Vegeta’s Role in Dragon Ball: Sparking Zero
Vegeta, the proud Saiyan prince from Dragon Ball Super, showcases his fierce power in Dragon Ball: Sparking Zero, presenting players with a fighter who excels in both versatility and damage. Players can start with Vegeta’s base form, moving through his transformations: Super Saiyan, Super Saiyan God, and the final transformation, Super Saiyan God Super Saiyan (commonly called Blue). Each transformation offers a boost in abilities and techniques, making him increasingly formidable.
With each transformation, Vegeta enhances his unique blend of finesse and brute force, positioning him as a leading contender in both close-quarters and long-range battles. This guide will help you navigate Vegeta’s moves and transformations to unleash his full potential and decisively defeat your opponents.
Vegeta (Super)
In Dragon Ball: Sparking Zero, using Vegeta’s base form is often more advantageous than his other forms due to its lower DP cost of five. This allows players to switch between transformations during a match, activating their enhanced powers while spending less resource.
In his Super form, Vegeta has access to moves like Explosive Wave, a quick entry into Sparking Mode, and a well-rounded selection of both Rush and Beam Super attacks. However, since the costs for entering Sparking Mode have been increased, the strategy of quickly transitioning to higher forms may require more careful planning.
Moveset for Vegeta (Super)
Move Name | Input | Cost | Effect |
---|---|---|---|
Explosive Wave | R2/RT + Up on the D-Pad | 2 Skill Count | Releases a wave that pushes enemies back. |
All Warmed Up | R2/RT + Left on the D-Pad | 4 Skill Count | Transitions into Sparking Mode. |
Galick Gun | R2/RT + Square/X | 3 Ki Bars | Fires a devastating beam attack. |
Absolute Rush | R2/RT + Triangle/Y | 3 Ki Bars | Initiates a powerful Rush attack. |
Final Flash | R2/RT + Circle/B (in Sparking Mode) | Full Ki Bar | Unleashes a powerful beam attack. |
Super Saiyan Form
This form leans less on defense but offers beneficial stat boosts, enhancing damage output. Combining these advantages can create a formidable character, although it’s wise to save Skill Count for transforming to even more powerful states.
While Galick Rush unleashes a series of projectiles, much of its damage occurs in a cutscene afterward. It can be used to harass your opponent, but its cost makes it advisable to select openings more strategically.
Moveset for Vegeta (Super Saiyan)
Move Name | Input | Cost | Effect |
---|---|---|---|
Saiyan Spirit | R2/RT + Up on the D-Pad | 2 Skill Count | Grants offensive boosts. |
I’ll Get You For This… | R2/RT + Left on the D-Pad | 4 Skill Count | Enters Sparking Mode. |
Galick Rush | R2/RT + Square/X | 3 Ki Bars | Fires multiple projectiles. |
Galick Uppercut | R2/RT + Triangle/Y | 3 Ki Bars | Executes a Rush Super for high damage. |
Final Galick Flash | R2/RT + Circle/B (in Sparking Mode) | Full Ki Bar | Massive Rush Ultimate attack. |
Super Saiyan God and Beyond
The Super Saiyan God form provides a blend of offensive buffs and defensive capabilities like the Explosive Wave. It’s beneficial for wearing down opponents before advancing to the Blue form, where finishing blows can be delivered.
In this form, your ultimate attack options become simpler, allowing for strong Rush abilities that can set the stage for powerful finishers.
Moveset for Vegeta (Super Saiyan God)
Move Name | Input | Cost | Effect |
---|---|---|---|
Explosive Wave | R2/RT + Up on the D-Pad | 2 Skill Count | Catapults enemies back. |
Saiyan Spirit | R2/RT + Left on the D-Pad | 2 Skill Count | Offensive buffs activated. |
God Shine Attack | R2/RT + Square/X | 3 Ki Bars | Multiple projectiles inflict damage. |
Gamma Fist | R2/RT + Triangle/Y | 3 Ki Bars | Initiates a Rush Super. |
Prominence Flash | R2/RT + Circle/B (in Sparking Mode) | Full Ki Bar | Devastating beam attack. |
Super Saiyan Blue
Using Super Saiyan Blue means relying on powerful but trade-off abilities. For example, while Gamma Burst Flash deals moderate damage, it lacks range. Conversely, the Final God Explosion is an unblockable move that inflicts major damage but also costs you health. Due to its unique properties, this move is best used as a concluding attack rather than an opening strategy.
Another significant skill is Limits? I Break Them!, which grants infinite duration buffs, effectively lifting Vegeta’s power level permanently for the duration of the fight. Stacking buffs like this can amplify his performance dramatically.
Moveset for Vegeta (Super Saiyan Blue)
Move Name | Input | Cost | Effect |
---|---|---|---|
I’m No Pushover! | R2/RT + Up on the D-Pad | 2 Skill Count | Offensive buffs applied. |
Limits?! I Break Them! | R2/RT + Left on the D-Pad | 5 Skill Count | Buffs with infinite duration. |
God Final Flash | R2/RT + Square/X | 3 Ki Bars | Beam attack with heavy damage. |
Gamma Burst Flash | R2/RT + Triangle/Y | 2 Ki Bars | Close-range beam that does decent damage. |
Final God Explosion | R2/RT + Circle/B (in Sparking Mode) | Full Ki Bar | Explosive attack with high damage. |
In conclusion, mastering Vegeta’s transformations and abilities in Dragon Ball: Sparking Zero allows players to strategize their assaults effectively, leveraging his strengths while managing his weaknesses. This guide provides a foundation for maximizing his potential and dominating battles.