point Museum.
Handcrafted
Finish 20 Workshop projects.
Once you set up a Workshop room in any museum, you’ll begin gaining access to new exhibit designs that align with your museum theme after hiring or training janitorial staff. Crafting them requires skilled workshop staff, and once completed, the items go into your inventory for you to place in the museum as desired. Complete this for 20 projects across all your museums.
Silverbottom Reunion
Reunite Twiggy Silverbottom’s expedition team in a single Polterguest Room.
At Wailon Lodge, you’ll be encountering all sorts of mysterious spirits and building rooms for them in your museum, not only giving them a place to stay but also adding intrigue for your museum guests. Once you find Twiggy Silverbottom and his crew, assign them all to the same polterguest room.
Perfect Condition
Discover a Pristine quality exhibit on an expedition.
Each time your staff returns from an expedition, you can check the item’s quality and rarity when you open the crate. Pristine is the highest quality for an exhibit, so aim to send your team on plenty of expeditions!
Valuable Insights
Reach 30 Enlightenment for any theme.
As you unlock new exhibits and advance through each Point of Interest in every area, you’ll steadily accumulate knowledge about the items in your museums, leading to increased enlightenment for each museum theme. Achieve level 30 enlightenment in any museum and mode to earn this trophy.
Fishes Galore
Have 10 fish born at your museum.
At Passwater Cove, you’ll start breeding fish early in the campaign. This achievement unlocks when your tenth fish is born in any campaign playthrough.
Two Point Museum
Finish chapter 5 of the Memento Mile museum.
Complete the Campaign story by reaching the end of chapter five in each museum.
Marine Life Museum
Finish chapter 5 of the Passwater Cove museum.
Science Museum
Finish chapter 5 of the Bungle Wasteland museum.
Supernatural Museum
Finish chapter 5 of Wailon Lodge museum.
Space Museum
Finish chapter 5 of Pebberly Heights museum.
Stylishly Dressed Five
Have 5 visiting children wearing different themed onesies at the same time.
This may be easiest in sandbox mode, where theming isn’t as crucial. You’ll need to set up various onesie stands in your gift shop, each with different themed onesies. Guardians can buy them for their kids, and this achievement unlocks as soon as the fifth child dons a unique themed onesie.
Plant Food
Have a guest interact with a Chomper Pit exhibit.
Your guests won’t suffer harm from the Chomper Pit, nor does it appear to impact their museum experience.
Fully Designed Contraption
Obtain a level 3 Custom Contraption in the Science exhibit.
Work on enhancing your custom contraptions at Bungle Wasteland to elevate their level.
Expert Opinion
Max out a staff member’s training.
Encourage your staff members to use their free time in the Training Room to explore new subjects. Have one staff member fill all their training slots; you can either hire staff with open slots or wait for existing ones to gain enough experience to unlock more as they work in your museum.
All for All
Show an exhibit from 6 different themes in one museum.
Place one exhibit from each of six museums into your inventory and display them all in one location to unlock this achievement (and likely confuse some visitors).
Mega Museum
Achieve a level 50 museum.
Continue adding well-decorated and informative exhibits to your museums, especially in sandbox mode where it’s simpler to fit multiple items within a space.
Name Game
Give a fish exhibit a custom name.
After constructing an aquarium in your marine life museum or sandbox mode, click on it to access a menu where you can change the aquarium’s name.
Map Explorer
Unlock 25 expedition points of interest (POIs).
When sending your staff on expeditions, choose a location to send them called Points of Interest, or POIs. As you train your staff and unlock new areas, you’ll reveal more of these locations. Unlock access to 25 unique POIs to achieve this trophy—regardless of which museums they belong to.
Tour de Force
Create a 5-star tour.
Set up a tour stand designated for your museum, allowing chosen staff members to conduct guided tours for visitors seeking insights into the exhibits. These tours are rated by quality, so aim to create the best experience possible to earn this achievement.
Healing Journey
Heal an injury or illness by sending staff to Remedial Springs.
When staff return from expeditions, they may bring back treasures but could also be injured. For those who need a little extra care, send them to Remedial Springs for quicker healing to unlock this trophy.
Perked Up
Add 3 perks to a single exhibit.
Exhibits possess varying numbers of perk slots based on their rarity, and more slots mean you can enhance exhibits further. Finding one that can accommodate three perks requires excellent quality finds from expeditions, but think of the excitement it will generate!
Straight to Jail
Apprehend a thief stealing an exhibit.
Having solid security will be essential, but you can catch thieves in the act if you see them taking your exhibits. Ensure you have a security guard—either human or robotic—on hand to capture the thief.
Byte at the Museum
Employ 10 Robo-staff members (Janitors or Security Guards) in a single museum.
Once you’ve developed robotic staff members in the workshop by upgrading your machines, you’ll be able to create various types of employees instead of hiring. Fill ten staff roles at any museum with robots you’ve made at the workshop.
Built on Sand(box)
Construct a level 10 museum in Sandbox Mode.
From the game’s main menu, you can opt for Sandbox Mode instead of the regular campaign, allowing complete customization of your museum. Although this mode tracks the quality of your exhibits, maintain upgrades to reach level 10 for this achievement.
To make this easier, set your Sandbox run with the maximum starting funds since the game focuses on your earned results rather than your initial budget.
Product Placement
Earn $10,000 from sponsored exhibits.
Comprehensive Curator
Collect 100 Shiny Stickers in the Sticker Book.
Advancing through standard gameplay objectives while enhancing your museums will reward you with various stickers, representing milestones like unlocking certain exhibits or encountering specific visitor types. Once a sticker is collected, you can unlock its shiny counterpart by meeting additional objectives. Gather 100 unique stickers across multiple museums within the same save file.
Thaw & Order
Have a donation stand vandalized by a Defrosted Cave-Person.
After using the Time Portal to introduce a Cave Person to the museum, their curiosity about the modern world may lead to mischief. This trophy activates automatically the first time they damage a donation stand.
The Anomalonians *
Activate the final Astral Anomaly exhibit.
On reaching the Space Museum, Pebberly Heights, as part of the campaign, you’ll encounter various unique universe-themed requirements. Completing this task signifies the campaign’s conclusion; however, you may continue playing in any museum afterward.
Prehistory Mystery *
Activate a Prehistory Mystery exhibit.
The assembled exhibits and taxidermy creatures collected on expeditions aren’t suddenly coming back to life to frighten visitors, are they?
Ex-plorer *
Lose a staff member during an expedition.
Expeditions come with risks—sending your team to dangerous areas without proper training increases the chances of a staff member not returning. You can purposely send untrained staff to high-risk locations to trigger this event.