Each zombie map in the game tells its own distinct story, and in Call of Duty: Black Ops 6, the squad delves into the mystery surrounding the Sentinel Artifact. Their quest leads them to the eerie Shattered Veil mansion, where they encounter a fresh adventure filled with challenges.
Similar to earlier maps, Shattered Veil is brimming with secrets and hidden Easter eggs waiting to be discovered, along with unique wonder weapons up for grabs. Unlike the Citadelle des Morts, which featured various elemental swords, Shattered Veil not only reintroduces the Ray Gun Mark 2 but also brings new upgrades and variations for players to uncover.
Acquiring the Ray Gun Mark 2
Your first task is to get your hands on the Ray Gun Mark 2 for the upgrade process. There are two primary methods for obtaining this weapon.
The first method involves trying your luck with the Mystery Box, although this is not a sure bet, and you might end up spending more Essence than you can afford without securing the weapon.
The second method allows you to complete specific tasks in the Armory room, where you can retrieve the Severed Hand and unlock the Ray Gun Mark 2 for yourself.
Next, you’ll need to track down an Empty Canister, which can be found in three different ways within the Shattered Veil map.
Finding an Empty Canister
First Canister Location
You can acquire an Empty Canister by shooting at the blue crystals scattered around the Shattered Veil map using the Ray Gun Mark 2.
In total, there are four crystals, and one of them will yield the empty canister:
- One located inside the conservatory, near the Quick Revive machine.
- One near the Stamin-Up machine, on the ceiling of the staircase.
- One just outside the PhD Flopper machine.
- One in the service tunnel.
Second Canister Location
For the second canister, you’ll need to obtain the LT53 Kazimir grenade, which can be crafted at the Crafting Table for a cost of 1,500 Salvage.
However, there’s a free grenade available in the service tunnel area near a broken car, where a zombie will be holding one.
Once you have the LT53 Kazimir, go to the spot where the Double Tap machine is located at the back of the mansion and proceed to the patio below it.
There, you should find a hole in the wall. Aim the Kazimir grenade at the opening, and it will draw out the canister you need.
Third Canister Location
The last canister requires you to gather a few Combat Axes and head down to the underground level, directly to the left of where you fought the Doppelghast that gave you the Severed Arm. Outside the map, you will see some valves and two pipes labeled A and B.
To complete this step, you must overload these pipes in the correct sequence.
To determine the correct order, find SAM’s location where you’ll find a Crafting Table nearby. To the left of the table, there will be a pod, and alongside that, you will notice a letter, either A or B. Keep this in mind and make your way back to the valves.
Your next move is to throw the Combat Axe at the middle valve first, and then depending on whether you got an A or B, target the corresponding valve at the top (A) or bottom (B).
Doing so will overload the pipes, leading to the pod cracking, which you will then need to destroy with a lethal for it to drop the final Empty Canister.
Remember that any of these canisters can be utilized for any of the available upgrades, as they are not tied to a specific upgrade.
Upgrading the Ray Gun Mark 2 to the Wraith Fire Variant
Next, head to the area with the Speed Cola machine, where you will find a machine for placing the canister right in front of it.
Once you do this, an Abomination will spawn, but you don’t need to eliminate it. Instead, we’ll use it to proceed with the next task.
While in the area, you’ll notice three smaller rocks. You’ll need to lure the Abomination to illuminate each rock using its beam attack, then make it stomp on them so they can float.
To do this, just hide behind the rock, getting the Abomination to hit it with its beam to turn it blue. Then, let it stomp on the rock to make it float.
Ensure that all three rocks are lit before prompting the Abomination to stomp on them.
Once you’ve managed that, a portal will show up in the center, initiating a lockdown phase where you must defend the portal for a designated period of time.
For this segment, utilizing a Mutant Injection or a Chopper Gunner can simplify matters greatly.
Upon completing the lockdown, return to the canister machine. You’ll now be able to collect the Explosive Canister.
Bring this canister to the workbench in front of the Armory located in the service tunnel. This will allow you to upgrade the Ray Gun Mark 2 to its W variant, which is also known as the Wraith Fire.