Sure! Here’s a unique rewrite in American English:
Marvel Snap offers thrilling gameplay unique to the card game genre, and its excitement is amplified by a constantly evolving metagame. With new cards introduced every week and frequent balance updates, fresh decks frequently emerge, while others resurrect from the sidelines.
Given the wide array of options, it can be tough to spot standout decks. Success isn’t solely about maximizing points; the game encourages strategies to counter your opponent’s attempts at building a lead. The best decks strike a balance between surprising plays and reliable Power output, making it easier to climb to the Infinite rank quickly.
Tier List Ranking
This ranking categorizes all Marvel Snap decks into five tiers: S, A, B, C, and D. Higher tiers indicate better performance in terms of Cube Rate and Win Rate.
Here’s a breakdown of each tier:
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S Tier: These decks are game-changers, excelling in Power generation or disruption. Most top players in High-Infinite ranks rely on these decks, making them staples in tournaments.
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A Tier: Strong contenders known for their performance, these decks may not dominate like S-tier choices, but they effectively compete. Minor weaknesses such as consistency or accessibility may hold them back.
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B Tier: Considered valid choices, these decks maintain solid win rates but have notable weaknesses that can be exploited by stronger decks.
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C Tier: These decks are underwhelming and are best described as "cheap but not recommended." Players with lower collection levels might use them to reach Infinite rank, but success beyond that is unlikely.
- D Tier: Avoid these decks unless absolutely necessary. They have fallen out of relevance and struggle to win. Their strategies are easily countered.
While S and A-tier decks are closely matched in gameplay, B-tier decks are less reliable but still capable of securing wins if played well. Winning with lower-tier decks heavily relies on fortunate draws.
Given the countless deck possibilities, this article focuses solely on the top 30 decks featuring either the most popular or effective combinations.
Due to the fluid nature of the metagame, these rankings may change in the future.
S Tier
S-tier decks dominate High-Infinite ranks because they consistently gain Power while hindering opponents. They are dominant and widely recognized within the community.
Deck Name | Cards | Description |
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Thanos | Ant-Man, Dazzler, Goliath, Sam Wilson, Speed, Cosmo, Mobius M. Mobius, Wiccan, Blue Marvel, Thanos, Mockingbird, Spectrum | Once powerful, now re-emerging, Thanos utilizes Infinity Stones effectively, making it a strong contender. |
Toxic | Silver Sable, Hazmat, Sam Wilson, Scorpion, Cassandra Nova, Rocket and Groot, Red Guardian, Miles Morales, High Evolutionary, Man-Thing, Ajax, Abomination | This deck boasts an impressive Win Rate and is consistent thanks to its affliction mechanics. |
DarkRonan | Korg, Nico Minoru, Master Mold, Gorgon, Gransmaster, Cassandra Nova, Mystique, Black Widow, Shang-Chi, Rockslide, Darkhawk, Ronan The Accuser | This deck offers a reliable way to counter the meta effectively, punishing card generation strategies. |
Mid-Range Discard | Miek, Scorn, Blade, Morbius, The Collector, Swarm, Colleen Wing, Bullseye, Gambit, Daken, Frigga, M.O.D.O.K. | Discard mechanics remain relevant, especially with Bullseye amplifying your other cards’ effectiveness. |
Agent Venom | Kitty Pryde, The Hood, Bast, Nico Minoru, Havok, Thena, Agent Venom, Sam Wilson, Cassandra Nova, Sage, Cosmo, Juggernaut | This deck excels with early-game strategies and mid-range powerhouses, making it lethal against opponents. |
Scream | Nebula, Scream, Kraven, Sam Wilson, Spider-Man, Rocket and Groot, Red Guardian, Polaris, Miles Morales, Stegron, Ajax, Cannonball | A pest for Move decks, Scream disrupts opponents while offering continual pressure. |
A Tier
A-tier decks deliver strong performance potential, often competing effectively against S-tier decks. Minor issues like lower ceilings or unpredictability can hinder their success.
Deck Name | Cards | Description |
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Move Bounce | Arana, Ghost Spider, Human Torch, Iron Fist, Madame Web, Dagger, Doctor Strange, Falcon, Hawkeye, Vulture, Frigga, Beast | This Move sub-archetype features powerful card combinations but requires precise maneuvering. |
Arishem | Shadow King, Killmonger, Mobius M. Mobius, Doom 2099, Shang-Chi, Galacta, Enchantress, Legion, Doctor Doom, Alioth, Mockingbird, Arishem | A Cube-stealing deck that remains effective despite nerfs, it utilizes tech cards well. |
Hela Discard | Blade, Morbius, Black Cat, Lady Sif, Jubilee, Iron Man, Blink, Gorr, Hela, The Infinaut, Skaar, Death | A reliable deck that achieves wins through drawing Hela, bluffing opponents into retreat. |
KaZoo | Ant-Man, Nico Minoru, Squirrel Girl, Dazzler, Hawkeye, Marvel Boy, Caiera, Shanna, Kazar, Blue Marvel, Gilgamesh, Mockingbird | Highly customizable, it works well with low-cost cards to spread Power across the board. |
Ongoing | Ant-Man, Goliath, Sam Wilson, Cosmo, Captain America, Speed, Doom 2099, Super Skrull, Iron Man, Blue Marvel, Doctor Doom, Spectrum | Grows stronger with new Ongoing cards, showcasing excellent Power levels. |
Disable Ongoing | Zabu, Zero, Ebony Maw, Sauron, Armor, Lizard, Starbrand, Enchantress, Cull Obsidian, Typhoid Mary, Red Skull, Skaar | A very effective deck that circumvents common counters, balancing high Power output. |
Surfer | Zabu, Grandmaster, Sam Wilson, Cassandra Nova, Brood, Silver Surfer, Cosmo, Juggernaut, Red Guardian, Sebastian Shaw, Galacta, Gwenpool | With new cards, Surfer decks continuously evolve and generate massive Power. |
Victoria Hand | The Hood, Nico Minoru, Quinjet, Mirage, Hawkeye, Victoria Hand, Agent Coulson, Frigga, Shang-Chi, Anti-Venom, Misery | Adapts to match situations, capable of evenly spreading or doubling Power output. |
B Tier
B-tier decks are competitive but have experienced significant nerfs affecting their overall playability. They can still pose a challenge but may struggle against stronger opponents.
Deck Name | Cards | Description |
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Traditional Discard | Scorn, Blade, Morbius, Colleen Wing, Gambit, Corvus Glaive, Lady Sif, Dracula, Proxima Midnight, M.O.D.O.K., Khonshu, Apocalypse | The basic Discard deck has fallen behind against more effective sub-archetypes. |
Mill | The Hood, Yondu, Cable, Iron Patriot, Killmonger, Red Guardian, Baron Zemo, Gladiator, Shang-Chi, Misery, Lady Deathstrike, Death | Effective against combos, but struggles against larger decks. |
Surtur | Zabu, Zero, Iron Patriot, Cosmo, Juggernaut, Surtur, Starbrand, Attuma, Crossbones, Cull Obsidian, Typhoid Mary, Skaar | While not as strong as before, it can still generate high Power. |
Patriot | Zabu, Dazzler, Mystique, Luke Cage, Patriot, Super Skrull, Doom 2099, Iron Lad, Iron Man, Blue Marvel, Doctor Doom, Ultron | A predictable deck relying on Ultron that is vulnerable to smart counters. |
Destroy | Deadpool, Nico Minoru, X-23, Carnage, Hulk Buster, Wolverine, Killmonger, Venom, Deathlok, Arnim Zola, Knull, Death | Classic strategy with straightforward plays that are now well-known. |
Negative | Psylocke, Ravonna Renslayer, Ironheart, Mystique, Sage, Magik, Mr. Negative, Wong, Iron Man, Jane Foster, Gorr, Taskmaster | While powerful with Mr. Negative, this strategy is now predictable. |
Phoenix Force | Arana, Human Torch, Nico Minoru, Carnage, Hulk Buster, Multiple Man, Venom, Deathlok, Shuri, Phoenix Force, Nimrod, Arnim Zola | Relies heavily on drawing Phoenix Force for success, making it inconsistent. |
Clog | The Hood, Nebula, Titania, Grandmaster, Hawkeye, Green Goblin, Magik, Debrii, Viper, Shang-Chi, Cannonball, Alioth | Designed to restrict opponents’ plays but often backfires due to predictability. |
C Tier
C-tier decks illustrate the effects of power creep in Marvel Snap. While once usable, they have now fallen behind, limiting their competitive potential.
Deck Name | Cards | Description |
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High Evo | Sunspot, Misty Knight, Armor, Scorpion, Shocker, Cyclops, Shang-Chi, Enchantress, The Thing, High Evolutionary, Abomination, Hulk | A budget-friendly option with predictable outcomes and a limited ceiling. |
SheNaught | Wasp, Sunspot, Misty Knight, Armor, Jeff the Baby Land Shark, Magik, Cyclops, Moon Girl, High Evolutionary, Abomination, She-Hulk, The Infinaut | Has a higher ceiling but risks losing if key lanes are disrupted. |
Classic Move | Human Torch, Iron Fist, Ghost Spider, Forge, Doctor Strange, Hulkbuster, Kraven, Multiple Man, Cloak, Vulture, Vision, Heimdall | Older strategies that have become less viable in today’s meta. |
Control | Zabu, Shadow King U.S. Agent, Luke Cage, Mobius M. Mobius, Killmonger, Galacta, Man-Thing, Shang-Chi, Enchantress, Ms. Marvel, Sera | Effective counters but lack the Power to compete against more aggressive decks. |
D Tier
In the lowest tier, these decks are long past their prime and lack relevance in the current game. It’s unlikely they’ll regain any competitive standing.
Deck Name | Cards | Description |
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Cerebro | Bast, Cerebro, Ravonna Renslayer, Quake, U.S. Agent, Scarlet Witch, Sentinel, Mystique, Luke Cage, Red Guardian, Valkyrie, Iron Man | Struggles against locations that modify Power, rendering it ineffective. |
Junk | The Hood, Titania, Nebula, Daredevil, Hawkeye, Green Goblin, Debrii, Viper, Sentry, Annihilus, Sersi, Cannonball | After significant nerfs, it has become a weaker version of similar strategies. |
Lockdown | Zabu, Ebony Maw, Psylocke, Jeff the Baby Land Shark, Doom 2099, Storm, Iron Lad, War Machine, Legion, Professor X, Doctor Doom, The Infinaut | Now just a gimmick, it rarely succeeds unless the opponent is unprepared. |
I hope this meets your needs!