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In Pokémon TCG Pocket, selecting the right deck for your main Pokémon, in this case, Machamp EX, is crucial. Although the current Fighting-type cards in Generation Apex feel somewhat underwhelming—particularly the Supporters, which lack the strength found in other categories—it’s still possible to quickly ramp up to your EX Pokémon and inflict significant damage if you assemble a well-structured deck.
As you navigate your options in Pokémon TCG Pocket, keep in mind that there are many deck styles available, despite only one set of booster packs being released at this time. The game will continue to evolve, much like the Pokémon themselves, and players should choose a deck style that fits their strategy. A key point to remember is understanding your deck’s major weakness—especially important when building a Machamp-focused deck.
Top Cards for a Machamp EX Deck in Pokémon TCG Pocket
Other Evolutions & Supporters to Consider
Currently, the selection of cards in Pokémon TCG Pocket may be limited, making it trickier to build a powerful deck. However, experienced TCG players understand that managing a smaller card pool can often present its own challenges. For those still working to complete their card collection, knowing effective substitutes is equally important. Understanding when to choose specific cards is all part of the game’s strategy.
In a Machamp EX deck, your primary challenge will be efficiently setting him up on the field while ensuring he remains in play, and preparing a strategy to face down any Psychic-type threats. With only 20 cards available, you might not cover every possible scenario, but you can still create something functional.
Rental decks typically feature about 15 Pokémon cards and 5 additional cards divided between Items and Supporters. I prefer to build using around 10-12 Pokémon cards depending on the game situation, along with 8-10 flexible supporting cards.
Early in the game, you’ll unlock a “rental deck” that includes Machamp EX. While it may not be optimal, it’s a decent starting point for those looking to create their own deck. This rental deck consists of the complete line of Machop, Machoke, and Machamp EX Pokémon, as well as the Mankey and Cubone evolution lines. Additionally, it contains:
- Rattata x2
- Raticate x1
- Hitmonlee x1
As for additional cards, the rental deck also includes 2x Poke Balls, 2x Professor’s Research, and 1x Potion. I believe these cards are essential, and it would be wise to use 2 of each for better consistency. Having these cards will help ensure you have the full evolution chain in your hand when you need them. Remember, your deck’s success hinges on access to the complete evolution line, so pulling the right cards is crucial.
In terms of evolution strategy, focus on the Cubone line and consider substituting the standard Marowak with the EX version. This choice offers two advantages: Cubone can help reduce damage, particularly against powerful opponents, and Marowak EX can quickly take down larger Pokémon on the board when luck is on your side.
Consistency is key in a 20-card deck. You want to ensure your evolutions are accessible and that you can attack swiftly.
Another strategic option for your Machamp EX deck could be the Duglett evolution line, specifically Dugtrio. This card only requires one Energy to use, allowing you to gradually build up Machamp EX while Dugtrio employs its Dig ability to potentially prevent your opponent from attacking based on a coin flip. This method introduces an element of risk, but it’s a solid strategy for maintaining control in the game.
For Supporter cards, in addition to Professor’s Research, consider including Giovanni. Since the only viable Fighting Supporter card with Energy potential is Brock—who isn’t compatible with Machamp—finding a card that boosts your damage output is critical. Giovanni could provide a significant early-game advantage by making your Pokémon more formidable, allowing you to keep your Pokémon Active longer without saving it for a pivotal moment.
Complete Recommended Card List for Machamp in TCG Pocket
Including Recommendations for Substitutions
The deck list below reflects my ideal setup based on my current experiences in the game, assuming I have access to every card. Recommended substitutions will be provided below the table.
Card Name |
Type |
HP |
Ability (Energy Cost) |
Quantity |
Booster Pack (If Exclusive) |
---|---|---|---|---|---|
Machop #143 |
Basic Fighting Pokémon |
70 |
Knuckle Punch – 20 Damage (1) |
2x |
Charizard Pack |
Machoke #144 |
Stage 1 Fighting Pokémon |
100 |
Strength – 50 Damage (2) |
2x |
Charizard Pack |
Machamp EX #146 |
Stage 2 Fighting Pokémon |
180 |
Mega Punch – 120 Damage (3) |
2x |
Charizard Pack |
Cubone #151 |
Basic Fighting Pokémon |
60 |
Growl (1): Opponent’s attacks do 20 less damage during their next turn. |
2x |
Mewtwo Pack |
Marowak EX #153 |
Stage 1 Fighting Pokémon |
140 |
Bonemerang – 80x Damage (2): Flip 2 coins. This attack deals 80 damage for each heads. |
2x |
Mewtwo Pack |
Diglett #139 |
Basic Fighting Pokémon |
60 |
Mud-Slap – 20 Damage (1) |
1x |
Pikachu Pack |
Dugtrio #140 |
Stage 1 Fighting Pokémon |
70 |
Dig – 40 Damage (1): Flip a coin. If heads, prevent all damage from attacks done to this Pokémon during your opponent’s next turn. |
1x |
Pikachu Pack |
Giovanni #223 |
Supporter/Trainer |
— |
Your attacks do +10 damage to your opponent’s Active Pokémon this turn. |
2x |
Mewtwo Pack |
Professor’s Research #7 |
Supporter/Trainer |
— |
Draw 2 cards. |
2x |
PROMO-A (available in shop) |
Potion #1 |
Item/Trainer |
— |
Heal 20 damage from one of your Pokémon. |
2x |
PROMO-A (available in shop) |
Poke Ball #5 |
Item/Trainer |
— |
Put one random Basic Pokémon from your deck into your hand. |
2x |
PROMO-A (available in shop) |
This list aims to position your Pokémon effectively so you can have one of each Basic Pokémon on your bench without worrying about drawing one you can’t evolve. If desired, you could replace Giovanni with an additional Duglett and Dugtrio, which could improve the overall consistency of the Pokémon lineup, sacrificing minimal damage potential. Your final choices should reflect what you’re preparing for, especially if you’re planning for a Solo battle.
While some Trainer cards are only purchasable from the Shop, you can earn several by completing Missions at no cost.
The Mankey/Primeape strategy from the rental deck is a solid alternative to Marowak EX if you haven’t obtained it yet, as Primeape can retaliate effectively without the need for a coin flip. While it might not match the damage output precisely, it provides reliable performance.
The Dome Fossil/Kabuto/Kabutops line is another option I considered. Kabutops can heal itself and buy time, but it does so at a slower pace compared to other strategies. Combining it with Dugtrio and possibly Grapploct could lead to a more control-oriented deck; however, I suggest leaning toward a more aggressive approach.
Early in the game, you’ll work with the Fighting-type Pokémon available to you, but you can acquire many cards using Pack Points in Pokémon TCG Pocket. The EX cards may be more challenging to find, but I was able to get the Marowak EX within a few days of gameplay. To improve your odds, focus on opening the booster packs that contain the cards you’re searching for.
Be mindful that your weakness lies with Psychic-types. Cubone and Dugtrio can help stall and reduce damage, but it’s essential to strike hard and fast to avoid being taken out. Always aim to play Machop at the start, as he can attack immediately, allowing you to reach your Machamp EX by your third turn. With this knowledge, you should be well-equipped to collect the necessary cards and win with the Machamp EX deck in Pokémon TCG Pocket.