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Verso: The Hidden Gem of Clair Obscur: Expedition 33
Verso is one of the most intriguing characters in Clair Obscur: Expedition 33, shrouded in secrecy before the game’s release. Though he’s an outstanding damage dealer, you’ll only be able to recruit him after progressing to the start of Act 2. His combat strategy revolves around a unique system of Perfection and Ranks. Perfection is earned by successfully hitting enemies, and it can elevate his Rank from D up to S, where attacks will deliver a significant damage boost.
Spoiler Alert: This article contains spoilers for Clair Obscur: Expedition 33!
As you transition into Act 2, Verso effectively takes Gustave’s place, granting you access to all of Gustave’s weaponry along with a revamped skill tree that is completely available for use. While Gustave relied heavily on his Overcharge ability for breaking enemies, Verso’s Perfection and Rank system excels in building up Break Bar damage, breaking enemies, and stunning them. This strategy highlights Verso’s skills that amplify Critical Hit effects, maximizing his Critical Hit rate when equipped with the strongest Pictos available.
Optimal Weapons and Attributes for Verso in Clair Obscur: Expedition 33
Best Weapons: Glaceso or Contorso Sword and Dagger
For building an effective Critical Hit-focused setup for Verso, either the Glaceso or Contorso weapon types are ideal, as they showcase unique Critical Hit effects. My personal preference is the Glaceso due to its superior damage output and Ice element. However, it won’t be obtainable until you visit Frozen Hearts, an optional area in Act 2. The Glaceso weapon scales with both Defense and Luck, resulting in a higher inherent Critical Rate and balanced Defense, especially if your attribute points are concentrated in these areas.
Weapon | Upgrades | Max Power (Level 33) | Element | Scaling | Location |
---|---|---|---|---|---|
Glaceso | Level 4: +1 Perfection on Critical Hit | 8,713 | Ice | Luck/Defense | Frozen Hearts |
Level 10: Self-heals by 2% Health | |||||
Level 20: Counterattack is always a crit | |||||
Contorso | Level 4: Switch to Rank S on Break | 5,792 | Lightning | Agility/Defense | Visages |
Level 10: 100% Critical Chance on Rank S | |||||
Level 20: Triggers lightning on crits |
The Glaceso grants +1 Perfection on Critical Hits at Level 4 and has healing effects upon reaching Level 10. Once upgraded to Level 20, all of Verso’s counterattacks become Critical Hits. If you opt for the Contorso weapon, be sure to adjust your attributes accordingly, as it is primarily Agility-based. The Contorno is more speed-centric, though it also comes with impressive lightning effects when fully upgraded.
Skills that Shine for Verso in Clair Obscur
These Skills Are Tailored for Critical Hits and Quick Ranking Up
Verso boasts an extensive range of skills that cater to various playstyles. I’ve found a Critical Hit Rate-focused build to be exceptionally effective, incorporating skills across all Ranks from D to S. It’s advisable to include a dedicated support character in your party to ensure Verso has ample Action Points (AP), is sufficiently buffed, and has health backup. Sciel or Monoco are excellent choices for support.
This build focuses heavily on two specific skills—Assault Zero and Quick Strike—that can expedite Verso’s Perfection gain and help him reach Rank S rapidly. With enough AP set up from passive Lumina effects, and particularly if equipped with the Cheater Lumina passive, you can easily hit Rank S by the second turn of most encounters. The Cheater Lumina passive allows you to play twice in a row and can be obtained from Sprong, a formidable enemy found in the ocean depths.
Skill | Rank | AP Cost | Primary Effect | Rank Effect |
---|---|---|---|---|
Quick Strike | D | 2 | Low single-target physical damage (1 hit) | Grants more Perfection |
Marking Shot | C | 2 | Low single-target damage (1 hit) | Increased damage |
Strike Storm | C | 7 | High single-target damage (5 hits) | Increased damage |
Assault Zero | B | 3 | Low single-target damage (5 hits) | Increased damage |
Light Holder | A | 4 | Moderate single-target Light damage (5 hits) | +2 AP |
Phantom Stars | S | 9 | Extreme Light damage to all enemies (5 hits) | Costs 5 AP |
Striker | Gradient | 0 | High single-target physical damage (1 hit) | No Rank Effect |
Quick Strike serves as your initial move, prioritizing increasing your Perfection rather than inflicting major damage. Meanwhile, Assault Zero ensures you hit Rank S by your second attack, providing skill options at each Rank to recover in case of attacks taken. Phantom Stars becomes invaluable at Rank S, boasting 5 hits, costing only 5 AP, and dealing significant Light damage to all adversaries.
Focusing on Break Bar damage is crucial and requires precise timing for parries and counterattacks. One alternative build for Lune uses her Earth Break damage skills to assist Verso in achieving Stance Breaking, allowing him to deal powerful Critical Hits. Once an enemy’s Break Bar is filled, you can deploy either Phantom Stars or Striker Gradient Skill to break and stun them. End Bringer can also function as an alternative Rank A Skill, dealing extra damage to stunned foes and prolonging the stun effect for an additional turn, though it comes at a cost of 9 AP.
Pictos and Luminas That Elevate Verso in Clair Obscur
Boost Critical Rate with Random Defense Pictos
For this build, you can elevate Verso’s Critical Rate to nearly 200% with the appropriate Pictos. I recommend using Critical Break as your featured Picto, as it maximizes Break damage and sets you up for optimal Rank S attacks while providing a speed bonus for increased turns, especially if Agility points are limited. Alternatively, Breaker offers a greater Critical rate boost along with better overall Break damage.
Picto | Effect | Stat Bonus (Level 33) | Crit Rate (Level 33) | Location |
---|---|---|---|---|
Breaker | +25% Break damage | Speed – Over 434* | Over 28%* | Ancient Sanctuary – Ultimate Sakapatate |
Critical Break | +25% Break damage on Critical Hits | Speed – 1,089 | 19% | Main quest |
Charging Critical | +20% Gradient Charge on Critical Hit | Defense – 2,361 | 37% | Renoir’s Drafts |
Random Defense | Damage taken randomly multiplied (50%-200%) | No stat bonus | 76% | Inside the Monolith – Paint Cage |
Charging Critical will markedly enhance the Gradient Charge you accumulate since Verso frequently inflicts Critical damage. It also significantly boosts his Defense. Breaker should be prioritized until you reach Renoir’s Drafts in Act 3, which is accessible only when you unlock the ability to explore underwater with Esquie, by maxing out Verso’s level and relationship.
Random Defense offers a fascinating option with some trade-offs that are outweighed by the high Critical Rate bonus. The damage Verso endures is randomly amplified between 50% and 200%, but since the main aim is to minimize damage while gaining Perfection to elevate Rank, this should be a minor concern by the later stages of the game. The 76% increase in Crit Rate is highly advantageous, ensuring that Verso delivers continuous Critical Hits at maximum damage, establishing him as one of the strongest members of your party in Clair Obscur: Expedition 33.
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