The Elder Scrolls IV: Oblivion Remastered is definitely not a game to be rushed through. Unlike shorter titles with straightforward campaigns, this expansive RPG delivers a vast world filled with choices that shift based on your playstyle. Whether you’re a newcomer or a longtime fan, prepare for a unique adventure each time.
So, how much time should you plan for? It really varies depending on how fully you wish to engage with the game and your personal goals. Below, we break down different scenarios to guide your gaming experience.
Main Story
If you’re focused solely on completing the main story without engaging in side quests, you can wrap up the game in roughly 11 hours. Your time may vary based on your chosen difficulty level and how quickly you adjust to the game.
The environment is incredibly rich, so many players find themselves spending additional time just exploring the beautiful landscapes, which can extend the main quest completion time significantly.
Main Story and Side Content
Should you choose to engage with various guilds like the Dark Brotherhood or Mages Guild and tackle various side quests and Daedric shrines, your average playtime can extend to around 75–85 hours.
This estimate covers all expansions integrated into the remastered version. Both Shivering Isles and Knights of the Nine are excellent additions for a complete experience and could add another 10–15 hours, particularly if you’re exploring their distinct environments and questlines for the first time.
As noted by How Long To Beat, you can expect to invest around 110 hours to complete the main story while savoring exploration and side quests.
Completionist Run
If you’re the type of player who wants to explore every dungeon, collect all items, and max out every skill tree, a 100% completion run in Oblivion Remastered could take 100 to 200+ hours, dependent on your pace.
With hundreds of caves, numerous questlines, unique items, hidden events, spellcrafting, alchemy, and house ownership, there’s an abundance of content to keep you engrossed in Cyrodiil for a long time.