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The concluding chapter of Phoenix Springs unfolds in an enigmatic realm known as the Underground. Prior to this, Iris finds herself at a desert Oasis, where she encounters peculiar individuals. In her quest to understand Mason, she becomes embroiled in a mesmerizing ritual.
Phoenix Springs Review – A Vibrant Twist on Point-and-Click
Phoenix Springs offers a surreal journey into a rich narrative.
Suddenly, Iris finds herself back in her brother Leo’s apartment. He cautions her once more against returning to Phoenix Springs, but she is determined to go back. Is this an endless cycle? What is the hidden truth behind Phoenix Springs? Why does Leo keep warning her? Ultimately, will you discover the answers? Dive in and find out, guided by this walkthrough.
How to Bring Mason Out
After helping Baker regain his memory, Iris uses the lift at the Burnt Tree to go underground. Once you arrive, head right and speak with Baker. This will allow you to take the ‘Mason’ lead, though Baker will vanish. Continue right until you reach the circular platform where the Screen is located.
On this platform’s right side, there’s a terminal. Walk over to it, open your lead screen, choose the ‘Mason’ lead, and then tap the terminal. A cylindrical device will activate, revealing a nearly zombie-like Mason. Look for the stick-like device to Mason’s left and ‘Use’ it.
This opens the lead screen—first select ‘Mason’, then choose ‘Phoenix Springs.’ You’ll gain three new leads:
How to Bring the Architect Out
Close the lead screen and approach the terminal again. This time, select the ‘Architect’ lead from your lead screen and tap the terminal. The cylindrical device will activate once more, bringing the Architect into the room. Use the headband again. The lead screen will appear, and this time select ‘Worksite’ first, followed by ‘Mason.’
This action will provide you with the ‘Accident’ lead, although the cylindrical device will remove the Architect from the room.
How to Uncover Mason’s Story
Once more, approach the terminal and select ‘Mason’ from your lead screen, then tap the terminal. When the device brings Mason back, ‘Use the headband again. You need to select the leads in this order:
- Mason
- Phoenix Springs
- Architect
- Accident
- Rebirth
- Reporter
- Leo Dormer
To finish, enter the water in the center of the room. Select the water and ‘Use’ it. Finally, the lead screen opens one last time, with the only available lead being ‘Leo Dormer.’ Select it, then tap on Iris’s head.
After viewing the cutscene, Iris will find herself in a new room. exit through the door on the right to arrive at the island. Select Baker and use the ‘Talk To’ command one last time; after this conversation, the game concludes.
What Video Game Made You Feel Something?
The Last of Us 1 and 2 really hit me hard. The connection between Joel and Ellie, their adventures, and the choices they face all resonate deeply. The storytelling is incredibly powerful, creating moments that touch your heart in ways you wouldn’t expect from a video game. Which game reminded you how deep video game narratives can be?