Ever find yourself low on steps in Blue Prince just when you’re on the verge of solving a puzzle? It can be quite annoying, right? But there’s no need to fret! There are several ways to boost your step count and refill your supply while you play.
This guide will cover all the strategies you need to know to increase your step count in Blue Prince. From permanent additions and special rooms to food items and more, you’ll be well-equipped to earn more steps. You can even kick off your day with as many as 90 steps and gather more as you progress! Moreover, there’s a room combination that allows you to farm unlimited steps if fortune is on your side.
Why Having More Steps Matters
Steps are the crucial element in Blue Prince, and effectively managing them is vital for your success. Each time you step into a room, you consume steps, regardless of whether you’ve been there before or not.
Some rooms require more than one step. For instance:
- The Weight Room costs five steps to enter.
- The Gymnasium costs two steps each time you enter.
Once you run out of steps, your in-game day concludes. This is particularly frustrating if you’ve just gained access to a crucial area, like the Antechamber, and are about to enter the Underground, only to discover you have no steps left. You’ll need to start fresh the next day, solving puzzles all over again just to reach your previous position.
This is why having more steps enhances your freedom to explore Mount Holly Manor at your own pace, allowing you to make the most of every gameplay session.
Ways to Permanently Increase Steps
To permanently increase your steps in Blue Prince, you must unlock the Apple Orchard. This upgrade is one of the game’s Permanent Additions. With this, you will receive an additional 20 steps daily, raising your total to 70 steps.
Methods to Acquire More Steps While Playing
Here is a comprehensive breakdown of sources for Steps, ranging from food items to various rooms and items. Additionally, you will find important information about relevant puzzles and items when applicable.
Steps From Foods and Related Rooms
In this section, you’ll find whether the rooms provide food, the types of available fruits, and useful tips to maximize your additional Steps from every bite.
Food |
Steps Gained |
Details |
---|---|---|
Dining Room |
+20 to +30 Steps |
Eating here guarantees at least +20 Steps. You can earn up to +10 extra Steps depending on that day’s meal and the rooms you’ve drafted. For instance, if the dish is Country Stew Pie and you have the Boiler Room in your house, you’ll earn an additional +10 Steps. Food becomes available at Rank 8, so placing this room nearby is essential to avoid wasting Steps. |
Kitchen |
Varies |
Purchase food items with coins. Meals provide more Steps than fruits, if you have the funds. |
Pantry |
Varies |
This room always contains a random fruit along with some coins. |
Apple |
+2 Steps |
Combining with Observatory Farmer’s Apple boosts it to +5 Steps. |
Banana |
+3 Steps |
— |
Orange |
+5 Steps |
— |
Turnip |
+6 Steps |
Can be found by digging up from Dig Spots. |
Steps From Bedrooms
Choosing any type of Bedroom (Purple room) provides you with bonus Steps or effects that can work with other Purple rooms. Refer to the table below for a detailed account of each room and how its effects can interact.
Room |
Steps Gained |
Details |
---|---|---|
Nursery |
+5 Steps on draft When you draft a new bedroom, you’ll gain +5 Steps. |
Always has an item on the table where the book about the Red Prince is located. |
Aquarium |
No direct steps gained. +5 Steps if the Nursery is active. |
The Aquarium is considered to have all room colors, allowing it to trigger the Nursery bonus. |
Bedroom |
+2 Steps each time you enter +5 Steps if Nursery is active. |
— |
Boudoir |
No direct steps gained. +5 Steps if Nursery is active. |
Look for the Boudoir’s safe here. The code to open it is 1-2-2-5. Inside, you’ll find a red envelope and a gem. |
Bunk Room |
No direct steps gained. +5 Steps if Nursery is active. |
The Bunk Room counts as two Bedrooms, providing food, coins, or keys. |
Guest Bedroom |
+10 Steps (only the first visit) +5 Steps if Nursery is active. |
Often, there’s an item on the table by the lamp. |
Her Ladyship’s Chamber |
No direct steps gained. +5 Steps if Nursery is active. |
Entering a Boudoir again earns you +10 Steps. |
Steps From Other Special Rooms
In addition to Purple rooms, there are also unique special rooms that can enhance your Steps. Furthermore, the combo of Antechamber and Bedroom offers a method to farm unlimited Steps. Refer to the subsequent table for insights into these special room effects.
Room |
Steps Gained |
Details |
---|---|---|
Observatory |
+3 Steps |
Use 3 Stars to draw ‘The Slice’ constellation for +3 Steps. Note, however, that ‘The Slice’ may not be available every run. |
Laboratory |
Varies based on experiments |
The Laboratory’s computer may contain experiments that offer additional Steps. |
Sauna |
+20 Steps (next day) |
Drafting this room provides +20 Steps the next day. You’re not required to enter it for the bonus, though there’s often a useful item inside. |
Combo: Antechamber + Bedroom |
Unlimited Steps |
The Antechamber requires no Steps to enter. Therefore, by drafting a nearby bedroom, you can move back and forth between the two rooms and farm unlimited Steps. Although this method may not be what the Blue Prince developers intended, it remains effective as of now. |
Steps From Using Items
You can find various items in your home or buy them from the Commissary using coins. Among these, the following five can help you gain extra Steps:
Item |
Steps Gained |
Details |
---|---|---|
Sleeping Mask |
+5 Steps every time you enter any Purple room for the first time. |
This includes bedrooms that were drafted before you obtained the Sleeping Mask. |
Salt Shaker |
+1 step per food item |
Grants +1 Step for every food item consumed. The Salt Shaker works with any food source. |
Running Shoes |
Prevents Step loss |
These shoes occasionally keep you from losing Steps while strolling through Mount Holly Manor. The effect is unpredictable. |
Hall Pass |
Prevents Step loss |
The Hall Pass allows you to move between two connecting hallways without losing Steps. |
Lunch Box |
+10 to 15 Steps |
Upon reaching Rank 5 with a Lunch Box, you’ll gain half of your dinner Steps. |