South Park: The Fractured But Whole features 12 unique classes for players, making the selection for New Kid a bit tricky. Each class comes with its distinct advantages, empowering New Kid with a variety of super abilities. However, not all classes are created equal, and some definitely stand out among the rest.
For instance, the Blaster class excels in dealing close-range damage, while the Elementalist focuses on inflicting status effects. Meanwhile, the Plantmancer serves as a versatile support class that utilizes botanical powers for various effects. To help you choose wisely, this guide ranks some of the most impactful classes available in South Park that you can select for your character.
7. Blaster
Primary Attribute | Brains |
Secondary Attribute | Spunk |
Triple Burn | Launches three fireballs at foes, causing burns. |
Plasma Beam | Deals damage in a straight line with impressive range. |
Heat Wave | Strikes three enemies directly in front of the user, knocking them back. |
Backfire Blast | Ultimate ability that inflicts significant damage and causes nausea to foes in a cone. |
The Brutalist is part of the original trio of classes, available for selection upon reaching the Coon Lair. These characters specialize in close-quarters combat, utilizing their fists and gas to inflict harm, rather than typical weapons.
If damage output is your game, the Brutalist is a solid selection. Most abilities are geared toward single targets, although Gastro Smash can strike up to four foes simultaneously, amplifying damage across the board.
Brutalist’s Full Force Fisting skill excels in delivering high damage, especially when paired with optimal artifacts. This move is especially effective against bosses, swiftly reducing their health.
6. Cyborg
Primary Attribute | Brawn and Spunk. |
Secondary Attribute | None |
Fatal Attraction | Pulls all enemies in a cone, inflicting minor damage. |
Ganz Technique | Grants block and enrages a nearby foe. |
Faraday Uncaged | Causes considerable damage and knockback at close range. |
The Big Guns | Ultimate Ability. Inflicts massive damage to one target and also knocks them back. |
The Cyborg class from batch one employs sound, deflection, electricity, magnetism, and weapon functionalities. With medium-range capabilities, it acts as a frontline attacker.
A notable advantage of this class is the Fatal Attraction ability, which can attract nearby enemies from three tiles away, allowing you to control the battlefield without having to reposition. Additionally, it can impose an enraged or slowed state on individual targets.
5. Elementalist
Primary Attribute | Brains |
Secondary Attribute | Spunk |
Sand Trap | Damages three enemies in front. |
Ice Prison | Deals damage and chills a single target. |
Hydro Helper | Heals a close ally or the user while boosting their Attack. |
Elemental Onslaught | Ultimate ability that inflicts low damage on all targets hit, applying Shock and Chill as well. |
The Elementalist, part of batch one, typically delivers low to moderate damage. It is essential because of its ability to inflict chilling and shocking status effects.
With Hydro Helper, you’ll support both yourself and allies while enhancing their offensive capabilities. The combat skills Sand Trap and Ice Prison can be utilized alternatively for dealing solid blows to enemies.
When facing higher difficulties, the ideal strategy is to cluster enemies together and unleash the Elemental Onslaught ultimate ability, applying both Shock and Chill for maximum impact.
4. Speedster
Primary Attribute | Brawn |
Secondary Attribute | Spunk |
Quantum Fist | Inflicts moderate damage to a single target. |
Double Edge | Enables two actions per turn, effectively giving players an extra move. |
Supersonic Dash | Dashes and knocks down the last enemy targeted. It covers three tiles and deals moderate damage. |
Hyperspace Fury | Ultimate ability that releases a barrage of punches, knocking foes back while dealing high damage. |
The Speedster is characterized by its quick strikes but lacks the range advantages seen with the Blaster. While able to down an enemy rapidly, its attacks generally focus on isolated targets.
You can also choose to forgo your next turn for double actions in a single round, ideal for dispatching an opponent before they can heal.
This class benefits players adept at positioning, allowing them to sidestep heavy-hitting attacks from enemies.
3. Martial Artist
Primary Attribute | Brawn |
Secondary Attribute | None |
Dragon Dance | Deals minimal damage to all surrounding foes. |
Dragon Force Punch | Inflicts massive damage and knocks back enemies. |
Its ultimate ability | Taunts all enemies, inflicting rage, and grants a shield to the user. |
Dragon Swagger | Ultimate ability that taunts all enemies while applying rage and shielding the user. |
This Batch 3 class specializes in striking with kicks and punches, delivering persistent damage against enemies. So far, the Martial Artist has the highest damage output in South Park: The Fractured But Whole.
Though limited in range, this class wields formidable knockback capabilities, efficiently eliminating foes. Just be mindful that some skills require a cooldown period.
2. Plantmancer
Primary Attribute | Spunk, Brains |
Secondary Attribute | None |
Sweet Scent | Damages and charms an enemy. |
Purifying Petals | Heals and boosts attack for foes in a small area. |
Root Burst | Knocks back and deals minor damage to enemies across a larger area. |
Natures Gift | Ultimate Ability. Revives and heals all fallen teammates. |
This class possesses two offensive and two healing skills, capable of inflicting charm and reviving fallen allies using plant-based powers. The Sweet Scent ability is particularly strong, yielding high-damage attacks with a 100% effectiveness rate.
Root Burst also features impressive knockback potential, propelling foes into one another for added damage. This class shines if you’re keen on a tanky, damage-oriented build.
1. Gadgeteer
Primary Attribute | Brains |
Secondary Attribute | None |
Gigavolt Globe | Shocks and damages the enemy directly in front. |
Straight Shooter | Deploys a turret that inflicts damage on enemies on both sides. |
Boom-Boom Buddy | Creates a dummy that draws enemy fire. It explodes after one turn. |
Airborne Annihilator | Deals damage and shocks foes within range. |
Now, let’s wrap up the list with the Gadgeteer, a class reliant on explosive gadgets for its attacks. Its straightforward attacks, such as Boom-Boom Buddy and Straight Shooter, strategically mislead enemies to attack false targets. An added bonus is that this class effectively neutralizes enemy turns as they focus on those decoys.